Cwglee51 X v Govz L+40 G40


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 55 Sea Zone to 62 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            2 bombers moved from French Indo China to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
            6 fighters and 6 tactical_bombers moved from French Indo China to Kweichow
            2 mech_infantrys moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 mech_infantry moved from Kwangsi to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from French Indo China to Yunnan
            3 artilleries and 4 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 6 fighters, 3 mech_infantrys and 6 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 6 fighters, 3 mech_infantrys and 6 tactical_bombers in Kweichow, round 2 : 8/15 hits, 7.50 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 6 fighters, 3 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                    1 artillery owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 artillery
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in 62 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                    ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 62 Sea Zone
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 62 Sea Zone
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                ANZAC win with 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Sumatra to 37 Sea Zone
            2 bombers moved from 44 Sea Zone to French Indo China
            6 fighters and 6 tactical_bombers moved from Kweichow to French Indo China
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            2 bombers and 1 fighter placed in Japan
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
            Japanese collect 49 PUs (4 lost to blockades); end with 50 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 1.17
    ANZAC regular : -0.17
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 fighters and 5 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Marianas to 22 Sea Zone
            1 battleship, 2 cruisers, 2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            4 bombers moved from Queensland to Java
    
        Combat - Americans
            Battle in Java
                Americans attack with 4 bombers
                Japanese defend with 1 armour and 1 artillery
                    Americans roll dice for 4 bombers in Java, round 2 : 3/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Java, round 2 : 1/2 hits, 0.83 expected hits
                    1 bomber owned by the Americans lost in Java
                    1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Java
                Americans win with 3 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 armour and 1 artillery
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            5 fighters moved from Korea to Yenisey
            2 bombers moved from Western United States to Queensland
            4 bombers moved from Midway to Queensland
            3 bombers moved from Java to Dutch New Guinea
            1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 submarines placed in 6 Sea Zone
            2 bombers placed in Western United States
            2 submarines placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 3 infantry moved from Manchuria to Jehol
            1 fighter moved from Manchuria to Kweichow
            4 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 3 mech_infantrys
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            5 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            4 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 battleship and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 battleship and 1 cruiser moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from United Kingdom to Morocco
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from 39 Sea Zone to Sumatra
    
        Combat - British
            Battle in Borneo
            Battle in Sumatra
                British attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                British win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Morocco
                British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 battleships and 2 cruisers in Morocco, round 2 : 2/4 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Morocco
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                British win, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Morocco to French West Africa
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 carrier moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from Kenya to Ethiopia
            3 mech_infantrys moved from Belgian Congo to Ethiopia
            3 fighters and 1 tactical_bomber moved from Egypt to Persia
            1 artillery moved from Iraq to Persia
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 artillery moved from Alexandria to Egypt
            1 fighter moved from Sumatra to 39 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
            British collect 31 PUs (3 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 15 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 1.17
    Italians regular : 0.33
    Japanese regular : -2.17
    British regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Belarus to Nenetsia
                  Italians take Nenetsia from Russians
            1 armour moved from Archangel to Urals
                  Italians take Urals from Russians
            1 mech_infantry moved from Baltic States to Archangel
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 bomber moved from Southern France to Southern Italy
            2 artilleries moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 armour and 2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 39 Sea Zone to 41 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 41 Sea Zone
                British loiter and taunt; ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to 39 Sea Zone
            2 submarines moved from 63 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Combat - French
            French creates battle in territory 106 Sea Zone
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 114 Sea Zone to 115 Sea Zone
            4 bombers moved from Western Germany to 115 Sea Zone
            3 mech_infantrys moved from Eastern Poland to Ukraine
            9 armour and 9 mech_infantrys moved from Western Ukraine to Rostov
                  Germans take Bryansk from Russians
                  Germans take Rostov from Russians
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            33 infantry moved from Western Ukraine to Bryansk
            3 fighters and 3 tactical_bombers moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 4 bombers and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 4 bombers and 1 destroyer in 115 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans lost in 115 Sea Zone
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 4 bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 submarine
            Battle in Ukraine
                Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 3/9 hits, 4.00 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            11 artilleries moved from Western Ukraine to Bryansk
            2 aaGuns moved from Western Ukraine to Bryansk
            1 aaGun moved from Belarus to Novgorod
            4 bombers moved from 115 Sea Zone to Novgorod
            1 armour moved from Eastern Poland to Bryansk
            5 mech_infantrys moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Western Ukraine to Bryansk
            3 fighters and 3 tactical_bombers moved from Ukraine to Belarus
            4 fighters moved from Western Germany to Novgorod
            2 tactical_bombers moved from Western Germany to Novgorod
            1 fighter moved from Southern Italy to Belarus
            1 battleship moved from 114 Sea Zone to 115 Sea Zone
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun moved from Western Germany to Germany
            2 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            2 mech_infantrys moved from Western Germany to Germany
    
        Place Units - Germans
            4 bombers and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 armour, 2 fighters and 8 mech_infantrys moved from Kazakhstan to Russia
            9 infantry moved from Samara to Russia
            1 armour moved from Volgograd to Russia
            2 aaGuns and 18 infantry moved from Manchuria to Jehol
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            7 fighters and 6 tactical_bombers moved from French Indo China to Kweichow
            3 artilleries, 6 infantry and 2 mech_infantrys moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 mech_infantry moved from Shan State to Burma
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 7 fighters, 3 mech_infantrys and 6 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 7 fighters, 3 mech_infantrys and 6 tactical_bombers in Kweichow, round 2 : 7/16 hits, 8.00 expected hits
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 3/4 hits, 1.33 expected hits
                    3 mech_infantrys owned by the Japanese lost in Kweichow
                    4 infantry owned by the Chinese lost in Kweichow
                Japanese win with 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 3 mech_infantrys
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            7 fighters and 6 tactical_bombers moved from Kweichow to French Indo China
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            2 bombers moved from Japan to French Indo China
            3 mech_infantrys moved from French Indo China to Burma
            1 aaGun and 1 infantry moved from Shantung to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 bomber and 2 fighters placed in French Indo China
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,5,4,3,6,6,2
            Japanese collect 32 PUs (9 lost to blockades); end with 38 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 battleship, 3 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                  Americans take 44 Sea Zone from Japanese
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            3 bombers moved from Dutch New Guinea to Burma
            6 bombers moved from Queensland to Burma
            1 destroyer and 5 submarines moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Philippines
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                Americans win, taking 19 Sea Zone from Japanese, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Burma
                Americans attack with 9 bombers
                Japanese defend with 3 artilleries, 6 infantry and 6 mech_infantrys
                    Americans roll dice for 9 bombers in Burma, round 2 : 3/9 hits, 6.00 expected hits
                    Japanese roll dice for 3 artilleries, 6 infantry and 6 mech_infantrys in Burma, round 2 : 5/15 hits, 5.00 expected hits
                    5 bombers owned by the Americans lost in Burma
                    3 infantry owned by the Japanese lost in Burma
                    Americans roll dice for 4 bombers in Burma, round 3 : 3/4 hits, 2.67 expected hits
                    Japanese roll dice for 3 artilleries, 3 infantry and 6 mech_infantrys in Burma, round 3 : 2/12 hits, 4.00 expected hits
                    2 bombers owned by the Americans lost in Burma
                    3 infantry owned by the Japanese lost in Burma
                    Americans roll dice for 2 bombers in Burma, round 4 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 3 artilleries and 6 mech_infantrys in Burma, round 4 : 2/9 hits, 3.00 expected hits
                    2 bombers owned by the Americans lost in Burma
                    1 mech_infantry owned by the Japanese lost in Burma
                Japanese win with 3 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -86
                Casualties for Americans: 9 bombers
                Casualties for Japanese: 6 infantry and 1 mech_infantry
            Battle in 6 Sea Zone
                Americans attack with 7 submarines
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    3 submarines owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Japanese and Americans reach a stalemate
                . Battle score for attacker is -10
                Casualties for Americans: 3 submarines
                Casualties for Japanese: 1 destroyer
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 5 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 5 submarines in 92 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 1 destroyer and 5 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
            2 bombers moved from Western United States to Gibraltar
            2 fighters moved from Eastern United States to Gibraltar
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            5 fighters moved from Yenisey to Russia
    
        Place Units - Americans
            3 submarines placed in 6 Sea Zone
            2 bombers placed in Western United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Jehol to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 artillery and 1 infantry moved from Jehol to Anhwe
                  Chinese take Anhwe from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter and 1 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour and 3 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter, 8 infantry and 1 tactical_bomber moved from India to Burma
            1 fighter moved from 39 Sea Zone to Burma
            3 infantry and 3 mech_infantrys moved from Ethiopia to British Somaliland
            1 bomber moved from French West Africa to British Somaliland
            1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 battleships, 2 cruisers, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
                  British take Algeria from Italians
    
        Combat - British
            Battle in Algeria
            Battle in Burma
                British attack with 2 fighters, 8 infantry and 1 tactical_bomber
                Japanese defend with 3 artilleries and 5 mech_infantrys
                    British roll dice for 2 fighters, 8 infantry and 1 tactical_bomber in Burma, round 2 : 2/11 hits, 3.00 expected hits
                    Japanese roll dice for 3 artilleries and 5 mech_infantrys in Burma, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the British lost in Burma
                    2 mech_infantrys owned by the Japanese lost in Burma
                    British roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Burma, round 3 : 2/9 hits, 2.67 expected hits
                    Japanese roll dice for 3 artilleries and 3 mech_infantrys in Burma, round 3 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the British lost in Burma
                    2 mech_infantrys owned by the Japanese lost in Burma
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 4 : 1/6 hits, 2.17 expected hits
                    Japanese roll dice for 3 artilleries and 1 mech_infantry in Burma, round 4 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the British lost in Burma
                    1 mech_infantry owned by the Japanese lost in Burma
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 5 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 3 artilleries in Burma, round 5 : 0/3 hits, 1.00 expected hits
                    3 artilleries owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 7 infantry
                Casualties for Japanese: 3 artilleries and 5 mech_infantrys
            Battle in British Somaliland
                British attack with 1 bomber, 3 infantry and 3 mech_infantrys
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 bomber, 3 infantry and 3 mech_infantrys in British Somaliland, round 2 : 0/7 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in British Somaliland
                    British roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in British Somaliland, round 3 : 1/6 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in British Somaliland
                    1 infantry owned by the Italians lost in British Somaliland
                    British roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in British Somaliland, round 4 : 0/5 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in British Somaliland
                    British roll dice for 1 bomber and 3 mech_infantrys in British Somaliland, round 5 : 0/4 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 5 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in British Somaliland
                    British roll dice for 1 bomber and 2 mech_infantrys in British Somaliland, round 6 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 6 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 bomber and 2 mech_infantrys in British Somaliland, round 7 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 7 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in British Somaliland
                1 bomber owned by the British retreated
                1 mech_infantry owned by the British retreated to Ethiopia
                Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
                Casualties for British: 3 infantry and 2 mech_infantrys
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from British Somaliland to Ethiopia
            4 infantry moved from Tobruk to Alexandria
            3 artilleries and 4 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Persia to Iraq
            3 fighters and 1 tactical_bomber moved from Persia to Russia
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 4 submarines moved from 39 Sea Zone to 44 Sea Zone
            1 fighter moved from Burma to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 carrier and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from United Kingdom to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            3 infantry placed in Egypt
            1 armour placed in Union of South Africa
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
            British collect 32 PUs (3 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Italians regular : 0.00
    Japanese regular : -2.67
    British regular : -8.33
    

    Dice Statistics:

    Total
            1 was rolled 129 times
            2 was rolled 132 times
            3 was rolled 135 times
            4 was rolled 143 times
            5 was rolled 154 times
            6 was rolled 159 times
        Average roll : 3.631
        Median : 4.000
        Variance : 0.884
        Standard Deviation : 0.940
        Total rolls : 852
    
    Null / Other
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 7 times
            4 was rolled 10 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.588
        Median : 4.000
        Variance : 0.310
        Standard Deviation : 0.557
        Total rolls : 51
    
    Germans Combat
            1 was rolled 16 times
            2 was rolled 15 times
            3 was rolled 12 times
            4 was rolled 24 times
            5 was rolled 17 times
            6 was rolled 13 times
        Average roll : 3.515
        Median : 4.000
        Variance : 0.946
        Standard Deviation : 0.973
        Total rolls : 97
    
    British Combat
            1 was rolled 16 times
            2 was rolled 18 times
            3 was rolled 21 times
            4 was rolled 18 times
            5 was rolled 18 times
            6 was rolled 26 times
        Average roll : 3.701
        Median : 4.000
        Variance : 0.547
        Standard Deviation : 0.740
        Total rolls : 117
    
    Italians Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 7 times
            4 was rolled 10 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.588
        Median : 4.000
        Variance : 0.310
        Standard Deviation : 0.557
        Total rolls : 51
    
    Americans Combat
            1 was rolled 8 times
            2 was rolled 10 times
            3 was rolled 14 times
            4 was rolled 9 times
            5 was rolled 10 times
            6 was rolled 6 times
        Average roll : 3.368
        Median : 3.000
        Variance : 0.634
        Standard Deviation : 0.796
        Total rolls : 57
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.250
        Median : 3.500
        Variance : 0.762
        Standard Deviation : 0.873
        Total rolls : 8
    
    Japanese Combat
            1 was rolled 35 times
            2 was rolled 43 times
            3 was rolled 43 times
            4 was rolled 39 times
            5 was rolled 50 times
            6 was rolled 51 times
        Average roll : 3.686
        Median : 4.000
        Variance : 0.737
        Standard Deviation : 0.858
        Total rolls : 261
    
    French Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 6 times
            6 was rolled 10 times
        Average roll : 4.207
        Median : 5.000
        Variance : 1.601
        Standard Deviation : 1.265
        Total rolls : 29
    
    ANZAC Combat
            1 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.800
        Median : 4.500
        Variance : 1.037
        Standard Deviation : 1.018
        Total rolls : 10
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.778
        Median : 4.000
        Variance : 0.188
        Standard Deviation : 0.433
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 20 times
            2 was rolled 7 times
            3 was rolled 11 times
            4 was rolled 14 times
            5 was rolled 13 times
            6 was rolled 21 times
        Average roll : 3.651
        Median : 4.000
        Variance : 1.686
        Standard Deviation : 1.299
        Total rolls : 86
    
    UK_Pacific Combat
            1 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.444
        Median : 3.000
        Variance : 1.188
        Standard Deviation : 1.090
        Total rolls : 9
    
    Russians Combat
            1 was rolled 10 times
            2 was rolled 13 times
            3 was rolled 11 times
            4 was rolled 10 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.507
        Median : 3.000
        Variance : 0.104
        Standard Deviation : 0.322
        Total rolls : 67
    

    Savegame


  • British regular : -8.33
    

    The faulty UK bomber was 1/6 in Somaliland. The battle calculator called it a 100% chance of victory - that’ll show it.


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
    
        Combat Move - Italians
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 armour moved from Urals to Russia
            2 armour moved from Nenetsia to Russia
            1 mech_infantry moved from Archangel to Russia
    
        Combat - Italians
            Battle in Syria
            Battle in Russia
                Italians attack with 3 armour and 1 mech_infantry
                British defend with 3 fighters and 1 tactical_bomber; Americans defend with 5 fighters; Russians defend with 4 aaGuns, 1 airfield, 4 armour, 4 artilleries, 1 factory_major, 4 fighters, 61 infantry and 8 mech_infantrys
                    Italians roll dice for 3 armour and 1 mech_infantry in Russia, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 4 aaGuns, 4 armour, 4 artilleries, 12 fighters, 61 infantry, 8 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 45/90 hits, 34.83 expected hits
                    1 mech_infantry owned by the Italians and 3 armour owned by the Italians lost in Russia
                    3 aaGuns owned by the Russians lost in Russia
                Russians win, taking Syria from French with 1 aaGun, 4 armour, 4 artilleries, 12 fighters, 61 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Italians: 3 armour and 1 mech_infantry
                Casualties for Russians: 3 aaGuns
    
        Non Combat Move - Italians
            1 armour moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Russians regular : 10.17
    

    Savegame


  • @GovZ - I didn’t bother to counter attack that lameness…
    I select 3 AA as losses in Russia, if you want something different please edit as needed…I think you know what happens next =).
    You’re a better player than I, so I’ll risk it all on dice knowing I won’t outplay you in a longer game =).


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 3 infantry
            EDIT: Adding units owned by Russians to Russia: 3 aaGuns
            EDIT: Turning off Edit Mode
            1 destroyer moved from 39 Sea Zone to 44 Sea Zone
            1 cruiser moved from 106 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • I select 3 AA as losses in Russia, if you want something different please edit as needed…I think you know what happens next =).

    I traded 3 Inf for the AAs. I would rather have 9 '1’s against your planes vs. 3 '2’s against your land units. Good luck on the battle. Max defense.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 bombers and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Vologda to Russia
            1 mech_infantry moved from Smolensk to Russia
            11 artilleries moved from Bryansk to Russia
            7 mech_infantrys moved from Bryansk to Russia
            33 infantry moved from Bryansk to Russia
            1 armour moved from Bryansk to Russia
            1 armour and 1 mech_infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour and 1 mech_infantry moved from Tambov to Russia
            8 armour and 8 mech_infantrys moved from Rostov to Russia
            3 mech_infantrys moved from Ukraine to Russia
            4 fighters and 3 tactical_bombers moved from Belarus to Russia
            4 fighters and 1 tactical_bomber moved from Novgorod to Russia
            4 bombers and 1 tactical_bomber moved from Novgorod to Russia
            4 bombers moved from Germany to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 10 armour, 11 artilleries, 8 bombers, 8 fighters, 33 infantry, 21 mech_infantrys and 5 tactical_bombers
                British defend with 3 fighters and 1 tactical_bomber; Americans defend with 5 fighters; Russians defend with 4 aaGuns, 1 airfield, 4 armour, 4 artilleries, 1 factory_major, 4 fighters, 58 infantry and 8 mech_infantrys
                    Russians roll AA dice in Russia : 0/12 hits, 2.00 expected hits
                    Germans roll dice for 10 armour, 11 artilleries, 8 bombers, 8 fighters, 33 infantry, 21 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 29/96 hits, 32.17 expected hits
                    Russians roll dice for 4 aaGuns, 4 armour, 4 artilleries, 12 fighters, 58 infantry, 8 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 38/87 hits, 33.83 expected hits
                    33 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
                    25 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 10 armour, 11 artilleries, 8 bombers, 8 fighters, 16 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 23/58 hits, 25.83 expected hits
                    Russians roll dice for 4 armour, 4 artilleries, 12 fighters, 33 infantry, 8 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 24/62 hits, 25.50 expected hits
                    9 artilleries owned by the Germans and 15 mech_infantrys owned by the Germans lost in Russia
                    23 infantry owned by the Russians lost in Russia
                    Germans roll dice for 10 armour, 2 artilleries, 8 bombers, 8 fighters, 1 mech_infantry and 5 tactical_bombers in Russia, round 4 : 22/34 hits, 18.67 expected hits
                    Russians roll dice for 4 armour, 4 artilleries, 12 fighters, 10 infantry, 8 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 17/39 hits, 17.83 expected hits
                    2 artilleries owned by the Germans, 5 fighters owned by the Germans, 9 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                    8 mech_infantrys owned by the Russians, 10 infantry owned by the Russians and 4 artilleries owned by the Russians lost in Russia
                    Germans roll dice for 1 armour, 8 bombers, 3 fighters and 5 tactical_bombers in Russia, round 5 : 10/17 hits, 10.50 expected hits
                    Russians roll dice for 4 armour, 12 fighters and 1 tactical_bomber in Russia, round 5 : 11/17 hits, 10.50 expected hits
                    3 bombers owned by the Germans, 3 fighters owned by the Germans and 5 tactical_bombers owned by the Germans lost in Russia
                    4 fighters owned by the Russians, 4 armour owned by the Russians, 1 tactical_bomber owned by the British and 1 fighter owned by the Americans lost in Russia
                    Germans roll dice for 1 armour and 5 bombers in Russia, round 6 : 4/6 hits, 3.83 expected hits
                    Russians roll dice for 7 fighters in Russia, round 6 : 3/7 hits, 4.67 expected hits
                    3 bombers owned by the Germans lost in Russia
                    4 fighters owned by the Americans lost in Russia
                    Germans roll dice for 1 armour and 2 bombers in Russia, round 7 : 1/3 hits, 1.83 expected hits
                    Russians roll dice for 3 fighters in Russia, round 7 : 2/3 hits, 2.00 expected hits
                    2 bombers owned by the Germans lost in Russia
                    1 fighter owned by the British lost in Russia
                    Germans roll dice for 1 armour in Russia, round 8 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 fighters in Russia, round 8 : 1/2 hits, 1.33 expected hits
                    1 armour owned by the Germans lost in Russia
                Russians win with 2 fighters remaining. Battle score for attacker is -141
                Casualties for Germans: 10 armour, 11 artilleries, 8 bombers, 8 fighters, 33 infantry, 21 mech_infantrys and 5 tactical_bombers
                Casualties for Russians: 4 aaGuns, 4 armour, 4 artilleries, 4 fighters, 58 infantry and 8 mech_infantrys
                Casualties for Americans: 5 fighters
                Casualties for British: 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Germans
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            3 bombers placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
            Germans collect 54 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -4.33
    Russians AA : -2.00
    

    Savegame


  • @GovZ well sir that is good game!

  • C cwglee51 referenced this topic on

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