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    Posts made by mike64

    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour, 20 artilleries and 40 infantry moved from Bryansk to Belarus
              1 mech_infantry moved from Russia to Belarus
              2 fighters and 1 tactical_bomber moved from Russia to Belarus
              2 infantry moved from Dzavhan to Yakut S.S.R.
              1 fighter moved from Novosibirsk to Yakut S.S.R.
              1 tactical_bomber moved from Novosibirsk to Smolensk
              2 infantry moved from Vologda to Smolensk
      
          Combat - Russians
              Battle in Yakut S.S.R.
                  Russians attack with 1 fighter and 2 infantry
                  Japanese defend with 1 armour
                      Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in Yakut S.S.R.
                      Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 4 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour in Yakut S.S.R., round 4 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Yakut S.S.R.
                  Russians win, taking Yakut S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 armour
              Battle in Smolensk
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                      Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 infantry
              Battle in Belarus
                  Russians attack with 1 armour, 20 artilleries, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 11 armour, 20 artilleries, 2 fighters and 21 infantry
                      Russians roll dice for 1 armour, 20 artilleries, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 25/65 hits, 19.00 expected hits
                      Germans roll dice for 11 armour, 20 artilleries, 2 fighters and 21 infantry in Belarus, round 2 : 24/54 hits, 20.50 expected hits
                      24 infantry owned by the Russians lost in Belarus
                      4 artilleries owned by the Germans and 21 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 armour, 20 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 11/41 hits, 14.50 expected hits
                      Germans roll dice for 11 armour, 16 artilleries and 2 fighters in Belarus, round 3 : 12/29 hits, 12.17 expected hits
                      12 infantry owned by the Russians lost in Belarus
                      11 artilleries owned by the Germans lost in Belarus
                      Russians roll dice for 1 armour, 20 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 13/29 hits, 10.50 expected hits
                      Germans roll dice for 11 armour, 5 artilleries and 2 fighters in Belarus, round 4 : 8/18 hits, 8.50 expected hits
                      1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Belarus
                      5 artilleries owned by the Germans and 8 armour owned by the Germans lost in Belarus
                      Russians roll dice for 1 armour, 17 artilleries, 2 fighters and 1 tactical_bomber in Belarus, round 5 : 5/21 hits, 7.83 expected hits
                      Germans roll dice for 3 armour and 2 fighters in Belarus, round 5 : 1/5 hits, 2.83 expected hits
                      1 artillery owned by the Russians lost in Belarus
                      2 fighters owned by the Germans and 3 armour owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 armour, 16 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 89
                  Casualties for Russians: 4 artilleries, 40 infantry and 1 mech_infantry
                  Casualties for Germans: 11 armour, 20 artilleries, 2 fighters and 21 infantry
      
          Non Combat Move - Russians
              1 artillery and 7 infantry moved from Russia to Bryansk
              2 artilleries and 3 infantry moved from Vologda to Russia
              2 fighters and 1 tactical_bomber moved from Belarus to Russia
              1 fighter moved from Yakut S.S.R. to Yenisey
              1 armour moved from Egypt to Iraq
              1 mech_infantry moved from Tunisia to Tobruk
              2 infantry moved from Novosibirsk to Samara
              1 mech_infantry moved from Samara to Kansu
              1 tactical_bomber moved from Smolensk to Russia
              2 mech_infantrys moved from Samara to Bryansk
              1 mech_infantry moved from Volgograd to Bryansk
              1 infantry moved from Olgiy to Yenisey
      
          Place Units - Russians
              8 infantry and 2 mech_infantrys placed in Russia
              2 infantry and 1 mech_infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.50
      Germans regular : 2.33
      Russians regular : 1.50
      

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 35 Sea Zone
              1 artillery and 3 infantry moved from Java to 42 Sea Zone
              2 fighters moved from 42 Sea Zone to India
              1 artillery, 4 carriers, 1 cruiser, 5 fighters, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
              1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
              1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
      
          Place Units - ANZAC
              1 infantry and 1 tactical_bomber placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs]
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      
          Combat Move - French
              1 destroyer moved from 92 Sea Zone to 91 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: ANZAC round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 35 Sea Zone
              1 artillery and 3 infantry moved from Java to 42 Sea Zone
              2 fighters moved from 42 Sea Zone to India
              1 artillery, 4 carriers, 1 cruiser, 5 fighters, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
              1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
              1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
      
          Place Units - ANZAC
              1 infantry and 1 tactical_bomber placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs]
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: mike v entek (Allies) G40

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 5 artilleries, 1 destroyer, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 submarines moved from 37 Sea Zone to 79 Sea Zone
              1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone
              1 bomber moved from French Indo China to 79 Sea Zone
              2 infantry moved from Manchuria to Amur
              1 fighter and 1 tactical_bomber moved from Manchuria to Amur
              2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
              1 carrier and 2 destroyers moved from 20 Sea Zone to 6 Sea Zone
              1 bomber moved from French Indo China to 6 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
      
          Combat - Japanese
              Battle in 6 Sea Zone
                  Japanese attack with 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 3 tactical_bombers
                  Americans defend with 1 destroyer, 6 submarines and 2 transports
                      Japanese roll dice for 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
                      Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits, 1.00 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Americans roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      5 submarines owned by the Americans lost in 6 Sea Zone
                      Japanese roll dice for 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 6 Sea Zone
                  Japanese win, taking Olgiy from Mongolians, taking Dzavhan from Mongolians, taking Tsagaan Olom from Mongolians, taking Central Mongolia from Mongolians, taking Buyant-Uhaa from Mongolians, taking Ulaanbaatar from Mongolians with 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 58
                  Casualties for Americans: 1 destroyer, 6 submarines and 2 transports
              Battle in Amur
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Americans defend with 1 bomber; Russians defend with 2 aaGuns
                      Russians roll AA dice in Amur : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 1.50 expected hits
                      Russians roll dice for 2 aaGuns and 1 bomber in Amur, round 2 : 0/1 hits, 0.17 expected hits
                      2 aaGuns owned by the Russians lost in Amur
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 3 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 bomber in Amur, round 3 : 0/1 hits, 0.17 expected hits
                      1 bomber owned by the Americans lost in Amur
                  Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
                  Casualties for Russians: 2 aaGuns
                  Casualties for Americans: 1 bomber
              Battle in 79 Sea Zone
                  Japanese attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                  British defend with 3 destroyers and 2 transports
                      Japanese roll dice for 2 submarines in 79 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                      British roll dice for 3 destroyers and 2 transports in 79 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      3 destroyers owned by the British lost in 79 Sea Zone
                      2 transports owned by the British lost in 79 Sea Zone
                  Japanese win, taking 79 Sea Zone from Neutral with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 38
                  Casualties for British: 3 destroyers and 2 transports
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              1 bomber, 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
              1 tactical_bomber moved from Burma to India
              2 infantry moved from Shan State to French Indo China
              3 transports moved from 38 Sea Zone to 37 Sea Zone
              1 infantry moved from Malaya to 37 Sea Zone
              1 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to French Indo China
              2 mech_infantrys moved from French Indo China to Kiangsi
              1 mech_infantry moved from French Indo China to Kiangsi
              1 carrier and 1 destroyer moved from 38 Sea Zone to 36 Sea Zone
              2 fighters moved from 33 Sea Zone to 36 Sea Zone
              2 battleships, 4 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
              1 submarine moved from 42 Sea Zone to 35 Sea Zone
              1 aaGun and 4 infantry moved from Manchuria to Jehol
              1 fighter and 1 tactical_bomber moved from Amur to Jehol
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
              1 fighter moved from 6 Sea Zone to Jehol
              1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan
              1 bomber moved from 6 Sea Zone to Japan
      
          Place Units - Japanese
              1 destroyer and 2 transports placed in 6 Sea Zone
              3 mech_infantrys placed in India
              3 mech_infantrys placed in Malaya
              3 artilleries placed in French Indo China
              3 mech_infantrys placed in Kwangtung
              2 artilleries placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 55 PUs; end with 55 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.83
      Japanese regular : 1.83
      Russians regular : -0.33
      British regular : -1.00
      Russians AA : -0.33
      

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
              1 armour and 1 artillery moved from 35 Sea Zone to Philippines
              2 infantry moved from 35 Sea Zone to Philippines
              3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Philippines
              2 fighters moved from 42 Sea Zone to Philippines
      
          Combat - Americans
              Battle in Philippines
                  Americans attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 airfield, 1 artillery and 1 harbour
                      Americans roll dice for 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 6/10 hits, 4.50 expected hits
                      Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Philippines
                      1 artillery owned by the Japanese lost in Philippines
                  Americans win, taking Philippines from Japanese with 1 armour, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Americans
              1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
              2 carriers and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
              1 fighter moved from 30 Sea Zone to 35 Sea Zone
              5 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
              1 fighter moved from Queensland to 35 Sea Zone
              1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
              1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              2 submarines moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries moved from Central United States to 101 Sea Zone
              2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone
              2 infantry moved from British Guiana to 88 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
              5 transports moved from 91 Sea Zone to 101 Sea Zone
              2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              1 carrier and 2 submarines placed in 101 Sea Zone
              2 artilleries and 8 infantry placed in Central United States
              2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 62 PUs; end with 62 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Suiyuyan
                    Chinese take Suiyuyan from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 artillery and 1 infantry moved from Libya to 96 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
              1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
              1 armour, 2 artilleries and 3 infantry moved from Morocco to Algeria
              1 armour and 1 mech_infantry moved from Libya to Algeria
              1 fighter moved from Libya to Algeria
              2 fighters moved from 91 Sea Zone to Algeria
              2 mech_infantrys moved from Turkmenistan to Sikang
              1 bomber moved from India to Sikang
              2 infantry moved from Shan State to French Indo China
              1 fighter and 1 tactical_bomber moved from Burma to French Indo China
              2 fighters moved from India to French Indo China
              1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
      
          Combat - British
              British creates battle in territory 97 Sea Zone
              Battle in Algeria
                  British attack with 2 armour, 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry
                  Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits
                      British roll dice for 2 armour, 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry in Algeria, round 2 : 8/13 hits, 4.83 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2.17 expected hits
                      3 infantry owned by the British lost in Algeria
                      1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria
                  British win, taking 97 Sea Zone from Italians, taking Algeria from Italians with 2 armour, 3 artilleries, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                  Casualties for British: 3 infantry
                  Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
              Battle in French Indo China
                  British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery and 2 infantry
                      British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/6 hits, 2.50 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the British lost in French Indo China
                      2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                  British win, taking French Indo China from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
              Battle in Sikang
                  British attack with 1 bomber and 2 mech_infantrys
                  Japanese defend with 2 infantry
                      British roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 2 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Sikang
                      British roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 3 : 2/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sikang
                  British win, taking Sikang from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              1 bomber moved from Sikang to Yunnan
              3 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
              3 aaGuns, 8 artilleries, 12 infantry and 3 mech_infantrys moved from Burma to Yunnan
              2 artilleries and 4 infantry moved from India to Burma
              1 mech_infantry moved from Turkmenistan to Novosibirsk
              1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
              1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
              2 submarines moved from 98 Sea Zone to 97 Sea Zone
              2 destroyers moved from 98 Sea Zone to 92 Sea Zone
              1 fighter moved from Algeria to Morocco
              2 fighters moved from Algeria to 91 Sea Zone
              1 mech_infantry moved from Belgian Congo to Egypt
              1 transport moved from 91 Sea Zone to 106 Sea Zone
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              2 infantry moved from Malaya to Shan State
      
          Place Units - British
              1 artillery and 1 infantry placed in Quebec
              4 infantry placed in United Kingdom
              1 armour and 2 mech_infantrys placed in Persia
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              5 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 20 PUs; end with 20 PUs
              Some Units in India change ownership: 5 mech_infantrys
      

      Combat Hit Differential Summary :

      Americans regular : 1.50
      Italians regular : 0.83
      Japanese regular : -0.33
      British regular : 5.50
      

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Suiyuyan
                    Chinese take Suiyuyan from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
              1 armour and 1 artillery moved from 35 Sea Zone to Philippines
              2 infantry moved from 35 Sea Zone to Philippines
              3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Philippines
              2 fighters moved from 42 Sea Zone to Philippines
      
          Combat - Americans
              Battle in Philippines
                  Americans attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 airfield, 1 artillery and 1 harbour
                      Americans roll dice for 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 6/10 hits, 4.50 expected hits
                      Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Philippines
                      1 artillery owned by the Japanese lost in Philippines
                  Americans win, taking Philippines from Japanese with 1 armour, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Americans
              1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
              2 carriers and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
              1 fighter moved from 30 Sea Zone to 35 Sea Zone
              5 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
              1 fighter moved from Queensland to 35 Sea Zone
              1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
              1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              2 submarines moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries moved from Central United States to 101 Sea Zone
              2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone
              2 infantry moved from British Guiana to 88 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
              5 transports moved from 91 Sea Zone to 101 Sea Zone
              2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              1 carrier and 2 submarines placed in 101 Sea Zone
              2 artilleries and 8 infantry placed in Central United States
              2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 62 PUs; end with 62 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.50
      Japanese regular : 0.67
      

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: Dawg +64 v Mike G40 start round 5

      dawg-64-v-mike-g40-start-round-5-JAPAN 20.tsvg

      posted in Play Boardgames
      M
      mike64
    • RE: Dawg +64 v Mike G40 start round 5

      dawg-64-v-mike-g40-start-round-5-JAPAN 19.tsvg I hope so

      posted in Play Boardgames
      M
      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 mech_infantry moved from Libya to Tunisia
                    Russians take Tunisia from Italians
              1 armour moved from Ethiopia to Egypt
              1 infantry moved from Tsinghai to Sikang
              2 mech_infantrys moved from Samara to Sikang
              1 fighter and 1 tactical_bomber moved from Russia to Sikang
              1 mech_infantry moved from Samara to Sikang
              1 artillery and 3 infantry moved from Bryansk to Ukraine
              1 fighter and 1 tactical_bomber moved from Russia to Ukraine
              1 artillery and 1 infantry moved from Bryansk to Western Ukraine
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                  Italians defend with 3 armour and 1 factory_minor
                      Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.17 expected hits
                      Italians roll dice for 3 armour in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      3 armour owned by the Italians lost in Ukraine
                  Russians win, taking Ukraine from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 3 armour
              Battle in Western Ukraine
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                      1 infantry owned by the Germans lost in Western Ukraine
                      Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Sikang
                  Russians attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                  Japanese defend with 1 armour, 1 artillery and 2 infantry
                      Russians roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 3/6 hits, 1.83 expected hits
                      Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sikang, round 2 : 3/4 hits, 1.50 expected hits
                      2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Sikang
                      2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sikang
                      Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour in Sikang, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Sikang
                  Russians win, taking Sikang from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 infantry and 2 mech_infantrys
                  Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Olgiy to Kansu
              1 infantry moved from Dzavhan to Olgiy
              2 infantry moved from Central Mongolia to Dzavhan
              1 fighter and 1 tactical_bomber moved from Sikang to Novosibirsk
              1 artillery moved from Russia to Bryansk
              1 artillery moved from Russia to Vologda
              3 infantry moved from Russia to Bryansk
              2 infantry moved from Russia to Bryansk
              1 fighter and 1 tactical_bomber moved from Ukraine to Russia
              2 mech_infantrys moved from Russia to Samara
              1 mech_infantry moved from Volgograd to Samara
              1 artillery moved from Russia to Vologda
              1 infantry moved from Kansu to Tsinghai
      
          Place Units - Russians
              1 mech_infantry placed in Volgograd
              1 artillery, 1 fighter, 7 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 30 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1.00
      Italians regular : -0.50
      Germans regular : -0.33
      Russians regular : 2.33
      

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: Dawg +64 v Mike G40 start round 5

      dawg-64-v-mike-g40-start-round-5-Germany 19.tsvg sounds good. will convert at end of Japan 19

      posted in Play Boardgames
      M
      mike64
    • RE: mike v entek (Allies) G40

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 artilleries, 2 fighters, 8 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Russia to Vologda
                    Germans take Vologda from Russians
              1 armour moved from Vologda to Urals
                    Germans take Urals from Russians
              1 armour moved from Russia to Vologda
              1 armour moved from Vologda to Novosibirsk
                    Germans take Novosibirsk from Russians
              1 armour and 1 mech_infantry moved from Russia to Tambov
                    Germans take Tambov from Russians
              1 armour and 1 mech_infantry moved from Tambov to Volgograd
              1 fighter moved from Germany to Baltic States
              1 fighter moved from Baltic States to Novgorod
              1 infantry moved from Vyborg to Novgorod
              2 mech_infantrys moved from Baltic States to Novgorod
              1 artillery moved from Vyborg to Novgorod
              1 bomber moved from Bryansk to Novgorod
              1 mech_infantry moved from Belarus to Novgorod
              3 artilleries moved from Russia to Samara
              1 bomber moved from Bryansk to Samara
              1 armour and 1 mech_infantry moved from Russia to Volgograd
              2 tactical_bombers moved from Bryansk to Volgograd
              1 mech_infantry moved from Caucasus to Kazakhstan
                    Germans take Kazakhstan from Russians
              1 mech_infantry moved from Belarus to Archangel
                    Germans take Archangel from Russians
              1 infantry moved from Karelia to Novgorod
              1 mech_infantry moved from Russia to Smolensk
              1 armour and 1 mech_infantry moved from Russia to Volgograd
              2 tactical_bombers moved from Bryansk to Novgorod
              1 tactical_bomber moved from Germany to Southern Italy
              1 fighter moved from Western Germany to Southern Italy
              1 armour moved from Russia to Volgograd
              1 armour moved from Russia to Samara
      
          Combat - Germans
              Battle in Smolensk
                  Germans attack with 1 mech_infantry
                  Russians defend with 2 aaGuns
                      2 aaGuns owned by the Russians lost in Smolensk
                  Germans win, taking Smolensk from Russians with 1 mech_infantry remaining. Battle score for attacker is 10
                  Casualties for Russians: 2 aaGuns
              Battle in Novgorod
                  Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                  Americans defend with 1 fighter; Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                      Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 4/10 hits, 3.67 expected hits
                      Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 2/4 hits, 1.67 expected hits
                      2 infantry owned by the Germans lost in Novgorod
                      3 infantry owned by the Russians and 1 fighter owned by the Americans lost in Novgorod
                  Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
                  Casualties for Germans: 2 infantry
                  Casualties for Americans: 1 fighter
                  Casualties for Russians: 3 infantry
              Battle in Volgograd
                  Germans attack with 4 armour, 3 mech_infantrys and 2 tactical_bombers
                  Russians defend with 1 factory_minor and 2 infantry
                      Germans roll dice for 4 armour, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/9 hits, 3.83 expected hits
                      Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                      2 infantry owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 4 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 2 infantry
              Battle in Samara
                  Germans attack with 1 armour, 3 artilleries and 1 bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour, 3 artilleries and 1 bomber in Samara, round 2 : 2/5 hits, 2.17 expected hits
                      Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Samara
                  Germans win, taking Samara from Russians with 1 armour, 3 artilleries and 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 armour moved from Russia to Urals
              1 armour moved from Russia to Novosibirsk
              2 armour moved from Russia to Kazakhstan
              1 armour moved from Russia to Kazakhstan
              1 armour moved from Russia to Urals
              3 mech_infantrys moved from Ukraine to Caucasus
              2 tactical_bombers moved from Volgograd to Caucasus
              1 fighter moved from Novgorod to Baltic States
              2 tactical_bombers moved from Novgorod to Bryansk
              1 bomber moved from Novgorod to Russia
              1 bomber moved from Samara to Russia
      
          Place Units - Germans
              1 fighter and 2 mech_infantrys placed in Russia
              1 fighter and 2 mech_infantrys placed in Ukraine
              1 artillery, 2 infantry and 1 tactical_bomber placed in Western Germany
              1 artillery and 2 infantry placed in Germany
              2 artilleries and 1 tactical_bomber placed in France
              2 infantry placed in Western Germany
              2 infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
              Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 69 Optional[PUs]
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.33
      Germans regular : -0.67
      

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: Dawg +64 v Mike G40 start round 5

      convert all axis pieces and territories to Japanese. tried it for about 10 rounds against AI. the allies still win but it would make it a little more challenging for you. also it would speed up play. I have no problem playing this out either way. I am willing to play out till you take Japan or let you call when you want it to end.

      posted in Play Boardgames
      M
      mike64
    • RE: mike v entek (Allies) G40

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 submarine; Remaining resources: 8 PUs; 
      
          Combat Move - Italians
              3 fighters moved from Southern Italy to 96 Sea Zone
              1 bomber moved from Southern Italy to 91 Sea Zone
      
          Combat - Italians
              Battle in 91 Sea Zone
                  Italians attack with 1 bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 91 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 96 Sea Zone
                  Italians attack with 3 fighters
                  French defend with 1 destroyer
                      Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the French lost in 96 Sea Zone
                  Italians win with 3 fighters remaining. Battle score for attacker is 8
                  Casualties for French: 1 destroyer
      
          Non Combat Move - Italians
              1 bomber moved from 91 Sea Zone to Southern France
              2 infantry moved from Northern Italy to Southern France
              1 artillery and 1 infantry moved from Eastern Poland to Romania
              3 fighters moved from 96 Sea Zone to Caucasus
              3 armour moved from Ukraine to Caucasus
      
          Place Units - Italians
              1 submarine placed in 97 Sea Zone
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 22 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.33
      Italians regular : -0.50
      

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: mike v entek (Allies) G40

      submerge

      posted in Play Boardgames
      M
      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 26 Sea Zone to 54 Sea Zone
      
          Non Combat Move - ANZAC
              1 artillery moved from New South Wales to 62 Sea Zone
              1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 fighter moved from New South Wales to 42 Sea Zone
      
          Place Units - ANZAC
              1 fighter and 1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs]
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      
          Combat Move - French
              1 destroyer moved from 98 Sea Zone to 92 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: ANZAC round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 26 Sea Zone to 54 Sea Zone
      
          Non Combat Move - ANZAC
              1 artillery moved from New South Wales to 62 Sea Zone
              1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 fighter moved from New South Wales to 42 Sea Zone
      
          Place Units - ANZAC
              1 fighter and 1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs]
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 2 fighters, 1 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 unit repaired.
              3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
              1 submarine moved from 91 Sea Zone to 92 Sea Zone
              1 bomber moved from French Guiana to 92 Sea Zone
              3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
              3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
              2 infantry moved from Brazil to British Guiana
              1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              3 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
      
          Combat - Americans
              Battle in 92 Sea Zone
                  Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                  Italians defend with 1 cruiser, 3 destroyers, 1 submarine and 3 transports
                      Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 92 Sea Zone
                      Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                      Italians roll dice for 1 cruiser, 3 destroyers and 3 transports in 92 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits
                      3 destroyers owned by the Italians lost in 92 Sea Zone
                  1 submarine owned by the Italians submerged
                      Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                      Italians roll dice for 1 cruiser and 3 transports in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Americans lost in 92 Sea Zone
                      1 cruiser owned by the Italians and 3 transports owned by the Italians lost in 92 Sea Zone
                  Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
                  Casualties for Americans: 1 fighter and 1 submarine
                  Casualties for Italians: 1 cruiser, 3 destroyers and 3 transports
              Battle in Gibraltar
                  Americans attack with 3 artilleries, 6 infantry and 1 mech_infantry
                  Italians defend with 1 harbour and 6 infantry
                      Americans roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/10 hits, 2.67 expected hits
                      Italians roll dice for 6 infantry in Gibraltar, round 2 : 3/6 hits, 2.00 expected hits
                      3 infantry owned by the Americans lost in Gibraltar
                      3 infantry owned by the Italians lost in Gibraltar
                      Americans roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 3 : 4/7 hits, 2.17 expected hits
                      Italians roll dice for 3 infantry in Gibraltar, round 3 : 3/3 hits, 1.00 expected hits
                      3 infantry owned by the Americans lost in Gibraltar
                      3 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 6 infantry
                  Casualties for Italians: 6 infantry
      
          Non Combat Move - Americans
              1 bomber moved from 92 Sea Zone to Morocco
              2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
              2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from Western United States to 91 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
              1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
              2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              1 fighter moved from Western United States to 30 Sea Zone
              1 fighter moved from Hawaiian Islands to Queensland
              1 battleship moved from 39 Sea Zone to 42 Sea Zone
      
          Place Units - Americans
              2 submarines and 1 transport placed in 10 Sea Zone
              2 submarines and 2 transports placed in 101 Sea Zone
              2 artilleries placed in Central United States
              1 artillery, 2 fighters and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 60 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Shan State to French Indo China
              1 fighter moved from India to French Indo China
              1 bomber and 3 mech_infantrys moved from Turkmenistan to Sikang
              1 artillery and 2 infantry moved from Burma to Yunnan
              1 fighter and 1 tactical_bomber moved from Burma to Yunnan
      
          Combat - British
              Battle in Yunnan
                  British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery and 2 infantry
                      British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.00 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 artillery and 2 infantry
              Battle in French Indo China
                  British attack with 1 fighter and 2 infantry
                  Japanese defend with 1 armour
                      British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the British lost in French Indo China
                      1 armour owned by the Japanese lost in French Indo China
                  British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 armour
              Battle in Sikang
                  British attack with 1 bomber and 3 mech_infantrys
                  Japanese defend with 1 armour, 1 artillery and 2 infantry
                      British roll dice for 1 bomber and 3 mech_infantrys in Sikang, round 2 : 0/4 hits, 1.17 expected hits
                      Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sikang, round 2 : 3/4 hits, 1.50 expected hits
                      3 mech_infantrys owned by the British lost in Sikang
                  1 bomber owned by the British retreated
                  Japanese win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -12
                  Casualties for British: 3 mech_infantrys
      
          Non Combat Move - British
              2 infantry moved from Burma to Shan State
              1 fighter moved from Yunnan to India
              1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
              1 fighter moved from French Indo China to Burma
              1 tactical_bomber moved from Yunnan to Burma
              1 bomber moved from Sikang to India
              3 mech_infantrys moved from Persia to Turkmenistan
              1 armour, 3 artilleries, 1 fighter, 11 infantry and 1 mech_infantry moved from Tobruk to Libya
              1 transport moved from 91 Sea Zone to 106 Sea Zone
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 submarine moved from 81 Sea Zone to 97 Sea Zone
              1 battleship and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
              1 cruiser moved from 81 Sea Zone to 98 Sea Zone
              1 transport moved from 81 Sea Zone to 98 Sea Zone
              1 fighter and 1 tactical_bomber moved from Egypt to Syria
              1 armour and 1 mech_infantry moved from Egypt to Iraq
              2 infantry moved from Egypt to 98 Sea Zone
              2 infantry moved from 98 Sea Zone to Syria
              1 mech_infantry moved from Union of South Africa to Belgian Congo
              1 submarine moved from 39 Sea Zone to 76 Sea Zone
      
          Place Units - British
              2 submarines placed in 98 Sea Zone
              1 armour and 2 mech_infantrys placed in Persia
              1 artillery and 1 infantry placed in Quebec
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 4 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 20 PUs; end with 20 PUs
              Some Units in India change ownership: 2 artilleries and 4 infantry
      

      Combat Hit Differential Summary :

      Americans regular : 3.50
      Japanese regular : 1.00
      Italians regular : 2.83
      British regular : 1.00
      

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 4 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 2 fighters, 1 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 unit repaired.
              3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
              1 submarine moved from 91 Sea Zone to 92 Sea Zone
              1 bomber moved from French Guiana to 92 Sea Zone
              3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
              3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
              2 infantry moved from Brazil to British Guiana
              1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              3 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
      
          Combat - Americans
              Battle in 92 Sea Zone
                  Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                  Italians defend with 1 cruiser, 3 destroyers, 1 submarine and 3 transports
                      Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 92 Sea Zone
                      Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                      Italians roll dice for 1 cruiser, 3 destroyers and 3 transports in 92 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits
                      3 destroyers owned by the Italians lost in 92 Sea Zone
                  1 submarine owned by the Italians submerged
                      Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                      Italians roll dice for 1 cruiser and 3 transports in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Americans lost in 92 Sea Zone
                      1 cruiser owned by the Italians and 3 transports owned by the Italians lost in 92 Sea Zone
                  Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
                  Casualties for Americans: 1 fighter and 1 submarine
                  Casualties for Italians: 1 cruiser, 3 destroyers and 3 transports
              Battle in Gibraltar
                  Americans attack with 3 artilleries, 6 infantry and 1 mech_infantry
                  Italians defend with 1 harbour and 6 infantry
                      Americans roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/10 hits, 2.67 expected hits
                      Italians roll dice for 6 infantry in Gibraltar, round 2 : 3/6 hits, 2.00 expected hits
                      3 infantry owned by the Americans lost in Gibraltar
                      3 infantry owned by the Italians lost in Gibraltar
                      Americans roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 3 : 4/7 hits, 2.17 expected hits
                      Italians roll dice for 3 infantry in Gibraltar, round 3 : 3/3 hits, 1.00 expected hits
                      3 infantry owned by the Americans lost in Gibraltar
                      3 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 6 infantry
                  Casualties for Italians: 6 infantry
      
          Non Combat Move - Americans
              1 bomber moved from 92 Sea Zone to Morocco
              2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
              2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from Western United States to 91 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
              1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
              2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              1 fighter moved from Western United States to 30 Sea Zone
              1 fighter moved from Hawaiian Islands to Queensland
              1 battleship moved from 39 Sea Zone to 42 Sea Zone
      
          Place Units - Americans
              2 submarines and 1 transport placed in 10 Sea Zone
              2 submarines and 2 transports placed in 101 Sea Zone
              2 artilleries placed in Central United States
              1 artillery, 2 fighters and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 60 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 3.50
      Italians regular : 2.83
      

      Savegame

      posted in Play Boardgames
      M
      mike64
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