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    Sgt. Wonko

    @Sgt. Wonko

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    Latest posts made by Sgt. Wonko

    • RE: Sgt. Wonko's & TMTM's 1940 Global Module for ABattlemap

      @Commando:

      I FINALLY got it working! Thanks for your help!

      @SAS:

      I must say this module looks beautiful!  Very well done! 8-)

      Great and thanks!  😄

      posted in Software
      Sgt. Wonko
      Sgt. Wonko
    • RE: Dice Roller

      Rolls: 6@3 4@4; Total Hits: 56@3: (3, 5, 6, 4, 4, 2)4@4: (4, 2, 6, 2)

      Rolls: 1@3 11@4; Total Hits: 81@3: (3)11@4: (1, 5, 6, 6, 4, 2, 1, 6, 4, 3, 1)

      posted in Find Online Players
      Sgt. Wonko
      Sgt. Wonko
    • RE: Dice Roller

      Rolls: 6@2 5@3 4@4; Total Hits: 56@2: (5, 1, 3, 6, 2, 2)5@3: (5, 4, 6, 4, 5)4@4: (6, 6, 1, 1)

      Rolls: 5@2 2@3 11@4; Total Hits: 75@2: (3, 6, 1, 5, 4)2@3: (6, 1)11@4: (2, 3, 5, 5, 5, 2, 2, 5, 5, 1, 6)

      posted in Find Online Players
      Sgt. Wonko
      Sgt. Wonko
    • RE: Dice Roller

      Rolls: 17@2 7@3 4@4; Total Hits: 1017@2: (6, 5, 4, 2, 4, 4, 6, 4, 3, 6, 4, 3, 3, 2, 3, 4, 2)7@3: (5, 6, 3, 3, 4, 1, 2)4@4: (4, 6, 3, 4)

      Rolls: 4@1 11@2 2@3 11@4; Total Hits: 134@1: (2, 3, 1, 2)11@2: (2, 4, 3, 5, 1, 3, 3, 4, 3, 6, 1)2@3: (5, 2)11@4: (3, 3, 4, 2, 2, 6, 4, 5, 1, 5, 2)

      posted in Find Online Players
      Sgt. Wonko
      Sgt. Wonko
    • RE: Dice Roller

      Rolls: 20@2 7@3 4@4; Total Hits: 1120@2: (4, 4, 3, 2, 4, 3, 1, 3, 2, 5, 6, 6, 5, 2, 3, 2, 5, 4, 3, 1)7@3: (4, 4, 6, 2, 3, 3, 2)4@4: (2, 6, 6, 5)

      Rolls: 7@1 11@2 2@3 11@4; Total Hits: 87@1: (3, 4, 1, 5, 2, 4, 5)11@2: (4, 5, 3, 4, 5, 1, 5, 2, 3, 3, 5)2@3: (5, 4)11@4: (2, 3, 3, 3, 6, 6, 5, 2, 6, 5, 6)

      posted in Find Online Players
      Sgt. Wonko
      Sgt. Wonko
    • RE: Sgt. Wonko's & TMTM's 1940 Global Module for ABattlemap

      @Commando:

      I have the following in my T40.gim folder, which is a folder under my ABattlemap folder, under Program files :

      • BigPieces(bitmap)
      • Map(bitmap)
      • MapHiRes(bitmap)
      • MapInfo(text)
      • MapNoTerrain(bitmap)
      • MapNoTerrainHiRes(bitmap)
      • Readme(text)
      • Sektorinfo(text)
      • Sektorinfo(bitmap)
      • Sektorinfo.map
      • Sektorinfo.sek
      • Start.AAM
      • Toolpieces(bitmap)
      • Toolpieces(text)
      • Unitstats(text)

      There are two folders in this directory also : #1). Swith to auto convoy. #2). Switch to manual convoy.

      Like I said, I can see all the other maps of the other A&A games when I launch Battlemap. Just not the A&A Global 1940 map. Very confusing! Thanks in advance for your help!

      Everything sounds like it’s setup properly. If you can’t see Axis & Allies: Global 1940 Alpha +.2 Version 3.1 (about midway down the list) then the only thing I could recommend is to reinstalled Abattlemap and the TMTM mod.

      Can you open up map files that other people post for the mod? In which case you don’t really have to do anything I suppose. Just take the start file and save it to whereever you’re going to be saving the map files from your games on the forums. Then you can open that through File/Open.

      Try using this map and see what happens.

      Start.AAM

      posted in Software
      Sgt. Wonko
      Sgt. Wonko
    • RE: Sgt. Wonko's & TMTM's 1940 Global Module for ABattlemap

      @questioneer:

      Mine seems to be working fine now.

      However I had to manually get rid of the old T40 files as they didn’t “replace” them but just added them possibly causing the crashing.  10mb version seems OK now (knock on wood) 😄

      Glad to hear that it’s working now. Having the multiple files may have caused the problem you were having. I haven’t had any crashing with the 10 mb version lately so hopefully that’s the fix.

      posted in Software
      Sgt. Wonko
      Sgt. Wonko
    • RE: Sgt. Wonko's & TMTM's 1940 Global Module for ABattlemap

      @Commando:

      I tried extracting the files to a T40.gim folder and the map is still not showing up. What am I doing wrong?

      Can you post a screenshot of your main battlemap folder and another with the contents of the T40 folder? I find that can be the fastest way to sort out these things sometimes.

      posted in Software
      Sgt. Wonko
      Sgt. Wonko
    • RE: Sgt. Wonko's & TMTM's 1940 Global Module for ABattlemap

      @jeffdestroyer:

      Convoy zones:  I do not see the income change if more than one enemy naval unit is in the sz.  It just seems to use one unit with the highest damage.

      That’s odd, it works fine on my version and I haven’t heard of anyone else having problems. Did you paste all of the files in the T40 folder? Also, have you experimented with a couple of different sea-zones? Maybe it’s 1 sea-zone that has an issue. Make sure the power to be convoy disrupted is at war the power doing the disrupting.

      posted in Software
      Sgt. Wonko
      Sgt. Wonko
    • RE: Sgt. Wonko's & TMTM's 1940 Global Module for ABattlemap

      @Commando:

      Does the T40 folder automatically create itself when you download V.080?

      No, you have to download the TMTM mod version 3.1. Once you open the rar. file (I use winrar) extract the T40 folder to the main Abattlemap folder.

      posted in Software
      Sgt. Wonko
      Sgt. Wonko