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    trent15

    @trent15

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    Best posts made by trent15

    • RE: Dallas Tx: Looking for players

      We had a great time! If anyone is interested in joining us on the weekends email me at t.houghton15@gmail.com and I will add you into our group email. It would be great to get a regular group meetup!

      posted in Player Locator
      T
      trent15
    • RE: TripleA: Major Industrial Complex Rule Question

      @barnee thanks for the reply! I will look into the triple a forum. I mainly wanted to make sure I understood the rule correctly!

      posted in TripleA Support
      T
      trent15
    • RE: A question on battleship etiquette when assigning damage

      The fact that a BB can take a hit is factored into it’s cost, so it is expected that you would soak up hits with it’s ability. Remember, you paid for that when you purchased it. If you think about it like that then it is sort of like suggesting that it is bad form to hit on a 4 when you attack with a bomber, and reducing it to 3.

      If you are playing with new players and are worried that they forgot about this ability and didn’t factor it into their attack plans then I would just remind them before the battle and allow them to adjust their plans if needed.

      posted in Axis & Allies Anniversary Edition
      T
      trent15
    • RE: Dallas Tx: Looking for players

      I would be free to play on the weekends. Send me an email: t.houghton15@gmail.com

      posted in Player Locator
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      trent15
    • RE: Dallas Tx: Looking for players

      I have set up a group email with several users from this thread to get a game going. If you want to be added please email me: t.houghton15@gmail.com and I will add you to it! We are planning on setting some games up!

      posted in Player Locator
      T
      trent15
    • RE: Dallas Tx: Looking for players

      @trent15:

      I have set up a group email with several users from this thread to get a game going. If you want to be added please email me: t.houghton15@gmail.com and I will add you to it! We are planning on setting some games up!

      There are a few of us interested in playing, but due to conflicting schedules we are planning on trying to get a game in sometime later this fall, probably around November.  If anyone would like to join we would love to have you, so please email me at t.houghton15@gmail.com.  If I don’t reply fairly quickly just send me a follow up since that means I must have missed the first email.  We have five players that have expressed interest in playing so far, but we are always looking for more since that makes it easier to set up games.  We can always set up multiple games if we have too many for a single game, which would be a great problem to have.  We are also trying to play a few online games of Triple A to get to know each other and stay in touch while our schedules work out to play in person.

      posted in Player Locator
      T
      trent15

    Latest posts made by trent15

    • RE: Play by Forum game - Selecting casualties

      Great, I just wanted to make sure I had it set up correctly! Thanks for the quick reply!

      posted in TripleA Support
      T
      trent15
    • Play by Forum game - Selecting casualties

      Quick question about the play by forum mode of Triple A. I started a game and set all teams to ‘human’

      I see that when I am playing the game I select casualties for both teams. Is this normal and are players just expected to select casualties on an honor system basis?

      Thanks!!

      posted in TripleA Support
      T
      trent15
    • RE: Trent_Vs_Don

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 artillery moved from Italy to 14 Sea Zone
              1 infantry moved from Italy to 14 Sea Zone
              1 battleship moved from 14 Sea Zone to 15 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
              1 cruiser moved from 14 Sea Zone to 15 Sea Zone
              1 cruiser moved from 14 Sea Zone to 15 Sea Zone
              1 infantry moved from 15 Sea Zone to Egypt
              1 artillery moved from 15 Sea Zone to Egypt
              1 infantry moved from Libya to Egypt
              1 infantry moved from Libya to Egypt
              1 fighter moved from Italy to Egypt
      
          Combat - Italians
              Battle in Egypt
                  Italians attack with 1 artillery, 1 fighter and 3 infantry
                  British defend with 1 armour, 1 artillery, 1 fighter and 4 infantry
                      Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 2/5 hits, 1.50 expected hits
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Egypt, round 2 : 2/7 hits, 2.83 expected hits
                      3 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                      Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 0/3 hits, 1.17 expected hits
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 2/4 hits, 1.83 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                  British win with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -4
                  Casualties for Italians: 1 artillery and 3 infantry
                  Casualties for British: 3 infantry
                  1 fighter owned by the Italians retreated
      
          Non Combat Move - Italians
              1 fighter moved from Egypt to Libya
      
          Place Units - Italians
              1 artillery and 2 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 10 PUs; end with 10 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.83
      British : -0.67
      

      Savegame

      posted in Play Boardgames
      T
      trent15
    • RE: Trent_Vs_Don

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 fighter moved from 57 Sea Zone to 53 Sea Zone
              1 fighter moved from 57 Sea Zone to 53 Sea Zone
              1 fighter moved from 57 Sea Zone to 53 Sea Zone
              1 fighter moved from 57 Sea Zone to 53 Sea Zone
              1 infantry moved from Caroline Islands to 51 Sea Zone
              1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
              1 infantry moved from 49 Sea Zone to Borneo
                    Japanese take Borneo from British
              1 destroyer moved from 51 Sea Zone to 49 Sea Zone
              1 infantry moved from Caroline Islands to 51 Sea Zone
              1 infantry moved from Caroline Islands to 51 Sea Zone
              2 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
              1 infantry moved from 50 Sea Zone to Philippine Islands
              1 infantry moved from 50 Sea Zone to Philippine Islands
              1 cruiser moved from 61 Sea Zone to 50 Sea Zone
              1 battleship moved from 61 Sea Zone to 50 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 armour moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from Manchuria to Buryatia S.S.R.
              1 infantry moved from Manchuria to Buryatia S.S.R.
              1 infantry moved from Kiangsu to Suiyuan
              1 infantry moved from Kiangsu to Suiyuan
              1 infantry moved from Kiangsu to Suiyuan
              1 fighter moved from Japan to Buryatia S.S.R.
              1 fighter moved from Manchuria to Suiyuan
              1 artillery moved from 61 Sea Zone to Fukien
              1 infantry moved from 61 Sea Zone to Fukien
              1 infantry moved from 61 Sea Zone to Fukien
              1 infantry moved from 61 Sea Zone to Fukien
              1 fighter moved from 61 Sea Zone to 50 Sea Zone
              1 fighter moved from Formosa to Fukien
              1 fighter moved from 61 Sea Zone to Buryatia S.S.R.
      
          Combat - Japanese
              Battle in Fukien
                  Japanese attack with 1 artillery, 1 fighter and 3 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Fukien, round 2 : 0/5 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Fukien, round 3 : 2/5 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
                  Japanese win, taking Fukien from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in 50 Sea Zone
                  Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 transport
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 50 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
                  Japanese win with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in Buryatia S.S.R.
                  Japanese attack with 1 armour, 2 fighters and 3 infantry
                  Russians defend with 6 infantry
                      Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits
                      Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Buryatia S.S.R., round 3 : 0/4 hits, 1.67 expected hits
                      Russians roll dice for 4 infantry in Buryatia S.S.R., round 3 : 2/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Buryatia S.S.R.
                  Russians win with 4 infantry remaining. Battle score for attacker is -8
                  Casualties for Japanese: 1 armour and 3 infantry
                  Casualties for Russians: 2 infantry
                  2 fighters owned by the Japanese retreated
              Battle in Philippine Islands
                  Japanese attack with 2 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Philippine Islands
                      Japanese roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 2 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Philippine Islands
                  Americans win with 2 infantry remaining. Battle score for attacker is -6
                  Casualties for Japanese: 2 infantry
              Battle in Suiyuan
                  Japanese attack with 1 fighter and 3 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 1/4 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                  Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in 53 Sea Zone
                  Japanese attack with 4 fighters
                  Americans defend with 1 battleship
                      Japanese roll dice for 4 fighters in 53 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                      Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 4 fighters in 53 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
                      Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
                  Japanese win with 3 fighters remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 fighter
                  Casualties for Americans: 1 battleship
      
          Non Combat Move - Japanese
              1 carrier moved from 57 Sea Zone to 60 Sea Zone
              1 carrier moved from 57 Sea Zone to 60 Sea Zone
              1 fighter moved from 53 Sea Zone to 60 Sea Zone
              1 fighter moved from 53 Sea Zone to 60 Sea Zone
              1 fighter moved from 53 Sea Zone to 60 Sea Zone
              1 fighter moved from 50 Sea Zone to 61 Sea Zone
              1 fighter moved from Fukien to 61 Sea Zone
              1 fighter moved from Buryatia S.S.R. to Manchuria
              1 fighter moved from Buryatia S.S.R. to Manchuria
              1 fighter moved from Suiyuan to Manchuria
      
          Place Units - Japanese
              1 artillery, 1 fighter and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 23 PUs; end with 23 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Americans : 1.00
      Chinese : 1.00
      Russians : 0.67
      Japanese : -2.83
      

      Savegame

      posted in Play Boardgames
      T
      trent15
    • RE: Sired's Map project - Updated- 4/16 - files available see first post

      @jasonondesign Good idea, thanks for info. I appreciate it. I love the map but trying to decide if the cost to print will be worth it. Do you roll it up when in storage?

      posted in Customizations
      T
      trent15
    • RE: Trent_Vs_Don

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 infantry moved from Poland to Baltic States
              1 infantry moved from Poland to Baltic States
              1 infantry moved from Poland to East Poland
              1 infantry moved from Poland to East Poland
              1 armour moved from Poland to Baltic States
              1 armour moved from Poland to Baltic States
              1 artillery moved from Poland to East Poland
              1 artillery moved from Bulgaria Romania to Ukraine
              1 infantry moved from Bulgaria Romania to Ukraine
              1 infantry moved from Bulgaria Romania to Ukraine
              1 infantry moved from Bulgaria Romania to Ukraine
              1 armour moved from Bulgaria Romania to Ukraine
              1 armour moved from Bulgaria Romania to Ukraine
              1 armour moved from Czechoslovakia Hungary to East Poland
              1 armour moved from Czechoslovakia Hungary to East Poland
              1 fighter moved from Poland to East Poland
              1 submarine moved from 5 Sea Zone to 6 Sea Zone
              1 cruiser moved from 5 Sea Zone to 6 Sea Zone
              1 fighter moved from Norway to 2 Sea Zone
              1 fighter moved from Northwestern Europe to Baltic States
              1 bomber moved from Germany to 6 Sea Zone
              1 infantry moved from Germany to 5 Sea Zone
              1 artillery moved from Germany to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Baltic States
              1 artillery moved from 5 Sea Zone to Baltic States
              1 fighter moved from Germany to Ukraine
              1 submarine moved from 7 Sea Zone to 2 Sea Zone
              1 submarine moved from 7 Sea Zone to 2 Sea Zone
      
          Combat - Germans
              Battle in 6 Sea Zone
                  Germans attack with 1 bomber, 1 cruiser and 1 submarine
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 6 Sea Zone
                  Germans win with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in East Poland
                  Germans attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in East Poland, round 2 : 3/6 hits, 2.33 expected hits
                      Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                  Germans win, taking East Poland from Russians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in Ukraine
                  Germans attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 3/7 hits, 2.50 expected hits
                      Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Baltic States
                  Germans attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
                  Russians defend with 3 infantry
                      Germans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 4/7 hits, 2.50 expected hits
                      Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                      3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                  Germans win, taking Baltic States from Russians with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 3 infantry
              Battle in 2 Sea Zone
                  Germans attack with 1 fighter and 2 submarines
                  British defend with 1 battleship and 1 transport
                      Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Germans lost in 2 Sea Zone
                      Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter in 2 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Germans lost in 2 Sea Zone
                      Germans roll dice for 1 fighter in 2 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 1 fighter in 2 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 1 fighter in 2 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone
                  British win with 1 transport remaining. Battle score for attacker is -2
                  Casualties for Germans: 1 fighter and 2 submarines
                  Casualties for British: 1 battleship
      
          Non Combat Move - Germans
              1 bomber moved from 6 Sea Zone to Germany
              1 fighter moved from Baltic States to Germany
              1 fighter moved from Ukraine to Bulgaria Romania
              1 fighter moved from East Poland to Germany
              1 infantry moved from France to 13 Sea Zone
              1 armour moved from France to 13 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
              1 infantry moved from 14 Sea Zone to Libya
              1 armour moved from 14 Sea Zone to Libya
              1 infantry moved from Morocco Algeria to Libya
              1 infantry moved from Germany to Poland
              1 infantry moved from Norway to Finland
      
          Place Units - Germans
              4 artilleries and 5 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 35 PUs; end with 35 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.83
      British : -0.67
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      T
      trent15
    • RE: Trent_Vs_Don

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      trent15
    • RE: Trent_Vs_Don

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 9:17:49 PM
      Savegame

      posted in Play Boardgames
      T
      trent15
    • Trent_Vs_Don

      Setup for trent and don’s test game

      posted in Play Boardgames
      T
      trent15
    • RE: Sired's Map project - Updated- 4/16 - files available see first post

      Can anyone give me a rough idea of how much this would cost to print?

      posted in Customizations
      T
      trent15