TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland 4 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 fighter moved from Southern Italy to 98 Sea Zone 2 bombers moved from Western Germany to 98 Sea Zone Combat - Germans Battle in Iceland Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking Iceland from British, taking 125 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 98 Sea Zone Germans attack with 2 bombers and 1 fighter British defend with 1 transport; French defend with 1 destroyer Germans roll dice for 2 bombers and 1 fighter in 98 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in 98 Sea Zone 1 destroyer owned by the French lost in 98 Sea Zone 1 transport owned by the British lost in 98 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 fighter Casualties for French: 1 destroyer Casualties for British: 1 transport Battle in 110 Sea Zone Germans attack with 3 fighters, 1 submarine and 4 tactical_bombers French defend with 1 cruiser Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits French roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the French lost in 110 Sea Zone Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for French: 1 cruiser Non Combat Move - Germans 3 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from Western Germany to Tobruk 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Germany to Poland 6 mech_infantrys moved from Germany to Eastern Poland 9 artilleries and 15 infantry moved from Slovakia Hungary to Eastern Poland 3 aaGuns moved from Slovakia Hungary to Eastern Poland 3 armour, 2 artilleries and 7 infantry moved from Romania to Bessarabia 6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia 2 bombers moved from 98 Sea Zone to Southern Italy 1 artillery moved from Southern France to France 1 infantry moved from Holland Belgium to Western Germany Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 2 artilleries, 4 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 51 Optional[PUs]Combat Hit Differential Summary :
French regular : 0.50 Russians regular : -0.17 Germans regular : -0.33 British regular : 0.67




