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    Global-commander

    @Global-commander

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    Best posts made by Global-commander

    • RE: Looking for people to play Axis and Allies Global in Fort Worth, Texas

      @Lost:

      I live in Fort Worth, Texas and am looking for anyone who wants to play AA Global in the area.  There is a neat comic shop that lets groups bring their own board and stuff to play there.  I have both pacific and europe and now just need some people to play!  I am also open to meeting other places or really anywhere else that is relatively convenient.

      I belong to a group that plays in Arlington, which is pretty close for ya. 8-)

      posted in Player Locator
      G
      Global-commander

    Latest posts made by Global-commander

    • How do you stop kgf??? any new ideas?

      I can’t seem to stop it…any ideas? ?

      posted in 1941 Scenario
      G
      Global-commander
    • RE: Strategy guide?

      @Aegis:

      I would love to see what you got:)

      I guess nothing?

      posted in 1941 Scenario
      G
      Global-commander
    • RE: Field Marshal Games - Notice to our Friends and Customers

      @FieldMarshalGames:

      @jluna1273:

      So, any chance for an update on the state of FMG? I’m sure the task of reestablishing a strong foundation underneath your feet is difficult in the business world, but I’m really pulling for you guys.

      Thanks for checking in on us!

      We have made more PERSONAL investments to get COMBAT DICE back in stock.  This has been a solid product for us so it will be well worth it.  Sales of COMBAT DICE will allow us to move forward with other projects and get back in the black.

      We are looking at options with private investors and possibly even Kickstarter to excellerate this recovery.  Getting the GERMANY units completed will be our first product launch after recovery.

      Things are SLOW, but we are still here licking our wounds….

      Jeremy

      do you have combat dice in stock?

      posted in Marketplace
      G
      Global-commander
    • RE: CSI shipping

      @Chacmool:

      @Flashman:

      You didn’t get any light brown Russians, by any chance?

      No, mine have all the same dark brown colour…

      Just finished my first game after 4 days. The ending leaves a lot of questions and I´m sure I made some errors but it was so much fun even to play it solitaire…
      My results

      • Once the americans entered the war it was only a matter of time when the allies would cross the rhine.
      • I pushed too late for Russian Revolution (guess it was turn 5-6)
      • OE did made a furios performance (They had much luck with the dices I guess) �
      • Italy was pain in the ass for Austria (Next time I play, they`ll be CP for sure)
      • I love air supremacy

      Its the best boardgame I ever played
      I only wish that France Belgium an Germany had bigger tts…

      which game are you talking about?

      posted in Marketplace
      G
      Global-commander
    • RE: Countering KJF as Japan in 1942SE

      @theROCmonster:

      If your opponet goes 100% kill Japan first, then there is nothing you can do as Japan. The game for the axis will then be won as Germany. Japan needs to do 2 things.

      One is buy a ton of navy. Japans first turn is the most important for her. UK killed your BB/Carrier off indonesia then you will be needing to buy sea units. You will have 2 transports, and I’d advise to build only sea/air units the first turn with Japan. Mainly air since US can aways see this and just not go after Japan, and then you are stuck with a bunch of worthless subs or destroyers. Every turn after the first turn if US is putting 100% of her money into Navy, then Japan needs to invest all of her money minus 2-4 infantry or so into navy as well. The longer you can stall the US from taking one of the islands and building an IC there, the better.

      The scond thing Japan needs to do is to take as much territory as she can. Take all of russia’s northern territory, and have a couple units that can trade kazachstan back and forth with russia, while the majority of your forces should be in the south keeping UK India at bay. You won’t ever be able to take out UK India if the allies do a true KJF strat and UK plays it correctly, without compromising the pacific to US’s navy too soon. Say you have 4 transports. 3 of these taking units from japan to the mainland, and 1 picking up units from your islands then that meant you spent 14 into transports and 6-12 more IPC’s into ground untis a turn. US should have way more sea units than you and just walk all over the pacific. You also have to remember that UK is buying 2 fighters a turn, and by UK turn 4 should have 6-8 fighters and a bomber that are UK controlled that can hit your ships if they are off french indo china.

      Japan should be up 8 IPC’s by the end of their second turn, and making as much as the US. By turn 3 they can be up even more and now they are out producing the US

      you don’t like the complex on mainland idea?

      posted in Axis & Allies 1942 2nd Edition
      G
      Global-commander
    • RE: Convoy rules specific for 1942.2?

      why would you want to do that?

      posted in Axis & Allies 1942 2nd Edition
      G
      Global-commander
    • RE: For noobs: German Don't List

      very helpful.

      posted in Axis & Allies 1942 2nd Edition
      G
      Global-commander
    • RE: NEW- Official Global 1942 version of the game- by Larry Harris

      @P@nther:

      @Global-commander:

      where is the setup?

      Same thread page 4

      @P@nther:

      Here is the corrected game setup as provided on Larry’s site:

      http://smo63.fatcow.com/pdf/G42setup2013424.pdf

      found it, thanks!

      posted in Axis & Allies Global 1940
      G
      Global-commander
    • RE: NEW- Official Global 1942 version of the game- by Larry Harris

      @GoSanchez6:

      Set it up last night. I agree Germany a little understrengthed on the Eastern front. Otherwise I like it. USA has Solomons and a fight brewing in the South Pacific. Like it.

      where is the setup?

      posted in Axis & Allies Global 1940
      G
      Global-commander
    • RE: NEW- Official Global 1942 version of the game- by Larry Harris

      @Uncrustable:

      Turn order is the same but Russia goes first , which makes Germany last
      Everyone is at war except japs and ussr , so Mongols are still a factor

      where is the setup?

      posted in Axis & Allies Global 1940
      G
      Global-commander