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    K
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    Posts made by Koningstiger

    • RE: The Great War 1914-1918: Clash of Empires

      @Imperious:

      Dont have official release date.

      8 nations, like 1914 plus minor allies. Types of units will be posted soon under this thread, but like triple the types of 1914

      Can’t be scaled down, sorry. If you play global 40 you will be fine.

      Im sure HBG will carry this.

      Will there be any terrain features?

      posted in Other Axis & Allies Variants
      K
      Koningstiger
    • RE: The Great War 1914-1918: Clash of Empires

      @Ttfno:

      Oh ok man thanks. I know I’m asking alot, it does like a good game that’s why, but how big is the board in inches (And cm if you want)? And do you think the 110-120 dollar price tag fits? Like isn’t that 10-20 bucks a little much?

      I don’t remember what I paid for A&A 1914, but I’m assuming it must have been 80-90 euros. Considering that this game is going to include unique sculpts, additional unit types and is in all likelihood better playtested than any A&A game for that matter, I’ll gladly pay $110-120 for it.

      posted in Other Axis & Allies Variants
      K
      Koningstiger
    • RE: The Great War 1914-1918: Clash of Empires

      @Imperious:

      It will have enough pieces , and piece junkies will be able to order complete sets in not only the standard colors, but others representing Spain, neutrals, Bulgaria, etc.

      It will be around $119.00 and weigh in about 12-14 pounds because the map is huge and mounted.

      Sounds fine to me. Will you be accepting paypal and shipping to Europe?

      posted in Other Axis & Allies Variants
      K
      Koningstiger
    • RE: The Great War 1914-1918: Clash of Empires

      @Ttfno:

      Great job. It makes me want to buy it. Where can I buy? How much is it? I just need the game. But really great job, this game looks better than A&A 1914. But does it have enough pieces to play? Is it play tested to see if it’s fun, slightly simple in a way, has enough space?
      Again where can I purchase?

      Certainly very interested too! Will keep a close eye on this one!

      posted in Other Axis & Allies Variants
      K
      Koningstiger
    • RE: Larry Harris 1914 Tournament Rules ( "potential rules" using his language)

      @Krieghund:

      Land units can move two spaces and attack only if the attacked territory was already contested at the beginning of the turn.  If the territory was hostile or neutral at the beginning of the turn, they may only move one space to enter it and attack.

      Are the tournament rules on the first page of this thread still current? I’m asking becuase it seems to read something different from what is being said here…

      Want to try this game (again) soon, but as yet I’m undecided about whether to use the official rules or the tournament rules.

      Other than the fact than the official rules slowing down play (movement value of just 1 for land units), is there any reason why I shouldn’t use them? I have to admit I do like the rules for political and economic collapse from the tournament rules! I do believe the move 1 is defensible; most movement did occur, on this scale, as far as I know on foot…

      posted in Axis & Allies 1914
      K
      Koningstiger
    • RE: HBG - Axis & Allies Parts/Accessories and Custom Piece Sets Store!

      @coachofmany:

      @Yavid:

      @Yavid:

      I for one would like to see French set next, to me it’s an aspa. Then Russian there’s tons of good options there. not really sure of a 3rd set after that. I can list enough Russian pieces that it would take 2 sets to do them all. Facilities i can’t wait for too.

      Speaking of which… Coach is there any kind of time line in place for the French set?

      German Set 3 is in final stage,
      1936 Base Set (Militia Factories, TBD, Cavalry, etc)
      French Set

      Third on the list doesn’t look too bad. When could we expect that set to be available then, give or take a few months?

      posted in Marketplace
      K
      Koningstiger
    • RE: HBG - Axis & Allies Parts/Accessories and Custom Piece Sets Store!

      @Yavid:

      @Yavid:

      I for one would like to see French set next, to me it’s an aspa. Then Russian there’s tons of good options there. not really sure of a 3rd set after that. I can list enough Russian pieces that it would take 2 sets to do them all. Facilities i can’t wait for too.

      Speaking of which… Coach is there any kind of time line in place for the French set?

      I’d like to know that too. It’s actually been the set I’ve most been looking forward to ever since it first appeared on HBG’s website!

      posted in Marketplace
      K
      Koningstiger
    • RE: HBG - Axis & Allies Parts/Accessories and Custom Piece Sets Store!

      @LHoffman:

      @toblerone77:

      Doug,

      Have you and the guys ever thought of using Youtube and other forums to advertise some of your already existing product? Many of your battle markers and tokens would be gobbled up by Flames of War and Bolt Action players. I think a demo of HBG minis being used for Memoir '44 battles would also be a boon to your sales. Lastly there are players who play other games that may become interested in Global War when they see what they might be missing out on.

      I listen to several podcasts in different genres of war gaming. They frequently point their listeners to small companies that make accessories or custom minis simply because they love the product. Often, (like HBG) the smaller companies they advertise or mention make a less expensive and superior product to the OOB pieces and accessories.

      True and I would also like to restate my point that even though I agree that the French set will not have high priority for some for use in A&A or one of ots variants due to the limited time most of these units will actually be on the board, they are truly looked forward to by others who would (also) like to use them e.g. for memoir '44. Words to that effect (“and for use in other miniature games”) can even be found on HBG’s home page. I saw the French set on HBG’s site many years ago and have been anxiously awaiting it since, so I’m hoping it’ll see the light of day in 2016 or 2017!

      I would second this. Particularly in regards to price. Most miniature games use metal models and are far more expensive than HBG’s plastic ones. I don’t know of any other company in the business of making A&A scale plastic sculpts for WWII. HBG makes a very attractive and affordable product in a niche market that can be quite expensive for quality miniatures.

      posted in Marketplace
      K
      Koningstiger
    • RE: HBG - Axis & Allies Parts/Accessories and Custom Piece Sets Store!

      @wittmann:

      Should I order from the states? I understood that Germany was no longer supplying. I am in England.
      Thanks.

      I ordered the US units and the German units from there and will be placing an order there soon for the Global '36 map along with the player aids and have been corresponding with the guy in charge there as recently as two days ago, so that would really come as a surprise to me as I’ve heard nothing to that effect…

      posted in Marketplace
      K
      Koningstiger
    • RE: HBG - Axis & Allies Parts/Accessories and Custom Piece Sets Store!

      @coachofmany:

      @toblerone77:

      Hey Coach. If you don’t mind answering, can you say about where the pre-orders are at as far as how many have been shipped? I think I’m not sure how many people ordered before I ordered mine but I’m salivating to get my hands on them. Anyways the models look great and I’m green with envy for you guys that have yours.

      PS. Thanks Doug to you and the HBG crew and all your hard work!

      We are well over halfway, probably be finished in 2 weeks or less.

      Does that include the orders placed in Europe which are to be distributed by the German subsidiary?

      posted in Marketplace
      K
      Koningstiger
    • RE: HBG - Axis & Allies Parts/Accessories and Custom Piece Sets Store!

      @knp7765:

      Finally, here are the heavy and light cruisers.
      Also a pic of all of my dark green pieces that I ordered.

      These pieces really look good.  Coach did a great job of designing them and the factory did good producing them.  I ordered 15 sets in olive and 10 sets in dark green.  In all of that, only a couple of ships were a little bent.  Most of all the ships were nice and straight.
      Even the planes came out excellent.  In past sets , you would get some planes where the wings were kind of bent.  There were a few here but most were nice and straight.  A lot less work for me.
      I am really happy with these pieces.  GREAT JOB COACH!!!

      And I thought i owned a lot of pieces…just out of curiosity, what do you need 25 sets for??

      posted in Marketplace
      K
      Koningstiger
    • RE: HBG - Axis & Allies Parts/Accessories and Custom Piece Sets Store!

      @Ben_D:

      I’m really wondering about something here…  Doesn’t anyone want the see French set the most out of all the other things available at HBG?  The French set has a way broader range of application than any other set, because it will replace blue Russians and isn’t tied to any particular subset of game or rules, just A&A type games overall.

      If I were HBG, I would be prioritizing this set above anything else at this point, since Global 1936 and Amerika have shipped.  I would have bought 2 of these sets a long time ago if I could have; and told all of the other ppl I know personally who own even G40 about it.  Word of mouth is the best kind of marketing, especially when good quality is part of the equation like at HBG.  This set has so much money earning potential it isn’t funny.

      Does anyone else agree?

      I fully agree. Though it is true that in A&A global 1940 they wouldn’t remain on the board long, I just hate having to use T34’s and YAKs for the French. American equipment (Shermans etc.) would have been a better choice as at least later during the war these were actually used by the French…Moreover, I would also like to use the pieces for e.g. memoir '44 for early West front battles. Currently memoir only provides grey (!!) French infantry, but no tanks or artillery. I’d love to use the projected HBG set for that!

      posted in Marketplace
      K
      Koningstiger
    • RE: HBG - Axis & Allies Parts/Accessories and Custom Piece Sets Store!

      @wittmann:

      Good news Marc.
      I believe the European branch is non longer working, so I did not preorder from Germany this time. Enjoy them, when they arrive.

      I did ordr from Germany and got no indication they would not deliver for whatever reason??? Have regular e-mail contact with the person in charge.

      posted in Marketplace
      K
      Koningstiger
    • RE: Global War -1936-1939-1942

      Read the rules. Generally happy with what I see. Greatly simplified in the right places (e.g. no more US dud torpedoes) while some optional complexity is added in others (terrain rules).

      One thing I really do miss, however, is the inability to retreat for the defender?? Was that decision made simply for reasons of added playing time?

      posted in Global War
      K
      Koningstiger
    • RE: Axis&Allies Stalingrad or Kursk?

      Any updates? I always really enjoy seeing future releases on the hbg webpage, but it also makes for such a long wait then  :-D

      posted in Other Axis & Allies Variants
      K
      Koningstiger
    • RE: Am I wrong, AA 1941 not a 2 hour game for some people?

      I entirely agree with the original post. Nothing to add to it! The comment which indeed says it all to me is that when the Axis take Moscow, it’s not like it’s almost over, it just starts again!

      BTW, has anyone ever played a A&A 41 game in which MOSCOW does not fall sooner or later. I’ve once held it for 5 or six rounds, mostly by sending Allied fighters there (both British and American), but in the end it always fell…

      India can certainly be held by the British for a long time, even though to newbies it may seem that it can’t.

      posted in Axis & Allies 1941
      K
      Koningstiger
    • RE: Axis&Allies Stalingrad or Kursk?

      Any updates on either of these projects? Really interested in both!

      posted in Other Axis & Allies Variants
      K
      Koningstiger
    • RE: Tigerman's Barbarossa Game now at HBG

      OK, I will!

      posted in Other Axis & Allies Variants
      K
      Koningstiger
    • RE: Tigerman's Barbarossa Game now at HBG

      Sure, I’d be interested. Tigerman, have you had the chance to have another look at the blitzing rules? Personally I’d allow both sides (not just the one holding initiative, as you suggested) to attack another defended area [apart from the “regular” A&A rule that it may move into an unoccupied enemy controlled area after a successful battle], thereby allowing both sides to attack twice, basically. Once on their normal combat and then potentially again in a blitz attack. For the attacker the benefit is obvious, for the defender I really feel it helps keep the attacker honest.

      What do you think?

      posted in Other Axis & Allies Variants
      K
      Koningstiger
    • RE: World War II in Europe now at HBG

      WW2 in Europe/ Europe at war Questions and suggestions

      So after having read the rule book and getting a feel for the game and its mechanics, I’m now ready to play a more serious (solo) game. However, I do still have a fairly large number of questions:

      1.) Does attacking artillery also fire in the shore bombardment step? The rules suggest that it does as it states: “artillery that fired in step 2 cannot fire now” or something along those lines (land combat sequence).

      Mt 2cts: I suggest renaming “shore bombardment” into “opening fire” when it comes to land combat. I’d also go for giving both sides a choice: Either fire your artillery in the opening fire step and any casualties caused are removed immediately (firing side’s choice on a roll of “1”) or attack/ defend during each round of normal combat along with other units. In this case any casualties caused are always the owning player’s choice.

      2.) I still don’t really get that under some units it is stated that on die rolls of “2” they can choose which unit is hit, but then strangely enough it goes on to say that this is always the owning player’s choice. What exactly does the  firing player get to choose then?!

      My 2 cts: allow the firing player to choose the target rather than the owning player (and on a 3 or 4 in case of a tactical bomber, for instance, the owning player decides.

      3.) Can the Russians attack the lone Polish infantry on their side of the demarcation line in Fall ‘39? The rules say they may move into the areas designated to them, but it doesn’t say anything about attacking.

      My 2 cts: Allow it! This is also what happened historically!

      4.) Illustration Page 9 advanced rules: Assuming Belgium is being attacked here for the first time and is therefore suffering from the penalties related to “surprise attack”, how can they possibly reinforce Liege from Brussels as the rules state that units suffering from surprise attack may not move, neither in the movement phase nor in the blitzkrieg phase. Or is this done by “British” units (as the Belgians are now represented by British units after having been attacked) using British redeployment points? From the example I certainly don’t get that impression…I assume this is a faulty illustration??

      5.) Does the UK collect money from the neutral territories whose forces it represents? I guess not, but just wanted to make sure…

      6.) Do neutrals get to build any forces if they are not defeated at the end of a turn?

      My 2 cts: I’d allow them to build units up to the value of the territories they still control, as long as they are still in possession of their capital (to be placed in box 1)
      7.) Can ships belonging to belligerent nations pass through ports [with ships in them] belonging to neutral powers? (I.e. French and British ships, for example, while not yet at war with Italy could pass through the sea zone containing the port of Tripoli or French ships could trace a convoy through the sea zone containing the port of Barcelona).

      My 2 cts: I’d leave it to the nations controlling the port; they can either allow it or deny it. A denial would not be a declaration of war!

      8.) Please emphasize in the rules that if the Axis attacks either the USA or the USSR prior to Spring 1942 both can only receive up to 25% of their income. This is a bit vague.

      9.) Why do fighters have such a low combat value when it comes to attacking ground units? (and why such a high one while attacking other air units)?

      10.) If I understand it correctly the “4” combat value of fighters is only used in air to air combat? (I.e. escorts vs interceptors and when air units ONLY meet in a certain territory? (for instance in order to pin enemy air units there?)

      11.) Was an air-to-air combat phase deliberately left out of the land combat sequence? It would make sense to me if attacking and defending aircraft would first engage one another and that any surviving fighters and tactical bombers (from both sides) would then  get to make a(n) (pre-emptive) attack against an enemy ground unit of their choice.

      12.) Do naval units exercise sea control while still neutral? (i.e. would Italian naval units and tac bombers  -that are still neutral in 1939- inflict movement penalties on e.g. a British convoy?

      My 2 cts: No. Not until they are at war with one another do such penalties apply

      13.) While a (major) nation  is neutral, does it receive supply automatically or does a convoy still need to be established to receive supplies from overseas?

      14.) Is it possible for naval units of befriended nations to ever share a port together at the end of a turn? (E.g. British ships in a French port; when dropping off transported units the rules state a transport must return to its port of origin, so e.g. a British transport transporting a unit to Brest would have to return to Bristol rather than remaining in Brest, right?)

      15.) The text underneath “Minor flag space” differs significantly between the basic and advanced rules. Is this intentional? For example, in the basic rules it says that units located in a minor flag space only suffer the movement penalty in case of a surprise attack, but this is not listed in the advanced rules.

      16.) Why does Italy receive money from the start for Tripoli while the UK doesn’t for its African territories? Because the UK is at war and Italy is still neutral?

      17.) Are British and French naval units also bound by the rules governing surprise attack in Fall ’39? If so, this seems like the time for the Germans to attack e.g. Scapa flow!! If so, would the port bonus apply regardless?

      18.) It took me a long time before I got the air redeployment example. Air units can only land/refuel/rebase on “factory spaces”, right? And not on NRZ’s? I take it they can also refuel on carriers?

      19.) Can air units with a movement value ever fly from the US to Britain or is the only way to do this by means of transporting them by ship? (refueling on Iceland still doesn’t give them enough movement points).

      20.) The US starts with $20, however its income is $50 (1/4 of 200). Is this correct? Or do they get to spend $20 on their first turn and afterwards $50? If I’m not mistaken neutral countries do not get to actually buy and place units until activated?(But they do get them to advance up the build boxes?)

      21.) How is a convoy set up to the Pacific holding box? (simply to the “picture”?)

      22.) What happens when a convoy needs to spend more than 10 mp’s? Does this then count against [naval] rp’s? Do rp’s then need to be saved from the redeployment phase?

      posted in Other Axis & Allies Variants
      K
      Koningstiger
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