0%
  • 12

    lol


  • It’s technically possible conquer USA round 1 if Germans deploys tra, art to Morocco and its sz with starting 12 ‘free’ IPCs. Not easy task, but it’s possible. Of course, USA will see it and will deploy a dd to prevent the attack or a fig to improve land defenses

    Brave canadian tank can retake USA with the aid of UK bomber anyway  :-D


  • @Funcioneta:

    It’s technically possible conquer USA round 1 if Germans deploys tra, art to Morocco and its sz with starting 12 ‘free’ IPCs. Not easy task, but it’s possible. Of course, USA will see it and will deploy a dd to prevent the attack or a fig to improve land defenses

    Brave canadian tank can retake USA with the aid of UK bomber anyway  :-D

    Can’t naval bases in AAE only be used in noncombat?

    Edit: I was accidentally looking at the Historical edition of Europe, not the original one. My mistake


  • @Funcioneta:

    It’s technically possible conquer USA round 1 if Germans deploys tra, art to Morocco and its sz with starting 12 ‘free’ IPCs. Not easy task, but it’s possible. Of course, USA will see it and will deploy a dd to prevent the attack or a fig to improve land defenses

    Brave canadian tank can retake USA with the aid of UK bomber anyway  :-D

    But Rambo Can!


  • I almost took USA. I could have easily if I had waited 1 more turn but to not be cruel to the allies player I just took UK and ended it.


  • I actually prefer the allies because they go after the Germans do. I feel it is actually easier because of this. But I also like the Germans because they have such a material advantage to start the game. But with the proper purchases the allies can really put a kink in the “patented” German tank push to Moscow. To stop this I usually buy lots of planes with the UK and send them to Leningrad to be converted into soviet planes, and there you have it, a nice compliment to the stacks of infantry that Germany has to mow down.


  • Hello. And Bye.


  • For Europe I prefer the axis.  I have lost twice in this theatre but have won countless times, against different people.  I don’t play online.  Anyways the axis have the advantage over the allies.  My personal starting buys are with the 12 ipcs a transport then save the 4.  Then during the purchase phase 7 tanks and a sub or just 8 tanks.  The axis just need to hit Russia fast and hard before the Western allies can do D-day and gain naval supremacy from the numerous subs on the board which sank most of the navy’s.

    IMHO I feel that unless Russia knows how to properly counter attack, even when they are turtling they will fail Turn 4-5 possibly even 3.


  • @calvinhobbesliker:

    Has any axis player won by capturing the US?

    My brother in law was Germany and he was getting creamed by my other brother in law (US) and I (Russia), but he had a loaded axis transport just sitting in the Atlantic two squares away from the US for quite a few turns.  The US eventually forgot it was sitting there and on one turn left the US exposed.  Germany moved in with the one loaded transport and won the game.

T-shirts, Hats, and More

Suggested Topics

  • 2
  • 1
  • 7
  • 1
  • 24
  • 4
  • 3
  • 12
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

18.0k

Users

40.8k

Topics

1.8m

Posts