I’m just wondering if people play with the orignial rules or are now playin with the tournament rules?
Played yesterday with the rules……and after some bad dices (terribles) and bad interpretations…bad moves too…and a bad british player…CP’s won hard…
The 2 movements rules should only be available in the homeland territories not friendly…russia is getting hard time to protect every territories with austria and germany that can move with each others territories…Russia is always getting collapse…but overall its speeding the game…thats a goooooood thing
U.S.A should get to war in turn 3 because they cant move at all when being neutral
Economic collapse should be at the end of the turn like political…to ensure russia and ottomans can keep going for some turns
thats it…when those tournament rules will be officials?..looking for another game but we decide that we will wait for a official set of rules
Hi, i played a game recently and i was Germany. Just played like the first edition and finally got overwhelmed by the allies in france and in Russia i was getting a lot of money but the big russian infantry stack was too much for me to kill so Moscow was very hard to take. ( played in Europe only wich i concede U.S.A is a big heavy mother***** with too much money and only you to kill) So the fact is, what do you do in your first move overall and whats is your best strat……tryied to kill all uk boats but failed…yep i was able to kill all of them in the second turn but lost a lot of planes, subs and my bismark. Italy player was just playing like he didnt give a shit so…yes that didnt helped me a lot…no africa, strange move, no big help form him in the russian front…
I don’t think you can avoid combat in a contested tt……if so…evryone will want to defend and not to attack…In D-day…i think…you could not avoid combat in a contested tt
Soon is so looooonnggggggg
Sorry, i want this game so bad……
I like them for russia to be with armor for my emergency army who can counter 1 side or the other. I just stack 2 army around the marshes with mech and armor and infantry. So if germany push one side or the other ive got some infantry with good amount of mech and armor who can strike. that left one side with some infantry and maybe some art for defense if germany does have another minor army.
For myself i do it like Krieg. I just freak U.K long enough for me to attack Russia with a massive force. I mean, if U.K d’ont protect London after seeing transports in range and all the planes then ok go for sealion. I Understand the fact that sealion is very a good option for Germany. But if U.K put all the possible defense in there and buy some good stuff then the battle is not won. As U.S.A i always go in both theaters. If Londonc fall its not game over but if Moscow fall then i call it a game over.
But im for a + 2 inf on Londonc or a canadian fighter who can land on U.K 1 in London. Cause i know that if U.K doesnt put all he can in London with a german player who wants London then it fall.