@mike64 Yes
Alpha 2+ TMTM module
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OK, starting over, the country list is:
1 Russia
2 Germany
3 UK
4 Japan
5 US
6 ItalyRolls: 1@6; Total Hits: 11@6: (6)
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I got Italy!
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Rolling 1d6:
(6) -
I guess I get Russia, then.
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I suppose the US will get China. Who gets France?
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I’m cool with either Russia or the UK.
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how did u get rus? u did not roll a 1
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Rolls: 1@6; Total Hits: 11@6: (1)
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lol im Germ it seems (since anchov took russia)
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Rolls: 1@6; Total Hits: 11@6: (5)
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Well, change of plans, I’m not a minor country.
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And it may have been a better system to assign the players numbers and roll for each country.
Like, if I was 1, and Germany rolled a 1, I would be Germany. But it may be too democratic for the nation to pick the ruler except for the UK and USA. :-D
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I can trade you for Italy. if you want a minor country. I’ve also realized this isn’t entirely random, as the next person who rolls has a 50% change to be the UK. Another method that sucks!
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ya, im fine with a new method
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I like MKP’s idea of saying what country is up, then roll to see who gets it, reroll if the same person is chosen more than once.
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i say
1. ghr
2. gisle
3. geist
4. mkp
5. anchov
6. cowthen we roll
Practice:
rolling for germ
:aaa: 1@6: -
Rolls: 1@6; Total Hits: 11@6: (4)
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Mkp would be germ then (this is just an example)
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want me to do the rolling with this method?