Just bought this version and think its pretty good.
KGF is the best strategy in this game by far. The Soviets should pull all their eastern infantry first turn into Yakut providing a large 10 infantry stack easily defensible by adding roving defense from fighters or the odd armour.
Russia attacks WR with almost everything, leaving 5 inf in caucaus(pull back two inf from east, raise 4 infant and place at end of turn creating 9 men and 2 ftr defense)and Belorussia with two ftr and 2 inf leaving 1 behind to prevent a blitz, eliminating important fodder for germany and creating a pyhric victory for Germany because they will attack one of the two large build ups and possibly even losing if dice go bad. Russia can then cut off the force, expand and counterattack eliminating a large chunk of G armour.
The british sacrifice india and pull back to africa with their navy, securing the mediteranean and build a complex in egypt, securing englands holdings in africa and supporting the southern defense of russia through transjordan/persia, this also threatens germany’s underbelly and takes away German IPCs permanently from northern africa.
The US concentrates on a navy bridge with two parts to bridge between eastern canada and western europe. Half way through this phase, the UK can clean out Norway but not take and the US takes it on turn 3 and builds a complex in norway turn 4. By turn four you should be able to have an untouchable allied combined fleet with the UK and US being able to land 4 trans/turn on west europe. This could happen quicker depending on losses in the first turn because this plan is based on losing all allied naval pieces turn 1 except for the british battleship and transport (reinforced by russia sub)which should survive against one ftr and sub. This has worked very well for me.
Triple A with Spring 1942 rules?
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Hey
I’m sorry if this has already been answered somewhere else, but is it possible to download a triple a game with spring 1942 rules?
And another Q: Sometimes people in this forum suggests a “forum game” - how does this work? Can you play a&a online somewhere?
Sorry about my lack of technical skill and knowledge :mrgreen: - and thanks in advance!
E.M.
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Jep, there is a tripleA module, it’s World War 2 V4. Anyway, link.
As for forum play, on this forum most people use ABattleMap. It’s VERY simple compared to TripleA, but it gets the job done without much ado.
Ow, how Forum play works: you download ABattleMap, write down the moves in a forum post, roll dice using the in-game dice roller, fight the battle, and upload the ABattleMap save file to your last forum post. It’s fairly cumbersome, but once you get used to it it’s not that bad. There’s a thread about forum play somewhere too, use search ;)
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Thanks!