@djensen:
@Rank:
My initial reaction first:
If its cheap and full of new sculpts that I can use in my other games, maybe… very small maybe.
:? Zombies :?
As previously mentioned would much rather have the same type of game mechanics in an alternate future senario, pre-industrial or ancient history angle. Even a sci-fi would work galactic version.
Ill need to see the map, rules and units. Until then I reserve judgment with serious disbelief.
But my kid (early 20’s) immediately said:
That’s Awesome I’ll play the #$@! out of that!!!
So if you’re looking to expand the game to new players this may be a great starting point. Since my kids friends would also join in on this too.
This is what I’m hoping. It gets the next generation of gamers into Axis & Allies. And it allows new designers to create variants that are true to the spirit of A&A but as shorter games. 3 hour A&A? I so in.
I also realize we all love Axis & Allies as is but I understand why it doesn’t come to the table (at least for me), it’s a really long game. I could play 4 sessions of other heavy modern board games in the same amount of time (okay, excluding Twilight Imperium and Eclipse).
Yep. I see this not so much as something I would be interested in but potentially as a gate to other things.
Like an official A&A computer version with every version. TripleA is okay, but an official one would be nice with a better UI.
And yes, SciFi/Fantasy or pre-industrial A&A would be cool. Would probably be more scenario-driven in the latter case, though.