I think you should drop the Axis&Allies logo and just call it Global War.
-jim lee
I think you should drop the Axis&Allies logo and just call it Global War.
-jim lee
START sea zone discussion?!?!
Ey yiyiy!!
-jim lee
Are we ready to print this thing yet?
-jim lee
Would you like to use the weapons purchase deal from my map? Its a vector image so it’ll scale better. And maybe redo the A&A title to match your city text?
If you are interested the .pdf is here : http://www.bionicdonkeys.com/iWeb/A%26A map/Axis %26 Allies game map.html
-jim lee
I thought the Alaskan highway was put in in the 1960s?
-jim lee
So I have this new game idea…
-jim lee
Hey its been 2 days, where’d everyone go?
-jim lee
Hmm… maybe you could move the play back to 1937… No one is at war until someone attacks someone else. Like England attacks America thru Canada.
Would at least make for a really differnt game.
-jim lee
Deepblue : What I’ve found so far is .jpg at 300 dpi with some compression to make it managable is best. I’m not fond of .TIFF 'cause its somewhat variable and many times the file is just huge without any noticable increase in quality. So far, and I’m new at this too, I’ve found that with these large printouts you can compress things pretty much without it being noticeable.
24lb coated paper is the heaviest I have now. And, until this is set in stone, maybe we should stick to the less expensive 24lb.
Imperious : To get higher dpi than the original, the map needs to be opened with Photoshop Pro and re-rendered at a higher dpi. { And this may or may not help. } I -think- this will only help the text and effects, but I don’t know. That initial image that this all started with doesn’t have all that much resolution. 100 dpi. at something like 32 inches. It still printed fine for a playable gameboard. My PC is somewhat weak and can’t increase the dpi on this layout its too big for its memory.
Wrapping any bit image in some other file format will not make it scalable. Once its a bit image, your bits are set. Bigger images only give bigger bits. Some things do a better job at smoothing these bits than other things.
Why do many .pdf files print so well? Becuse they are usually vector images with mixed in very high resolution bit images. And vector images -are- scalable.
I hope this helps…
-jim lee
Ok, Imperious, no need to pay for an export. I just charge for printing, 'cause when that machine goes on, it bleeds money. The cost in ink is what kills you.
But what is it you would like? All I have is the original that started this thread, nothing of this new stuff everyone is exited about. Do you want a .jpg of the orignal?
-jim lee
Imperious… This thing -is- a bit image therefor the pdf file is no better than a .jpg. The only version I have is the original. You want a .jpg of that?
Remeber : Just because its .pdf doesn’t mean you can scale it up or down. Its -still- a bit image.
-jim lee
Don’t feel too bad. I spend an entire day getting the Photoshop pro trial program running just to find out it can’t center the image when printing. Well it can, if you don’t want it scaled… But it can’t scale an image this large… Sheesh Nightmare!
-jim lee
I guess it did, rats!
The orignial was done in paintshop pro. What are you creating this next version with?
As to ,pdf files. If its being done with a paint program, all the .pdf file will be is a .jpg in a .pdf wrapper. From a paint program, if not the original format then .jpg with some compression would be best. With drawing programs .pdf files are the bees knees.
When I printed the original I upped the size to 36" to fit my machine. This set the length to 75".
My pricing is $.03 per sq in. For square feet… Multiply by 144 gives $4.32 per square foot. 24 lb Coated paper, not glossy. + $7.50 shipping.
And there you have it.
-jim lee
Did my reply get lost?
-jim lee
Actually… Its 36" x 75" = 2,700 squ in -> 18.75 squ ft. Almost 30% larger.
-jim lee
Deepblue…
I just went through a world of nonsense to setup printing for this last map. As far as to getting and installing a copy of photoshop pro. Send the .psp file to me and I can do the conversion & print 'em for you. Hopefully for less than the local shop.
http://www.bionicdonkeys.com/iWeb/Bionic printing/Bionic Printing.html
3’ x Whatever. This one ends up being 75" long.
$1.08/inch x 75" = $81 + Shipping $7.5 = $88.50
-jim lee
Here’s a printout of the original at 36" x 75". I just finished it tonight for a customer…
http://www.eskimo.com/~jimlee/justStuff/mapJob/map1.jpg
What format is the latest being created in?
-jim lee
Y’ like that? Here’s another I just printed for a customer…
I’m betting your going to all recognise this one…
http://www.eskimo.com/~jimlee/justStuff/mapJob/map1.jpg
The map from the other thread that people are are going on about…
http://www.eskimo.com/~jimlee/justStuff/mapJob/detail1.jpg
–and–
http://www.eskimo.com/~jimlee/justStuff/mapJob/detail2.jpg
The detail turned out pretty well considering this was from a bit image as opposed to a vector image.
36 x 75 inches.
So, how does one play on this map? How are the rules different and how is it initially setup? And, what are these convoy boxes? I’m completly out of the loop on this thing.
Is the guy that created this still around?
Wait a sec. I can’t make an image show up here?
-jim lee
Hello everyone,
Here’s a link to a map. You can grab the .pdf or… I’ll print you one if you like. The links are at the bottom of the page.
http://www.bionicdonkeys.com/iWeb/A%26A map/Axis %26 Allies game map.html
And that’s that!
ENJOY!
P.S. This is version 2. I added the initial unit amouts to the map and tweaked the color a little.
-jim lee