@GeneralDisarray Please use this file wanted to keep the plane instead of the BS R1!.tsvg
14L souL (Axis) v Amon-sul (Allies +11) Game 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Ukraine to Vologda
2 infantry moved from Archangel to Vologda
3 infantry moved from Belarus to Smolensk
1 bomber moved from Ukraine to Smolensk
1 fighter moved from Greece to Bryansk
1 fighter moved from Greece to Tambov
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
3 fighters moved from Spain to 91 Sea Zone
2 infantry moved from Belarus to Bryansk
2 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Volgograd
7 armour and 4 mech_infantrys moved from Rostov to Volgograd
1 artillery and 13 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Timguska
Germans take Timguska from RussiansCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 3 : 0/4 hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 4 : 0/3 hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 5 : 1/2 hits
Russians roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 2/3 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 8 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 8 armour, 1 infantry and 5 mech_infantrys in Volgograd, round 2 : 6/14 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
1 aaGun, 3 artilleries and 6 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Romania to Greece
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Tambov to Ukraine
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Vologda to Novgorod
1 armour and 2 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Nenetsia to Belarus
1 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Germany to Greater Southern Germany
3 infantry moved from Normandy Bordeaux to Spain
2 infantry moved from Portugal to Spain
3 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to Spain
3 fighters moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to Spain
2 fighters moved from Greece to SpainPlace Units - Germans
1 fighter placed in 110 Sea Zone
3 infantry placed in Ukraine
3 infantry placed in Greece
2 armour and 1 mech_infantry placed in France
1 artillery and 2 infantry placed in Southern France
1 infantry and 1 mech_infantry placed in Normandy Bordeaux
Germans undo move 5.
1 destroyer placed in 93 Sea Zone
1 artillery and 1 infantry placed in Southern France
1 infantry placed in Novgorod
Germans undo move 7.
Germans undo move 5.
1 mech_infantry placed in Novgorod
2 infantry placed in Southern France
1 artillery placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,2,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Germans collect 69 PUs (6 lost to blockades); end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Germans :
Timguska : 1 flag, 1 armour and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
Greater Southern Germany : 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Germany : 1 aaGun and 1 factory_major
Southern Italy : 2 tactical_bombers
Belarus : 1 flag, 1 armour and 3 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 1 aaGun, 3 artilleries and 6 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 4 artilleries and 4 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor, 2 fighters and 3 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 2 infantry
Volgograd : 1 flag, 8 armour, 1 factory_minor, 1 infantry and 5 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Caucasus : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 13 infantry
Smolensk : 1 flag, 1 infantry
Portugal : 1 flag
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 submarines
Greece : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
Sweden : 1 flag
Yugoslavia : 1 flag, 1 infantry
Spain : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 artillery, 5 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
91 Sea Zone : 1 destroyer
Finland : 1 flag
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 75 / 89
Russians : 13 / 24
Japanese : 28 / 24
Americans : 61 / 86
Chinese : 14 / 20
British : 39 / 39
UK_Pacific : 24 / 24
Italians : 8 / 23
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 artillery moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 bomber moved from Russia to Tambov
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Turkey to BryanskCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Smolensk, round 6 : 1/1 hits
Germans roll dice for 1 infantry in Smolensk, round 6 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 bomber moved from Tambov to Russia
1 infantry moved from Sakha to Buryatia
2 aaGuns and 13 infantry moved from Sakha to AmurPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 13 infantry
Yakut S.S.R. : 1 infantry
Kazakhstan : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 artillery and 1 infantry
Russia : 3 aaGuns, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 1 fighter, 18 infantry and 1 tactical_bomber
Tambov : 1 artillery and 2 infantry
Vologda : 2 artilleries and 2 infantry
Smolensk : 1 artillery
Samara : 1 infantry
Turkey : 1 flag, 1 artillery
106 Sea Zone : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 71 / 89
Russians : 18 / 18
Japanese : 27 / 24
Americans : 61 / 86
Chinese : 14 / 20
British : 39 / 39
UK_Pacific : 24 / 24
Italians : 8 / 23
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Manchuria
5 infantry moved from Jehol to Manchuria
3 infantry moved from Buyant-Uhaa to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 mech_infantry moved from Kiangsi to French Indo China
1 armour moved from Kiangsi to Anhwe
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Kwangtung to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 fighter moved from Kiangsu to 36 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 submarine; Americans defend with 1 submarine
British roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 6 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 submarine; British defend with 1 submarine
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the British and 1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 submarine
Casualties for British: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 22 Sea Zone
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Manchuria
Japanese attack with 1 artillery and 13 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 2 battleships in Manchuria, round 2 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 13 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Hunan, round 2 : 4/5 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour and 3 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from 22 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Hunan to Kiangsu
1 artillery moved from Yenisey to EvenkiyskiyPlace Units - Japanese
1 destroyer placed in 19 Sea Zone
2 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,3,2
Japanese collect 28 PUs (5 lost to blockades); end with 28 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery and 13 infantry
Hainan : 1 harbour
Chahar : 1 flag
Anhwe : 1 flag, 1 armour and 3 infantry
Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 3 tactical_bombers
Evenkiyskiy : 1 flag, 1 artillery
Yenisey : 1 flag
French Indo China : 1 flag, 1 mech_infantry
36 Sea Zone : 1 flag, 1 destroyer
19 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 71 / 89
Russians : 18 / 18
Japanese : 33 / 28
Americans : 61 / 86
Chinese : 10 / 20
British : 39 / 39
UK_Pacific : 22 / 24
Italians : 8 / 23
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 5 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 88 Sea Zone to 91 Sea Zone
4 fighters and 2 tactical_bombers moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Amur to 19 Sea Zone
1 carrier moved from 25 Sea Zone to 19 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 25 Sea Zone to 19 Sea Zone -
kamiakze?
scramble?
ool?
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1 kamikaze every ship, scramble, and max defense.
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Unless I’m running away with a victory, then I’ll lose planes. If it’s a close decision, let me know. obviously scramble ftr.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 5 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 88 Sea Zone to 91 Sea Zone
4 fighters and 2 tactical_bombers moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Amur to 19 Sea Zone
1 carrier moved from 25 Sea Zone to 19 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 25 Sea Zone to 19 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Kiangsu to defend against the attack in 19 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Gibraltar
Battle in 19 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 1 destroyer, 5 fighters, 2 tactical_bombers and 2 transports
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 5/8 hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 5 fighters, 2 tactical_bombers and 2 transports in 19 Sea Zone, round 2 : 6/12 hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 4/6 hits
Japanese roll dice for 2 battleships, 2 carriers, 5 fighters, 2 tactical_bombers and 2 transports in 19 Sea Zone, round 3 : 8/11 hits
2 fighters owned by the Americans , 1 battleship owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 2 fighters owned by the Japanese lost in 19 Sea Zone
Japanese win, taking Gibraltar from Germans with 2 battleships, 2 carriers, 3 fighters and 2 transports remaining. Battle score for attacker is -63
Casualties for Japanese: 1 destroyer, 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Moving scrambled unit from 19 Sea Zone back to originating territory: Kiangsu
Moving scrambled unit from 19 Sea Zone back to originating territory: Kiangsu
Moving scrambled unit from 19 Sea Zone back to originating territory: KiangsuNon Combat Move - Americans
1 artillery moved from Amur to Korea
1 mech_infantry moved from Soviet Far East to Amur
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from Alaska to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 carrier and 2 fighters moved from 25 Sea Zone to 6 Sea Zone
4 aaGuns, 2 artilleries and 6 infantry moved from British Guiana to 88 Sea Zone
4 aaGuns, 3 artilleries, 3 carriers, 1 cruiser, 5 destroyers, 7 infantry, 2 submarines and 7 transports moved from 88 Sea Zone to 91 Sea Zone
4 aaGuns, 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
3 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
8 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Brazil to British Guiana
3 infantry moved from Venezuela to British Guiana
1 armour and 2 mech_infantrys moved from Argentina to British Guiana
1 bomber moved from Western United States to British GuianaPlace Units - Americans
5 destroyers placed in 101 Sea Zone
1 bomber placed in Eastern United States
3 infantry placed in Venezuela
2 artilleries and 1 infantry placed in Brazil
1 armour and 2 mech_infantrys placed in ArgentinaTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Korea : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 factory_minor
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield and 1 harbour
Soviet Far East : 1 armour and 1 infantry
Amur : 1 mech_infantry
43 Sea Zone : 1 flag
3 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 carrier
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Gibraltar : 4 aaGuns, 3 artilleries and 7 infantry
British Guiana : 1 armour, 2 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys
Ecuador : 1 flag
Chile : 1 flag, 1 factory_minor
104 Sea Zone : 3 destroyers
Paraguay : 1 flag
Argentina : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 1 submarine
90 Sea Zone : 1 submarine
101 Sea Zone : 5 destroyers
Uruguay : 1 flag
Brazil : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Venezuela : 1 flag, 1 factory_minor and 3 infantry
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag
91 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 11 submarines, 2 tactical_bombers and 8 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 71 / 89
Russians : 18 / 18
Japanese : 30 / 28
Americans : 64 / 89
Chinese : 10 / 20
British : 39 / 39
UK_Pacific : 22 / 24
Italians : 8 / 23
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
i scored very good in the first round
if u would like to choose ur casualties in another way
just do it
and re-roll only what it is needed. not everything.
np
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to HunanPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Hopei
1 infantry placed in Suiyuyan
2 artilleries placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 4 artilleries and 4 infantry
Suiyuyan : 1 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 71 / 89
Russians : 18 / 18
Japanese : 29 / 28
Americans : 64 / 89
Chinese : 11 / 16
British : 39 / 39
UK_Pacific : 22 / 24
Italians : 8 / 23
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
hm i can not attack u with my british subs neaR china
since i gave the opportunity to altar the sea battle usa-japan
ok i ll wait for u to see what u re goin to do
then i ll proceed with uk move
cheers
-
I will keep a dd and lose a carrier.
-
ok
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
7 infantry moved from Yunnan to French Indo China
2 submarines moved from 20 Sea Zone to 36 Sea ZoneCombat - British
Battle in Portugal
Battle in Cyprus
Battle in French Indo China
British attack with 7 infantry
Japanese defend with 1 mech_infantry
British roll dice for 7 infantry in French Indo China, round 2 : 1/7 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking Portugal from Germans, taking Cyprus from Italians, taking French Indo China from Japanese with 6 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 36 Sea Zone
British attack with 2 submarines
Japanese defend with 1 destroyer
British roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 94 Sea Zone
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Turkey
2 armour and 1 mech_infantry moved from Turkey to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
6 mech_infantrys moved from India to Eastern PersiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 99 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
2 infantry placed in Egypt
3 artilleries placed in Iraq
3 infantry placed in Persia
3 mech_infantrys placed in Saudi ArabiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,4,1
British collect 38 PUs (2 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 bomber and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 bomber and 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 4 aaGuns
Kweichow : 1 infantry
India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag, 6 infantry
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 submarines
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 infantry
British Guiana : 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 21 infantry and 1 mech_infantry
Syria : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Portugal : 1 flag, 1 artillery and 1 infantry
Afghanistan : 1 flag
96 Sea Zone : 1 submarine
Turkey : 1 infantry
Mozambique : 1 flag
95 Sea Zone : 1 submarine
Saudi Arabia : 1 flag, 1 factory_minor and 3 mech_infantrys
94 Sea Zone : 1 submarine
Eire : 1 flag
Angola : 1 flag
99 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Iraq : 1 flag, 1 aaGun, 3 armour, 7 artilleries, 1 factory_minor, 5 infantry and 5 mech_infantrys
Eastern Persia : 1 flag, 6 mech_infantrys
81 Sea Zone : 1 battleship
Northwest Persia : 1 infantry
Persia : 1 flag, 1 factory_minor and 3 infantryProduction/PUs Summary :
Germans : 70 / 89
Russians : 18 / 18
Japanese : 27 / 28
Americans : 64 / 89
Chinese : 11 / 16
British : 40 / 43
UK_Pacific : 24 / 24
Italians : 8 / 23
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Spain to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 cruiser, 1 submarine and 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the British Submerged
Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians lost in 99 Sea Zone
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 artillery moved from Yugoslavia to Albania
4 infantry moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Northern Italy
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 8 PUs; end with 9 PUs totalTerritory Summary for Italians :
Southern France : 4 infantry
Albania : 1 artillery
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
97 Sea Zone : 1 destroyer
Spain : 1 mech_infantryProduction/PUs Summary :
Germans : 70 / 89
Russians : 18 / 18
Japanese : 27 / 28
Americans : 64 / 89
Chinese : 11 / 16
British : 40 / 43
UK_Pacific : 24 / 24
Italians : 8 / 9
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 18 Sea Zone to 19 Sea Zone
2 submarines moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
2 submarines moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 bomber moved from Yunnan to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 19 Sea Zone -
i think it is not smart for u to scramble
but if u wish
just roll it here
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 18 Sea Zone to 19 Sea Zone
2 submarines moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
2 submarines moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 bomber moved from Yunnan to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 19 Sea ZoneCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer, 2 fighters and 8 submarines
Japanese defend with 2 battleships, 1 carrier, 1 destroyer and 2 transports
ANZAC roll dice for 8 submarines in 19 Sea Zone, round 2 : 2/8 hits
ANZAC roll dice for 1 bomber, 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 2 transports in 19 Sea Zone, round 2 : 4/4 hits
1 transport owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 2 battleships owned by the Japanese and 4 submarines owned by the ANZAC lost in 19 Sea Zone
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC roll dice for 4 submarines in 19 Sea Zone, round 3 : 1/4 hits
ANZAC win, taking 19 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters and 4 submarines remaining. Battle score for attacker is 54
Casualties for Japanese: 2 battleships, 1 carrier, 1 destroyer and 2 transports
Casualties for ANZAC: 4 submarinesNon Combat Move - ANZAC
3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 23 Sea Zone to 6 Sea Zone
1 cruiser moved from 32 Sea Zone to 34 Sea Zone
1 infantry moved from Malaya to Shan State
1 bomber moved from 19 Sea Zone to Korea
2 fighters moved from 19 Sea Zone to 6 Sea ZonePlace Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Marshall Islands : 1 flag
Korea : 1 bomber
Marianas : 1 flag, 1 infantry
Shan State : 1 infantry
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
35 Sea Zone : 3 submarines
34 Sea Zone : 1 cruiser and 1 submarine
19 Sea Zone : 1 flag, 1 destroyer and 4 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 70 / 89
Russians : 18 / 18
Japanese : 27 / 28
Americans : 64 / 89
Chinese : 11 / 16
British : 40 / 43
UK_Pacific : 24 / 24
Italians : 8 / 9
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Turkey to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Iraq : 3 infantryProduction/PUs Summary :
Germans : 70 / 89
Russians : 18 / 18
Japanese : 27 / 28
Americans : 64 / 89
Chinese : 11 / 16
British : 40 / 43
UK_Pacific : 24 / 24
Italians : 8 / 9
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
ARGH! That’s at least the 3rd time you’ve kept submarines alive while they were being attacked by themselves.





