Posts made by rmcbride
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RE: Taking Moscow w/ a tank stack?
That’s only 4 more tanks than what Germany starts with? Have you been taking significant losses on the eastern front already?
Yes I have had some pretty good hits against me moving past the front lines, but got stretched a little this between air & sea purchases on the Atlantic side & the Med. Now pretty much just trying to concentrate on Russia for Moscow & VP cities, before I have to head back to my flanks to protect Paris VP & hold Egypt, before the UK & US come in full force to rob me of my gains––
It just seems like I can play this out in my head for the next three rounds & see my Eastern armies getting wiped out @ the Gates of Moscow from his tank force stacking there, while I now have the UK & US starting the Invasion in the western or southern shores of France----& me not having enough time / IPC’s to stop them if I’m trying to go all-in for Moscow???
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Best Opening moves for Japan?
Its been along time since I’ve even played ANY A&A Pacific game, let alone the AAP402e.
So what is considered the best opening moves for Japan & the 1st 1-3 round objectives? We’re just finishing up a Global game & my son wants to try the AAP402e next.
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Taking Moscow w/ a tank stack?
I’m in a global right now as the Axis player. Its now UK3, Japan has done a successful J3 India & has control of all China (less 4 territories I just have to walk into), India & all SE Asia (less Hong Kong, Malaya & 1 other UK straggler I’ll have to clean up w/ J4 battle to take), Japan averted a US Strike against the homeland & w/ no more transport troops have moved their fleet from J6 towards Flip, where they are now staging along with Anzac.
On the Europe side Italy has cleared the Med, still retaining most of its fleet & is poised to take Egypt on I3, However the US has got Gib & had anchored a small fleet w/ loaded CV off Gib. US-east purchased 5-subs & 4-cruisers last round! The UK @ this point has not reinforced London, but they will this round. Germany is poised to take Ukraine & Novgorod on G4 & Russia has abandoned Stalingrad entirely & amassing in Moscow.
So Now most of my German forces & planes are on the eastern front w/ just token forces in France, Germany & central territories, so I’m fearing a big onslaught/invasion coming from US/UK w/i a couple rounds.
But for now, how the heck do I deal with all those Russian tanks in Moscow? He’s got 21 there right now, w/ 8inf & 2-fghtrs. It will take next round to knock out the northern & southern factories, & 2-more rounds just to make it to Moscow w/what ever units I have left from the prev rounds battles. Currently I only have about 13 tanks, 20inf, 2mech, 4art, 1 bmr, 5fgntrs, & 4tacs combined w/my north & south armies to last for the next 3-rounds to Moscow! & Russia is buying 7-tanks per round w/ an inf or 2 (as he took the oil fields early & has a couple pro-axis territories as well) so he’s making good IPC’s.
I’m just afraid that by the time I get to Moscow, with my current force, that Moscow will be too big & wipe me out, or If I wait to build for a couple more rounds, so will Moscow, & be even bigger. Because I still have the US/UK invasion coming, so I’ll have to divert some of my IPC’s to reinforce there.
So is this an insurmountable situation in the coming rounds @ this point???
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RE: Don't Shoot Me But I Still play 1st edition OOB
If you are still playing OOB now… you deserve to get shot.
There are no more excuses!
No I’m still not playing OOB, I was hoping to get Cow’s input on the comment he made (regarding taking India & London) to Piazza2425 on the Feb 11th post. So don’t load you gun yet.
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RE: Logistical issue with attack dice…
I not only have the national FMG dice. But I saw some A&A Game Pic posts from someone a couple years ago & he had these really cool looking National symbol dice w/ different color scheme variations like USA was a dark green w/ mottled black throughout w/ a star symbol, the Brits had this kind of marbled blue/red dice w/ the Union Jack symbol, etc. & they all had a rounded corner, instead of the basic square corners.
They looked so cool, so I emailed him & found out he had them made special by “Chessex Dice” for his A&A games with all different color schemes he picked out & had the national symbols of each nation put on them.
So I emailed Chessex & had them make up a set for me, 12dice per Nation. I think they cost about $1 per die, but I think thats what FMG charges as well. So check them out, you can pick any color scheme you want & they put the Nation symbol on it–very cool looking
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Pdf rules?
Is there a pdf rulebook or preview out there somewhere yet. Looks like some of you are talking about specific rules in the game so I’m supposing there is.
Is it possible to post me a link here to save me alot of searching?
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RE: Alpha+3 Charts for +3.9/2e
@ 94 Canuck
I did some cross checking on the Charts player aid charts you made for your +3 version & they WILL work for the 2e & with the +3.9 set-up charts that “Sehxual Panda” made also.
So I guess with some research on my own, I figured it out &, they will all work together
So I’m stoked. All good charts with no changes needed. Thanx for your response & sorry for the confusion.But now with 1914 coming out, you know your gonna have to get busy & make some more cool player’s aid charts for that too, don’t ya.
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RE: Don't Shoot Me But I Still play 1st edition OOB
@Cow:
Yeah always take london and india round 3. You can do it every game all day everyday.
Cow, was reading this older thread. When you say you can “take London & India–-All day, everyday”. Were you only referring to the AAG40-1e specifically? Did they change the set-ups in 2e so this is not as easy & how???
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RE: Subs vs transports
We know about that one - most Russian players just keep the sub there for some reason. I guess for the possible defense when a destroyer/plane go to take it out to cut the bonus.
The Russian sub is usually kept there, as Variance said, for the purpose of Convoying Norway / Germany. Kind of a little Russian jab that just sits there, taking 2-3 ipc’s per turn, until Germany does something about it. -
RE: Friendly neutrals, IC, sz125, amphib–-some Q's after starting global???
I was not referring to DEI, but thanx that clarifies that also. I was referring to the European friendly nuetrals & Eggman cleared that up for me. Thanx.
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RE: Alpha+3 Charts for +3.9/2e
No response? No one knows this answer? Is it too confusing? Did I word it right? :oops:
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RE: J3/4 India Crush / almost turned into US2 Japan Crush!!!???
I really wanted to do the J3–take India & not have to worry about anything coming from there again, to be the proverbial—thorn in my side (thats what my original post for help with the J3 Crush thing was all about. Then wanted to take DEI & start pushing the Anzac’s & US on my terms. Not fighting this attrition battle & running for defense from behind with the Allies on the offense & pushing me.
This is where I thought this was heading with this sort of offense from Japan–take out the Chinese & UK fronts while the US was out of it & the Anzac hadn’t had time or resources to do much, then only fight on my terms w/ the US & Anzac on two Pacific fronts & maybe chip away @ the Russians if I wanted to help germany a little?
The way this has turned out, however, is by J2 I am now @ war w/all allies & have 5-fronts to still to deal with & fighting a war of attrition & defense. Seems like the same ole Axis games where the Axis are always fighting a war of attrition & on defense. I know this is the way it was in history, but I was hoping for a little different w/ a new game thats suppose to be slanted towards the Axis anyway, new rules that have been reworked 3-4 times & some killer new strategies that I hadn’t tried before?
I’m just a novice that has been playing this game on & off, mostly off, for the past 25 years–so I haven’t had the dedicated time to work up alot of these 3-4-5 move strategies like some of the dedicated Veterans here. So I guess forgive my poor applications of some of these strategies, they all seem good & I’m sure work w/ the right set of circumstances & responses. I guess I’ll just have to play more to practice more.
Boy, wont my wife like that one :x But I know my Kids & I will. Thanx again all for help & posts & keep them coming.
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RE: J3/4 India Crush / almost turned into US2 Japan Crush!!!???
@Eggman:
@El:
Seems like a tough hold for Yunnan on J2 because the Chinese get the backup forces for each turn & drop them all into Szechuan couple with the inf & figtr they already have there it just becomes a trade back & forth for the 1st few rounds anyway, unless I’m missing something here about what I should be doing with who?�
I hear you on "no DOW until hit Calcutta & sailing past the blockers, but w/ 6-TT’s per Variance’s plan running from Japan to sz36 to 38-39 I guess that would change Varianc’s play by play a little bit in that I’m going to have to keep good protection ships w/ those loaded TT’s so that the “not @ war” yet UK doesn’t get temped @ an unprovoked DOW & take them out.� It’s doable, but I was trying to follow his plan here.�
Any other thoughts?Not having reviewed the whole plan myself,You can review the whole plan layout, play by play. on the March 1st thread I posted “J3 / J4 India Crush?” Variance can probably do a better job of tweaking it for you. I’m not holding Variance liable for my inadequate use of then plan he posted, just wanted to know what I missed, or how I got it wrong? Your ability to hold Yunnan matters a lot depending on how many men have been lost by Japan and China fighting over it. If you are skipping taking Shan State, then J2 it is not uncommon to use the Japanese air force on an unsupported attack on Szechuan just to eliminate the Chinese pile that might be there. I did use all the air units I had available from Kwangsi to hit the Chinese in 2 or 3 SE Chinese territories & lost 3-fightrs in the doing on J2, but I don’t think I hit Szechuan , was involved in taking the front liners only & then Szechuan retook Yunnan on C2. If you’re playing table-top and don’t have access to a battle calculator to give you a reasonable prediction on how many planes you might use in that kind of attack, Is there another way to use a battle Calc other than on-line? you’ll have to use your own judgement on what to do. If the Chinese went all-in trying to liberate Yunnan C1 and the Chinese Fighter landed in Burma, then you should feel pretty safe hitting Szechuan. If they kept the Fighter there and used a minimal force to hit Yunnan, then it will be its most dangerous, but if you already have all 20+ Japanese planes in range to hit Szechuan J2 as it is, you are still likely to wipe out the stack on your first round of rolling regardless of what they do there. Forget now exactly which territories I het on J2 with my planes, but they were all SE China, & not Szechuan.
Allied responses are limited. If they DoW UK2, they could take possibly take Yunnan, but this means sending away units that can’t defend Calcutta when you attack. You’ll have (possibly) your 3 TTs + 3 Fighter/TAC pairs plus 2 Bombers that might still be able to take Calcutta depending on what he has there on defense. If you’re worried, then just retake Yunnan J3 and attack Calcutta J4 when you have even more material available. The UK DoW now gives you the breathing space from the US that you need to stretch things out another turn if you need to play it safer. In the meantime spend J3 cleaning out the Allied ships in the area and start taking SE Asia territory (while making sure any troops you use will still be in range of hitting Calcutta J4). I’ll have to add this last one to my strategy for next time I try this. But as for now, am I screwed in the Pacific or is there still a way out of this???
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RE: J3/4 India Crush / almost turned into US2 Japan Crush!!!???
You might look into your odds of sinking what he has in z6 with just your ships. Send all the transports and planes to India and send the fleet to z6. Just a few ships to India in case of scramble. At z6 take hits on carriers and battleships first. Build destroyers. If he attacks you there next turn, let loose the kamikazes. Nice to have India and the US fleet sunk.
But right now its uk2, all my fleet is in sz38, less the three loaded TT’s & two dd’s & 1ss as escorts are in sz36. Uk’s main fleet all pulled back to sz39. So wont I need my fleet to sink his fleet in sz39 & land the amphibs, then use my planes & land units all to take India on J3 1st, before sending my ships back to sz6 & Japan? & if I do this, then my fleet, whats left of it, will arrive back to sz6 on J5, just prior to the balance of the US’s new fleet w/ tt’s on US5.
And then I’m thinking that the Anzac’s & Flip US is going to either nip @ my fleet, whittling more, all the way back. Or they could just let me go, take the DEI & try to undo my gains in SE Asia, because I won’t be able to support my left over troops & airforce w/ fresh units, as well as have less ipc’s to build due to the sz6 convoy! -
RE: J3/4 India Crush / almost turned into US2 Japan Crush!!!???
all you had to do was to build land in japan on J2
Yes.
On J1 you would usually spend $21 on transports and 4 on an artillery.
On J2 you would usually spend $30 on the 2 bases and $9 on 3 infantry.
Ya, pretty much did that.If USA has their fleet next to Hawaii all they can attack you with is the 3 shore bombards and 3 inf 1 art and their chance of winning Tokyo will be ~1% because you will take the inf from Okinawa, leaving 3AA, 6 inf in the capital. Use kamikazes on the cruisers and their chances are approximately 0.
Ya, it went pretty much like this also. Japan the 6inf, 1art & 3aa, US did use the 3-bombbards that scored 2-hits, then landed the 4-amphib’s & scored 3more. I rolled & got 2-hits. US rolled again & landed another hit, Japan rolled & scored 1hit. We both went again twice w/ us scoring no hits & Japan scored 1hit in final round taking their last land unit.
I did forget all about my Kami’s, that Egg pointed out to me in his prev assessment & I also forgot that I could take hits w/ my AA guns, instead of my land units, so I guess that would have saved three more troops, if that would have been a smart thing to do? But I was just a little dismayed @ even the attempt of the US to do a US2 move against Japan. My older son who I’ve played with since he was 8 (he’s 27 now), never goes for Japan, he likes attacking everything else & pushing me back until I concede. So I guess this one caught me off guard for two reasons, one– because it was not mentioned in the J3 plan & two --because I was playing my younger, inexperienced son, & had never had this done before----so “out of the strategy or the BOLDNESS of Babes” so to speak?If USA is staged with fig/tac in Midway, you leave the infantry in Tokyo and just grab some off Manchuria. With kamikazes stopping the bombard the 3 inf, 1 art, 1 fig, 1 tac will have <1% chance against your 3aa, 9 inf.
I’m sorry it almost went bad for you, but this india crush thing has been around for a long time and I certainly didn’t invent it LOL Hey don’t mistake my Questions & outcomes as poking @ you or beating you up for a bad plan or anything, not the way I meant it @ all & I know you didn’t invent the Crush. I’m glad you had input & took the time to answer my rather detailed Q’s. This looked like a good plan & the most popular start (based on the poll that keeps popping up is the G2 / J2. So this has to be a popular strategy, I just implemented it wrong somehow & needed help to iron out my mistakes. So THANX!
So my young son is now parked of the coast of Japan & is planning on leaving his fleet there as fodder, convoying me, so I will now have less to counter with, while he builds a new fleet w/ loaded TT’s & steams back across the sea for another stike by US5.So, Gosh, my next question is how best to get out of this mess, or @ least, if not win, just to not get beat up so bad on the way out & save a little face???
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RE: J3/4 India Crush / almost turned into US2 Japan Crush!!!???
Yunnan is a little too risky imho. I’d rather rely on shan and airstrike Burma if the Brits try to stack it.
In my case the Brits didn’t stack Burma, they saw the J3 Crush coming & decided to pull back towards India, just leaving a token Inf.
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RE: Friendly neutrals, IC, sz125, amphib–-some Q's after starting global???
@Eggman:
@El:
- Industrial Complex–- if enemy major IC is downgraded to minor upon capture, (& I can’t find this page in the Rulebook?) can the pwr capturing it upgrade it to a Major on the next “purchase units” round?
The answer to this is always going to be
no
, since you cannot build a major IC on territory that is not originally owned by you. If you capture an existing major and downgrade it, then the underlying territory could not have been originally owned by you.If a power has a major IC downgraded, but they reclaim the territory, then they can spend the 20 IPC to
fix
the IC by upgrading it back to a major on their next Purchase Units phase.Ok, very clear now, thanx everyone.
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RE: J3/4 India Crush / almost turned into US2 Japan Crush!!!???
@Eggman:
You should have been able to use Kamikaze strikes when the US attacked Japan to damage their fleet. Even just using 1 strike will negate the shore bombardments since using it counts as a sea combat. Thanx Egg, I totally spaced using the Kami’s, since # 1–this caught me by surprize, & #2–I usually use them in the latter game stages just to stave off the US fleet for a round or two, even if I just have to bluff about reminding the US player when he thinks he has me, that “great, go there & I’ve still got my Kami’s” so it might back him off for a round or two? & I didn’t realize that that counted as a sea battle to negate the Bombardment issue. So thanx again for that.
You also don’t need to take Shan State to make the J3 Calcutta hit happen. Just make sure you hold Yunnan J2 and won’t lose it, and place an Air Base on Kiangsu(? the one that shares a SZ with Hainan). On J3 planes launched from the Air Base can hit Calcutta and land in Yunnan. Don’t DoW the Allies until the turn you attack Calcutta, this will allow you to sail right past any ships they try to use as blockers J2. The only way the Allies can try to counter this is to give an early DoW that will protect you from US involvement.
Seems like a tough hold for Yunnan on J2 because the Chinese get the backup forces for each turn & drop them all into Szechswan (spelling?) couple with the inf & figtr they already have there it just becomes a trade back & forth for the 1st few rounds anyway, unless I’m missing something here about what I should be doing with who?
I hear you on "no DOW until hit Calcutta & sailing past the blockers, but w/ 6-TT’s per Variance’s plan running from Japan to sz36 to 38-39 I guess that would change Varianc’s play by play a little bit in that I’m going to have to keep good protection ships w/ those loaded TT’s so that the “not @ war” yet UK doesn’t get temped @ an unprovoked DOW & take them out. It’s doable, but I was trying to follow his plan here.
Any other thoughts? -
RE: J3/4 India Crush / almost turned into US2 Japan Crush!!!???
all you had to do was to build land in japan on J2 Variance’s J2 called for building 3-TT’s to accomplish his J3-IC, so I did & the rest went to land units.
you can never follow ANY plan to the letter, the crush plan assumes some US moves, if US threathens japan, then it is not going south, you should always count and make sure that there is no invasion of your capitol. The whole point was to follow Variance’s plan, as it was very detailed & I assumed accounted for the possibility of what might happen after J2 DOW, at least.
usually this means that you should ask “what happens if US only builds trannies and landunits, will I be able to win on land? thus how many units do I need to have there now” The US never built any ships or land units in the Pacific on US1, Just moved the few ships they had in w.US to Hawaii to link up with the fleet already there. So, no real scary purchase in the Pac to watch for?
I have in every game I played counted for a US invasion on japan for the round I go to war, I count for that round, and the two following rounds, and usually end up buying 3-5 inf. Definitely a good idea in the future for me, after seeing what happened here. But as a I said, I wanted to follow a more experienced players’ strategy this time to see how it played out. I knew I would be responsible for making it my own game, I thought, after J3, but I thought I had til at least then to worry about any major moves by the allies, I never saw this coming as I was engrossed in following the plan!
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RE: Friendly neutrals, IC, sz125, amphib–-some Q's after starting global???
@El:
During Global game start this wkend, we’re @ UK2 now & several Q’s came up, can anyone clarify please?
1) friendly neutrals–-if doing NCM w/land units to take control of friendly neutral, can planes also move into same neutral territory as NCM w/the land units?
2) Industrial Complex— if enemy major IC is downgraded to minor upon capture, (& I can’t find this page in the Rulebook?) can the pwr capturing it upgrade it to a Major on the next “purchase units” round?
3) SZ-125—If Russian NO gets 5ipc for no Axis warships in sz125, is this a convoy loss to Germany/Axis controlled Norway if Russian warship only is in sz125? The way its worded as a “NO for USSR if no Axis is in the sz” makes it seem like a convoy for northern Russia, not the Norway???
4) amphib/bombardment—2 Q’s > Scenarios>>>
a)—if defenseless transport (TT) in sz & attacker has 3-cruisers(CA) & 2-TT’s, can the attacker dedicate 1CA to take out the TT (to make empty the hostile sz of enemy ships) & then allow the other 2CA’s to bombard prior to an amphib landing? Or do all warships have to be in the battle to remove the TT thus preventing their bombardment?b) same question with defender having 1TT & 1DD ~vs~ attacker having 3CA’s & 2TT’s; do all attacking warships have to battle to clear the sz now that a defending warships is involved (rather than just a defenseless TT) which wouldn’t allow their bombardment, or is the attacker allowed to dedicate just 1-2 cruiser’s for the sz attack, allowing the remaining to bombard prior to amphib?
- No, Fighters cannot land in NCM in a newly acquired Neutral.
- Yes, a country that regains its lost IC can upgrade it to a Major if they have the money for it.The Question was–could the capturing pwr upgrade the IC on the capturing pwr’s next turn, not if it was recaptured by the original owner, sorry if that was confusing—but how does this go?
- SZ 125 with a Russian sub does convoy raid the German territory of Norway. If there is a German warship there it blocks the Russian NO… So two functions.
4a) if you have warships attacking the transport, then all have to attack it. Of course, you as the attacker can ignore Transports altogether.
4b) Again, all warships have to fight in sea battle. Air can fight in sea or land battle.
Hope that helped.
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RE: J3/4 India Crush / almost turned into US2 Japan Crush!!!???
I all I can say is… if you aren’t prepared for a US attack on mainland Japan, ALWAYS have an available Destroyer to block the Pearl Harbor fleet.
According to the “J3 India Crush” setup & moves directed by the “Variance” post about J3/4 India Crush–it directed to move ENTIRE fleet to sz36 in J1 to set up the Crush for J3.
So I wasn’t paying attention or even contemplating the possibility of a US fleet/amphib coming from Pearl Harbor in 1move after I DOW’d on J3. I totally missed even the possibility of it being w/i reach on 1-move, basically because “Variance’s” step’s for the J3 were so methodically laid out & never mentioned @ all to “leave something behind” or to "watch out for the BOLD US2 move of hitting Japan after Japan’s J2 Dow.
And not realizing this was coming Right after my DOW on J2, the Germany was also unprepared & US destroyed Germany’s BB & TT off Gibrltr (used to take Gib on G2) & amphibed Gib & took it back!
As I said, not prepared because I followed “J3 India Crush” moves to the letter & did the moves that Germany was supposed to do also. I would have thought that if there was a possibility of this happening on US2, then the steps would have been laid out different.
Check out “Variance’s” play by play in J3/4 India Crush post from last week (March 1 thread) & also “Soulfein’s” G2 DOW Russia in Cow’s Germany playbook thread, from last week, that is meant to go together with this G2 / J2 plan. Don’t know what I did differently?
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Friendly neutrals, IC, sz125, amphib–-some Q's after starting global???
During Global game start this wkend, we’re @ UK2 now & several Q’s came up, can anyone clarify please?
1) friendly neutrals–-if doing NCM w/land units to take control of friendly neutral, can planes also move into same neutral territory as NCM w/the land units?
2) Industrial Complex— if enemy major IC is downgraded to minor upon capture, (& I can’t find this page in the Rulebook?) can the pwr capturing it upgrade it to a Major on the next “purchase units” round?
3) SZ-125—If Russian NO gets 5ipc for no Axis warships in sz125, is this a convoy loss to Germany/Axis controlled Norway if Russian warship only is in sz125? The way its worded as a “NO for USSR if no Axis is in the sz” makes it seem like a convoy for northern Russia, not the Norway???
4) amphib/bombardment—2 Q’s > Scenarios>>>
a)—if defenseless transport (TT) in sz & attacker has 3-cruisers(CA) & 2-TT’s, can the attacker dedicate 1CA to take out the TT (to make empty the hostile sz of enemy ships) & then allow the other 2CA’s to bombard prior to an amphib landing? Or do all warships have to be in the battle to remove the TT thus preventing their bombardment?b) same question with defender having 1TT & 1DD ~vs~ attacker having 3CA’s & 2TT’s; do all attacking warships have to battle to clear the sz now that a defending warships is involved (rather than just a defenseless TT) which wouldn’t allow their bombardment, or is the attacker allowed to dedicate just 1-2 cruiser’s for the sz attack, allowing the remaining to bombard prior to amphib?
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J3/4 India Crush / almost turned into US2 Japan Crush!!!???
So wanted to try the “J3 India Crush” scenario from last weeks thread on J3 / J4 India Crush Q, I was very interested in the detail “Variance” gave, so I printed it out & followed it to the letter (see last weeks thread).
I thought this would be a good time to try it, just to see how it would work w/ me playing the Axis & my 15yo inexperienced player son being the Allies.
So w/ everything playing out perfect thru J2, all set & poised to take India on J3, which looks like will happen after I wipe out the UK India fleet, before making an amphib landing & adding all my air units to the battle–-I should accomplish this goal.
But to my surprise, out of left field, comes my inexperienced 15yo son, noticing that I have just allowed the US to get into the fray by attacking UK & taking Shan State in J2 (per the Variances’ India Crush outline). He also saw that Japan was only 3-sea spaces away from Hawaii, where he had moved the entire US fleet in US1 along w/ two transports & land units.
So he said, “looks like Japan is wide open for invasion, no sea units, only 6inf & 1art” (because all the rest headed for India (per the J3-IC plan)-----so he hit Japan on US2 w/ his full fleet & transport loaded! Because of the initial bombardments & land attack, he was able to almost take Japan on US2, leaving me w/ only 1-art before my next to last dice roll took his last inf unit!Thus this has left Japan w/ all my Air, Navel & most of my mainland units all in SE Asia & off India poised for the J3-Crush, Japan w/ only 1-art & the entire US fleet in sz6 off Japan.
And, my son said he’s just going to leave the fleet their as fodder for anything I want to try to throw @ them for the next couple rounds while he builds & moves another fleet w/tt’s that should reach Japan by US5, & after the J3-crush, I would only be able to limp whats left of my fleet, planes, etc back to Japan by J5 to meet the onslaught.
All in all, this didn’t work out the way I thought it was going to, per the lay-out by “Variance” . I’m now put in a position of ‘defense by attrition’, trying to get back to Japan, not being able to deal w/ ANZAC, the Philippines, or take the DEI (which was to be my J4 & J5.
Once I awoke the “Sleeping Giant” on J2, even w/ my inexperienced son, he now has 72ipc’s per round, has acquired “improved shipyards”, has his fleet off Japan, & on the Europe map, has taken Gibrltr back, has his naval & subs staring to amass @ the Strait & my German & Italian units are spread thin while trying to accomplish their Basic goals as outline in the “Soulfein’s G2-dow on Russia” strategy from the German playbook that Cow’s recently been putting together!
So if anyone can make sense of this—what the heck just happened :?
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RE: Germany playbook: overall strategy guide
@Cow:
Oh yes I been meaning to get around to it. I play a game on Saturday and today a midterm is going to fry my brain. I try for Sunday.
Ok awesome, I’ll be watching for it, thanx!