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    shadowhooch

    @shadowhooch

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    Best posts made by shadowhooch

    • [1942.2] Which map in TripleA has the same setup they use for GenCon?

      There are so many options…hard to figure out. Thanks for the help.

      posted in TripleA Support 1942 2nd ed
      S
      shadowhooch

    Latest posts made by shadowhooch

    • [1942.2] Which map in TripleA has the same setup they use for GenCon?

      There are so many options…hard to figure out. Thanks for the help.

      posted in TripleA Support 1942 2nd ed
      S
      shadowhooch
    • RE: Can US upgrade Japanese Factory after capture

      @surfer Thank you!

      posted in Axis & Allies Global 1940
      S
      shadowhooch
    • Can US upgrade Japanese Factory after capture

      Tried this on TripleA but didn’t seem to work. US took over Japan. Following turn tried to upgrade the now minor factory into a major one but wouldn’t allow its placement. Is it not allowed?

      posted in Axis & Allies Global 1940
      S
      shadowhooch
    • RE: Dice Roller

      test

      DiceRolls: 2@3 1@4; Total Hits: 12@3: (4, 5)1@4: (1)

      DiceRolling 3d6:
      (1, 1, 3)

      posted in Find Online Players
      S
      shadowhooch
    • RE: Any players in St. Louis?

      I play and am in Fenton.  However, I mostly play by forum due to time constraints.

      posted in Player Locator
      S
      shadowhooch
    • RE: The Official "Looking for AA50 Opponents" Thread

      Looking to join a 6 player 1941 with NOs and Tech.  Lemme know if you got one happenin’.

      posted in Find Online Players
      S
      shadowhooch
    • RE: Dice Roller

      test

      DiceRolls: 1@1, 2@2; Total Hits: 11@1,: (6)2@2: (5, 2)

      posted in Find Online Players
      S
      shadowhooch
    • RE: Are Boats useless against planes?

      I used to think the same thing and neglected to build a navy with the US thinking I could just bomb the Japanese navy out of the water.  Boy was I wrong when my 7 bombers faced 2 carriers (with 4 fighters) and a battleship.  I got toasted.

      Best sea defenders are 2 fighters and a carrier which will be able to hold off an air attack just fine.

      Destroyers are also a good bargain and can hold their own.

      Battleships are best for attacking and are lethal when you combine them with other cheaper sea units.  That “free hit” is a great deal.

      Every sea unit has its purpose.

      posted in Axis & Allies Anniversary Edition
      S
      shadowhooch
    • RE: Dice Roller

      Test

      Attacker
      DiceRolls: 2@1 3@2 1@4; Total Hits: 12@1: (5, 6)3@2: (3, 3, 3)1@4: (2)

      Defender
      DiceRolls: 4@1 2@2; Total Hits: 04@1: (4, 3, 5, 6)2@2: (4, 6)

      posted in Find Online Players
      S
      shadowhooch
    • RE: Dice Roller

      Test:
      A
      DiceRolls: 3@1 1@3; Total Hits: 33@1: (1, 2, 1)1@3: (1)

      posted in Find Online Players
      S
      shadowhooch