Okay, this is something that we have been debating in our play group, and I wanting to see what everyone else’s opinion is.
The combat turn sequence contains the following steps.
- Remove casualties
- Attacking subs may withdraw
- Defending subs may withdraw
- If no defenders are left, or the attacker elects to withdraw then the battle is over. Else, begin next round of combat.
The point of question is: If the attacker has destroyed all enemy units, can remaining attacking subs withdraw to an adjacent seazone before the battle is declared officially over? Looking at the sequence for a round of combat it suggests that attacking subs could withdraw before the check is made to see if the battle is finished.
So far we have played that the attacking subs can not withdraw, but I have been pushing lately for the ability to withdraw. There have been times when being able to withdraw the sub would be nice because it moves the sub out of the range of potential plane attacks. Am I off base here, or do subs have this ability? Thanks,