• Mostly because it gives Japan and Germany the extra edge in the Pacific and Mediterranean. Plus it gives value to purchasing bb (24 IPCs apiece) and militaristically is correct. Within the end of the first turn I expect Axis to have 3 bb remaining (2 Jap, 1 Germ), while only one 1 US bb left.


  • To be honest…I don’t think the experienced Allies players will always win…I guess it all depends on the USSR’s first move. Germany can blitz through Karelia into Russia if the USSR makes even the slightest miscalculation. Once Russia and Karelia are secured, the Allies will be too devastated from the financial aspect and it’s only a matter of time before they fall. This is just my limited experience though.

    What do some of you do for the Soviet Union’s first turn? When playing Germany, I have never played against a USSR player who could keep Russia past the second round. How can one stop this?


  • On 2002-03-15 06:38, Gul’Dan wrote:
    Buy all tanks.

    This, general, means your dead. No infantry to soak of losses and prevent a nasty counter attack. Never, unless it will win you the game next turn, ever ever ever buy all Tanks. I have 7 infantry to every one of my tanks.


  • Yeah usually I won’t buy tanks until I have the necessary inf. to back them up (ie soak up causalities). But 7 to 1? Isn’t that a little overboard. I think a kind ratio of 3 to 1 (if your an offensive minded player) or 4 to 1 is all you need if you want to push the point. Remember, by waiting extra turns to build up your offensive fighting forces means you run the risk of stalling out.


  • Well, I tend to have a lot of fighters as Germany to make up for fewer tanks. But, 7 to 1 I keep for all my armies, with the exception of the US (6 to 1). Its just my preference.


  • as germany i buy 5 tanks and 2 inf on turn one. than soon mostly inf will take over…


  • On Turn 1, I will buy 1 Transport (8 IPCs) and 8 Infantry (24 IPCs)


  • can’t the british sub destroy that transport? and how about the bombers?

    so this strategy would be a germany that doesn’t attack right?


  • Ha for USA it’s more like all infantry and no tanks. Also I try to keep my ftrs. out of Kerilia for Germany (grr… bad memories). Besides, if you have a lower ratio of inf. to ARM you might throw off you Russian player into thinking you might be staging a possible attack. Besides, ARM are always good on strafing runs.


  • Buying all men for Germany ,i find, is always sound. For the first 3 or so rounds anyhow. Sometimes a fighter or two…… i think i wrote this in another thread…dumb.

    [ This Message was edited by: Mr Ghoul on 2002-04-08 16:12 ]


  • How dare you call your thread DUMB! Not only are you INSTULTING yourself but me. Buying all inf. ALWAYS works! As with maintaining a strong airforce, it is vital to Germany’s position. Please restore some faith into yourself.


  • LOL……i wrote dumb because i typed pretty much the same thing 2 minutes before in a different thread.


  • Ha. Who would’ve known. You almost game me a shock.


  • how would germany go on the offensive with all infantry? or are you relying on japan?


  • Ya, Im relying on Japan a little. However, IMO Germany has enough attacking 3’s and 4’s to start the game. Stacking up on men and maybe a few fighters is solid, for attacking and defending.


  • Infantry = Tanks when attacking
    Infantry > tanks when defending
    Edit - My Guide will explain this mathmatically (almost done! Having my hands tied in school atm)


    “History is just a set of lies agreed upon”

    • Emperor Napoleon Bonaparte
      “Two roads diverged in a wood, and I, I took the one less traveled by. And that has made all the difference” - Robert Frost
      “Only the dead will see the end of war”
      <

    [ This Message was edited by: Yanny on 2002-04-10 11:24 ]


  • Wait, what are you trying to prove? I think we all know the attack and defense of inf. and arm…


  • No, he’s talking about numbers not values in other words–if yer playing defensive, buy INF, if you are playing aggressive, go roughly 50%/50%.

    I agree with some reservations depending on circumstances–interested to see his #s

    Ozone27


  • I dunno, being agressive is great if you have the resources to go overboard and pound the enemy’s territories, but still you want to have at least 1 to 2 ARM vs. Inf when on the offensive.


  • Im trying to do a blitz here. Infantry can move only one space a turn. I have revised it slightly by buying a fighter, and then tanks. With the tanks in Germany, and if russia manages to take karelia back from you, you can strike her again.

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