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    Posts made by ericwool

    • RE: TGC (Axis) vs Eric Wool (Allies) - Classic, no bid

      Well, I’ve tried all the simple fixes I can think of, including re-installing Triple A. It’s still giving me error messages. I’ll copy and paste my turn here. Sorry for all the edits that puts on you, but hopefully we’re back on track with your next post.

      Round: 6

          Purchase Units - British
              British buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
              1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
              1 fighter moved from Anglo Sudan Egypt to Ukraine S.S.R.
              1 bomber moved from Anglo Sudan Egypt to South Africa
              1 armour moved from Kenya-Rhodesia to South Africa
              1 infantry moved from Kenya-Rhodesia to South Africa
      
          Combat - British
              Battle in South Africa
                  British attack with 1 armour, 1 bomber and 1 infantry
                  Germans defend with 1 armour and 1 infantry
                  British win, taking South Africa from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 5
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 armour and 1 infantry
              Battle in Ukraine S.S.R.
                  British attack with 2 fighters and 1 infantry
                  Germans defend with 1 infantry
                  2 fighters owned by the British retreated
                  Germans win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for British: 1 infantry
      
          Non Combat Move - British
              2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
              1 infantry moved from Syria Jordan to Anglo Sudan Egypt
              1 bomber moved from South Africa to French Equatorial Africa
              2 infantry moved from Kenya-Rhodesia to Congo
              1 armour moved from Kenya-Rhodesia to French Equatorial Africa
              2 infantry moved from Russia to Kazakh S.S.R.
              3 armour and 4 infantry moved from United Kingdom to North Sea Zone
              1 battleship moved from North Sea Zone to West Spain Sea Zone
              3 armour, 4 infantry and 5 transports moved from North Sea Zone to West Spain Sea Zone
              3 armour and 4 infantry moved from West Spain Sea Zone to Algeria
              10 infantry moved from Finland Norway to Karelia S.S.R.
              2 infantry moved from Karelia S.S.R. to Russia
      
          Place Units - British
              2 armour and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 27 PUs; end with 27 PUs
      
      posted in Play Boardgames
      E
      ericwool
    • RE: TGC (Axis) vs Eric Wool (Allies) - Classic, no bid

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 6
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 1 aaGun, 1 armour and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Novosibirsk to Yakut S.S.R.
              2 fighters moved from Karelia S.S.R. to Yakut S.S.R.
      
          Combat - Russians
              Battle in Yakut S.S.R.
                  Russians attack with 2 fighters and 2 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 0/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 3 : 0/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 4 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Yakut S.S.R., round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                  Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              2 armour moved from Karelia S.S.R. to Russia
              3 infantry moved from Novosibirsk to Russia
              1 armour moved from Novosibirsk to Russia
              2 fighters moved from Yakut S.S.R. to Novosibirsk
              1 aaGun moved from Russia to Novosibirsk
      
          Place Units - Russians
              1 aaGun, 1 armour and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 22 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.00
      Russians regular : -2.00
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: TGC (Axis) vs Eric Wool (Allies) - Classic, no bid

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Novosibirsk to Sinkiang
              2 fighters moved from Novosibirsk to Sinkiang
              1 infantry moved from Novosibirsk to Sinkiang
      
          Combat - Americans
              Battle in Sinkiang
                  Americans attack with 2 fighters and 2 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 fighters and 2 infantry in Sinkiang, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                  Americans win, taking Sinkiang from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              2 fighters moved from Sinkiang to Karelia S.S.R.
              1 armour moved from Finland Norway to Russia
              2 infantry moved from Karelia S.S.R. to Russia
              6 infantry moved from Finland Norway to Karelia S.S.R.
              1 aaGun, 1 armour and 4 infantry moved from Anglo Sudan Egypt to French Equatorial Africa
              1 bomber moved from West Canada to Karelia S.S.R.
              1 carrier and 1 submarine moved from North Atlantic Sea Zone to North Sea Zone
              1 fighter moved from North Atlantic Sea Zone to Karelia S.S.R.
              1 armour and 9 infantry moved from West US to West Canada
              6 transports moved from North Sea Zone to East Canada Sea Zone
              11 infantry moved from West Canada to East Canada Sea Zone
              11 infantry and 6 transports moved from East Canada Sea Zone to North Sea Zone
              11 infantry moved from North Sea Zone to Finland Norway
              1 infantry moved from Alaska to West Canada
      
          Place Units - Americans
              2 armour and 7 infantry placed in West US
      
          Turn Complete - Americans
              Americans collect 33 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Japanese regular : 0.67
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: TGC (Axis) vs Eric Wool (Allies) - Classic, no bid

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 3 armour and 4 infantry; Remaining resources: 3 PUs; 
      
          Combat Move - British
              1 infantry moved from Syria Jordan to Persia
              1 bomber moved from Karelia S.S.R. to Persia
              2 fighters moved from Karelia S.S.R. to Persia
              1 infantry moved from Congo to Kenya-Rhodesia
                    British take Kenya-Rhodesia from Germans
              1 armour moved from Anglo Sudan Egypt to Italian East Africa
                    British take Italian East Africa from Germans
              1 armour moved from Italian East Africa to Kenya-Rhodesia
              2 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
              1 armour moved from Anglo Sudan Egypt to Kenya-Rhodesia
      
          Combat - British
              Battle in Persia
                  British attack with 1 bomber, 2 fighters and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 bomber, 2 fighters and 1 infantry in Persia, round 2 : 3/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
                  British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Persia to Anglo Sudan Egypt
              1 fighter moved from Persia to Karelia S.S.R.
              1 bomber moved from Persia to Anglo Sudan Egypt
              10 infantry moved from Finland Norway to Karelia S.S.R.
              2 infantry moved from Karelia S.S.R. to Russia
              10 infantry moved from United Kingdom to North Sea Zone
              10 infantry moved from North Sea Zone to Finland Norway
      
          Place Units - British
              3 armour and 4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 25 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      British regular : 1.17
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: TGC (Axis) vs Eric Wool (Allies) - Classic, no bid

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Karelia S.S.R. to East Europe
                    Russians take East Europe from Germans
              8 infantry moved from Karelia S.S.R. to Russia
              1 armour moved from Russia to Karelia S.S.R.
              1 armour moved from Russia to Karelia S.S.R.
              1 armour moved from Russia to Novosibirsk
      
          Combat - Russians
      
          Non Combat Move - Russians
      
          Place Units - Russians
              1 armour and 1 infantry placed in Karelia S.S.R.
              4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: TGC (Axis) vs Eric Wool (Allies) - Classic, no bid

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from West Canada to Alaska
              1 bomber moved from Karelia S.S.R. to Alaska
              1 infantry moved from Novosibirsk to Sinkiang
              2 fighters moved from Karelia S.S.R. to Sinkiang
      
          Combat - Americans
              Battle in Sinkiang
                  Americans attack with 2 fighters and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 fighters and 1 infantry in Sinkiang, round 2 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                  Americans win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Alaska
                  Americans attack with 1 bomber and 2 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 bomber and 2 infantry in Alaska, round 2 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                  Americans win, taking Alaska from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Alaska to West Canada
              4 transports moved from North Sea Zone to East Canada Sea Zone
              1 armour and 6 infantry moved from West Canada to East Canada Sea Zone
              1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone
              1 armour and 6 infantry moved from North Sea Zone to Finland Norway
              2 infantry moved from Finland Norway to Karelia S.S.R.
              2 infantry moved from Russia to Novosibirsk
              2 fighters moved from Sinkiang to Novosibirsk
              11 infantry moved from West US to West Canada
              1 aaGun, 1 armour and 4 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
              1 submarine moved from North Sea Zone to North Atlantic Sea Zone
              1 carrier moved from North Sea Zone to North Atlantic Sea Zone
              1 fighter moved from Karelia S.S.R. to North Atlantic Sea Zone
      
          Place Units - Americans
              1 armour and 9 infantry placed in West US
      
          Turn Complete - Americans
              Americans collect 31 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.17
      Japanese regular : 1.33
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: TGC (Axis) vs Eric Wool (Allies) - Classic, no bid

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 10 infantry; Remaining resources: 3 PUs; 
      
          Combat Move - British
              1 infantry moved from French Equatorial Africa to Congo
                    British take Congo from Germans
              2 armour moved from French Equatorial Africa to Anglo Sudan Egypt
                    British take Anglo Sudan Egypt from Germans
              2 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
      
          Combat - British
      
          Non Combat Move - British
              2 infantry moved from Persia to Syria Jordan
              2 fighters moved from Caucasus to Karelia S.S.R.
              6 infantry moved from Finland Norway to Karelia S.S.R.
              10 infantry moved from United Kingdom to North Sea Zone
              10 infantry moved from North Sea Zone to Finland Norway
      
          Place Units - British
              10 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 27 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: TGC (Axis) vs Eric Wool (Allies) - Classic, no bid

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
                    Russians take Ukraine S.S.R. from Germans
              1 infantry moved from Novosibirsk to Yakut S.S.R.
                    Russians take Yakut S.S.R. from Japanese
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 fighter moved from Novosibirsk to Karelia S.S.R.
              1 fighter moved from Russia to Karelia S.S.R.
              4 infantry moved from Russia to Novosibirsk
              1 transport moved from West Spain Sea Zone to North Sea Zone
      
          Place Units - Russians
              1 armour placed in Russia
              4 infantry placed in Karelia S.S.R.
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: TGC (Axis) vs Eric Wool (Allies) - Classic, no bid

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 11 infantry; Remaining resources: 1 PUs; 
      
          Non Combat Move - Americans
              1 aaGun moved from Algeria to French Equatorial Africa
              4 infantry moved from Algeria to French Equatorial Africa
              1 armour moved from Algeria to French Equatorial Africa
              2 infantry moved from Karelia S.S.R. to Russia
              2 infantry moved from East US to East US Sea Zone
              1 submarine moved from East US Sea Zone to North Sea Zone
              1 battleship moved from East US Sea Zone to North Sea Zone
              1 carrier moved from East US Sea Zone to North Sea Zone
              2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
              2 infantry moved from North Sea Zone to Finland Norway
              1 armour moved from West US to West Canada
              8 infantry moved from West US to West Canada
              5 transports moved from West Spain Sea Zone to North Sea Zone
      
          Place Units - Americans
              11 infantry placed in West US
      
          Turn Complete - Americans
              Americans collect 31 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: TGC (Axis) vs Eric Wool (Allies) - Classic, no bid

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 3
      
          Purchase Units - British
              British buy 9 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 infantry moved from Algeria to French Equatorial Africa
                    British take French Equatorial Africa from Germans
              1 armour moved from Algeria to French Equatorial Africa
              1 armour moved from Algeria to Libya
                    British take Libya from Germans
              1 armour moved from Libya to French Equatorial Africa
              1 transport moved from West Spain Sea Zone to North Sea Zone
              1 battleship moved from West Spain Sea Zone to North Sea Zone
              1 infantry moved from United Kingdom to North Sea Zone
              1 infantry moved from North Sea Zone to West Europe
      
          Combat - British
              Battle in West Europe
                  British attack with 1 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in West Europe
                  British win, taking West Europe from Germans with 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              2 infantry moved from India to Persia
              1 infantry moved from Karelia S.S.R. to Caucasus
              2 fighters moved from Persia to Caucasus
              1 bomber moved from Persia to Karelia S.S.R.
              3 transports moved from West Spain Sea Zone to North Sea Zone
              1 infantry moved from United Kingdom to North Sea Zone
              1 infantry moved from United Kingdom to North Sea Zone
              1 infantry moved from United Kingdom to North Sea Zone
              1 infantry moved from United Kingdom to North Sea Zone
              1 infantry moved from United Kingdom to North Sea Zone
              1 infantry moved from United Kingdom to North Sea Zone
              1 infantry moved from North Sea Zone to Finland Norway
              1 infantry moved from North Sea Zone to Finland Norway
              2 infantry moved from North Sea Zone to Finland Norway
              1 infantry moved from North Sea Zone to Finland Norway
              1 infantry moved from North Sea Zone to Finland Norway
      
          Place Units - British
              1 transport placed in North Sea Zone
              9 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      British regular : 0.33
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: TGC (Axis) vs Eric Wool (Allies) - Classic, no bid

      @the_good_captain Haha, nice. Lots to think about on those early German movements. Looks like the dice server is offline again, but hopefully it will come back in a while and I’ll post a turn.

      posted in Play Boardgames
      E
      ericwool
    • RE: TGC (Axis) vs Eric Wool (Allies) - Classic, no bid

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Novosibirsk to Yakut S.S.R.
              1 fighter moved from Russia to Yakut S.S.R.
              1 fighter moved from Karelia S.S.R. to Yakut S.S.R.
      
          Combat - Russians
              Battle in Yakut S.S.R.
                  Russians attack with 2 fighters and 1 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 fighters and 1 infantry in Yakut S.S.R., round 2 : 0/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Yakut S.S.R.
                  2 fighters owned by the Russians retreated
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Yakut S.S.R. to Russia
              1 fighter moved from Yakut S.S.R. to Novosibirsk
              1 transport moved from North Sea Zone to West Spain Sea Zone
      
          Place Units - Russians
              4 infantry placed in Karelia S.S.R.
              4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      Russians regular : -1.17
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: TGC (Axis) vs Eric Wool (Allies) - Classic, no bid

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 armour and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Karelia S.S.R. to Germany
      
          Combat - Americans
              Strategic bombing raid in Germany
                      Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 6 and costs: 6 PUs.
                  Bombing raid costs 6 PUs
      
          Non Combat Move - Americans
              1 armour moved from East US to East US Sea Zone
              3 infantry moved from East US to East US Sea Zone
              1 transport moved from North Sea Zone to East Canada Sea Zone
              1 infantry moved from West Canada to East Canada Sea Zone
              1 aaGun moved from East US to East US Sea Zone
              1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
              1 aaGun, 1 armour, 3 infantry and 4 transports moved from East US Sea Zone to West Spain Sea Zone
              3 infantry moved from West Spain Sea Zone to Algeria
              1 infantry moved from West Spain Sea Zone to Algeria
              1 aaGun moved from West Spain Sea Zone to Algeria
              1 armour moved from West Spain Sea Zone to Algeria
              1 aaGun moved from East Canada to West Canada
              1 infantry moved from Kazakh S.S.R. to Novosibirsk
              1 transport moved from West Panama Sea Zone to East US Sea Zone
              1 battleship moved from West Panama Sea Zone to East US Sea Zone
              1 carrier moved from West Panama Sea Zone to East US Sea Zone
              1 submarine moved from West Panama Sea Zone to East US Sea Zone
              3 fighters moved from West Canada to Karelia S.S.R.
              1 bomber moved from Germany to Karelia S.S.R.
              2 infantry moved from Finland Norway to Karelia S.S.R.
      
          Place Units - Americans
              2 infantry placed in East US
              1 armour and 8 infantry placed in West US
      
          Turn Complete - Americans
              Americans collect 34 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Germans AA : -0.17
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: TGC (Axis) vs Eric Wool (Allies) - Classic, no bid

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 8 infantry; Remaining resources: 5 PUs; 
      
          Combat Move - British
              1 transport moved from North Sea Zone to East Canada Sea Zone
              1 armour moved from West Canada to East Canada Sea Zone
              1 armour moved from United Kingdom to North Sea Zone
              3 infantry moved from United Kingdom to North Sea Zone
              1 armour and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
              1 armour, 3 infantry and 3 transports moved from North Sea Zone to West Spain Sea Zone
              1 battleship moved from North Sea Zone to West Spain Sea Zone
              2 armour moved from West Spain Sea Zone to Algeria
                    British take Algeria from Germans
              3 infantry moved from West Spain Sea Zone to Algeria
              1 fighter moved from Persia to French Indo China
              1 infantry moved from India to French Indo China
              1 bomber moved from Karelia S.S.R. to French Indo China
              2 fighters moved from Karelia S.S.R. to Black Sea Zone
      
          Combat - British
              Battle in Black Sea Zone
                  British attack with 2 fighters
                  Germans defend with 1 transport
                      British roll dice for 2 fighters in Black Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 1 transport in Black Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 transport owned by the Germans and 1 fighter owned by the British lost in Black Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is -4
                  Casualties for British: 1 fighter
                  Casualties for Germans: 1 transport
              Battle in French Indo China
                  British attack with 1 bomber, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 bomber, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in French Indo China
                  British win, taking French Indo China from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Black Sea Zone to Persia
              1 fighter moved from French Indo China to Persia
              1 bomber moved from French Indo China to Persia
              1 infantry moved from Persia to India
              1 infantry moved from Finland Norway to Karelia S.S.R.
      
          Place Units - British
              8 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 30 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      Germans regular : 0.83
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: TGC (Axis) vs Eric Wool (Allies) - Classic, no bid

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 submarine moved from North Sea Zone to Baltic Sea Zone
              1 fighter moved from Karelia S.S.R. to Baltic Sea Zone
              1 fighter moved from Novosibirsk to Baltic Sea Zone
              1 infantry moved from Caucasus to Ukraine S.S.R.
                    Russians take Ukraine S.S.R. from Germans
      
          Combat - Russians
              Battle in Baltic Sea Zone
                  Russians attack with 2 fighters and 1 submarine
                  Germans defend with 1 submarine and 1 transport
                      Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 transport owned by the Germans lost in Baltic Sea Zone
                      Russians roll dice for 2 fighters in Baltic Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Russians lost in Baltic Sea Zone
                      Russians roll dice for 2 fighters in Baltic Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                      1 submarine owned by the Germans lost in Baltic Sea Zone
                  Russians win with 2 fighters remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 submarine and 1 transport
                  Casualties for Russians: 1 submarine
      
          Non Combat Move - Russians
              5 infantry moved from Yakut S.S.R. to Novosibirsk
              1 infantry moved from Soviet Far East to Yakut S.S.R.
              2 armour moved from Novosibirsk to Russia
              1 aaGun moved from Caucasus to Russia
              1 armour moved from Karelia S.S.R. to Russia
              1 armour moved from Karelia S.S.R. to Russia
              1 fighter moved from Baltic Sea Zone to Russia
              1 fighter moved from Baltic Sea Zone to Karelia S.S.R.
      
          Place Units - Russians
              8 infantry placed in Karelia S.S.R.
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.67
      Russians regular : 0.67
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: TGC (Axis) vs Eric Wool (Allies) - Classic, no bid

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 infantry and 4 transports; Remaining resources: 1 PUs; 
      
          Non Combat Move - Americans
              1 infantry moved from Sinkiang to Kazakh S.S.R.
              1 infantry moved from Sinkiang to Novosibirsk
              1 bomber moved from East US to Karelia S.S.R.
              1 fighter moved from West US to West Canada
              1 fighter moved from Hawaii Sea Zone to West Canada
              1 fighter moved from East US to West Canada
              2 infantry moved from East US to East US Sea Zone
              2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
              2 infantry moved from North Sea Zone to Finland Norway
              1 aaGun moved from East US to East Canada
              1 aaGun moved from West US to East US
              2 infantry moved from West US to East US
              1 transport moved from West US Sea Zone to West Panama Sea Zone
              1 battleship moved from West US Sea Zone to West Panama Sea Zone
              1 submarine moved from Hawaii Sea Zone to West Panama Sea Zone
              1 carrier moved from Hawaii Sea Zone to West Panama Sea Zone
              1 infantry moved from Alaska to West Canada
      
          Place Units - Americans
              1 infantry placed in East US
              4 transports placed in East US Sea Zone
      
          Turn Complete - Americans
              Americans collect 34 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: TGC (Axis) vs Eric Wool (Allies) - Classic, no bid

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 1
      
          Purchase Units - British
              British buy 2 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 transport moved from North Sea Zone to East Canada Sea Zone
              1 infantry moved from West Canada to East Canada Sea Zone
              1 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone
              1 infantry moved from United Kingdom to North Sea Zone
              2 infantry moved from North Sea Zone to Finland Norway
              1 fighter moved from United Kingdom to Finland Norway
              1 fighter moved from United Kingdom to Finland Norway
              1 bomber moved from United Kingdom to West Mediteranean Sea Zone
      
          Combat - British
              Battle in Finland Norway
                  British attack with 2 fighters and 2 infantry
                  Germans defend with 1 armour and 1 infantry
                      British roll dice for 1 battleship in Finland Norway, round 2 : 0/1 hits, 0.67 expected hits
                      British roll dice for 2 fighters and 2 infantry in Finland Norway, round 2 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 1 armour and 1 infantry in Finland Norway, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Finland Norway
                  British win, taking Finland Norway from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 armour and 1 infantry
              Battle in West Mediteranean Sea Zone
                  British attack with 1 bomber
                  Germans defend with 1 submarine
                      British roll dice for 1 bomber in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Germans lost in West Mediteranean Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - British
              1 bomber moved from West Mediteranean Sea Zone to Karelia S.S.R.
              2 fighters moved from Finland Norway to Karelia S.S.R.
              1 infantry moved from South Africa to Kenya-Rhodesia
              1 armour moved from East Canada to West Canada
              1 transport moved from Indian Ocean Sea Zone to West Australia Sea Zone
              1 infantry moved from Syria Jordan to Persia
              1 fighter moved from India to Persia
      
          Place Units - British
              2 infantry placed in United Kingdom
              3 transports placed in North Sea Zone
      
          Turn Complete - British
              British collect 29 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      British regular : 0.33
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: TGC (Axis) vs Eric Wool (Allies) - Classic, no bid

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 1
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 8 infantry; Remaining resources: 0 PUs; 
      
          Combat - Russians
              Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
              Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
      
          Non Combat Move - Russians
              1 transport moved from Karelia Sea Zone to North Sea Zone
              1 submarine moved from Karelia Sea Zone to North Sea Zone
              1 aaGun moved from Russia to Caucasus
              4 infantry moved from Caucasus to Karelia S.S.R.
              1 armour moved from Soviet Far East to Novosibirsk
              1 infantry moved from Soviet Far East to Yakut S.S.R.
              1 infantry moved from Evenki National Okrug to Yakut S.S.R.
              1 infantry moved from Evenki National Okrug to Novosibirsk
              1 armour moved from Russia to Novosibirsk
              1 armour moved from Russia to Karelia S.S.R.
              1 fighter moved from Russia to Novosibirsk
              4 infantry moved from Russia to Karelia S.S.R.
      
          Place Units - Russians
              8 infantry placed in Karelia S.S.R.
      
          Turn Complete - Russians
              Russians collect 24 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      Some further thoughts:

      I believe you made the correct decision in not rolling for tech immediately on USA 8. Japan really needed Germany as a landing pad for its bombing. Otherwise it was out of range of UK/USA and was in danger of needing to fly over 2 AA guns to bomb Russia. If you hadn’t added more USA ground units for your invasion of Germany, it could have easily failed. In my opinion you had grabbed about an 80/20 advantage in the game by the time you sacked Berlin. One extra AA gun hit in those rounds would have done me in.

      I think your only error was in responding 1 round too late to the invasion of North America. I was beginning to wonder if you ever make mistakes, so it was relieving to finally see one! I say all this with the caveat that I really don’t know how many rounds of failed attempts at Heavy Bombers would have doomed the allies. My sense is that you would have been in the driver’s seat if you rolled for heavies in the first three rounds after I got them and that you would have been in trouble if it took 4 or more rounds. I could be WAY off on that, though.

      An area of surprise for me was the substantial effect of our optional rules in the late parts of the game. The hard neutrals rule was a small hindrance to my Japan strategy, as Mongolia was a logical spot to consolidate all my forces. The big influence, however, was your lack of ability to build a factory in Asia. It must have been maddening to have no UK or USSR naval option in the Pacific besides sailing boats all the way around the world.

      Very well played, as always. I’m definitely looking forward to flipping sides and starting our next game here in a couple of weeks!

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      This game was remarkably low-stress through the first 8 rounds for me. While the J1 dice were frustrating, they set up a game in which I had nothing to lose and could feel free to take major risks. I didn’t see any traditional path to victory after round 1, and so I was thinking about weapons development from then on. I figured that if I timed it right, I could turn the tide with either Industrial Technology or Heavy Bombers. I also hoped that a situation might arise where Long Range Aircraft could create a mismatched battle. I’m not sure if you were consciously avoiding that type of situation, but it didn’t materialize. In retrospect I don’t think the Industrial Tech development would have been sufficient. It was heavies or bust.

      One big lesson for me from the early mid rounds was your use of AA guns to prevent Japan from dominating the Middle East. I haven’t actually seen that before, and it seems to be the perfect use for some otherwise unusable assets for the allies.

      It’s interesting to read in your write-up that you question your immediate response to my tech roll. I’m questioning my own read of the board at that point, as I was convinced I needed to put offensive pressure on Karelia with Germany to keep allied units away from Japan’s IPC base. When you shifted west to march on Berlin, I ran some numbers and immediately wondered what in the world I was thinking buying anything besides infantry with Germany. It wasn’t until I saw just how unlikely a march on Moscow was that I took a serious look at crossing the Pacific with Japan’s full fleet.

      The dice were utterly remarkable in this game. It was like they were programmed to keep things competitive at all times. My tech roll is the obvious case. Your attacks on Eastern Europe were also remarkable for just how closely they matched the median outcomes of those battles. I would guess that at least 50% of the time those EE battles would skew far enough in one direction or the other to effectively end the game. And then the AA guns…from your very first British bomber getting shot down to all of my raids with heavies, it was like they assessed the board and only shot down planes of the player in the lead.
      Gosh, it’s late. I’ve plenty more, but I’ll leave it there.

      Thanks for the very thorough write up on your end.

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      What a fantastic game. I have about 5,000 thoughts that I’ll try to condense into a readable post in our chat this evening.

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      TripleA Turn Summary: Japanese round 22

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 22
      
          Purchase Units - Japanese
              Japanese buy 2 bombers and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              17 infantry moved from East US to East US Sea Zone
              1 battleship, 2 carriers, 2 fighters, 17 infantry and 13 transports moved from East US Sea Zone to East Canada Sea Zone
              5 infantry moved from East Canada to East Canada Sea Zone
              1 battleship, 2 carriers, 2 fighters, 22 infantry and 13 transports moved from East Canada Sea Zone to North Sea Zone
              2 fighters and 22 infantry moved from North Sea Zone to United Kingdom
              5 bombers moved from East Canada to United Kingdom
              1 fighter moved from East Canada to United Kingdom
      
          Combat - Japanese
              Battle in United Kingdom
                  Japanese attack with 5 bombers, 3 fighters and 22 infantry
                  British defend with 6 armour, 1 factory and 7 infantry; Americans defend with 1 aaGun
                      Americans roll AA dice in United Kingdom : 4/8 hits, 1.33 expected hits
                      3 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in United Kingdom
                      Japanese roll dice for 1 battleship in United Kingdom, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 4 bombers and 22 infantry in United Kingdom, round 2 : 12/34 hits, 11.67 expected hits
                      British roll dice for 6 armour and 7 infantry in United Kingdom, round 2 : 2/13 hits, 4.33 expected hits
                      2 infantry owned by the Japanese, 7 infantry owned by the British and 6 armour owned by the British lost in United Kingdom
                  Japanese captures 39PUs while taking British capital
                  Japanese win, taking United Kingdom from British with 4 bombers and 20 infantry remaining. Battle score for attacker is -6
                  Casualties for Japanese: 1 bomber, 3 fighters and 2 infantry
                  Casualties for British: 6 armour and 7 infantry
      
          Non Combat Move - Japanese
              4 bombers moved from United Kingdom to East Canada
      
          Place Units - Japanese
              2 bombers and 4 infantry placed in East US
      
          Turn Complete - Japanese
              Japanese collect 57 PUs; end with 96 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      Americans AA : 2.67
      British regular : -2.33
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      TripleA Turn Summary: Japanese round 21

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 21
      
          Purchase Units - Japanese
              Japanese buy 1 aaGun and 15 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              5 bombers moved from West Canada to United Kingdom
      
          Combat - Japanese
              Strategic bombing raid in United Kingdom
                      Americans roll AA dice in United Kingdom : 1/5 hits, 0.83 expected hits
                  1 bomber killed by AA
                  Bombing raid in United Kingdom rolls: 4,4,3,6,3,2,6,6,5,5,4,3 and costs: 51 PUs.
                  Bombing raid costs 51 PUs
      
          Non Combat Move - Japanese
              4 bombers moved from United Kingdom to East Canada
              1 bomber moved from West US to East Canada
              5 infantry moved from East US to East Canada
              1 fighter moved from East US to East Canada
              1 fighter moved from East US to East Canada
              5 infantry moved from Panama to West Panama Sea Zone
              1 aaGun moved from Panama to West Panama Sea Zone
              1 aaGun moved from East US to East Canada
              1 aaGun, 1 battleship, 1 carrier, 5 infantry and 13 transports moved from West Panama Sea Zone to East US Sea Zone
              5 infantry moved from East US Sea Zone to East US
              1 aaGun moved from East US Sea Zone to East US
              1 battleship moved from Peru Sea Zone to Carribean Sea Zone
              1 infantry moved from Mexico to West US
              1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
              2 infantry moved from Hawaiian Islands to Hawaii Sea Zone
              3 infantry and 3 transports moved from Hawaii Sea Zone to West Panama Sea Zone
              3 infantry moved from West Panama Sea Zone to Panama
              1 fighter moved from East US to East US Sea Zone
              1 fighter moved from East US to East US Sea Zone
      
          Place Units - Japanese
              12 infantry placed in East US
              1 aaGun placed in Japan
              1 infantry placed in West US
              2 infantry placed in West US
      
          Turn Complete - Japanese
              Japanese collect 49 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Americans AA : 0.17
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      TripleA Turn Summary: Japanese round 20

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 20
      
          Purchase Units - Japanese
              Japanese buy 1 bomber, 1 carrier and 4 fighters; Remaining resources: 2 PUs; 
      
          Combat Move - Japanese
              1 bomber moved from West Canada to North Sea Zone
              1 bomber moved from West Canada to North Sea Zone
              1 bomber moved from West Canada to North Sea Zone
              1 bomber moved from West Canada to North Sea Zone
              1 bomber moved from West Canada to United Kingdom
              1 bomber moved from West Canada to United Kingdom
              1 bomber moved from West Canada to United Kingdom
              1 infantry moved from West US to Mexico
                    Japanese take Mexico from Americans
              1 infantry moved from West US to West US Sea Zone
              1 infantry moved from West US to West US Sea Zone
              2 infantry and 6 transports moved from West US Sea Zone to West Panama Sea Zone
              2 infantry moved from West Panama Sea Zone to Panama
                    Japanese take Panama from Americans
              3 infantry moved from Hawaiian Islands to Hawaii Sea Zone
              1 carrier, 3 infantry and 2 transports moved from Hawaii Sea Zone to West Panama Sea Zone
              3 infantry moved from West Panama Sea Zone to Panama
              1 battleship and 5 transports moved from Mexico Sea Zone to West Panama Sea Zone
      
          Combat - Japanese
              Strategic bombing raid in United Kingdom
                      Americans roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
                  1 bomber killed by AA
                  Bombing raid in United Kingdom rolls: 1,6,5,3,1,6 and costs: 22 PUs.
                  Bombing raid costs 22 PUs
              Battle in North Sea Zone
                  Japanese attack with 4 bombers
                  British defend with 5 transports; Americans defend with 1 transport
                      Japanese roll dice for 4 bombers in North Sea Zone, round 2 : 7/12 hits, 8.00 expected hits
                      British roll dice for 6 transports in North Sea Zone, round 2 : 2/6 hits, 1.00 expected hits
                      2 bombers owned by the Japanese, 5 transports owned by the British and 1 transport owned by the Americans lost in North Sea Zone
                  Japanese win with 2 bombers remaining. Battle score for attacker is 18
                  Casualties for Japanese: 2 bombers
                  Casualties for Americans: 1 transport
                  Casualties for British: 5 transports
      
          Non Combat Move - Japanese
              2 bombers moved from United Kingdom to West Canada
              2 bombers moved from North Sea Zone to West Canada
              1 battleship moved from Solomon Islands Sea Zone to Peru Sea Zone
              1 bomber moved from Japan to West Canada
              3 infantry moved from Japan to Japan Sea Zone
              3 infantry and 3 transports moved from Japan Sea Zone to Hawaii Sea Zone
              3 infantry moved from Hawaii Sea Zone to Hawaiian Islands
      
          Place Units - Japanese
              1 bomber placed in West US
              1 carrier placed in East US Sea Zone
              4 fighters placed in East US
      
          Turn Complete - Japanese
              Japanese collect 49 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1.00
      Americans AA : 0.50
      British regular : 1.00
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      TripleA Turn Summary: Japanese round 19

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 19
      
          Purchase Units - Japanese
              Japanese buy 1 bomber and 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
              1 battleship moved from Hawaii Sea Zone to Mexico Sea Zone
              1 infantry and 1 transport moved from Hawaii Sea Zone to Mexico Sea Zone
              1 infantry moved from Mexico Sea Zone to Mexico
              1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
              1 infantry and 1 transport moved from Hawaii Sea Zone to West US Sea Zone
              1 infantry moved from West US Sea Zone to West US
              1 infantry moved from West Canada to West US
              1 infantry moved from West Canada to West US
              1 bomber moved from Japan to West US
              5 infantry moved from East Canada to East US
              1 fighter moved from West Canada to North Sea Zone
              5 bombers moved from West Canada to North Sea Zone
              4 bombers moved from West Canada to Baltic Sea Zone
      
          Combat - Japanese
              Battle in Mexico
                  Japanese attack with 1 infantry
                  Americans defend with 1 aaGun and 1 armour
                      Japanese roll dice for 1 battleship in Mexico, round 2 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 1 armour in Mexico, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Mexico
                  Americans win with no units remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 armour
              Battle in West US
                  Japanese attack with 1 bomber and 3 infantry
                  Americans defend with 1 aaGun, 1 factory and 1 infantry
                      Americans roll AA dice in West US : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 bomber and 3 infantry in West US, round 2 : 2/6 hits, 2.50 expected hits
                      Americans roll dice for 1 infantry in West US, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in West US
                  Japanese win, taking West US from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Baltic Sea Zone
                  Japanese attack with 4 bombers
                  Russians defend with 6 transports
                      Japanese roll dice for 4 bombers in Baltic Sea Zone, round 2 : 10/12 hits, 8.00 expected hits
                      Russians roll dice for 6 transports in Baltic Sea Zone, round 2 : 2/6 hits, 1.00 expected hits
                      6 transports owned by the Russians and 2 bombers owned by the Japanese lost in Baltic Sea Zone
                  Japanese win with 2 bombers remaining. Battle score for attacker is 18
                  Casualties for Japanese: 2 bombers
                  Casualties for Russians: 6 transports
              Battle in North Sea Zone
                  Japanese attack with 5 bombers and 1 fighter
                  British defend with 5 transports; Russians defend with 5 transports
                      Japanese roll dice for 5 bombers and 1 fighter in North Sea Zone, round 2 : 14/16 hits, 10.50 expected hits
                      Russians roll dice for 10 transports in North Sea Zone, round 2 : 2/10 hits, 1.67 expected hits
                      5 transports owned by the Russians, 1 fighter owned by the Japanese, 1 bomber owned by the Japanese and 5 transports owned by the British lost in North Sea Zone
                  Japanese win with 4 bombers remaining. Battle score for attacker is 53
                  Casualties for Japanese: 1 bomber and 1 fighter
                  Casualties for Russians: 5 transports
                  Casualties for British: 5 transports
              Battle in East US
                  Japanese attack with 5 infantry
                  Americans defend with 1 aaGun, 1 factory and 1 infantry
                      Japanese roll dice for 5 infantry in East US, round 2 : 0/5 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in East US, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 5 infantry in East US, round 3 : 3/5 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in East US, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in East US
                  Japanese captures 36PUs while taking Americans capital
                  Japanese win, taking East US from Americans with 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Baltic Sea Zone to West Canada
              4 bombers moved from North Sea Zone to West Canada
              5 transports moved from Hawaii Sea Zone to West US Sea Zone
              3 infantry moved from Japan to Japan Sea Zone
              1 carrier moved from Japan Sea Zone to Hawaii Sea Zone
              3 infantry and 2 transports moved from Japan Sea Zone to Hawaii Sea Zone
              3 infantry moved from Hawaii Sea Zone to Hawaiian Islands
              3 transports moved from Solomon Islands Sea Zone to Japan Sea Zone
              4 transports moved from Solomon Islands Sea Zone to Mexico Sea Zone
              1 bomber moved from West US to West Canada
              1 battleship moved from East Indies Sea Zone to North Australia Sea Zone
              1 battleship moved from North Australia Sea Zone to Solomon Islands Sea Zone
      
          Place Units - Japanese
              1 bomber and 3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 46 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Japanese regular : 6.67
      Americans AA : -0.17
      Russians regular : 1.33
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
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