@MrRoboto
Sorry for disappearing, I’ve posted the result, you’d have won this game I’m sure.
Posts made by FlyingBadger
-
RE: L23 BM4 Flying Badger (Allies+18) vs MrRoboto (Axis)
-
RE: Post League Game Results Here
L23 BM4 Flying Badger (Allies+18) vs MrRoboto (Axis)
@MrRoboto over FlyingBadger
https://www.axisandallies.org/forums/topic/40084/l23-bm4-flying-badger-allies-18-vs-mrroboto-axis -
RE: Post League Game Results Here
L23 FlyingBadger X vs Sovietishcat L+17 BM4 Playoffs
@Sovietishcat over FlyingBadger.
Well played Sovietishcat and good luck in the next round!
-
RE: L23 FlyingBadger X vs Sovietishcat L+17 BM4 Playoffs
@Sovietishcat said in L23 FlyingBadger X vs Sovietishcat L+17 BM4 Playoffs:
I did USA and took Germany. I had to take advantage of it, espacially in playoff.
Absolutely, taking advantage of opponent mistakes is a key part of the game, and you set yourself up well with a powerful invasion of Norway. You gave me too much to think about! Well played and good luck in the next round.
-
RE: L23 FlyingBadger X vs Sovietishcat L+17 BM4 Playoffs
@Sovietishcat No scramble.
Knew I had rushed taking the Germany turn and forgot to retake Denmark. Oh well, well played and good luck in the next round.
-
RE: L23 FlyingBadger X vs Sovietishcat L+17 BM4 Playoffs
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 2 infantry, 3 marines, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Siberia to Amur 1 armour moved from Buryatia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Amur 1 mech_infantry moved from Buryatia to Amur 1 infantry moved from Manchuria to Amur 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 4 artilleries and 7 infantry moved from Yunnan to Burma 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma Combat - Japanese Battle in Amur Japanese attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Amur, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 9 infantry and 5 tactical_bombers British defend with 1 artillery and 3 infantry; ANZAC defend with 1 fighter Japanese roll dice for 4 artilleries, 2 bombers, 6 fighters, 9 infantry and 5 tactical_bombers in Burma, round 2 : 14/26 hits, 11.17 expected hits UK_Pacific roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Japanese lost in Burma 1 fighter owned by the ANZAC, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 artilleries, 2 bombers, 6 fighters, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 3 infantry Casualties for British: 1 artillery and 3 infantry Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 2 bombers, 6 fighters and 5 tactical_bombers moved from Burma to Yunnan 3 fighters and 1 tactical_bomber moved from Java to French Indo China 2 artilleries and 1 infantry moved from French Indo China to Shan State 2 artilleries moved from Malaya to Shan State 3 artilleries and 8 infantry moved from Java to 42 Sea Zone 3 artilleries, 8 infantry and 6 transports moved from 42 Sea Zone to 37 Sea Zone 3 artilleries and 8 infantry moved from 37 Sea Zone to Shan State 2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Hopei to Yunnan 1 infantry moved from Kweichow to Hopei 1 aaGun and 4 infantry moved from Suiyuyan to Hopei 2 mech_infantrys moved from Shantung to Kweichow 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone Place Units - Japanese 2 transports placed in 37 Sea Zone 1 marine placed in Malaya 2 marines and 1 mech_infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung 1 infantry and 1 mech_infantry placed in Japan 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : 3.67 UK_Pacific regular : 1.00 Russians regular : 0.67
-
RE: L23 FlyingBadger X vs Sovietishcat L+17 BM4 Playoffs
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 2 infantry, 3 marines, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Siberia to Amur 1 armour moved from Buryatia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Amur 1 mech_infantry moved from Buryatia to Amur 1 infantry moved from Manchuria to Amur 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 4 artilleries and 7 infantry moved from Yunnan to Burma 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma Combat - Japanese Battle in Amur Japanese attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Amur, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 9 infantry and 5 tactical_bombers British defend with 1 artillery and 3 infantry; ANZAC defend with 1 fighter Japanese roll dice for 4 artilleries, 2 bombers, 6 fighters, 9 infantry and 5 tactical_bombers in Burma, round 2 : 14/26 hits, 11.17 expected hits UK_Pacific roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Japanese lost in Burma 1 fighter owned by the ANZAC, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 artilleries, 2 bombers, 6 fighters, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 3 infantry Casualties for British: 1 artillery and 3 infantry Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 2 bombers, 6 fighters and 5 tactical_bombers moved from Burma to Yunnan 3 fighters and 1 tactical_bomber moved from Java to French Indo China 2 artilleries and 1 infantry moved from French Indo China to Shan State 2 artilleries moved from Malaya to Shan State 3 artilleries and 8 infantry moved from Java to 42 Sea Zone 3 artilleries, 8 infantry and 6 transports moved from 42 Sea Zone to 37 Sea Zone 3 artilleries and 8 infantry moved from 37 Sea Zone to Shan State 2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Hopei to Yunnan 1 infantry moved from Kweichow to Hopei 1 aaGun and 4 infantry moved from Suiyuyan to Hopei 2 mech_infantrys moved from Shantung to Kweichow 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone Place Units - Japanese 2 transports placed in 37 Sea Zone 1 marine placed in Malaya 2 marines and 1 mech_infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung 1 infantry and 1 mech_infantry placed in Japan 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : 3.67 UK_Pacific regular : 1.00 Russians regular : 0.67
-
RE: L23 BM4 Flying Badger (Allies+18) vs MrRoboto (Axis)
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 2 fighters and 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 artillery and 2 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun, 2 artilleries and 8 infantry moved from Karelia to Finland 3 aaGuns, 2 armour, 2 artilleries, 47 infantry and 3 mech_infantrys moved from Bryansk to Russia 6 infantry moved from Novosibirsk to Samara 2 aaGuns and 10 infantry moved from Timguska to Novosibirsk 2 infantry moved from Volgograd to Tambov 1 infantry moved from Amur to Sakha Place Units - Russians 2 fighters and 7 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17
-
RE: L23 BM4 Flying Badger (Allies+18) vs MrRoboto (Axis)
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 1 cruiser, 4 destroyers, 3 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 3 fighters and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
RE: L23 BM4 Flying Badger (Allies+18) vs MrRoboto (Axis)
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14435, time: 3:18:05 PM
Savegame -
RE: L23 FlyingBadger X vs Sovietishcat L+17 BM4 Playoffs
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 59 PUs; Germans buy 1 armour, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Smolensk to Vologda 2 fighters and 4 tactical_bombers moved from Smolensk to Vologda 1 bomber moved from Western Germany to Rostov 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 8 armour moved from Smolensk to Bryansk 22 mech_infantrys moved from Smolensk to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 14 infantry moved from Smolensk to Bryansk 10 infantry moved from Belarus to Bryansk 5 artilleries moved from Smolensk to Bryansk 1 artillery moved from Belarus to Bryansk Combat - Germans Battle in Vologda Germans attack with 2 fighters, 4 infantry and 4 tactical_bombers British defend with 1 fighter; Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 fighters, 4 infantry and 4 tactical_bombers in Vologda, round 2 : 4/10 hits, 4.00 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 0/4 hits, 1.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 fighter owned by the British lost in Vologda Germans win, taking Vologda from Russians with 2 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Russians: 1 artillery and 2 infantry Casualties for British: 1 fighter Battle in Bryansk Germans attack with 9 armour, 6 artilleries, 24 infantry and 26 mech_infantrys Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 9 armour, 6 artilleries, 24 infantry and 26 mech_infantrys in Bryansk, round 2 : 16/65 hits, 15.83 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Germans lost in Bryansk 2 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 9 armour, 6 artilleries, 22 infantry and 26 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Battle in Rostov Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Rostov to Romania 1 aaGun moved from Ukraine to Rostov 3 aaGuns moved from Smolensk to Bryansk 1 aaGun moved from Smolensk to Belarus 2 fighters and 4 tactical_bombers moved from Vologda to Novgorod 2 mech_infantrys moved from Poland to Belarus 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Western Germany to Germany 1 fighter moved from France to Western Germany 3 infantry moved from Southern France to France 2 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to France 1 infantry moved from Western Germany to France Place Units - Germans 8 infantry placed in Germany 4 infantry placed in Western Germany 3 infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,3,5 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : -1.50 Germans regular : -0.00
-
RE: L23 FlyingBadger X vs Sovietishcat L+17 BM4 Playoffs
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 59 PUs; Germans buy 1 armour, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Smolensk to Vologda 2 fighters and 4 tactical_bombers moved from Smolensk to Vologda 1 bomber moved from Western Germany to Rostov 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 8 armour moved from Smolensk to Bryansk 22 mech_infantrys moved from Smolensk to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 14 infantry moved from Smolensk to Bryansk 10 infantry moved from Belarus to Bryansk 5 artilleries moved from Smolensk to Bryansk 1 artillery moved from Belarus to Bryansk Combat - Germans Battle in Vologda Germans attack with 2 fighters, 4 infantry and 4 tactical_bombers British defend with 1 fighter; Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 fighters, 4 infantry and 4 tactical_bombers in Vologda, round 2 : 4/10 hits, 4.00 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 0/4 hits, 1.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 fighter owned by the British lost in Vologda Germans win, taking Vologda from Russians with 2 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Russians: 1 artillery and 2 infantry Casualties for British: 1 fighter Battle in Bryansk Germans attack with 9 armour, 6 artilleries, 24 infantry and 26 mech_infantrys Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 9 armour, 6 artilleries, 24 infantry and 26 mech_infantrys in Bryansk, round 2 : 16/65 hits, 15.83 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Germans lost in Bryansk 2 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 9 armour, 6 artilleries, 22 infantry and 26 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Battle in Rostov Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Rostov to Romania 1 aaGun moved from Ukraine to Rostov 3 aaGuns moved from Smolensk to Bryansk 1 aaGun moved from Smolensk to Belarus 2 fighters and 4 tactical_bombers moved from Vologda to Novgorod 2 mech_infantrys moved from Poland to Belarus 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Western Germany to Germany 1 fighter moved from France to Western Germany 3 infantry moved from Southern France to France 2 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to France 1 infantry moved from Western Germany to France Place Units - Germans 8 infantry placed in Germany 4 infantry placed in Western Germany 3 infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,3,5 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : -1.50 Germans regular : -0.00
-
RE: L23 FlyingBadger X vs Sovietishcat L+17 BM4 Playoffs
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery and 2 infantry moved from French Central Africa to French West Africa Italians take French West Africa from Neutral_Axis 1 infantry moved from Nigeria to French West Africa 1 armour and 2 mech_infantrys moved from Smolensk to Belarus 1 bomber moved from Southern Italy to Greece 1 infantry moved from Bulgaria to Greece 1 aaGun moved from Northern Italy to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun and 3 infantry moved from 97 Sea Zone to Greece 2 fighters moved from Southern Italy to Greece 2 infantry moved from France to Western Germany Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
-
RE: L23 BM4 Flying Badger (Allies+18) vs MrRoboto (Axis)
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 99 Sea Zone 3 fighters moved from Gibraltar to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Western United States to 2 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Battle in 94 Sea Zone Americans attack with 1 destroyer and 3 fighters Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 submarine moved from 104 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 2 Sea Zone to British Columbia 1 mech_infantry moved from Central United States to British Columbia 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 fighters moved from 94 Sea Zone to Gibraltar 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from Central United States to Western United States 1 bomber moved from 99 Sea Zone to Persia 1 fighter moved from 46 Sea Zone to 33 Sea Zone 3 carriers, 3 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Brazil to British Guiana Place Units - Americans 2 fighters placed in Eastern United States 1 fighter placed in Western United States 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu 2 artilleries and 5 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery, 2 fighters and 19 infantry moved from India to Burma 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Anglo Egyptian Sudan Combat - British British creates battle in territory 109 Sea Zone Battle in Burma British attack with 1 artillery, 2 fighters and 19 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 19 infantry in Burma, round 2 : 3/22 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking 109 Sea Zone from Germans, taking Burma from Japanese with 1 artillery, 2 fighters and 19 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 armour moved from Eire to United Kingdom 2 infantry moved from Eire to Scotland 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 109 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 marine moved from Tanganyika Territory to 72 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 72 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Persia Place Units - British 1 artillery and 2 infantry placed in Persia 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 1 fighter placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,6,6,3,3,3 British collect 30 PUs (1 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.50 Italians regular : -0.33 Japanese regular : -1.00 British regular : -1.67
-
RE: L23 FlyingBadger X vs Sovietishcat L+17 BM4 Playoffs
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour moved from Manchuria to Buryatia Japanese take Amur from Russians Japanese take Buryatia from Russians 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 fighter and 1 tactical_bomber moved from Caroline Islands to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 bombers moved from Java to India 2 fighters moved from Yunnan to India 1 fighter moved from 42 Sea Zone to India 1 marine moved from Java to 42 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon Combat - Japanese Air Battle in India Japanese attacks with 5 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in Siberia Battle in Ceylon Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win, taking Siberia from Russians, taking Ceylon from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Cleaning up after air battles Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Korea to Buryatia 1 infantry moved from Korea to Manchuria 1 infantry moved from Hopei to Chahar 1 aaGun and 6 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Hunan to Hopei 1 infantry moved from Kwangsi to Hunan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 2 bombers moved from India to Yunnan 3 infantry moved from French Indo China to Yunnan 2 fighters moved from India to Yunnan 1 fighter moved from India to 39 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 2 artilleries and 6 infantry moved from New Guinea to 46 Sea Zone 2 artilleries, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 4 transports moved from 46 Sea Zone to 42 Sea Zone 2 artilleries and 6 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Java to French Indo China Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Shantung 3 artilleries placed in French Indo China 1 artillery and 1 infantry placed in Malaya Japanese undo move 4. Japanese undo move 3. 2 artilleries placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 1 fighter placed in Japan 1 transport placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.50 UK_Pacific AA : -0.33
-
RE: L23 FlyingBadger X vs Sovietishcat L+17 BM4 Playoffs
@Sovietishcat Intercept? Scramble?
-
RE: L23 FlyingBadger X vs Sovietishcat L+17 BM4 Playoffs
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour moved from Manchuria to Buryatia Japanese take Amur from Russians Japanese take Buryatia from Russians 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 fighter and 1 tactical_bomber moved from Caroline Islands to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 bombers moved from Java to India 2 fighters moved from Yunnan to India 1 fighter moved from 42 Sea Zone to India 1 marine moved from Java to 42 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon
Combat Hit Differential Summary :
-
RE: L23 FlyingBadger X vs Sovietishcat L+17 BM4 Playoffs
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 bomber and 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter and 2 tactical_bombers moved from Greece to Ukraine 1 fighter and 2 tactical_bombers moved from Belarus to Bryansk 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 marine Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 marine in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in 112 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber French defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 112 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Ukraine to Smolensk 1 fighter and 2 tactical_bombers moved from Bryansk to Smolensk 1 aaGun moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Belarus to Ukraine 4 aaGuns, 8 armour, 5 artilleries, 19 infantry and 15 mech_infantrys moved from Belarus to Smolensk 7 mech_infantrys moved from Eastern Poland to Smolensk 1 artillery and 10 infantry moved from Novgorod to Belarus 1 infantry moved from Vyborg to Novgorod 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 123 Sea Zone to 122 Sea Zone 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to France 1 fighter moved from Holland Belgium to Western Germany 3 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 infantry placed in Southern France 3 artilleries placed in France 7 infantry and 1 mech_infantry placed in Western Germany 3 artilleries placed in Novgorod Germans undo move 3. 7 infantry and 1 mech_infantry placed in Western Germany 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 French regular : -0.33 Russians regular : -0.67 Germans regular : 1.50 British regular : 0.67
-
RE: L23 BM4 Flying Badger (Allies+18) vs MrRoboto (Axis)
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 1 aaGun, 2 artilleries and 9 infantry moved from Novgorod to Karelia 1 infantry moved from Belarus to Archangel 21 infantry moved from Belarus to Bryansk 9 infantry moved from Russia to Bryansk 2 aaGuns and 2 artilleries moved from Belarus to Bryansk 2 armour and 3 mech_infantrys moved from Novgorod to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Archangel 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 10 infantry moved from Yenisey to Timguska 1 infantry moved from Buryatia to Amur 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
-
RE: L23 BM4 Flying Badger (Allies+18) vs MrRoboto (Axis)
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :