14L souL (Axis) v Amon-sul (Allies +11) Game 2


  • Interesting move

    in my axis style if i may say


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Purchase Units - Russians
                Russians buy 5 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Kazakhstan to Szechwan
                1 fighter moved from Szechwan to Burma
                5 infantry moved from Novgorod to Belarus
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                3 artilleries moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                4 artilleries and 3 infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                1 submarine moved from 124 Sea Zone to 117 Sea Zone
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                3 artilleries placed in Ukraine
                2 artilleries, 2 infantry and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Szechwan : 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Burma : 1 fighter
        Amur : 2 aaGuns and 18 infantry
        Belarus : 2 aaGuns, 1 artillery and 16 infantry
        Bryansk : 4 artilleries and 3 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 infantry and 1 tactical_bomber
        Ukraine : 3 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 2 aaGuns, 5 artilleries and 9 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        117 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 36 / 36
        Japanese : 30 / 43
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 26 / 29
        UK_Pacific : 21 / 21
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 13 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 harbour, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                2 artilleries and 1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 fighter moved from Kiangsi to Yunnan
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 2 bombers, 10 fighters and 8 tactical_bombers
                    Russians defend with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Chinese defend with 1 fighter and 10 infantry
                        Japanese roll dice for 2 bombers, 10 fighters and 8 tactical_bombers in Szechwan, round 2 :  15/20 hits
                        Chinese roll dice for 2 armour, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 :  7/17 hits
                        1 tactical_bomber owned by the Russians , 2 armour owned by the Russians , 2 tactical_bombers owned by the Japanese , 2 mech_infantrys owned by the Russians , 10 infantry owned by the Chinese and 5 fighters owned by the Japanese lost in Szechwan
                        Japanese roll dice for 2 bombers, 5 fighters and 6 tactical_bombers in Szechwan, round 3 :  7/13 hits
                        Chinese roll dice for 2 fighters in Szechwan, round 3 :  2/2 hits
                        1 fighter owned by the Chinese , 1 fighter owned by the Russians and 2 fighters owned by the Japanese lost in Szechwan
                    Japanese win with 2 bombers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is -11
                    Casualties for Japanese: 7 fighters and 2 tactical_bombers
                    Casualties for Russians: 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 10 infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 1 fighter and 3 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 :  2/7 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 3 artilleries, 1 fighter and 2 infantry in Yunnan, round 3 :  2/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Korea
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 bombers, 3 fighters and 6 tactical_bombers moved from Szechwan to Anhwe
                1 armour and 5 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 6 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 harbour placed in Hainan
                1 submarine placed in 6 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 armour, 2 artilleries, 1 fighter and 9 infantry
        Korea : 1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Jehol : 1 flag
        Siam : 2 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 3 artilleries and 1 infantry
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 bombers, 3 fighters and 6 tactical_bombers
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 infantry
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 5 transports
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 35 / 36
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 26 / 29
        UK_Pacific : 21 / 21
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 13 / 0


  • So, U risked and attack Szechwan. This game gets more and more interesting :)

    Allies go…


  • All of the punch for the Russian-Chinese defense was eliminated.  Close Burma road for a turn, force the British hand.  It’s going to be quite a different game than last time.


  • It is definitely very interesting game, and has just started :)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 bomber, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters moved from Western United States to Midway
                1 fighter moved from Guam to 25 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                3 tactical_bombers placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 3 mech_infantrys and 3 tactical_bombers
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
        42 Sea Zone : 1 submarine
        39 Sea Zone : 1 destroyer
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 2 transports
        Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        101 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 35 / 36
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 26 / 29
        UK_Pacific : 21 / 21
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 13 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Szechwan
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 35 / 36
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 26 / 29
        UK_Pacific : 21 / 21
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 13 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tobruk to Libya
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Libya
                1 mech_infantry moved from Tobruk to Libya

    Combat - British
                Battle in Libya
                    British attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 :  4/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
                    British win, taking Libya from Italians with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Libya to Alexandria
                2 armour and 3 artilleries moved from Tobruk to Alexandria
                2 armour and 1 bomber moved from Alexandria to Egypt
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 aaGun and 3 mech_infantrys moved from India to Burma
                1 infantry moved from Shan State to Burma
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 58 Sea Zone to 39 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 mech_infantry moved from Eire to United Kingdom
                1 fighter moved from United Kingdom to French West Africa
                2 fighters moved from Burma to India

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 armour, 3 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 armour, 3 artilleries and 1 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 infantry
        Burma : 4 aaGuns, 1 artillery, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
        India : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 3 artilleries, 2 fighters and 1 tactical_bomber
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Tanganyika Territory : 1 infantry
        French West Africa : 1 fighter
        Tobruk : 1 flag
        Libya : 1 flag, 1 mech_infantry
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 35 / 36
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 11 / 12
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0


  • I got only 1 hit in EGY.  OOL?


  • inf
    ten
    bomber

    if i score only 1 hit
    then bomber first

    if u see later i am loosing

    bomber first


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber and 2 fighters moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                    ANZAC defend with 2 infantry; British defend with 2 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Egypt, round 2 :  1/8 hits
                        British roll dice for 2 armour, 1 bomber and 4 infantry in Egypt, round 2 :  2/7 hits
                        1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 infantry in Egypt, round 3 :  3/6 hits
                        British roll dice for 2 armour, 1 bomber and 3 infantry in Egypt, round 3 :  3/6 hits
                        1 bomber owned by the British , 1 infantry owned by the British , 1 infantry owned by the ANZAC , 1 fighter owned by the Italians , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Egypt, round 4 :  1/3 hits
                        British roll dice for 2 armour and 1 infantry in Egypt, round 4 :  2/3 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 bomber owned by the Italians lost in Egypt
                    British win with 2 armour remaining. Battle score for attacker is -15
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 bomber and 2 infantry
                    Casualties for Italians: 2 artilleries, 1 bomber, 1 fighter and 3 infantry
                    1 fighter owned by the Italians retreated

    Non Combat Move - Italians
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Albania to Greece
                2 armour moved from Albania to Greece
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer and 1 transport
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 fighter and 1 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        95 Sea Zone : 1 destroyer and 1 transport
        Greece : 2 armour and 2 infantry
        Yugoslavia : 1 artillery and 2 infantry
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 35 / 36
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 11 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                2 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                2 aaGuns and 1 infantry moved from New South Wales to Queensland
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from Sumatra to Burma

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Burma : 1 fighter
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 cruiser and 1 transport
        35 Sea Zone : 1 destroyer
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 35 / 36
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 11 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Tunisia to Libya
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 destroyer
        Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 infantry
        Libya : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 35 / 36
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 11 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 2 infantry moved from Greece to Turkey
                1 bomber, 2 fighters and 3 tactical_bombers moved from Southern Italy to Turkey
                1 bomber moved from Western Germany to Turkey
                1 tactical_bomber moved from Western Germany to Turkey
                1 mech_infantry moved from Spain to Gibraltar
                      Germans take Gibraltar from British
                6 armour and 2 mech_infantrys moved from Spain to Portugal

    Combat - Germans
                Battle in Turkey
                    Germans attack with 3 armour, 2 bombers, 2 fighters, 2 infantry and 4 tactical_bombers
                    Neutral_True defend with 8 infantry
                        Germans roll dice for 3 armour, 2 bombers, 2 fighters, 2 infantry and 4 tactical_bombers in Turkey, round 2 :  8/13 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  3/8 hits
                        2 infantry owned by the Germans , 1 armour owned by the Germans and 8 infantry owned by the Neutral_True lost in Turkey
                    Germans win, taking Turkey from Neutral_True with 2 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Portugal
                    Germans attack with 6 armour and 2 mech_infantrys
                    Neutral_True defend with 2 infantry
                        Germans roll dice for 6 armour and 2 mech_infantrys in Portugal, round 2 :  4/8 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_True lost in Portugal
                    Germans win, taking Portugal from Neutral_True with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - Germans
                2 bombers, 2 fighters and 4 tactical_bombers moved from Turkey to Greece
                2 artilleries and 7 infantry moved from Yugoslavia to Romania
                8 infantry moved from Germany to Poland
                1 battleship, 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                2 artilleries and 6 infantry moved from Sweden to Norway
                1 artillery and 1 infantry moved from France to Southern France
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 aaGun moved from France to Southern France
                1 aaGun and 1 infantry moved from Western Germany to France
                1 armour and 1 mech_infantry moved from Germany to Romania

    Place Units - Germans
                1 factory_minor placed in Greece
                1 fighter and 1 transport placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 109 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
        Poland : 1 artillery and 21 infantry
        Germany : 3 aaGuns, 1 armour, 1 artillery, 1 factory_major, 6 infantry and 1 mech_infantry
        Norway : 3 artilleries and 7 infantry
        Portugal : 1 flag, 6 armour and 2 mech_infantrys
        112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 transports
        Turkey : 1 flag, 2 armour
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 2 submarines
        Greece : 1 flag, 2 bombers, 1 factory_minor, 2 fighters and 4 tactical_bombers
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Spain : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 35 / 36
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 11 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 10 / 0


  • i forgot one comabt

    siberia

    DiceRolls: 18@1; Total Hits: 118@1: (3, 3, 6, 5, 2, 4, 5, 6, 6, 6, 3, 1, 5, 5, 6, 2, 3, 3)

    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Siberia: 1 infantry
                EDIT: Changing ownership of Siberia from Japanese to Russians
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Amur: 1 infantry
                EDIT: Turning off Edit Mode
                2 aaGuns, 5 artilleries and 9 infantry moved from Western Ukraine to Ukraine
                3 artilleries and 2 infantry moved from Ukraine to Rostov
                4 artilleries and 3 infantry moved from Bryansk to Rostov
                2 artilleries and 2 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Burma to India
                1 submarine moved from 117 Sea Zone to 101 Sea Zone
                2 aaGuns and 18 infantry moved from Amur to Siberia
                EDIT: Russians undo move 8.
                2 aaGuns and 17 infantry moved from Amur to Siberia

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia
                3 artilleries placed in Ukraine

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    India : 1 fighter
        Siberia : 2 aaGuns and 17 infantry
        Belarus : 2 aaGuns, 1 artillery and 16 infantry
        Bryansk : 2 artilleries and 2 infantry
        Rostov : 7 artilleries and 5 infantry
        Russia : 1 airfield, 1 factory_major and 3 mech_infantrys
        Ukraine : 2 aaGuns, 8 artilleries, 1 factory_minor, 9 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        101 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 36 / 36
        Japanese : 34 / 46
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 11 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 10 / 0


  • Interesting game :)

    I enjoy it :)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 artilleries and 1 infantry moved from Yunnan to Szechwan
                1 artillery and 2 infantry moved from Kweichow to Shensi
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                1 artillery, 10 infantry and 1 mech_infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 armour moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Szechwan
                1 bomber moved from Anhwe to Shensi
                1 bomber moved from Anhwe to Kansu
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kansu, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 3 artilleries, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 1 fighter and 1 infantry in Szechwan, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from Szechwan to Kwangsi
                3 fighters and 6 tactical_bombers moved from Anhwe to Kwangsi
                1 bomber moved from Shensi to Kwangsi
                1 bomber moved from Kansu to Anhwe
                2 infantry moved from 36 Sea Zone to Kwangsi
                4 transports moved from 36 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                2 aaGuns moved from Japan to 6 Sea Zone
                2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 battleship moved from 36 Sea Zone to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 destroyer, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries, 1 bomber, 4 fighters, 11 infantry and 6 tactical_bombers
        Korea : 3 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery and 2 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 armour, 3 artilleries and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 bomber
        Soviet Far East : 1 flag
        Amur : 1 flag, 2 artilleries, 11 infantry and 1 mech_infantry
        36 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 submarines and 1 transport
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 35 / 36
        Japanese : 38 / 48
        Americans : 52 / 52
        Chinese : 2 / 5
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 11 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 10 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 harbour, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Central United States to Western United States
                1 bomber moved from Western United States to Midway
                1 tactical_bomber moved from Western United States to 25 Sea Zone
                1 fighter moved from Midway to Western United States
                1 tactical_bomber moved from Western United States to Midway
                1 fighter moved from Midway to Western United States
                1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
                1 bomber moved from Eastern United States to Western United States
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                2 submarines and 1 transport placed in 101 Sea Zone
                1 tactical_bomber placed in Western United States
                1 harbour placed in Midway
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        37 Sea Zone : 1 destroyer
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        10 Sea Zone : 1 transport
        54 Sea Zone : 1 submarine
        Central United States : 4 aaGuns, 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
        101 Sea Zone : 1 cruiser, 2 destroyers, 3 submarines and 3 transports

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 35 / 36
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 2 / 5
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 11 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 10 / 0

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