It would be very nice if the InfoView and Toolbar were edited to change the powers to their Alpha3 turn orders.
d’oh you’re right.Â that might take some work
Not as muich as you would think. Copy/paste the pieces as necessary (done this before) and alter the text (also done this before.)
Darn, was hopin it was already done! Hey, we gotta be first out the door, we don’t want that icky TripleA game showing us up! We’re Abattlemap! We’re the best! (wink)
Let me know if you need anything other than me sitting down to deal with the 2nd edition rules, to help out. I need to print them out and read them - one day.
Reinstalled ABattlemap because it doesn’t allow me to use: “List Units” on the View bar. But it still doesn’t work. Do I need this anyway? What does it do?
It’s been a long, long time, but as far as I remember you should manually delete the ABattlemap.ini. It will be recreated on the next program start.
You should be fine then.
Ok thx P@nther
You should wait a bit. Don’t rush, because Mr. Harris said that he want make a new update (maybe the final version) in like 4-6 weeks. From I can understand, alpha 3 is even more provisional than latter versions. No much point updating the module
About the charts, the other time I simply copy pasted the letters from the old files And when I do the module for the last version, I’ll have not much to change. The list would be:
Unit costs as you pointed
Some NO boxes here and there (I still prefer the NO boxes near to the zone they are related, good old AA50 style)
Setup in fact is the thing I hate more. One has to redo the whole setup to prevent glitches. Not difficult, be requires much work, and double check
I’ll check the optionals chart, just in case some of them are obsolete (probably the NAP and the merry mongolians)
As for the mongolians, not much work to do. If they stay as they are, simply I should delete the NAP box (the mongolians substitute the pact), and when they are activated, Japan’s simply must put an ‘allied friendly’ marker.