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    Posts made by MistuhJay

    • RE: Should this game have a non combat move phase?

      This sounds like a good idea. I play with a lot of new players, many of whom are confused by the “units can move 2 spaces, except when they can’t (except for fighters).”

      They’ve always had an easier time with 42.2’s NCM.

      posted in Axis & Allies 1914
      MistuhJayM
      MistuhJay
    • RE: How to save Italian fleet

      @ItIsILeClerc:

      I still think the best way to get the brits into their most cautious mode, is GE buying nothing GE1. If the Uk gets agressive, GE2 can produce a deadly force for SL GE3. Even Barbarossa is still a very good option.

      But what’s stopping UK from doing the same thing?  Buy nothing, run Taranto, and wait til UK2 to respond to a Sealion threat.  Seems like a lot of German initiative is being sacrificed with little payoff.

      posted in Axis & Allies Global 1940
      MistuhJayM
      MistuhJay
    • RE: 2nd Edition Wish List

      Would love some NOs.

      Would like to see Axis navy encouraged.

      Tech? Maybe if they did it a la 50th Anniversary?

      Much improved USW.  I mean, Global did it perfectly.  And it was SUCH  a big deal for Germany in WW1.

      Impassable Switzerland.

      Bigger Western front. And fix the map so that the seam of the boards runs through the Med, and not Europe. Seriously, what the heck?

      posted in Axis & Allies 1914
      MistuhJayM
      MistuhJay
    • RE: Maximum number of players?

      We’ve had a lot of success with 4 players;

      ~Germany
      ~Austria/Turkey
      ~Britain/US (UK is huge, so the player doesn’t mind waiting through the US turns)
      ~Russia/France/Italy

      We might also swap US for Italy in this setup.

      And I agree, France IS boring, with only 1 real option. Stack the Western front and wait to get bailed out.

      posted in Axis & Allies 1914
      MistuhJayM
      MistuhJay
    • RE: Global 1940 is the best Axis & Allies game

      @Gamerman01:

      Anyway, yes, I am actually losing interest in G40 now.  A little too big.  It’s too busy.  Sweet spot is somewhere between AA50 and G40.

      Bigger isn’t always better.

      Hear, hear. I have yet to enjoy a f2f game of G40. China and ANZAC are the bane of my existence as I wait for my turn to come around again. Playing 10 hours to get through 6 rounds is disappointing.

      Now a game whose complexity falls between AA50 and G40? THERE’s something I could get behind.

      posted in Axis & Allies Global 1940
      MistuhJayM
      MistuhJay
    • RE: Naval base repair limit?

      And thus begins another thread on the inefficiency of battleships.

      I.e., “If 250 destroyers fought your 100 battleships, the destroyers win X% of the time,” etc. etc.
      :evil:

      posted in Axis & Allies Global 1940
      MistuhJayM
      MistuhJay
    • RE: Is it balanced??

      @Uncrustable:

      USA lost the 1 move Canada chuck
      Now it both costs more and takes longer for the USA to make a real impact

      This cannot be understated. It REALLY slows down the America. I didn’t used to mind US making about the same as Germany, but now it is hard for them to have an impact. Add to this the fact that Germany can sink the US Atlantic fleet on turn 1, and America just got a lot  harder to be effective.

      :(

      posted in Axis & Allies 1942 2nd Edition
      MistuhJayM
      MistuhJay
    • RE: Boarder lines help

      @Imperious:

      Are they renting rooms in Caucasus? Is the line too long to find a room?

      I see what you did there.  :-D

      posted in Axis & Allies 1942 2nd Edition
      MistuhJayM
      MistuhJay
    • RE: Field Marshal Games - Notice to our Friends and Customers

      @John:

      Are you still going to get more combat dice? Just curious. :-)

      I was just looking at this topic to ask the same question. I’ve got German and French dice, and would love to fill out my collection.

      posted in Marketplace
      MistuhJayM
      MistuhJay
    • RE: Germany playbook: overall strategy guide

      As this is a valuable resource for new Global players (myself included), is there any chance we could get this stickied? And perhaps the Japanese playbook as well? I find myself hunting for it rather often.

      posted in Axis & Allies Global 1940
      MistuhJayM
      MistuhJay
    • RE: Not understanding US income in Global 1940.

      The game already (slightly) favors the Axis, and you wanna nerf US…? 
      :?

      posted in Axis & Allies Global 1940
      MistuhJayM
      MistuhJay
    • RE: I declare this forum dead

      The one Kill France first game I saw, UK pretty much helped France survive until the Americans arrived. Meanwhile, Russia became a beast while Austria got bogged down trying to destroy Italy. Eventually, we called the game after it became apparent Germany wasn’t making any headway on Paris.

      posted in Axis & Allies 1914
      MistuhJayM
      MistuhJay
    • RE: I declare this forum dead

      I think standard play is smashing Russia first, then working on Paris after that.  What is your overall strategy as the Axis?

      posted in Axis & Allies 1914
      MistuhJayM
      MistuhJay
    • RE: Planes leaving a contested area

      Welcome, serrada!  Any plane may leave a contested area during the move phase, and then participate in the ensuing battle during the Combat phase. However, planes cannot move after the Combat phase.

      posted in Axis & Allies 1914
      MistuhJayM
      MistuhJay
    • RE: 1941 Playability

      Don’t play it too often, but I have taught 5 or 6 new players with it. 3 of them graduated to '42 2nd edition after a game or two; this game is excellent in bringing down the AA learning curve. If someone can play 41, he can play just about anything.

      Except maybe Global.  =)

      posted in Axis & Allies 1941
      MistuhJayM
      MistuhJay
    • RE: Global 1940 is the best Axis & Allies game

      @ghr2:

      “Time, it takes up to 6 hours to play the game,”

      You play fast.

      Lol!

      posted in Axis & Allies Global 1940
      MistuhJayM
      MistuhJay
    • RE: Global 1940 is the best Axis & Allies game

      @wittmann:

      You are right. In so many games they are soon overtaken economically by both Germany and Japan, which is silly.

      Particularly in 1914. An income of 20? For most of the game?

      posted in Axis & Allies Global 1940
      MistuhJayM
      MistuhJay
    • RE: Global 1940 is the best Axis & Allies game

      Something I love about this game is the representation of the American economy. The rest of the AA variants (old Pac excluded), US makes a bit more than Germany! Global finally reflects the impact we had on the war.

      posted in Axis & Allies Global 1940
      MistuhJayM
      MistuhJay
    • RE: Oztea AA Balance

      Interesting. I’ll have to give this a shot next time we play. I don’t see the Haw or E. Aus making a huge impact, but the other 4 could conceivably help the defense of Moscow. Or India, even.

      posted in Axis & Allies 1942 2nd Edition
      MistuhJayM
      MistuhJay
    • RE: Global 40 leaves me with sour taste in my mouth

      @Uncrustable:

      Germany goal #1 kill UK navy ASAP, and take France of course
                     goal#2 decide one of 3 basic strategies.
      a) Sealion,
      b) Barbarossa,
      c) dow strict nuetrals while hitting the Med and Africa/Middle East

      Wait-attacking strict neutrals as Germany is a viable strategy?! I’m very interested in this; can you elaborate?

      posted in Axis & Allies Global 1940
      MistuhJayM
      MistuhJay
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