VampyreLayer (Ax) vs Enigma (Al)


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Samara to Rostov
            1 artillery moved from Russia to Smolensk
            1 artillery moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Smolensk
            1 armour moved from Finland to Novgorod
            2 mech_infantrys moved from Finland to Novgorod
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Finland to Norway
    
        Combat - Russians
            Battle in Norway
                Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Norway, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 1 armour and 2 mech_infantrys
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 4 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour remaining. Battle score for attacker is -5
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Tambov, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Rostov
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1,50 expected hits
                    Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Rostov to Russia
            1 tactical_bomber moved from Rostov to Russia
            1 armour moved from Volgograd to Russia
            1 armour moved from Archangel to Russia
            1 mech_infantry moved from Archangel to Russia
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : 0,33
    

    Savegame


  • @enigma Men du spiller sgu’ også godt!!!


  • @Enigma ved et uheld kom jeg til at sende en fighter til yunnan i stedet for Kwangsi. Jeg trykkede åbenbart lidt forkert og opdagede det ikke før kampene var i gang. Jeg editer den lige tilbage. Den døde naturligvis og ramte ikke noget af dit.



  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 bomber, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 cruisers moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 fighter moved from 35 Sea Zone to Kwangsi
            1 tactical_bomber moved from 35 Sea Zone to Kwangtung
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 35 Sea Zone to Kwangtung
            1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            2 carriers moved from 35 Sea Zone to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 20 Sea Zone
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 battleship moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Hunan to Kweichow
            3 armour moved from Kiangsu to Kiangsi
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 artillery moved from Hunan to Kwangsi
            2 fighters moved from Hunan to Anhwe
            1 tactical_bomber moved from Hunan to Anhwe
            2 fighters moved from Hunan to Kweichow
            1 tactical_bomber moved from Hunan to Kweichow
            1 fighter moved from Hunan to Kweichow
            1 tactical_bomber moved from Hunan to Kweichow
            1 fighter moved from Hunan to Yunnan
            1 tactical_bomber moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Kweichow
            2 bombers moved from Hunan to Hopei
            1 fighter moved from Hunan to Kwangtung
            1 artillery moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 artilleries, 4 infantry and 1 mech_infantry moved from Yenisey to Timguska
            1 armour moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 armour moved from Urals to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport; ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC submerged
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Hopei
                Japanese attack with 2 bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 bombers in Hopei, round 2 : 2/2 hits, 1,33 expected hits
                    Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Hopei
                Japanese win with 2 bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Anhwe
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 3/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 5/8 hits, 4,00 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1,00 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 artillery and 1 fighter
                Casualties for Chinese: 3 infantry
            Battle in Kwangtung
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2,50 expected hits
                    Chinese roll dice for 4 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Timguska
                Japanese attack with 2 artilleries, 4 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Timguska, round 2 : 1/7 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kiangsi
                Japanese attack with 3 armour
                British defend with 1 mech_infantry
                    Japanese roll dice for 3 armour in Kiangsi, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 armour remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour
                Casualties for British: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 fighter
                British defend with 3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber; ANZAC defend with 3 fighters and 1 infantry; Chinese defend with 1 artillery, 1 fighter and 6 infantry
                    British roll AA dice in Yunnan : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 fighter in Yunnan, round 2 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 3 aaGuns, 1 armour, 3 artilleries, 6 fighters, 17 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 6/31 hits, 12,67 expected hits
                    1 fighter owned by the Japanese lost in Yunnan
                Chinese win with 3 aaGuns, 1 armour, 3 artilleries, 6 fighters, 17 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - Japanese
            2 bombers moved from Hopei to Hunan
            1 fighter moved from 44 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from Kwangtung to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
            1 fighter moved from Kwangsi to Hunan
            2 tactical_bombers moved from Kwangsi to Hunan
            3 fighters moved from Kweichow to Hunan
            2 tactical_bombers moved from Kweichow to Hunan
            2 fighters moved from Anhwe to Hunan
            1 tactical_bomber moved from Anhwe to Hunan
            2 destroyers moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Alaska to 2 Sea Zone
            1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
            1 infantry moved from 4 Sea Zone to Soviet Far East
            2 destroyers moved from 2 Sea Zone to 4 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery moved from 19 Sea Zone to Kiangsu
            1 aaGun moved from Jehol to Shantung
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Shantung
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 artillery, 1 bomber and 6 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Hunan: 1 fighter
            EDIT: Turning off Edit Mode
            1 transport placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
            Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -5,33
    Japanese regular : 1,50
    British AA : -0,17
    UK_Pacific regular : 0,67
    Russians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 battleship and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 armour moved from Western United States to Alaska
                  Americans take Alaska from Japanese
            2 destroyers and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
            1 bomber moved from Western United States to 4 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 4 Sea Zone
                Americans attack with 1 bomber, 2 destroyers and 1 submarine
                Japanese defend with 2 destroyers and 1 transport
                    Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 2 destroyers in 4 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 2 destroyers and 1 transport in 4 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 4 Sea Zone
                    1 transport owned by the Japanese lost in 4 Sea Zone
                Americans win, taking Philippines from Japanese with 1 bomber and 2 destroyers remaining. Battle score for attacker is 17
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 2 destroyers and 1 transport
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Southern Italy
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern Italy, round 2 : 4/4 hits, 1,33 expected hits
                    Italians roll dice for 2 aaGuns and 2 infantry in Southern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    2 aaGuns owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                Americans captures 23PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 13
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 aaGuns and 2 infantry
    
        Non Combat Move - Americans
            2 carriers moved from 91 Sea Zone to 95 Sea Zone
            3 fighters moved from 92 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 bomber moved from 4 Sea Zone to British Columbia
            2 infantry moved from Brazil to British Guiana
            1 bomber moved from Queensland to India
            1 battleship and 2 destroyers moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour, 1 artillery, 1 fighter and 2 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 86 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3,00
    Italians regular : 0,17
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Yunnan to Kwangsi
            3 infantry moved from Yunnan to Kwangsi
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Shensi
            1 artillery and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 battleship and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 armour moved from Western United States to Alaska
                  Americans take Alaska from Japanese
            2 destroyers and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
            1 bomber moved from Western United States to 4 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 4 Sea Zone
                Americans attack with 1 bomber, 2 destroyers and 1 submarine
                Japanese defend with 2 destroyers and 1 transport
                    Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 2 destroyers in 4 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 2 destroyers and 1 transport in 4 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 4 Sea Zone
                    1 transport owned by the Japanese lost in 4 Sea Zone
                Americans win, taking Philippines from Japanese with 1 bomber and 2 destroyers remaining. Battle score for attacker is 17
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 2 destroyers and 1 transport
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Southern Italy
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern Italy, round 2 : 4/4 hits, 1,33 expected hits
                    Italians roll dice for 2 aaGuns and 2 infantry in Southern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    2 aaGuns owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                Americans captures 23PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 13
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 aaGuns and 2 infantry
    
        Non Combat Move - Americans
            2 carriers moved from 91 Sea Zone to 95 Sea Zone
            3 fighters moved from 92 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 bomber moved from 4 Sea Zone to British Columbia
            2 infantry moved from Brazil to British Guiana
            1 bomber moved from Queensland to India
            1 battleship and 2 destroyers moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour, 1 artillery, 1 fighter and 2 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 86 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Yunnan to Kwangsi
            3 infantry moved from Yunnan to Kwangsi
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Shensi
            1 artillery and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 mech_infantrys moved from Yunnan to Kiangsi
            1 mech_infantry moved from Yunnan to Kwangtung
            1 tactical_bomber moved from Yunnan to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
            1 bomber moved from India to Kwangtung
            1 fighter moved from Yunnan to Kiangsi
            2 artilleries moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            2 infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Alexandria to Tobruk
    
        Combat - British
            Battle in Sicily
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Italians defend with 2 artilleries, 1 factory_minor and 1 harbour
                    British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,50 expected hits
                    Italians roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux
                    British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Normandy Bordeaux
                British win, taking Sicily from Italians, taking Normandy Bordeaux from Italians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Italians: 2 artilleries
            Battle in Holland Belgium
                British attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kwangtung
                British attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 harbour and 1 infantry
                    British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 armour
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 armour in Kiangsi, round 2 : 0/2 hits, 1,00 expected hits
                    1 armour owned by the Japanese lost in Kiangsi
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 armour in Kiangsi, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 armour
    
        Non Combat Move - British
            2 fighters moved from Kiangsi to Yunnan
            1 tactical_bomber moved from Kiangsi to Yunnan
            1 bomber moved from Kwangtung to Yunnan
            1 armour moved from Yunnan to Shensi
            4 infantry moved from Burma to Yunnan
            3 mech_infantrys moved from India to Yunnan
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            2 infantry moved from Malaya to Shan State
            3 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
            1 infantry moved from Northwest Persia to Caucasus
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            3 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Gibraltar to Iraq
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            2 artilleries, 1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            3 infantry and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,5,6,2,4,6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,6,6,6
            UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
            Some Units in India change ownership: 3 infantry and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : 3,00
    Italians regular : 1,17
    Japanese regular : -0,83
    Germans regular : -0,33
    British regular : -0,67
    

    Savegame


  • @enigma Du ved, at en carrier ikke kan tage fly, når den er skadet. Derfor skal flyene kunne lande i et tilstødende felt, hvis carrieren bliver skadet. Derfor tog briterne Sicilien i tilfælde af, at du går på Middelhavsflåden. Blot til orientering, så du ved, at jeg godt kan tage hits på carrierne uden at flyene drukner.


  • @Enigma ah f*ck jeg troede det var northern Italy der var min capital (det er selvfølgelig Rom når jeg tænker mig om), fordi den havde major industry. Det er vist ikke noget jeg lige kommer så let tilbage fra :-)


  • @vampyrelayer Den laver man kun en gang :-). Betragt det som et lærespil - der er altså også mange ting at holde styr på. Bortset fra det er det ingen katastrofe for dig. Du mister en runde men det er jo “kun” Italien. Tyskerne moser jo stadig på :-(. Faktisk overvejede jeg om det var det værd fordi jeg mister en runde mod tyskerne.


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Combat Move - Italians
            4 infantry moved from Northern Italy to Southern Italy
            3 artilleries moved from Northern Italy to Southern Italy
            1 bomber moved from Slovakia Hungary to Southern Italy
            1 armour moved from Libya to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Italians lost in Algeria
                Americans win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
            Battle in Southern Italy
                Italians attack with 3 artilleries, 1 bomber and 4 infantry
                Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 3 artilleries, 1 bomber and 4 infantry in Southern Italy, round 2 : 2/8 hits, 2,83 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1,17 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy
                    Italians roll dice for 3 artilleries, 1 bomber and 4 infantry in Southern Italy, round 3 : 4/8 hits, 2,83 expected hits
                    Americans roll dice for 1 armour in Southern Italy, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Southern Italy
                Italians win, taking Southern Italy from Americans with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 13
                Casualties for Americans: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Southern Italy to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            1 artillery moved from Southern France to Northern Italy
            1 fighter moved from Western Ukraine to Northern Italy
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Southern France to Northern Italy
            1 infantry moved from Libya to Tunisia
            1 artillery moved from Libya to Tunisia
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Italians regular : -0,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            3 infantry moved from 41 Sea Zone to Sumatra
            1 cruiser moved from 54 Sea Zone to 41 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Queensland to Java
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 armour placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -0,50
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            3 infantry moved from 41 Sea Zone to Sumatra
            1 cruiser moved from 54 Sea Zone to 41 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Queensland to Java
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 armour placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery and 3 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Baltic States to Novgorod
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Bryansk to Tambov
            2 infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            2 bombers moved from Poland to Novgorod
            1 fighter moved from Bryansk to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 fighter moved from Bryansk to Rostov
            5 fighters moved from Western Germany to Holland Belgium
            2 tactical_bombers moved from Western Germany to Holland Belgium
            2 infantry moved from France to Normandy Bordeaux
            2 artilleries moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 3/4 hits, 1,67 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries and 2 infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is -2
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for British: 1 artillery and 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/10 hits, 4,67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Rostov
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2,00 expected hits
                    Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 3/4 hits, 1,83 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Smolensk
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/5 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            4 infantry moved from Poland to Germany
            3 artilleries moved from Baltic States to Poland
            4 mech_infantrys moved from Baltic States to Bryansk
            5 armour moved from Belarus to Bryansk
            2 infantry moved from Belarus to Bryansk
            3 artilleries moved from Belarus to Bryansk
            2 bombers moved from Novgorod to Germany
            6 armour moved from Ukraine to Bryansk
            2 infantry moved from Bessarabia to Ukraine
            2 fighters moved from Rostov to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            1 fighter moved from Tambov to Bryansk
            1 tactical_bomber moved from Tambov to Bryansk
            1 tactical_bomber moved from Smolensk to Bryansk
            2 fighters moved from Smolensk to Bryansk
            5 fighters moved from Holland Belgium to Eastern Poland
            2 tactical_bombers moved from Holland Belgium to Eastern Poland
            3 aaGuns moved from Germany to Western Germany
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 bombers placed in Germany
            1 artillery placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,17
    Germans regular : 2,50
    British regular : 2,00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            1 tactical_bomber moved from Russia to Rostov
            4 fighters moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/6 hits, 2,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/6 hits, 2,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Rostov to Russia
            1 infantry moved from Volgograd to Samara
    
        Place Units - Russians
            2 armour, 1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : -3,67
    

    Savegame


  • @enigma Ha, meget symptomatisk for Ruslands spil at de brænder på 5 fly og en mand i første runde i Rostov. Så falder Rusland i næste tur - de har simpelthen slået huller i luften hele spillet.


  • @Enigma tja de skal også helst falde næste tur. Tyskeren har lidt satset alt på det :-)


  • @vampyrelayer Jooo, men godt hjulpet af vanvittigt sort uheld hele vejen igennem for russerne. Uden katastrofen i Amur og forrige runde uden en eneste træffer havde Rusland kunnet holde. Sølle 5 infanterienheder ser ud til at gøre forskellen.


  • @Enigma Ja den balancerer på en knivsæg.

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