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    miccal99

    @miccal99

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    Latest posts made by miccal99

    • RE: Super Tech Rules

      @Imperious:

      i like the first one. I still dont like the second.

      The infantry values are too high. Infantry hitting on 7 out of 12 is like a tank.

      id expect values of 2-5 with china at 2 and Germany at 5 and the rest in between for infantry

      Tanks range from 4-9 with japan and italy at the low end and germany/ USSR at the other

      Infantry starts at a base 2 attack on the d12. A player would have to get a ton of the infantry boost techs to get up to that level…I doubt a game would go that long.

      There is no focused research. You can’t choose to get the infantry techs only, which should balance things a bit.

      The way I think it works out, battles will turn into annhilation for both sides.

      Maybe I can cap the infantry attack at 6, with a defense of 8. Armor and other units would have no cap…or add something that gives land units 2 HP, toward the end of the tech tree…

      posted in House Rules
      M
      miccal99
    • RE: Super Tech Rules

      Ok, here is the modified map.

      I need to work on initial unit placement next.

      http://www.mediafire.com/?1jiemdr9slb

      posted in House Rules
      M
      miccal99
    • RE: Super Tech Rules

      OK All,

      I have finished the tech rules, I have a cool 25, so a d100/4 could be used.

      Also attached is an errata file.

      Working on getting the map I plan to use up, it’s a modified version of Flashman’s killer Feb. 1940 map.

      Linky will be up in a sec…

      Chris

      superaaerrata.doc
      SuperAAtech.doc

      posted in House Rules
      M
      miccal99
    • RE: AARHE 1939 map and rule files

      @Imperious:

      thats because you don’t have Illustrator CS2 or adobe reader or you saved it as a PDF. The files are also in PNG format. look for Tekkyys latest post.

      Thanks, Imperious Leader…but I have checked all the posts in this thread and can not find a PNG link to the 1939 map, just the AL ones.

      Tekkyy, can you please PLEASE post the 1939 map in PNG format? I would be in your debt. Thanks

      PS…I found the September 24 version of the 1939 map in PNG, have any changes been made since then? Thanks again.

      Chris

      posted in Other Axis & Allies Variants
      M
      miccal99
    • RE: Super Tech Rules

      @tekkyy:

      How does Underground Production sound?
      A tech that reduces effectiveness of SBR and rocket attacks.

      I like that. Could be a Decentralized/Underground production thing, each successive roll of this would allow for a greater reduction of effectiveness of the SBR/Rocket attacks. Thanks!

      posted in House Rules
      M
      miccal99
    • RE: Super Tech Rules

      @Imperious:

      a few things:

      its not sg44 its mp44 unless your using some German identification

      what are your proposed values for SS panzers and cruisers?

      it will take time to digest.

      i also have to say thats alot of complexity especially when nearly everyone of your values changes after X amount of rolls turning into something else. It takes alot of fun out of playing this type of thing.

      Its appears you have good knowledge of WW2 weaponry however.

      The SS Panzers, Panzergrenadiers have the values from Xeno. There are also Russian versions of these, Guards Infantry and Guards Armor.

      Yeah, it is a little too complex. I kinda went nuts when I was doing it. I may have a simpler version of it floating around for a d6 system, without all the multiple rolls. I need to check my archives for it.

      But the reason for all the rolls is to show a slow progression of technology, to match how things really developed during the war. I also think (hope) that all of the techs could carry the game from 1939 into the early 1950’s, for a World War II to start right after World War II.

      posted in House Rules
      M
      miccal99
    • RE: AARHE 1939 map and rule files

      Hello all!

      I have downloaded the maps for this…but none of them seem to show the IPC values of the territories. The VP locations are there, but no IPC.

      Does anyone have a list of the values?

      Thanks in advance,

      Chris

      posted in Other Axis & Allies Variants
      M
      miccal99
    • Super Tech Rules

      Hello all,

      I have created what I am hoping is a comprehensive tech list for A and A, based on a d12 combat system.

      The only thing is, I have 23 techs…I need 2 more, to make the rolls a percentile roll divided by 4.

      Please take a look and let me know if there is anything I can add!

      Thanks

      Chris
      SuperAAtech.doc

      posted in House Rules
      M
      miccal99