Posts made by mike64
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RE: NewenR85 (X) v Mike64 G40 OOB # 2posted in Play Boardgames
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Russians Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 20 artilleries and 40 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Russia to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Belarus 2 infantry moved from Dzavhan to Yakut S.S.R. 1 fighter moved from Novosibirsk to Yakut S.S.R. 1 tactical_bomber moved from Novosibirsk to Smolensk 2 infantry moved from Vologda to Smolensk Combat - Russians Battle in Yakut S.S.R. Russians attack with 1 fighter and 2 infantry Japanese defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Yakut S.S.R., round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Battle in Smolensk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 armour, 20 artilleries, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 11 armour, 20 artilleries, 2 fighters and 21 infantry Russians roll dice for 1 armour, 20 artilleries, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 25/65 hits, 19.00 expected hits Germans roll dice for 11 armour, 20 artilleries, 2 fighters and 21 infantry in Belarus, round 2 : 24/54 hits, 20.50 expected hits 24 infantry owned by the Russians lost in Belarus 4 artilleries owned by the Germans and 21 infantry owned by the Germans lost in Belarus Russians roll dice for 1 armour, 20 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 11/41 hits, 14.50 expected hits Germans roll dice for 11 armour, 16 artilleries and 2 fighters in Belarus, round 3 : 12/29 hits, 12.17 expected hits 12 infantry owned by the Russians lost in Belarus 11 artilleries owned by the Germans lost in Belarus Russians roll dice for 1 armour, 20 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 13/29 hits, 10.50 expected hits Germans roll dice for 11 armour, 5 artilleries and 2 fighters in Belarus, round 4 : 8/18 hits, 8.50 expected hits 1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Belarus 5 artilleries owned by the Germans and 8 armour owned by the Germans lost in Belarus Russians roll dice for 1 armour, 17 artilleries, 2 fighters and 1 tactical_bomber in Belarus, round 5 : 5/21 hits, 7.83 expected hits Germans roll dice for 3 armour and 2 fighters in Belarus, round 5 : 1/5 hits, 2.83 expected hits 1 artillery owned by the Russians lost in Belarus 2 fighters owned by the Germans and 3 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 16 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 89 Casualties for Russians: 4 artilleries, 40 infantry and 1 mech_infantry Casualties for Germans: 11 armour, 20 artilleries, 2 fighters and 21 infantry Non Combat Move - Russians 1 artillery and 7 infantry moved from Russia to Bryansk 2 artilleries and 3 infantry moved from Vologda to Russia 2 fighters and 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Yakut S.S.R. to Yenisey 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Tunisia to Tobruk 2 infantry moved from Novosibirsk to Samara 1 mech_infantry moved from Samara to Kansu 1 tactical_bomber moved from Smolensk to Russia 2 mech_infantrys moved from Samara to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Olgiy to Yenisey Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia 2 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUsCombat Hit Differential Summary :
Japanese regular : -0.50 Germans regular : 2.33 Russians regular : 1.50 -
RE: NewenR85 (X) v Mike64 G40 OOB # 2posted in Play Boardgames
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from Java to 42 Sea Zone 2 fighters moved from 42 Sea Zone to India 1 artillery, 4 carriers, 1 cruiser, 5 fighters, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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RE: NewenR85 (X) v Mike64 G40 OOB # 2posted in Play Boardgames
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from Java to 42 Sea Zone 2 fighters moved from 42 Sea Zone to India 1 artillery, 4 carriers, 1 cruiser, 5 fighters, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
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RE: mike v entek (Allies) G40posted in Play Boardgames
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 artilleries, 1 destroyer, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 submarines moved from 37 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone 1 bomber moved from French Indo China to 79 Sea Zone 2 infantry moved from Manchuria to Amur 1 fighter and 1 tactical_bomber moved from Manchuria to Amur 2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 carrier and 2 destroyers moved from 20 Sea Zone to 6 Sea Zone 1 bomber moved from French Indo China to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer, 6 submarines and 2 transports Japanese roll dice for 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 5 submarines owned by the Americans lost in 6 Sea Zone Japanese roll dice for 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 6 Sea Zone Japanese win, taking Olgiy from Mongolians, taking Dzavhan from Mongolians, taking Tsagaan Olom from Mongolians, taking Central Mongolia from Mongolians, taking Buyant-Uhaa from Mongolians, taking Ulaanbaatar from Mongolians with 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 58 Casualties for Americans: 1 destroyer, 6 submarines and 2 transports Battle in Amur Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 bomber; Russians defend with 2 aaGuns Russians roll AA dice in Amur : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 aaGuns and 1 bomber in Amur, round 2 : 0/1 hits, 0.17 expected hits 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 bomber in Amur, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Russians: 2 aaGuns Casualties for Americans: 1 bomber Battle in 79 Sea Zone Japanese attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 3 destroyers and 2 transports Japanese roll dice for 2 submarines in 79 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 3 destroyers and 2 transports in 79 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits 3 destroyers owned by the British lost in 79 Sea Zone 2 transports owned by the British lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from Neutral with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for British: 3 destroyers and 2 transports Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber, 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India 1 tactical_bomber moved from Burma to India 2 infantry moved from Shan State to French Indo China 3 transports moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 2 mech_infantrys moved from French Indo China to Kiangsi 1 mech_infantry moved from French Indo China to Kiangsi 1 carrier and 1 destroyer moved from 38 Sea Zone to 36 Sea Zone 2 fighters moved from 33 Sea Zone to 36 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 aaGun and 4 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Amur to Jehol 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 fighter moved from 6 Sea Zone to Jehol 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan 1 bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 destroyer and 2 transports placed in 6 Sea Zone 3 mech_infantrys placed in India 3 mech_infantrys placed in Malaya 3 artilleries placed in French Indo China 3 mech_infantrys placed in Kwangtung 2 artilleries placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 1.83 Russians regular : -0.33 British regular : -1.00 Russians AA : -0.33 -
RE: NewenR85 (X) v Mike64 G40 OOB # 2posted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 armour and 1 artillery moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Philippines 2 fighters moved from 42 Sea Zone to Philippines Combat - Americans Battle in Philippines Americans attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 6/10 hits, 4.50 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines 1 artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 armour, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 2 carriers and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 30 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier and 2 submarines placed in 101 Sea Zone 2 artilleries and 8 infantry placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 armour, 2 artilleries and 3 infantry moved from Morocco to Algeria 1 armour and 1 mech_infantry moved from Libya to Algeria 1 fighter moved from Libya to Algeria 2 fighters moved from 91 Sea Zone to Algeria 2 mech_infantrys moved from Turkmenistan to Sikang 1 bomber moved from India to Sikang 2 infantry moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 2 fighters moved from India to French Indo China 1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone Combat - British British creates battle in territory 97 Sea Zone Battle in Algeria British attack with 2 armour, 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 armour, 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry in Algeria, round 2 : 8/13 hits, 4.83 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2.17 expected hits 3 infantry owned by the British lost in Algeria 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria British win, taking 97 Sea Zone from Italians, taking Algeria from Italians with 2 armour, 3 artilleries, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for British: 3 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in French Indo China British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in French Indo China 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Sikang British attack with 1 bomber and 2 mech_infantrys Japanese defend with 2 infantry British roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sikang British roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang British win, taking Sikang from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber moved from Sikang to Yunnan 3 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 3 aaGuns, 8 artilleries, 12 infantry and 3 mech_infantrys moved from Burma to Yunnan 2 artilleries and 4 infantry moved from India to Burma 1 mech_infantry moved from Turkmenistan to Novosibirsk 1 armour and 2 mech_infantrys moved from Persia to Turkmenistan 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 2 submarines moved from 98 Sea Zone to 97 Sea Zone 2 destroyers moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Algeria to Morocco 2 fighters moved from Algeria to 91 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Malaya to Shan State Place Units - British 1 artillery and 1 infantry placed in Quebec 4 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in India change ownership: 5 mech_infantrysCombat Hit Differential Summary :
Americans regular : 1.50 Italians regular : 0.83 Japanese regular : -0.33 British regular : 5.50 -
RE: NewenR85 (X) v Mike64 G40 OOB # 2posted in Play Boardgames
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUsCombat Hit Differential Summary :
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RE: NewenR85 (X) v Mike64 G40 OOB # 2posted in Play Boardgames
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 armour and 1 artillery moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Philippines 2 fighters moved from 42 Sea Zone to Philippines Combat - Americans Battle in Philippines Americans attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 6/10 hits, 4.50 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines 1 artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 armour, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 2 carriers and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 30 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier and 2 submarines placed in 101 Sea Zone 2 artilleries and 8 infantry placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : 0.67 -
RE: NewenR85 (X) v Mike64 G40 OOB # 2posted in Play Boardgames
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Libya to Tunisia Russians take Tunisia from Italians 1 armour moved from Ethiopia to Egypt 1 infantry moved from Tsinghai to Sikang 2 mech_infantrys moved from Samara to Sikang 1 fighter and 1 tactical_bomber moved from Russia to Sikang 1 mech_infantry moved from Samara to Sikang 1 artillery and 3 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 3 armour and 1 factory_minor Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.17 expected hits Italians roll dice for 3 armour in Ukraine, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Ukraine 3 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Italians: 3 armour Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Sikang Russians attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery and 2 infantry Russians roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 3/6 hits, 1.83 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sikang, round 2 : 3/4 hits, 1.50 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Sikang 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sikang Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in Sikang, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry and 2 mech_infantrys Casualties for Japanese: 1 armour, 1 artillery and 2 infantry Non Combat Move - Russians 1 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Olgiy 2 infantry moved from Central Mongolia to Dzavhan 1 fighter and 1 tactical_bomber moved from Sikang to Novosibirsk 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Vologda 3 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 2 mech_infantrys moved from Russia to Samara 1 mech_infantry moved from Volgograd to Samara 1 artillery moved from Russia to Vologda 1 infantry moved from Kansu to Tsinghai Place Units - Russians 1 mech_infantry placed in Volgograd 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 42 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 Italians regular : -0.50 Germans regular : -0.33 Russians regular : 2.33 -
RE: Dawg +64 v Mike G40 start round 5posted in Play Boardgames
dawg-64-v-mike-g40-start-round-5-Germany 19.tsvg sounds good. will convert at end of Japan 19
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RE: mike v entek (Allies) G40posted in Play Boardgames
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 fighters, 8 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Russia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Urals Germans take Urals from Russians 1 armour moved from Russia to Vologda 1 armour moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Russia to Tambov Germans take Tambov from Russians 1 armour and 1 mech_infantry moved from Tambov to Volgograd 1 fighter moved from Germany to Baltic States 1 fighter moved from Baltic States to Novgorod 1 infantry moved from Vyborg to Novgorod 2 mech_infantrys moved from Baltic States to Novgorod 1 artillery moved from Vyborg to Novgorod 1 bomber moved from Bryansk to Novgorod 1 mech_infantry moved from Belarus to Novgorod 3 artilleries moved from Russia to Samara 1 bomber moved from Bryansk to Samara 1 armour and 1 mech_infantry moved from Russia to Volgograd 2 tactical_bombers moved from Bryansk to Volgograd 1 mech_infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Russia to Volgograd 2 tactical_bombers moved from Bryansk to Novgorod 1 tactical_bomber moved from Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 armour moved from Russia to Volgograd 1 armour moved from Russia to Samara Combat - Germans Battle in Smolensk Germans attack with 1 mech_infantry Russians defend with 2 aaGuns 2 aaGuns owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 aaGuns Battle in Novgorod Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers Americans defend with 1 fighter; Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 4/10 hits, 3.67 expected hits Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Novgorod 3 infantry owned by the Russians and 1 fighter owned by the Americans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 2 infantry Casualties for Americans: 1 fighter Casualties for Russians: 3 infantry Battle in Volgograd Germans attack with 4 armour, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 4 armour, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/9 hits, 3.83 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Samara Germans attack with 1 armour, 3 artilleries and 1 bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 3 artilleries and 1 bomber in Samara, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour, 3 artilleries and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Russia to Urals 1 armour moved from Russia to Novosibirsk 2 armour moved from Russia to Kazakhstan 1 armour moved from Russia to Kazakhstan 1 armour moved from Russia to Urals 3 mech_infantrys moved from Ukraine to Caucasus 2 tactical_bombers moved from Volgograd to Caucasus 1 fighter moved from Novgorod to Baltic States 2 tactical_bombers moved from Novgorod to Bryansk 1 bomber moved from Novgorod to Russia 1 bomber moved from Samara to Russia Place Units - Germans 1 fighter and 2 mech_infantrys placed in Russia 1 fighter and 2 mech_infantrys placed in Ukraine 1 artillery, 2 infantry and 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in Germany 2 artilleries and 1 tactical_bomber placed in France 2 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 69 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.67 -
RE: Dawg +64 v Mike G40 start round 5posted in Play Boardgames
convert all axis pieces and territories to Japanese. tried it for about 10 rounds against AI. the allies still win but it would make it a little more challenging for you. also it would speed up play. I have no problem playing this out either way. I am willing to play out till you take Japan or let you call when you want it to end.
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RE: mike v entek (Allies) G40posted in Play Boardgames
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 8 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to 96 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 96 Sea Zone Italians attack with 3 fighters French defend with 1 destroyer Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 96 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Southern France 2 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Eastern Poland to Romania 3 fighters moved from 96 Sea Zone to Caucasus 3 armour moved from Ukraine to Caucasus Place Units - Italians 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.50 -
RE: NewenR85 (X) v Mike64 G40 OOB # 2posted in Play Boardgames
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from New South Wales to 42 Sea Zone Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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RE: NewenR85 (X) v Mike64 G40 OOB # 2posted in Play Boardgames
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from New South Wales to 42 Sea Zone Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
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RE: NewenR85 (X) v Mike64 G40 OOB # 2posted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 2 fighters, 1 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from French Guiana to 92 Sea Zone 3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 2 infantry moved from Brazil to British Guiana 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 3 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in 92 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 cruiser, 3 destroyers, 1 submarine and 3 transports Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Italians roll dice for 1 cruiser, 3 destroyers and 3 transports in 92 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits 3 destroyers owned by the Italians lost in 92 Sea Zone 1 submarine owned by the Italians submerged Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits Italians roll dice for 1 cruiser and 3 transports in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans lost in 92 Sea Zone 1 cruiser owned by the Italians and 3 transports owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41 Casualties for Americans: 1 fighter and 1 submarine Casualties for Italians: 1 cruiser, 3 destroyers and 3 transports Battle in Gibraltar Americans attack with 3 artilleries, 6 infantry and 1 mech_infantry Italians defend with 1 harbour and 6 infantry Americans roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/10 hits, 2.67 expected hits Italians roll dice for 6 infantry in Gibraltar, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Americans lost in Gibraltar 3 infantry owned by the Italians lost in Gibraltar Americans roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 3 : 4/7 hits, 2.17 expected hits Italians roll dice for 3 infantry in Gibraltar, round 3 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Americans lost in Gibraltar 3 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 6 infantry Casualties for Italians: 6 infantry Non Combat Move - Americans 1 bomber moved from 92 Sea Zone to Morocco 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 battleship moved from 39 Sea Zone to 42 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 10 Sea Zone 2 submarines and 2 transports placed in 101 Sea Zone 2 artilleries placed in Central United States 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Shan State to French Indo China 1 fighter moved from India to French Indo China 1 bomber and 3 mech_infantrys moved from Turkmenistan to Sikang 1 artillery and 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in French Indo China British attack with 1 fighter and 2 infantry Japanese defend with 1 armour British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in French Indo China 1 armour owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Battle in Sikang British attack with 1 bomber and 3 mech_infantrys Japanese defend with 1 armour, 1 artillery and 2 infantry British roll dice for 1 bomber and 3 mech_infantrys in Sikang, round 2 : 0/4 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sikang, round 2 : 3/4 hits, 1.50 expected hits 3 mech_infantrys owned by the British lost in Sikang 1 bomber owned by the British retreated Japanese win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -12 Casualties for British: 3 mech_infantrys Non Combat Move - British 2 infantry moved from Burma to Shan State 1 fighter moved from Yunnan to India 1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma 1 fighter moved from French Indo China to Burma 1 tactical_bomber moved from Yunnan to Burma 1 bomber moved from Sikang to India 3 mech_infantrys moved from Persia to Turkmenistan 1 armour, 3 artilleries, 1 fighter, 11 infantry and 1 mech_infantry moved from Tobruk to Libya 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 battleship and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Syria 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Egypt to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Syria 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 submarine moved from 39 Sea Zone to 76 Sea Zone Place Units - British 2 submarines placed in 98 Sea Zone 1 armour and 2 mech_infantrys placed in Persia 1 artillery and 1 infantry placed in Quebec Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in India change ownership: 2 artilleries and 4 infantryCombat Hit Differential Summary :
Americans regular : 3.50 Japanese regular : 1.00 Italians regular : 2.83 British regular : 1.00 -
RE: NewenR85 (X) v Mike64 G40 OOB # 2posted in Play Boardgames
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUsCombat Hit Differential Summary :