G40 Ziggurat (Axis) vs. Commando Brado (Allies +11)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Bryansk to Caucasus
                1 bomber moved from Ukraine to Samara
                1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
                1 bomber moved from Novgorod to Tambov
                2 mech_infantrys moved from Smolensk to Vologda
                1 fighter moved from Novgorod to Vologda
                1 bomber moved from Ukraine to Vologda
                1 bomber moved from Ukraine to Samara
                1 fighter moved from Ukraine to Tambov
                1 armour moved from Evenkiyskiy to Yenisey

    Combat - Germans
                Battle in Yenisey
                    Germans attack with 1 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour in Yenisey, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Germans win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Vologda, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 armour
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  2/4 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Samara
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from Tambov to Ukraine
                1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
                2 bombers moved from Samara to Ukraine
                1 fighter moved from Vologda to Ukraine
                4 mech_infantrys moved from Eastern Poland to Ukraine
                4 armour moved from Eastern Poland to Bryansk
                1 armour moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                3 artilleries and 7 infantry moved from Yugoslavia to Bulgaria
                4 infantry moved from Northern Italy to Yugoslavia
                3 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                1 bomber moved from Vologda to Ukraine

    Place Units - Germans
                3 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Novgorod
                4 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,2,4
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 armour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Germany : 4 armour, 1 factory_major and 4 mech_infantrys
        Northern Italy : 3 aaGuns and 5 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 20 armour, 4 artilleries, 6 infantry and 6 mech_infantrys
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 4 armour and 5 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag, 2 infantry
        Ukraine : 1 aaGun, 4 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 flag
        Vologda : 1 flag, 2 mech_infantrys
        Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag, 2 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 1 mech_infantry
        Bulgaria : 3 artilleries and 7 infantry
        Yugoslavia : 5 infantry
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 59 / 77
        Russians : 7 / 14
        Japanese : 72 / 88
        Americans : 59 / 80
        Chinese : 2 / 4
        British : 29 / 40
        UK_Pacific : 0 / 0
        Italians : 13 / 9
        ANZAC : 10 / 15
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Ok, the Russians sucked on their counterattack roles! I didn’t get even one hit! LOL!  :-(  :-o  :?  :lol:  :x  :-P  :oops:  :cry:  :roll:  :|


  • Also, I see you’re playing around w/me! LOL!  :-D You could have easily taken Moscow on the last turn…  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Volgograd
                1 fighter moved from Russia to Volgograd
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Novosibirsk to Kansu

    Combat - Russians
                Battle in Kansu
                    Russians attack with 2 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Kansu, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Kansu, round 3 :  1/2 hits
                        Japanese roll dice for 1 armour in Kansu, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Volgograd
                    Russians attack with 2 fighters and 6 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                        Russians roll dice for 2 fighters and 6 infantry in Volgograd, round 2 :  2/8 hits
                        Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 2 fighters and 6 infantry in Volgograd, round 3 :  4/8 hits
                        Germans roll dice for 1 artillery in Volgograd, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters and 6 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Volgograd to Russia
                1 aaGun moved from Kazakhstan to Volgograd
                1 aaGun moved from Kazakhstan to Volgograd

    Place Units - Russians
                2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total

    Territory Summary for Russians :

    Kansu : 2 infantry
        Russia : 4 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 2 fighters and 30 infantry
        Volgograd : 2 aaGuns, 1 factory_minor and 6 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 9 / 9
        Japanese : 71 / 88
        Americans : 59 / 80
        Chinese : 3 / 4
        British : 29 / 40
        UK_Pacific : 0 / 0
        Italians : 13 / 9
        ANZAC : 10 / 15
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.640
            Standard Deviation : 0.800
            Total rolls : 26

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Russians Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 1 harbour, 2 infantry and 6 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from West India to Eastern Persia
                2 fighters and 2 tactical_bombers moved from India to Eastern Persia
                1 armour moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Sikang
                3 bombers moved from Szechwan to Sikang
                1 mech_infantry moved from Shantung to Chahar
                      Japanese take Chahar from Chinese
                1 fighter moved from Japan to 17 Sea Zone
                1 submarine moved from 39 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                3 bombers moved from Szechwan to 44 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                1 bomber moved from Szechwan to Eastern Persia

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 armour and 3 bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 3 bombers in Sikang, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour and 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  1/1 hits
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in Eastern Persia
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Eastern Persia, round 2 :  2/6 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Eastern Persia
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 3 bombers and 1 destroyer
                    ANZAC defend with 2 submarines
                        ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 3 bombers and 1 destroyer in 44 Sea Zone, round 2 :  3/4 hits
                        2 submarines owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 3 bombers and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 submarines
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 17 Sea Zone to Japan
                1 infantry moved from Sakha to Siberia
                1 artillery moved from Yakut S.S.R. to Yenisey
                1 aaGun moved from Shensi to Kweichow
                1 armour and 1 mech_infantry moved from Shantung to Kweichow
                1 bomber, 2 fighters and 2 tactical_bombers moved from Eastern Persia to India
                3 bombers moved from Sikang to India
                3 bombers moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from Manchuria to Siberia
                2 mech_infantrys moved from Manchuria to Chahar
                2 destroyers moved from 20 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in India
                1 harbour placed in Hainan
                1 destroyer and 2 submarines placed in 37 Sea Zone
                1 destroyer and 2 submarines placed in 36 Sea Zone
                1 destroyer and 2 submarines placed in 20 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 destroyers
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 destroyers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 3 mech_infantrys
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Sakha : 1 flag
        Yenisey : 1 artillery
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag, 1 armour and 2 infantry
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 3 bombers
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        46 Sea Zone : 1 destroyer
        45 Sea Zone : 1 submarine
        37 Sea Zone : 4 destroyers, 2 submarines and 2 transports
        36 Sea Zone : 1 destroyer and 2 submarines
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
        39 Sea Zone : 1 destroyer and 1 submarine
        20 Sea Zone : 1 destroyer and 2 submarines
        55 Sea Zone : 1 destroyer
        West India : 1 flag

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 8 / 9
        Japanese : 74 / 87
        Americans : 59 / 80
        Chinese : 1 / 4
        British : 29 / 40
        UK_Pacific : 0 / 0
        Italians : 13 / 9
        ANZAC : 10 / 15
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @Commando:

    Also, I see you’re playing around w/me! LOL!  :-D You could have easily taken Moscow on the last turn…  :lol:

    Heh, I’m not trying to stall. I wasn’t comfortable with the losses I’d have taken in Moscow last turn. Those tanks are expensive :P.


  • You can easily afford to replace those tanks w/Germany…  :-P


  • I see my units had another great round of counterattacks!  :-(  :-o  :?  :lol:  :x  :-P  :oops:  :cry:  :roll:  :|


  • Test summary from TripleA, engine version: 1.7.0.3, time: 01:39:49


  • I would like to change my US builds slightly. Instead of building the 2 Inf in W. US. I’ll exchange them for 6 IPC’s, plus the 2 IPC’s I save and build 1 US DD in SZ10. Thanks!


  • I collect 79 IPC’s, instead of 81 IPC’s, since I spent the extra 2 IPC’s…


  • For some reason when I changed the US PU’s, TripleA wouldn’t let me upload the file. Here it is… Sorry…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 10 / 9
        Japanese : 74 / 87
        Americans : 59 / 79
        Chinese : 1 / 2
        British : 29 / 40
        UK_Pacific : 0 / 0
        Italians : 13 / 9
        ANZAC : 10 / 15
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 11 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.825
            Median : 4.000
            Variance : 0.872
            Standard Deviation : 0.934
            Total rolls : 40

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 10 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.758
            Median : 4.000
            Variance : 0.969
            Standard Deviation : 0.984
            Total rolls : 33


  • One other small change. I’ll move the US Trans in SZ71 to SZ81…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 3 PUs;

    Combat Move - British
                1 mech_infantry moved from Persia to West India
                      UK_Pacific take West India from Japanese

    Combat - British

    Non Combat Move - British
                1 infantry moved from Persia to Eastern Persia
                1 submarine moved from 71 Sea Zone to 76 Sea Zone
                1 submarine moved from 71 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Libya to Tobruk
                1 fighter moved from Iraq to Greece
                1 fighter moved from Iraq to Greece
                1 fighter moved from Iraq to Greece
                1 fighter moved from Iraq to Greece
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 submarine moved from 76 Sea Zone to 81 Sea Zone
                1 submarine moved from 76 Sea Zone to 81 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 armour moved from Egypt to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 armour moved from Egypt to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 armour moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                1 armour moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from 81 Sea Zone to Trans-Jordan

    Place Units - British
                3 infantry placed in Egypt
                3 armour placed in Union of South Africa
                1 fighter placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 71 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 81 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 29 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    West India : 1 mech_infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Gibraltar : 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Tobruk : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 submarine
        Greece : 3 armour, 2 artilleries, 4 fighters and 5 infantry
        99 Sea Zone : 2 destroyers and 3 transports
        97 Sea Zone : 1 flag, 2 submarines
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 6 submarines
        Northwest Persia : 1 flag
        Persia : 1 aaGun and 3 mech_infantrys
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 10 / 9
        Japanese : 72 / 87
        Americans : 59 / 79
        Chinese : 1 / 2
        British : 29 / 37
        UK_Pacific : 2 / 0
        Italians : 13 / 9
        ANZAC : 10 / 15
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns, 1 artillery and 4 infantry moved from Yugoslavia to Northern Italy
                7 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Albania to Yugoslavia
                4 artilleries and 7 infantry moved from Bulgaria to Romania

    Place Units - Italians
                3 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,2,6,5,4,5,3,4,4,6
                Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total

    Territory Summary for Italians :

    Romania : 4 artilleries and 8 infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 20 infantry
        Ukraine : 1 flag, 1 bomber, 1 factory_minor and 7 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 10 / 9
        Japanese : 72 / 87
        Americans : 59 / 79
        Chinese : 1 / 2
        British : 29 / 37
        UK_Pacific : 2 / 0
        Italians : 13 / 3
        ANZAC : 10 / 15
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from Northern Territory to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 2 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 3 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        South Australia : 2 aaGuns, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 fighter
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 10 / 9
        Japanese : 72 / 87
        Americans : 59 / 79
        Chinese : 1 / 2
        British : 29 / 37
        UK_Pacific : 2 / 0
        Italians : 13 / 3
        ANZAC : 10 / 16
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.250
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 factory_minor and 1 harbour
        Libya : 1 flag
        Iraq : 1 infantry
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 10 / 9
        Japanese : 72 / 87
        Americans : 59 / 79
        Chinese : 1 / 2
        British : 29 / 37
        UK_Pacific : 2 / 0
        Italians : 13 / 3
        ANZAC : 10 / 16
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.250
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Yenisey to Novosibirsk
                      Germans take Timguska from Russians
                      Germans take Novosibirsk from Russians
                2 mech_infantrys moved from Vologda to Russia
                1 mech_infantry moved from Samara to Russia
                2 infantry moved from Tambov to Russia
                20 armour, 4 artilleries, 6 infantry and 6 mech_infantrys moved from Bryansk to Russia
                4 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Ukraine to Russia
                1 bomber moved from Western Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 20 armour, 4 artilleries, 5 bombers, 3 fighters, 8 infantry, 13 mech_infantrys and 1 tactical_bomber
                    Russians defend with 4 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 2 fighters and 30 infantry
                        AA fire in Russia :  1/9 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 20 armour, 4 artilleries, 5 bombers, 2 fighters, 8 infantry, 13 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  22/53 hits
                        Russians roll dice for 4 aaGuns, 11 artilleries, 2 fighters and 30 infantry in Russia, round 2 :  13/43 hits
                        18 infantry owned by the Russians , 8 infantry owned by the Germans , 5 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 20 armour, 4 artilleries, 5 bombers, 2 fighters, 8 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  21/40 hits
                        Russians roll dice for 11 artilleries, 2 fighters and 12 infantry in Russia, round 3 :  10/25 hits
                        12 infantry owned by the Russians , 9 artilleries owned by the Russians , 4 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 20 armour, 5 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  14/30 hits
                        Russians roll dice for 2 artilleries and 2 fighters in Russia, round 4 :  2/4 hits
                        2 artilleries owned by the Russians , 2 fighters owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans captures 9PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 20 armour, 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 72
                    Casualties for Germans: 4 artilleries, 1 fighter, 8 infantry and 13 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 11 artilleries, 2 fighters and 30 infantry

    Non Combat Move - Germans
                4 bombers, 2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                2 aaGuns moved from Bryansk to Ukraine
                4 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                4 armour and 4 mech_infantrys moved from Germany to Romania
                3 artilleries and 7 infantry moved from Bulgaria to Yugoslavia
                3 infantry moved from Western Germany to Northern Italy
                1 bomber moved from Russia to Bryansk

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                3 armour and 3 mech_infantrys placed in Germany
                3 artilleries and 7 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,4,2
                Germans collect 57 PUs (3 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Timguska : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
        Romania : 4 armour and 4 mech_infantrys
        Germany : 3 armour, 1 factory_major and 3 mech_infantrys
        Northern Italy : 3 aaGuns and 8 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 armour, 1 bomber and 2 mech_infantrys
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 20 armour and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 3 aaGuns, 4 armour, 4 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag, 1 armour
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        Yugoslavia : 3 artilleries and 12 infantry
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 60 / 81
        Russians : 5 / 0
        Japanese : 72 / 87
        Americans : 59 / 79
        Chinese : 1 / 2
        British : 29 / 37
        UK_Pacific : 2 / 0
        Italians : 13 / 3
        ANZAC : 10 / 16
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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