Actual donuts are reserved for players that can inflict permanent psychological scarring at forty paces.
If I kept screaming racial slurs at them when it wasn’t my turn, is that in the ballpark?
Truth be told I’ve only played in person games where you select your own casualties and I’m about average win/lose rate with the guys I usually play with. Never really played where you choose your oponents loses.
yea, my point is when you are in a position where you have to choose your opponents losses you have to choose what they would want to choose if they could do it themselves.
sooooo…. I’m not upset that the thread has gone tangential (that’s not a passive aggressive way of saying I am upset) but you guys could at least give me a pat on the back for winning my first human game
@bunnies If you ever in your LIFE request funding for AI programming I’m calling ASPCA on you
Ok, it was an 8.5 hour game but I’m ready to give you guys the synopsis.
It was me vs. two of my friends and they decided to take axis, which is what I wanted. I started off with russia as I usually do, take west russia with 9 inf 2 tank.(after posting this and re-reading that sentence, I wanted to clarify that I started with same moves I usually use for russia, rather than implying that I sometimes start with a faction other than russia) Then I take the rest of my available attacking units and attack ukraine with the intent of doing one round of dmg and retreating. Unfortunately the first round of battle I missed everything and got hit twice on defense, so I just straight up retreated,
Even though I’ve only had about 2 weeks of playing tripleA for experience, my friends had a bit less than that so they did make a number of blunders that I cant’ really say “look how good I am” Germany only attacked my destroyer in the Mediterranean and didn’t touch the cruiser and they pushed back in russia. They didn’t attack egypt.
for my american and UK turns in the game I decided I was gonna go KGR. I"ve never really played a KGR strategy against humans so I was sure how hard I was supposed to commit to that, but since I needed to make a decision I decided 100% should about do it. I bought transports and ground units and got ready to invade.
Japan made a lot of blunders, he followed my UK fleet to the Mediterranean cause he didn’t know he couldn’t pass through it. He took out pearl harbor and built more fleet, so I just retreated through the panama canal. Germany kept trying to push back russia but with terrible success. After a LOOOOOOOOOOOOOONG debate about whether or not I could place navy units in SZ3 (he didn’t want to take my word for it, and then he didn’t want to take the larry harris FAQ’s word for it) I brought all my american troops and UK troops to norway and landed all my planes there. When he took the bait and defended karellia, I said something to the effect of “REMEMBER THE ALAMO YOU NAZI BASTARDS” and then I rained hellfire down upon western europe. Japan spent an obscene amount of effort trying to control the canal for the mediterranian [and succeeded on round 4 (germany died shortly before hand also on round 4)] After taking Germany’s 40 IPC I had 90 to spend the next round and bought 90/6 submarines and japan surrendered.
so pretty much a shot for shot remake of WWII
thanks for the help guys, I look forward to playing a skilled player soon
edit: poor grammar
first of all, I’m tired of the spam trying to get me to buy hat of shame ceremony tickets. If the ceremony isn’t real I’m probably only gonna get 5 or 6 more and that’s it.
second of all that makes sense, sounds like a server game would be much less complicated.
@ isnala: I imagine you win a disproportionate amount of games that way
I’m sure this question must have been asked and answered on this forum somewhere but I couldn’t find it when I searched.
From what I understand when you play TripleA via email or forums, you roll on the dice server and then choose appropriate casualties for the other side. This makes obvious sense if you have to choose between a tank or an infantry.
But let’s say you attack with 2 tanks into a territory that is defended by one bomber and one fighter. The dice server rolls 1 hit for you and 2 for the defenders. How do you choose the casualty for your enemy? Since a bomber is not simply an upgraded fighter you cant say that one is better than the other. Bombers attack on 4 and maybe they really want to continue their “fuck your IPC” campaign. Or maybe they feel they really need that fighter defense.
Maybe that example doesn’t pan out, but surely there must be SOME situation where a defender might have to make a decision on casualties
All that can be said as quickly as “Play for the money”.
Although I appreciate your simplification of my argument I’m not sure that’s an appropriate response to my thread. If I had come in here said, “Hey guys I have a question on this strategy… play for the money. Well what do you think?” I doubt I would have been taken seriously. I realize that my strategy focuses on an economic advantage. My specific question was about snowballing advantages and how it might work out against a human in the situation I described. I’ve read some of your other posts on these forums and I’ve seen that you seem to know what you’re talking about so if you have something specific you could tell me about what is good and bad about what I’ve proposed I’d love to hear it. (after posting and reading this back to myself I hope that didn’t come off as snide, that’s not how I meant it)
In response to Hobbes:
I hear what you’re saying. So my follow up question would be have you seen people play this passive style and to what success? If I started my strategy as described against a professional player what do you suppose their response would be? Even in my own description of my strategy you can see that I’m not quite sure myself of what to do with japan. If you believe this to be viable, what do you suppose I should do with japan and what should I expect from them in terms of initiative if I’m focusing on germany?
edit: added social disclaimer