Ol'Blood&Guts (Axis) vs. Vance (Allies), G40 Alpha +3


  • Bessarabia twol

    Archangel
    A-13inf 2art 7arm
    DiceRolls: 11@1 4@2 7@3; Total Hits: 811@1: (5, 3, 6, 2, 5, 5, 1, 6, 6, 1, 4)4@2: (5, 2, 1, 2)7@3: (1, 3, 6, 5, 3, 5, 6)
    D-inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Archangel twlo inf

    Finland
    A-mech 2arm
    DiceRolls: 1@1 2@3; Total Hits: 11@1: (6)2@3: (5, 3)
    D-art
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Finland twol

    NCM
    ftr tac sz91 => Morocco
    sub sz125 => sz119
    sub sz113 => sz109
    2cv sz115 => sz112
    3ftr 3tac Bessarabia => N.Ukraine
    18inf 3art E.Poland => N.Ukraine
    2inf Poland => E.Poland

    Mobilize
    2trn 2ftr 2tac in sz112

    Convoy Disruption
    sub in sz105
    DiceRolls: 2@3; Total Hits: 02@3: (4, 6)


  • Red October is as bad as the Italian fleet at convoy disruption

    Collect: 48 + 10 NO = 58

    OBG_vs_Vance_G40a3_05aGer.AAM


  • Hard times for Russia as usual.

    USSR 5

    PURCHASE & REPAIR
    7 inf
    1 mech
    2 armor
    37 total

    COMBAT MOVES
    Belarus (walk in)
    1 inf from Smolensk

    NONCOMBAT MOVES
    Russia
    1 fig, 1 tac from Rostov
    1 fig from Nenetsia

    Kazakhstan
    6 inf from novosibersk

    Novosibersk
    6 inf from Timguska

    Rostov
    3 art from South Ukraine
    13 art from Bryansk

    South Ukraine
    1 AA, 13 inf from Bryansk

    Bryansk
    1 AA, 8 inf from Smolensk
    6 inf from Russia

    Vologda
    1 inf from Russia

    Russia
    2 art from Smolensk

    Amur
    1 AA, 3 inf from Siberia

    Siberia
    1 AA, 3 inf from Soviet far east

    MOBILIZE UNITS
    3 inf in South Ukraine
    4 inf, 1 mech, 2 armor in Russia

    COLLECT INCOME
    USSR5 = 29(territories) +0(NOs) -0(convoy damage) = 29IPCs

    OBG_vs_Vance_G40a3_05bUSSR.AAM


  • Jap5-Buy: cv, 3 arm, trn, inf, art, 4 dd…save 0

    CM
    1. inf W.Ind => Epr
    2. 2inf 2art Tsi/ftr tac Kwe => Novo 6inf
    3. inf art mech Tsi/inf Sik/2bmr Ksu => Kaz 6inf
    4. dd 2ftr 2tac sz6 => sz16 sub
    5. dd ftr tac sz42/ftr tac sz37/3ftr tac sz35 => sz44 sub
    6. inf Bor => Guam

    sz16
    A-dd 2ftr 2tac
    DiceRolls: 1@2 2@3 2@4; Total Hits: 31@2: (2)2@3: (6, 3)2@4: (2, 5)
    D-sub
    DiceRolls: 1@1; Total Hits: 01@1: (5)


  • sz16 cwol

    sz44
    A-dd 5ftr 3tac
    DiceRolls: 1@2 5@3 3@4; Total Hits: 41@2: (6)5@3: (5, 2, 6, 3, 5)3@4: (5, 3, 2)
    D-sub
    DiceRolls: 1@1; Total Hits: 01@1: (5)


  • sz44 cwol

    Novo
    A-2inf 2art ftr tac
    DiceRolls: 4@2 1@3 1@4; Total Hits: 14@2: (3, 6, 1, 6)1@3: (4)1@4: (5)
    D-6inf
    DiceRolls: 6@2; Total Hits: 26@2: (1, 5, 3, 3, 5, 2)


  • Novo hwlo inf, Japanese retreat

    Kaz
    A-2inf art mech 2bmr
    DiceRolls: 2@1 2@2 2@4; Total Hits: 42@1: (6, 1)2@2: (3, 1)2@4: (3, 1)
    D-6inf
    DiceRolls: 6@2; Total Hits: 16@2: (6, 3, 6, 5, 2, 4)


  • Kaz
    A-inf art mech 2bmr
    DiceRolls: 1@1 2@2 2@4; Total Hits: 21@1: (3)2@2: (3, 4)2@4: (2, 3)
    D-2inf
    DiceRolls: 2@2; Total Hits: 02@2: (5, 4)


  • Kaz twlo inf

    NCM
    2art ftr tac Novosibirsk => Tsinghai
    2bmr Kazakhstan => Tsinghai
    5inf Shensi => Tsinghai
    arm Yunnan => Sikang
    ftr tac Shan St => sz39
    cv ftr tac sz41 => sz39
    2inf 2art arm India => W.India
    art Sumatra => India
    inf art Java => India
    inf art Malaya => India
    2arm Malaya => Yunnan
    cv sz37 => sz35
    cv sub cru bb sz42 => sz35
    5ftr 4tac sz44 => sz35
    dd sz35 => sz46
    dd sz35 => sz55
    2ftr 2tac sz16 => sz6
    dd sz6 => sz35
    2inf Korea => Manchuria
    inf art Jap => Korea

    Mobilize
    cv 2dd in sz39
    2dd trn in sz6
    3arm in Kiangsu
    inf art in Jap

    Collect: 71 + 10 NO = 81

    OBG_vs_Vance_G40a3_05cJap.AAM


  • Hey Vance…I see that TMTM has updated the global map module to the “finalized” Alpha3 version. When I get home, I am going to download it and transfer our map over to it. Check it out and see what you think. You can find it at this shortcut

    http://www.axisandallies.us/GA3.zip


  • Hey Thanks!!


  • Well, I have checked…and checked…and rechecked…I think I have everything right on the new map. I like this one better because it has the NO’s at the top. Here is the map. Please check it too  :-D. I did notice I forgot to place the trn in sz6 for Jap and fixed that.

    OBG_vs_Vance_G40a3_05cJap1.AAM


  • That must have been a pain to do that.  I will do allies turn now


  • USA 5

    PURCHASE & REPAIR
    5 Bmb
    save 10
    70 total

    COMBAT MOVES
    z21 (1 transport)
    1 Bmb from Queensland autokill

    z55 (1 destroyer)
    1 destroyer, 1 fig, 1 tac from z52
    aDiceRolls: 1@2, 1@3, 1@4; Total Hits: 21@2,: (3)1@3,: (1)1@4: (3)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)

    z46 (1 destroyer)
    1 destroyer, 2 fig from z52
    1 Bmb from Queensland
    aDiceRolls: 1@2, 1@3, 1@4; Total Hits: 21@2,: (4)1@3,: (2)1@4: (1)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)

    z16 (1 destroyer)
    1 destroyer from z25
    3 fig from z25
    aDiceRolls: 1@2, 3@3; Total Hits: 11@2,: (5)3@3: (1, 4, 5)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)

    Caroline Islands (1 AA, 2 inf)
    2 inf, 2 art from Queensland via 2tt z54 t0 z33
    4 cruisers, 1 battleship from z54 to z33 for shore bombardment
    bombardDiceRolls: 4@3, 1@4; Total Hits: 34@3,: (2, 1, 5, 5)1@4: (2)
    aDiceRolls: 2@2; Total Hits: 12@2: (6, 2)
    dDiceRolls: 2@2; Total Hits: 12@2: (3, 1)


  • Ooops I had the bomber in  there twice but it didn’t make a difference.

    NONCOMBAT MOVES
    New Guinea
    1 Bmb from battle in z21
    1 inf from Queensland via tt z54 to z46

    z22
    1 destroyer from z54

    z33
    2 carriers from z54
    2 carriers, 2 tac from z26
    2 fig from battle in z46
    1 fig from battle in z55

    Queensland
    1 tac from battle in z55
    2 tac from z26

    z26
    2 empty transports from z54
    3 destroyers, 1 sub from z10

    Hawaii
    4 inf, 4 art from Western US via 4tt z10 to z26

    COLLECT INCOME
    USA5 = 50(territories) +20(NOs) -0(convoy damage) +10 saved = 80IPCs

    OBG_vs_Vance_G40a3_05dUSA.AAM


  • UK 5

    PURCHASE & REPAIR
    repair carrier in z81
    1 transport
    1 destroyer
    1 cruiser
    3 inf
    save 2
    38 total

    COMBAT MOVES
    z109 (1 sub)
    1 destroyer from z92
    3 fig from UK
    aDiceRolls: 1@2, 3@3; Total Hits: 31@2,: (4)3@3: (3, 1, 1)
    dDiceRolls: 1@1; Total Hits: 01@1: (3)

    z94 (1 destroyer)
    3 destroyers from z92
    aDiceRolls: 3@2; Total Hits: 13@2: (4, 3, 1)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)

    z98 (1 carrier, 2 cruisers, 2 fig, 1 battleship, 3 transports)
    2 fig from z92
    2 fig, 2 tac from Egypt
    1 carrier, 2 cruisers from z81
    aDiceRolls: 6@3, 2@4; Total Hits: 46@3,: (4, 5, 5, 5, 2, 1)2@4: (4, 3)
    dDiceRolls: 1@2, 2@3, 3@4; Total Hits: 11@2,: (3)2@3,: (5, 1)3@4: (6, 6, 6)

    Transjordan (1 inf, 1 art)
    2 inf, 1 art, 1 armor from Egypt
    2 inf, 2 art from south Africa via 2tt z71 to z81
    aDiceRolls: 1@1, 6@2, 1@3; Total Hits: 21@1,: (3)6@2,: (6, 6, 4, 3, 3, 2)1@3: (2)
    dDiceRolls: 2@2; Total Hits: 02@2: (6, 4)


  • you lose 2 cruiser, damage carrier and battleship
    I damage carrier.

    z98 2
    aDiceRolls: 6@3, 2@4; Total Hits: 26@3,: (4, 4, 2, 4, 1, 4)2@4: (5, 5)
    dDiceRolls: 1@2, 3@4; Total Hits: 31@2,: (5)3@4: (3, 3, 2)


  • I should have had you lose the carrier and keep a cruiser last time because your planes could land in syria, but it rolled a 5 anyway.

    So round 2 you lose carrier and 1 fig
    I lose 1 cruiser, 2 fig

    z98 2
    aDiceRolls: 3@3, 2@4; Total Hits: 43@3,: (1, 1, 5)2@4: (1, 3)
    dDiceRolls: 2@4; Total Hits: 12@4: (2, 5)

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