I really like the rulebook but what about Italy, China, France, and Anzac? Any ideas? Seems like these can potentially be game changers if used right. Also digging the history and realism it brings to the game.
Latest posts made by Tater_07
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RE: NOOB question
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NOOB question
Can some explain national advantages and how to use them. Would be greatly appreciated.
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RE: Minor Nations
I really like the Canadian set up. Looking forward to the Dutch addition.
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Dutch and Canadian Setup
I recently just bought new units from Historicalboardgaming.com (AWESOME Service), and was looking for a few ideas on how best to use them. I play the G40 the most. I bought Dutch and Canadian armies (every unit available) and need the best option for set up and starting IPCs. Also I bought 8 Japanese and 8 US Marines and V2 rockets for Germany. Any ideas on how to implement them? Thanks for the tips!
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RE: Thoughts on new game idea
Sounds like it could be interesting. I will have to get into miniatures and see if I like it. Thanks for the help!
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RE: Thoughts on new game idea
Lozmoid, I have not had the chance to play it myself, but I have watched a few people. It looked like a good game overall. I have been trying to find it, but I am stationed on Hawaii, and from where I have looked I can’t find it. I was actually thinking of buying it online soon.
CWO,
How exactly do the smaller skirmish games work. Are they easy to track or just overly complicated?
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RE: Thoughts on new game idea
I was actually thinking of trying to get Avalon Hill to go the other way, making Axis and Allies into a computer game that has the same style as the Total War franchise, possibly even teaming up with them. I think it could possibly, if done right, be one of the highest grossing, and best in my opinion, computer strategy game ever made. If you take a look at how Total War is set up, it only makes sense. You start out in your turn looking at the entire world on a map type setting with towns and cities visible. You can build units, upgrade cities, and move your units across the map attempting to conquer territory. If a battle ensues you would go down to more of a tactical level where you can see each unit and move them effectively to win the battle. I think the idea would not only make a great game, but personally I learned ALOT playing all the different Total War games, such as historical events and figures.
As for your comment about the other idea, I will definitely have to take your advice and try some mini-type games and see how they work and how to put my idea, if at all possible, into action. Thanks for the insight!
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RE: Thoughts on new game idea
No I was talking about the computer game Total War, also based on different time throughout history. If you haven’t heard of it, I definitely encourage you to check it out. The idea you gave me though would be a fun and different way to try A&A. And CWO Marc, Would a skirmish type game even be possible or worth playing? Seems to me that certain elements could be lumped together. For instance, having a squad of six or seven marines going door to door, and if there is a battle then of course it would be down to the individual as to rolls of the dice. Elements such as IEDs, and different technology could be introduced to gameplay somehow as well. Seems like a fun game in my head, and there it make sense as well ;), but again I dont really know if its even feasible. Thanks for the replies and ideas guys. Hope to hear more.
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Thoughts on new game idea
First post here, but glad to finally be a part of the A&A community. I was thinking about two possible game ideas, but was wondering if anyone else thinks its as good of an idea as I do. First off I was thinking of an Axis and Allies style game for Fallujah. USA Marines and Nato Forces against the Taliban. More of a strategic style game rather than theater level. Street to street and door to door. Any ideas to help further this would be great. Secondly, I was wondering why all entities involved in producing A&A doesn’t team up with Creative Assembly, and make a Total War style A&A game. I think it would be absolutely incredible if it was done right. Both the world map, with all rules and production, and then a break down into the actual battles. Any thoughts?