Kannelmaki (Axis) vs Lebowsky (Allies) BM3

  • 2025

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from Northern Territory to Queensland
            1 fighter moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
            1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            12 artilleries and 1 infantry moved from Poland to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Eastern Poland to Ukraine
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Eastern Poland to Baltic States
            1 artillery moved from Eastern Poland to Baltic States
            3 mech_infantrys moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Eastern Poland to Ukraine
            2 armour moved from Eastern Poland to Ukraine
            1 infantry moved from Finland to Karelia
            4 bombers moved from Southern Italy to Baltic States
            1 infantry moved from Finland to Karelia
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 1 artillery, 4 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 4 bombers and 1 infantry in Baltic States, round 2 : 1/6 hits, 3,33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Baltic States to Eastern Poland
            3 aaGuns moved from Poland to Eastern Poland
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 artillery and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
            Germans collect 45 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,33
    Russians : -0,33
    

    Savegame

  • 2025

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Belarus to Karelia
            2 infantry moved from Belarus to Baltic States
            2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
            1 infantry moved from Belarus to Baltic States
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 2 armour and 2 mech_infantrys
                Germans defend with 3 infantry
                    Russians roll dice for 2 armour and 2 mech_infantrys in Karelia, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 3 infantry in Karelia, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians roll dice for 2 armour and 1 mech_infantry in Karelia, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians roll dice for 2 armour in Karelia, round 4 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 armour in Karelia, round 5 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 2 armour remaining. Battle score for attacker is 1
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 3 infantry
            Battle in Baltic States
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Baltic States to Russia
            9 infantry moved from Smolensk to Bryansk
            2 infantry moved from Rostov to Bryansk
            2 infantry moved from Volgograd to Rostov
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            1 artillery and 9 infantry moved from Russia to Bryansk
            4 aaGuns, 6 artilleries and 42 infantry moved from Belarus to Bryansk
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 2 destroyers, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Suiyuyan to Shensi
            6 fighters and 3 tactical_bombers moved from Jehol to Shensi
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Yunnan
            3 fighters moved from 36 Sea Zone to Yunnan
            3 tactical_bombers moved from 36 Sea Zone to Yunnan
            1 tactical_bomber moved from Kwangsi to Shensi
            2 fighters moved from Kwangsi to Shensi
            2 infantry moved from French Indo China to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            2 artilleries moved from Kwangtung to Kwangsi
            1 armour moved from Anhwe to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Java to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            2 bombers moved from Kwangsi to Shensi
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 61 Sea Zone to 62 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 marine and 1 transport moved from 42 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/11 hits, 5,00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 3 : 4/11 hits, 5,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 2 bombers, 8 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                Chinese defend with 1 fighter and 8 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 8 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Shensi, round 2 : 8/18 hits, 9,00 expected hits
                    Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 2 : 3/9 hits, 3,33 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 armour, 2 bombers, 8 fighters and 4 tactical_bombers in Shensi, round 3 : 8/15 hits, 8,50 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for Chinese: 1 fighter and 8 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shensi to Kwangsi
            2 fighters moved from Shensi to Hunan
            6 fighters moved from Shensi to Kweichow
            4 tactical_bombers moved from Shensi to Kweichow
            3 tactical_bombers moved from Yunnan to 36 Sea Zone
            3 fighters moved from Yunnan to 36 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Kwangsi: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Kwangtung
            1 mech_infantry placed in French Indo China
            2 destroyers placed in 36 Sea Zone
            2 bombers and 1 tactical_bomber placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 artilleries, 1 battleship, 2 marines and 2 transports
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship and 1 transport
            EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 1 marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,33
    Japanese : -5,50
    

    Savegame

  • 2025

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 mech_infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Marianas
    
        Non Combat Move - Americans
            1 artillery, 1 infantry and 4 marines moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 infantry, 4 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 4 marines moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 carrier, 1 fighter and 1 submarine moved from 92 Sea Zone to 96 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            1 armour and 1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
    
        Place Units - Americans
            1 infantry placed in Central United States
            2 fighters and 1 infantry placed in Western United States
            2 carriers, 3 submarines and 1 transport placed in 10 Sea Zone
            Americans undo move 3.
            Americans undo move 2.
            1 carrier placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 infantry placed in Western United States
            1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - British
            1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers and 3 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Egypt to 97 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
    

    Savegame

  • 2025

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 mech_infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Marianas
    
        Non Combat Move - Americans
            1 artillery, 1 infantry and 4 marines moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 infantry, 4 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 4 marines moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 carrier, 1 fighter and 1 submarine moved from 92 Sea Zone to 96 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            1 armour and 1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
    
        Place Units - Americans
            1 infantry placed in Central United States
            2 fighters and 1 infantry placed in Western United States
            2 carriers, 3 submarines and 1 transport placed in 10 Sea Zone
            Americans undo move 3.
            Americans undo move 2.
            1 carrier placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 infantry placed in Western United States
            1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers and 3 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Egypt to 97 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 5 fighters, 4 submarines and 2 tactical_bombers
                Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports
                    British roll dice for 4 submarines in 97 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                Units damaged: 1 carrier owned by the Italians
                    British roll dice for 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 5 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/15 hits, 7,33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 5/11 hits, 5,83 expected hits
                Units damaged: 1 battleship owned by the British
                    2 destroyers owned by the Italians, 2 submarines owned by the Italians, 2 submarines owned by the British, 1 carrier owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 2 submarines in 97 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 cruiser owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 battleship, 3 cruisers, 4 destroyers, 5 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 9/15 hits, 7,33 expected hits
                    Italians roll dice for 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 3,17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    2 tactical_bombers owned by the British, 2 destroyers owned by the British, 2 transports owned by the Italians, 1 cruiser owned by the Italians, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 battleship, 3 cruisers, 2 destroyers, 5 fighters and 1 submarine remaining. Battle score for attacker is 81
                Casualties for British: 1 carrier, 2 destroyers, 3 submarines and 2 tactical_bombers
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports
                Casualties for Germans: 2 fighters and 1 tactical_bomber
    
        Non Combat Move - British
            1 fighter moved from 97 Sea Zone to Egypt
            4 fighters moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Morocco to Algeria
            1 armour and 1 infantry moved from Algeria to Tunisia
            1 fighter moved from Egypt to Eastern Persia
            1 mech_infantry moved from Syria to Persia
            3 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Eastern Persia to India
            1 armour moved from Iraq to Eastern Persia
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            1 factory_minor placed in Iraq
            3 submarines placed in 98 Sea Zone
            2 infantry placed in Quebec
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 0,33
    Italians : -0,50
    

    Savegame


  • TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bessarabia to Ukraine
            2 infantry moved from Bessarabia to Ukraine
            3 infantry moved from Bulgaria to Romania
            1 artillery moved from Bulgaria to Romania
            1 bomber moved from Romania to Southern Italy
    

    Savegame


  • TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Northern Italy: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 armour moved from Bessarabia to Ukraine
            2 infantry moved from Bessarabia to Ukraine
            3 infantry moved from Bulgaria to Romania
            1 artillery moved from Bulgaria to Romania
            1 bomber moved from Romania to Southern Italy
    

    Savegame

  • 2025

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Northern Italy: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 armour moved from Bessarabia to Ukraine
            2 infantry moved from Bessarabia to Ukraine
            3 infantry moved from Bulgaria to Romania
            1 artillery moved from Bulgaria to Romania
            1 bomber moved from Romania to Southern Italy
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,4,6,1,1,5
            Italians collect 8 PUs (3 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 45 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            2 fighters moved from New South Wales to 33 Sea Zone
            1 artillery and 1 infantry moved from Gilbert Islands to 48 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,50
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
            2 bombers moved from Eastern Poland to Rostov
            2 bombers moved from Eastern Poland to Karelia
            4 infantry moved from Finland to Karelia
            2 tactical_bombers moved from Western Germany to Karelia
            2 fighters moved from Western Germany to Karelia
            3 armour and 4 mech_infantrys moved from Ukraine to Western Ukraine
            2 infantry moved from Eastern Poland to Baltic States
            10 mech_infantrys moved from Germany to Baltic States
            5 armour, 16 artilleries, 32 infantry and 15 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 tactical_bombers moved from Western Germany to Baltic States
            1 fighter moved from Western Germany to Baltic States
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
                Russians defend with 2 armour
                    Germans roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Karelia, round 2 : 7/10 hits, 4,33 expected hits
                    Russians roll dice for 2 armour in Karelia, round 2 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 armour
            Battle in Rostov
                Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Rostov, round 2 : 1/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Rostov, round 3 : 4/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 1 fighter, 2 infantry, 10 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry, 10 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 4/15 hits, 3,67 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Baltic States to Western Ukraine
            2 bombers moved from Rostov to Slovakia Hungary
            2 bombers moved from Karelia to Poland
            2 tactical_bombers moved from Karelia to Finland
            2 fighters moved from Karelia to Finland
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 fighters and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,1,5,4,6,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,67
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
            2 bombers moved from Eastern Poland to Rostov
            2 bombers moved from Eastern Poland to Karelia
            4 infantry moved from Finland to Karelia
            2 tactical_bombers moved from Western Germany to Karelia
            2 fighters moved from Western Germany to Karelia
            3 armour and 4 mech_infantrys moved from Ukraine to Western Ukraine
            2 infantry moved from Eastern Poland to Baltic States
            10 mech_infantrys moved from Germany to Baltic States
            5 armour, 16 artilleries, 32 infantry and 15 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 tactical_bombers moved from Western Germany to Baltic States
            1 fighter moved from Western Germany to Baltic States
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
                Russians defend with 2 armour
                    Germans roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Karelia, round 2 : 7/10 hits, 4,33 expected hits
                    Russians roll dice for 2 armour in Karelia, round 2 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 armour
            Battle in Rostov
                Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Rostov, round 2 : 1/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Rostov, round 3 : 4/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 1 fighter, 2 infantry, 10 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry, 10 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 4/15 hits, 3,67 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Baltic States to Western Ukraine
            2 bombers moved from Rostov to Slovakia Hungary
            2 bombers moved from Karelia to Poland
            2 tactical_bombers moved from Karelia to Finland
            2 fighters moved from Karelia to Finland
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 fighters and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,1,5,4,6,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns
            EDIT: Adding units owned by Germans to Western Ukraine: 3 aaGuns
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 artillery
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 3,67
    Russians : -0,67
    

    Savegame

  • 2025

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            3 fighters and 1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 2 mech_infantrys
                    Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 2/8 hits, 2,83 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 3/7 hits, 2,67 expected hits
                    Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Russians
            2 infantry moved from Belarus to Bryansk
            9 infantry moved from Russia to Bryansk
            6 infantry moved from Samara to Tambov
            2 aaGuns and 12 infantry moved from Novosibirsk to Samara
            1 fighter moved from Rostov to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            2 fighters moved from Rostov to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : -0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kwangtung to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from French Indo China to Yunnan
            1 artillery moved from Yunnan to Szechwan
            2 fighters moved from Kweichow to Hopei
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kweichow to 36 Sea Zone
            2 tactical_bombers moved from Kweichow to Hopei
            2 mech_infantrys moved from Kwangtung to Hunan
            1 bomber moved from Kwangsi to 22 Sea Zone
            2 bombers moved from Japan to Kwangsi
            3 fighters moved from Kweichow to Hopei
            2 tactical_bombers moved from Kweichow to Hopei
            3 infantry moved from Yunnan to French Indo China
            1 artillery moved from Yunnan to French Indo China
            2 fighters moved from Hunan to Kwangsi
            1 bomber moved from Kwangsi to 34 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Hopei
                Japanese attack with 5 fighters, 1 infantry and 4 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 5 fighters, 1 infantry and 4 tactical_bombers in Hopei, round 2 : 4/10 hits, 5,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            5 fighters moved from Hopei to Kwangsi
            4 tactical_bombers moved from Hopei to Kwangsi
            1 bomber moved from 34 Sea Zone to Kwangsi
            1 bomber moved from 22 Sea Zone to Japan
    
        Place Units - Japanese
            1 battleship, 1 carrier and 1 destroyer placed in 36 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kwangtung
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : -1,33
    

    Savegame

  • 2025

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 4 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 fighter moved from Caroline Islands to 62 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
            Battle in 62 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 62 Sea Zone
                Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 62 Sea Zone to New South Wales
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 fighter moved from Gibraltar to Libya
            2 fighters moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 infantry placed in Central United States
            2 infantry placed in Western United States
            1 fighter and 1 tactical_bomber placed in Central United States
            1 carrier, 4 submarines and 2 transports placed in 10 Sea Zone
            Americans undo move 4.
            1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
            Americans undo move 3.
            1 fighter and 1 tactical_bomber placed in Western United States
            1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,17
    Japanese : 0,83
    

    Savegame

  • 2025

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 4 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 fighter moved from Caroline Islands to 62 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
            Battle in 62 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 62 Sea Zone
                Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 62 Sea Zone to New South Wales
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 fighter moved from Gibraltar to Libya
            2 fighters moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 infantry placed in Central United States
            2 infantry placed in Western United States
            1 fighter and 1 tactical_bomber placed in Central United States
            1 carrier, 4 submarines and 2 transports placed in 10 Sea Zone
            Americans undo move 4.
            1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
            Americans undo move 3.
            1 fighter and 1 tactical_bomber placed in Western United States
            1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 96 Sea Zone: 2 carriers
            EDIT: Adding units owned by Americans to 98 Sea Zone: 2 carriers and 1 destroyer
            EDIT: Removing units owned by Americans from 96 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 96 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
            EDIT: Removing units owned by British from 96 Sea Zone: 4 fighters
            EDIT: Adding units owned by British to 98 Sea Zone: 4 fighters
            EDIT: Turning off Edit Mode
            British buy 4 armour and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            2 fighters moved from 98 Sea Zone to Crete
    
        Combat - British
            Battle in Crete
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 : 0/4 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 3 : 1/4 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                British win, taking Crete from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Crete to 98 Sea Zone
            2 fighters moved from 98 Sea Zone to Libya
            1 fighter moved from Gibraltar to Libya
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            3 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 battleship, 3 cruisers and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Eastern Persia to India
            1 fighter moved from Egypt to Eastern Persia
            1 armour moved from Eastern Persia to India
            3 infantry moved from Eastern Persia to West India
            1 mech_infantry moved from Persia to West India
            3 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Egypt to Iraq
            1 armour and 1 infantry moved from Tunisia to Libya
            2 infantry moved from Algeria to Morocco
    
        Place Units - British
            3 armour placed in Persia
            1 armour and 2 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -2,33
    Italians : 0,33
    Americans : 0,17
    Japanese : 0,83
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 99 Sea Zone
            1 armour moved from Northern Italy to Romania
            1 mech_infantry moved from Northern Italy to Romania
            3 infantry moved from Romania to Yugoslavia
            1 artillery moved from Romania to Yugoslavia
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,4,5,5,6,4,2,2,1,6
            Italians collect 4 PUs (7 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

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