Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. cyanight
    3. Posts
    • Profile
    • Following 7
    • Followers 3
    • Topics 110
    • Posts 8,021
    • Best 21
    • Controversial 0
    • Groups 2

    Posts made by cyanight

    • RE: Global 1942 Scenario by Larry Harris

      1942 is a good game for timed games or games that you want to finish in one day. 1940 on the other hand has way more openings and variants that 1942. Because of this 1940 is best played in email rather than live. For 9 years we would play 1940 in a live format every Easter in a 2 day game session. At the end of the 2 day game sessions we still only had one or two games that came close to being completed. Some 1940 strategies require the game to proceed more than 10 rounds or more. In fact after taking data from the forum online games most games ended on turn 15 or so. This takes way to long to play in one day or even 2 days. 1942 solves this problem and still keeps the game strategic and interesting but 1940 still has more possible openings and endings.

      posted in Axis & Allies Global 1940
      cyanightC
      cyanight
    • Looking for Anniversary 1942 game.

      PM if your interested.

      posted in Find Online Players
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      @ksmckay Well I don’t have a clear path to victory anymore and its just a matter of time. Its been exciting playing with you. Thanks again.

      posted in League
      cyanightC
      cyanight
    • RE: Post League Game Results Here

      Ksmckay (X) over Cyanight(A+18) BM3

      https://www.axisandallies.org/forums/topic/35831/ksmckay-x-v-cyanight-a-18-bm3/201

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      @cyanight I concede. Accidently attacked with all us/uk air. Good Game

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Manual Gamesave Post: UK_Pacific round 10

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 destroyer, 5 fighters and 4 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 30 Sea Zone to 47 Sea Zone
              1 submarine moved from 26 Sea Zone to 30 Sea Zone
              3 fighters moved from 26 Sea Zone to 30 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
              5 fighters moved from 26 Sea Zone to 31 Sea Zone
              1 submarine moved from 26 Sea Zone to 31 Sea Zone
              2 fighters moved from 26 Sea Zone to 30 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
              1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
              1 infantry moved from Southern France to Northern Italy
              1 bomber moved from Normandy Bordeaux to Northern Italy
              8 fighters moved from Normandy Bordeaux to Northern Italy
      
          Combat - Americans
              Battle in 47 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 47 Sea Zone
                      Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Northern Italy
                  Americans attack with 1 bomber, 8 fighters and 1 infantry
                  Germans defend with 1 infantry; Italians defend with 1 factory_minor
                      Americans roll dice for 1 bomber, 8 fighters and 1 infantry in Northern Italy, round 2 : 4/10 hits, 4.83 expected hits
                      Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                  Americans win with 1 bomber and 8 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Aleutian Islands
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Aleutian Islands
                  Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in 31 Sea Zone
                  Americans attack with 5 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 5 fighters in 31 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone
                  Americans win with 5 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 30 Sea Zone
                  Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 5 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                      Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                  Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              3 fighters moved from 30 Sea Zone to New Zealand
              2 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
              5 fighters moved from 31 Sea Zone to 26 Sea Zone
              3 destroyers moved from 10 Sea Zone to 26 Sea Zone
              3 fighters moved from Western United States to 26 Sea Zone
              1 submarine moved from 8 Sea Zone to 10 Sea Zone
              3 armour moved from Normandy Bordeaux to 110 Sea Zone
              3 armour, 1 carrier, 1 cruiser and 5 transports moved from 110 Sea Zone to 92 Sea Zone
              1 bomber moved from Northern Italy to Southern France
              8 fighters moved from Northern Italy to Southern France
      
          Place Units - Americans
              1 destroyer and 4 submarines placed in 10 Sea Zone
              2 fighters placed in Western United States
              3 fighters placed in Southern France
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
              Americans collect 55 PUs (3 lost to blockades); end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry and 1 mech_infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                  Japanese win with no units remaining. Battle score for attacker is -6
                  Casualties for Chinese: 1 fighter and 1 infantry
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Kwangtung
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 infantry moved from Normandy Bordeaux to Holland Belgium
              7 fighters moved from Southern France to Holland Belgium
              1 tactical_bomber moved from Southern France to Holland Belgium
              1 infantry moved from Southern France to Northern Italy
                    British take Northern Italy from Italians
      
          Combat - British
              Battle in Holland Belgium
                  British attack with 7 fighters, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 7/10 hits, 4.50 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              7 fighters moved from Holland Belgium to Southern France
              1 tactical_bomber moved from Holland Belgium to Southern France
              1 aaGun and 4 infantry moved from Normandy Bordeaux to Southern France
              10 infantry moved from United Kingdom to 110 Sea Zone
              1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 10 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
              3 armour and 5 mech_infantrys moved from Eastern Persia to Iraq
              1 artillery and 9 infantry moved from Persia to Iraq
              4 artilleries and 2 infantry moved from Trans-Jordan to Egypt
      
          Place Units - British
              2 armour and 1 mech_infantry placed in Egypt
              2 fighters and 5 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,4,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1,3,4,3,2,5
              British collect 37 PUs (5 lost to blockades); end with 38 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
      
          Turn Complete - UK_Pacific
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 5 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by British from 92 Sea Zone: 2 infantry and 1 transport
              EDIT: Adding units owned by British to Gibraltar: 2 infantry
              EDIT: Adding units owned by British to 92 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Italians : 0.67
      British : 2.50
      Americans : -2.17
      Chinese : 1.33
      Japanese : 2.33
      

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 destroyer, 5 fighters and 4 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 30 Sea Zone to 47 Sea Zone
              1 submarine moved from 26 Sea Zone to 30 Sea Zone
              3 fighters moved from 26 Sea Zone to 30 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
              5 fighters moved from 26 Sea Zone to 31 Sea Zone
              1 submarine moved from 26 Sea Zone to 31 Sea Zone
              2 fighters moved from 26 Sea Zone to 30 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
              1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
              1 infantry moved from Southern France to Northern Italy
              1 bomber moved from Normandy Bordeaux to Northern Italy
              8 fighters moved from Normandy Bordeaux to Northern Italy
      
          Combat - Americans
              Battle in 47 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 47 Sea Zone
                      Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Northern Italy
                  Americans attack with 1 bomber, 8 fighters and 1 infantry
                  Germans defend with 1 infantry; Italians defend with 1 factory_minor
                      Americans roll dice for 1 bomber, 8 fighters and 1 infantry in Northern Italy, round 2 : 4/10 hits, 4.83 expected hits
                      Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                  Americans win with 1 bomber and 8 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Aleutian Islands
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Aleutian Islands
                  Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in 31 Sea Zone
                  Americans attack with 5 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 5 fighters in 31 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone
                  Americans win with 5 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 30 Sea Zone
                  Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 5 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                      Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                  Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              3 fighters moved from 30 Sea Zone to New Zealand
              2 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
              5 fighters moved from 31 Sea Zone to 26 Sea Zone
              3 destroyers moved from 10 Sea Zone to 26 Sea Zone
              3 fighters moved from Western United States to 26 Sea Zone
              1 submarine moved from 8 Sea Zone to 10 Sea Zone
              3 armour moved from Normandy Bordeaux to 110 Sea Zone
              3 armour, 1 carrier, 1 cruiser and 5 transports moved from 110 Sea Zone to 92 Sea Zone
              1 bomber moved from Northern Italy to Southern France
              8 fighters moved from Northern Italy to Southern France
      
          Place Units - Americans
              1 destroyer and 4 submarines placed in 10 Sea Zone
              2 fighters placed in Western United States
              3 fighters placed in Southern France
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
              Americans collect 55 PUs (3 lost to blockades); end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry and 1 mech_infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                  Japanese win with no units remaining. Battle score for attacker is -6
                  Casualties for Chinese: 1 fighter and 1 infantry
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Kwangtung
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 infantry moved from Normandy Bordeaux to Holland Belgium
              7 fighters moved from Southern France to Holland Belgium
              1 tactical_bomber moved from Southern France to Holland Belgium
              1 infantry moved from Southern France to Northern Italy
                    British take Northern Italy from Italians
      
          Combat - British
              Battle in Holland Belgium
                  British attack with 7 fighters, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 7/10 hits, 4.50 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              7 fighters moved from Holland Belgium to Southern France
              1 tactical_bomber moved from Holland Belgium to Southern France
              1 aaGun and 4 infantry moved from Normandy Bordeaux to Southern France
              10 infantry moved from United Kingdom to 110 Sea Zone
              1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 10 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
              3 armour and 5 mech_infantrys moved from Eastern Persia to Iraq
              1 artillery and 9 infantry moved from Persia to Iraq
              4 artilleries and 2 infantry moved from Trans-Jordan to Egypt
      
          Place Units - British
              2 armour and 1 mech_infantry placed in Egypt
              2 fighters and 5 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,4,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1,3,4,3,2,5
              British collect 37 PUs (5 lost to blockades); end with 38 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
      
          Turn Complete - UK_Pacific
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 5 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Italians : 0.67
      British : 2.50
      Americans : -2.17
      Chinese : 1.33
      Japanese : 2.33
      

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: Chinese round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry and 1 mech_infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                  Japanese win with no units remaining. Battle score for attacker is -6
                  Casualties for Chinese: 1 fighter and 1 infantry
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Kwangtung
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Chinese : 1.33
      Japanese : 1.33
      

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: Americans round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 destroyer, 5 fighters and 4 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 30 Sea Zone to 47 Sea Zone
              1 submarine moved from 26 Sea Zone to 30 Sea Zone
              3 fighters moved from 26 Sea Zone to 30 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
              5 fighters moved from 26 Sea Zone to 31 Sea Zone
              1 submarine moved from 26 Sea Zone to 31 Sea Zone
              2 fighters moved from 26 Sea Zone to 30 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
              1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
              1 infantry moved from Southern France to Northern Italy
              1 bomber moved from Normandy Bordeaux to Northern Italy
              8 fighters moved from Normandy Bordeaux to Northern Italy
      
          Combat - Americans
              Battle in 47 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 47 Sea Zone
                      Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Northern Italy
                  Americans attack with 1 bomber, 8 fighters and 1 infantry
                  Germans defend with 1 infantry; Italians defend with 1 factory_minor
                      Americans roll dice for 1 bomber, 8 fighters and 1 infantry in Northern Italy, round 2 : 4/10 hits, 4.83 expected hits
                      Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                  Americans win with 1 bomber and 8 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Aleutian Islands
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Aleutian Islands
                  Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in 31 Sea Zone
                  Americans attack with 5 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 5 fighters in 31 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone
                  Americans win with 5 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 30 Sea Zone
                  Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 5 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                      Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                  Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              3 fighters moved from 30 Sea Zone to New Zealand
              2 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
              5 fighters moved from 31 Sea Zone to 26 Sea Zone
              3 destroyers moved from 10 Sea Zone to 26 Sea Zone
              3 fighters moved from Western United States to 26 Sea Zone
              1 submarine moved from 8 Sea Zone to 10 Sea Zone
              3 armour moved from Normandy Bordeaux to 110 Sea Zone
              3 armour, 1 carrier, 1 cruiser and 5 transports moved from 110 Sea Zone to 92 Sea Zone
              1 bomber moved from Northern Italy to Southern France
              8 fighters moved from Northern Italy to Southern France
      
          Place Units - Americans
              1 destroyer and 4 submarines placed in 10 Sea Zone
              2 fighters placed in Western United States
              3 fighters placed in Southern France
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
              Americans collect 55 PUs (3 lost to blockades); end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.67
      Americans : -2.17
      Japanese : 1.00
      

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      @ksmckay 1 ANZAC fighter on ANZAC CV and 1 ANZAC fighter on USA CV.

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Combat Move - Russians
              1 infantry moved from Samara to Tambov
              1 infantry moved from Samara to Volgograd
                    Russians take Volgograd from Germans
              1 armour moved from Samara to Kazakhstan
                    Russians take Kazakhstan from Germans
              1 armour moved from Kazakhstan to Caucasus
              7 armour moved from Samara to Kazakhstan
              7 armour moved from Kazakhstan to Caucasus
              1 tactical_bomber moved from Iraq to Caucasus
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 1 infantry
                  Germans defend with 1 aaGun
                      1 aaGun owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 aaGun
              Battle in Caucasus
                  Russians attack with 8 armour and 1 tactical_bomber
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 8 armour and 1 tactical_bomber in Caucasus, round 2 : 5/9 hits, 4.67 expected hits
                      Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Caucasus
                  Russians win, taking Caucasus from Germans with 8 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              7 mech_infantrys moved from Samara to Caucasus
              3 aaGuns, 7 artilleries and 51 infantry moved from Samara to Volgograd
              1 tactical_bomber moved from Caucasus to Persia
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Russians : 0.33
      

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              3 fighters moved from New Zealand to New South Wales
              2 aaGuns, 1 artillery and 4 infantry moved from South Australia to New South Wales
      
          Place Units - ANZAC
              1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4
                  Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3
              ANZAC collect 6 PUs (4 lost to blockades); end with 6 PUs
      
          Combat Move - French
              1 destroyer moved from 81 Sea Zone to 80 Sea Zone
      
          Combat - French
              Battle in 80 Sea Zone
                  French attack with 1 destroyer
                  Japanese defend with 1 submarine
                      French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the French lost in 80 Sea Zone
                  Japanese win with 1 submarine remaining. Battle score for attacker is -8
                  Casualties for French: 1 destroyer
      
          Non Combat Move - French
              1 fighter and 2 infantry moved from Normandy Bordeaux to Southern France
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      French : -0.33
      Japanese : 0.83
      

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: ANZAC round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              3 fighters moved from New Zealand to New South Wales
              2 aaGuns, 1 artillery and 4 infantry moved from South Australia to New South Wales
      
          Place Units - ANZAC
              1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4
                  Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3
              ANZAC collect 6 PUs (4 lost to blockades); end with 6 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 3 armour, 1 artillery, 3 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Normandy Bordeaux to Southern France
              6 armour moved from Normandy Bordeaux to Southern France
              8 fighters moved from Normandy Bordeaux to Southern France
              1 bomber moved from Normandy Bordeaux to Southern France
              1 submarine moved from 26 Sea Zone to 8 Sea Zone
              1 submarine moved from 26 Sea Zone to 30 Sea Zone
              4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
      
          Combat - Americans
              Battle in 8 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 8 Sea Zone
                      Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Southern France
                  Americans attack with 6 armour, 1 bomber, 8 fighters and 2 infantry
                  Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                      Americans roll dice for 6 armour, 1 bomber, 8 fighters and 2 infantry in Southern France, round 2 : 9/17 hits, 8.00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
                  Americans win, taking Southern France from Italians with 6 armour, 1 bomber, 8 fighters and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in 30 Sea Zone
                  Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 4 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                      Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 30 Sea Zone
                  Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
              2 aaGuns moved from Western United States to 10 Sea Zone
              2 marines moved from Western United States to 10 Sea Zone
              2 aaGuns, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              2 aaGuns and 2 marines moved from 26 Sea Zone to Hawaiian Islands
              6 fighters moved from Western United States to 26 Sea Zone
              5 fighters moved from New Zealand to New South Wales
              8 fighters moved from Southern France to Normandy Bordeaux
              1 bomber moved from Southern France to Normandy Bordeaux
      
          Place Units - Americans
              3 armour placed in Normandy Bordeaux
              1 artillery, 3 fighters and 1 infantry placed in Western United States
              3 destroyers and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
              Americans collect 58 PUs; end with 58 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 infantry moved from Kwangsi to Kwangtung
                    Chinese take Kwangtung from Japanese
              1 infantry moved from Yunnan to Burma
                    Chinese take Burma from Japanese
              1 infantry moved from Yunnan to Hunan
              20 infantry moved from Kwangsi to Kwangtung
              1 fighter moved from Shensi to Szechwan
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Hunan: 1 infantry
              EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
              EDIT: Turning off Edit Mode
              5 infantry placed in Kwangtung
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 13 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from United Kingdom to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Holland Belgium
              5 fighters moved from Normandy Bordeaux to Holland Belgium
              2 fighters moved from Normandy Bordeaux to Holland Belgium
              1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
              1 armour moved from Iraq to Persia
                    British take Persia from Italians
              1 armour moved from Iraq to Northwest Persia
                    British take Northwest Persia from Germans
              1 armour moved from Northwest Persia to Caucasus
                    Russians take Caucasus from Germans
              1 armour moved from Persia to Eastern Persia
              2 armour moved from Iraq to Eastern Persia
      
          Combat - British
              Battle in Holland Belgium
                  British attack with 7 fighters, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 artillery
                      British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1.17 expected hits
                      British roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/10 hits, 4.50 expected hits
                      Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              7 fighters moved from Holland Belgium to Southern France
              1 tactical_bomber moved from Holland Belgium to Southern France
              4 aaGuns, 1 armour, 1 artillery and 7 infantry moved from Normandy Bordeaux to Southern France
              1 destroyer moved from 105 Sea Zone to 110 Sea Zone
              5 mech_infantrys moved from Iraq to Eastern Persia
              1 artillery and 9 infantry moved from Iraq to Persia
              4 artilleries and 2 infantry moved from Egypt to Trans-Jordan
      
          Place Units - British
              2 artilleries and 1 infantry placed in Egypt
              Turning on Edit Mode
              EDIT: Removing units owned by British from Egypt: 2 artilleries and 1 infantry
              EDIT: Adding units owned by British to Egypt: 3 infantry
              EDIT: Removing units owned by British from Egypt: 3 infantry
              EDIT: Adding units owned by British to Egypt: 3 infantry
              EDIT: Removing units owned by British from Egypt: 3 infantry
              EDIT: Removing units owned by British from United Kingdom: 6 infantry
              EDIT: Adding units owned by British to Normandy Bordeaux: 6 infantry
              EDIT: Turning off Edit Mode
              10 infantry placed in United Kingdom
              3 infantry placed in Union of South Africa
              3 infantry placed in Quebec
              Turning on Edit Mode
              EDIT: Removing units owned by British from Quebec: 3 infantry
              EDIT: Removing units owned by British from Union of South Africa: 3 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
              British collect 34 PUs (4 lost to blockades); end with 34 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
      
          Turn Complete - UK_Pacific
              Turning on Edit Mode
              EDIT: Adding units owned by British to Egypt: 3 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Italians : 0.00
      British : -0.67
      Americans : 0.67
      Japanese : -0.33
      

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 infantry moved from Kwangsi to Kwangtung
                    Chinese take Kwangtung from Japanese
              1 infantry moved from Yunnan to Burma
                    Chinese take Burma from Japanese
              1 infantry moved from Yunnan to Hunan
              20 infantry moved from Kwangsi to Kwangtung
              1 fighter moved from Shensi to Szechwan
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Hunan: 1 infantry
              EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
              EDIT: Turning off Edit Mode
              5 infantry placed in Kwangtung
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 3 armour, 1 artillery, 3 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Normandy Bordeaux to Southern France
              6 armour moved from Normandy Bordeaux to Southern France
              8 fighters moved from Normandy Bordeaux to Southern France
              1 bomber moved from Normandy Bordeaux to Southern France
              1 submarine moved from 26 Sea Zone to 8 Sea Zone
              1 submarine moved from 26 Sea Zone to 30 Sea Zone
              4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
      
          Combat - Americans
              Battle in 8 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 8 Sea Zone
                      Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Southern France
                  Americans attack with 6 armour, 1 bomber, 8 fighters and 2 infantry
                  Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                      Americans roll dice for 6 armour, 1 bomber, 8 fighters and 2 infantry in Southern France, round 2 : 9/17 hits, 8.00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
                  Americans win, taking Southern France from Italians with 6 armour, 1 bomber, 8 fighters and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in 30 Sea Zone
                  Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 4 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                      Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 30 Sea Zone
                  Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
              2 aaGuns moved from Western United States to 10 Sea Zone
              2 marines moved from Western United States to 10 Sea Zone
              2 aaGuns, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              2 aaGuns and 2 marines moved from 26 Sea Zone to Hawaiian Islands
              6 fighters moved from Western United States to 26 Sea Zone
              5 fighters moved from New Zealand to New South Wales
              8 fighters moved from Southern France to Normandy Bordeaux
              1 bomber moved from Southern France to Normandy Bordeaux
      
          Place Units - Americans
              3 armour placed in Normandy Bordeaux
              1 artillery, 3 fighters and 1 infantry placed in Western United States
              3 destroyers and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
              Americans collect 58 PUs; end with 58 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.00
      Americans : 0.67
      Japanese : -0.33
      

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      @ksmckay That DD in z94 was there to block Gib. I don’t normally like to give that to the axis.

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      @ksmckay I make mistakes often.

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Russia to Volgograd
              2 infantry moved from Russia to Vologda
              1 artillery moved from Russia to Vologda
              8 armour, 7 artilleries, 53 infantry and 7 mech_infantrys moved from Russia to Samara
      
          Combat - Russians
              Battle in Volgograd
                  Russians attack with 2 fighters and 1 tactical_bomber
                  Germans defend with 3 armour and 1 factory_minor
                      Russians roll dice for 2 fighters and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1.67 expected hits
                      Germans roll dice for 3 armour in Volgograd, round 2 : 1/3 hits, 1.50 expected hits
                      1 fighter owned by the Russians and 2 armour owned by the Germans lost in Volgograd
                      Russians roll dice for 1 fighter and 1 tactical_bomber in Volgograd, round 3 : 0/2 hits, 1.17 expected hits
                      Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 fighter and 1 tactical_bomber in Volgograd, round 4 : 1/2 hits, 1.17 expected hits
                      Germans roll dice for 1 armour in Volgograd, round 4 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                  Russians win with 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Russians: 2 fighters
                  Casualties for Germans: 3 armour
              Battle in Samara
                  Russians attack with 8 armour, 7 artilleries, 53 infantry and 7 mech_infantrys
                  Germans defend with 1 infantry and 1 mech_infantry
                      Russians roll dice for 8 armour, 7 artilleries, 53 infantry and 7 mech_infantrys in Samara, round 2 : 23/75 hits, 17.50 expected hits
                      Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                  Russians win, taking Samara from Germans with 8 armour, 7 artilleries, 53 infantry and 7 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 infantry and 1 mech_infantry
              Battle in Vologda
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              3 aaGuns moved from Russia to Samara
              1 tactical_bomber moved from Volgograd to Iraq
      
          Place Units - Russians
              7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 13 PUs; end with 13 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.50
      Russians : 4.67
      

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from New South Wales to New Zealand
              1 infantry moved from New South Wales to South Australia
      
          Place Units - ANZAC
              1 armour and 2 mech_infantrys placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1,6,3
              ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      cyanightC
      cyanight
    • 1
    • 2
    • 3
    • 4
    • 5
    • 401
    • 402
    • 1 / 402