Shrimp Boat Chef vs Unknown Soldier [no tech] Global 2nd E

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung

    Combat - ANZAC
                Battle in Kwangtung

    Non Combat Move - ANZAC
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                2 submarines moved from 33 Sea Zone to 20 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales
                2 aaGuns and 4 infantry moved from Queensland to New South Wales
                3 fighters moved from Manchuria to Shantung

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Shantung : 3 fighters
        Okinawa : 1 flag
        Kwangtung : 2 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer
        33 Sea Zone : 2 submarines
        36 Sea Zone : 1 destroyer
        20 Sea Zone : 2 submarines and 1 transport
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 cruiser and 1 submarine
        62 Sea Zone : 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 55
        Russians : 32 / 37
        Japanese : 35 / 44
        Americans : 59 / 84
        Chinese : 15 / 16
        British : 38 / 48
        UK_Pacific : 9 / 6
        Italians : 11 / 11
        ANZAC : 11 / 17
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Tunisia to Algeria
                1 cruiser moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from Egypt to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        Algeria : 2 infantry
        112 Sea Zone : 1 cruiser
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 55
        Russians : 32 / 37
        Japanese : 35 / 44
        Americans : 59 / 84
        Chinese : 15 / 16
        British : 38 / 48
        UK_Pacific : 9 / 6
        Italians : 11 / 11
        ANZAC : 11 / 17
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 armour moved from Germany to Denmark
                      Germans take Denmark from British
                1 armour moved from Northern Italy to Holland Belgium
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 bomber moved from Romania to Holland Belgium
                1 armour moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Karelia to Novgorod
                1 armour and 1 mech_infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Slovakia Hungary to Archangel
                1 fighter and 1 tactical_bomber moved from Romania to Belarus
                1 infantry moved from Baltic States to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  2/5 hits
                        Russians roll dice for 2 infantry in Belarus, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 1 :  1/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 armour, 1 artillery and 1 bomber in Holland Belgium, round 2 :  3/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 :  3/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 3 armour, 7 artilleries, 1 infantry and 1 mech_infantry moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                1 aaGun, 1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Ukraine to Bessarabia
                3 artilleries and 3 infantry moved from Germany to Western Germany
                1 artillery moved from Northern Italy to Western Germany
                5 infantry moved from Germany to Western Germany
                1 mech_infantry moved from Northern Italy to Denmark
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                1 tactical_bomber moved from Archangel to Novgorod
                1 bomber moved from Holland Belgium to Germany

    Place Units - Germans
                4 artilleries and 4 infantry placed in Germany
                1 infantry placed in France
                1 infantry placed in Southern France
                3 infantry placed in Western Germany
                Germans undo move 4.
                2 artilleries and 1 infantry placed in Western Germany
                Germans undo move 4.
                3 artilleries placed in Western Germany
                2 infantry placed in France
                1 infantry placed in Germany
                Germans undo move 6.
                Germans undo move 5.
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Belarus
                1 tactical_bomber moved from Russia to Belarus
                2 infantry moved from Tambov to Rostov
                1 artillery moved from Bryansk to Rostov
                1 armour moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Ukraine
                2 artilleries moved from Bryansk to Ukraine
                4 infantry moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Ukraine
                4 artilleries moved from Bryansk to Western Ukraine
                11 infantry moved from Bryansk to Western Ukraine
                2 armour moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Archangel
                1 armour moved from Russia to Archangel
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Archangel
                12 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                4 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                11 infantry moved from Amur to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 1 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 1 :  0/3 hits
                        Germans roll dice for 1 armour in Archangel, round 1 :  0/1 hits
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 2 artilleries and 6 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Ukraine, round 1 :  1/9 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 4 armour, 4 artilleries, 23 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 armour, 4 artilleries, 23 infantry and 1 mech_infantry in Western Ukraine, round 1 :  11/32 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 4 armour, 4 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Rostov, round 1 :  3/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Ukraine
                3 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                4 armour moved from Russia to Western Ukraine
                1 aaGun moved from Russia to Smolensk
                1 fighter moved from Belarus to Smolensk
                1 tactical_bomber moved from Belarus to Smolensk
                1 fighter moved from Archangel to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Smolensk to Russia
                1 infantry moved from Tsinghai to Shensi
                2 aaGuns moved from Buryatia to Amur

    Place Units - Russians
                2 armour, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs

    Territory Summary for Russians :

    Shensi : 1 infantry
        Kansu : 1 infantry
        Amur : 2 aaGuns
        Siberia : 4 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Buyant-Uhaa : 1 flag, 11 infantry
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Norway : 1 flag, 4 artilleries and 1 mech_infantry
        Belarus : 1 infantry
        Rostov : 1 armour, 1 artillery and 2 infantry
        Archangel : 1 armour
        Russia : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor and 6 infantry
        Western Ukraine : 1 aaGun, 8 armour, 4 artilleries, 23 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 aaGun, 1 artillery and 3 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 36 / 42
        Japanese : 34 / 44
        Americans : 59 / 84
        Chinese : 15 / 16
        British : 33 / 48
        UK_Pacific : 9 / 6
        Italians : 11 / 11
        ANZAC : 11 / 17
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • you have probably won, but I’m not caving yet.  scramble?

  • '13

    @ShrimpBoatChef:

    you have probably won, but I’m not caving yet.  scramble?

    nah….no scrambling

    whenever you already to start a league game, so am I my friend  8-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to 20 Sea Zone
                2 armour moved from Yunnan to Burma
                1 tactical_bomber moved from Hunan to India
                4 fighters moved from 37 Sea Zone to India
                3 fighters moved from Malaya to India
                1 cruiser moved from 38 Sea Zone to 39 Sea Zone
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                2 battleships moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from 39 Sea Zone to India
                1 bomber and 7 tactical_bombers moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
                1 infantry moved from Anhwe to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 submarine moved from 38 Sea Zone to 43 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 armour
                    British defend with 1 artillery
                        Japanese roll dice for 2 armour in Burma, round 1 :  0/2 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 1 :  0/1 hits
                        Japanese roll dice for 2 armour in Burma, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 2 armour in Burma, round 3 :  2/2 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 artillery
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 submarines and 1 transport
                    2 submarines owned by the ANZAC Submerged
                        Japanese roll dice for 1 fighter in 20 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry in Kweichow, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Japanese retreated to Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in India
                    Japanese attack with 1 artillery, 1 bomber, 8 fighters, 2 infantry and 9 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  1/9 hits
                        1 tactical_bomber owned by the Japanese lost in India
                        Japanese roll dice for 2 battleships and 1 cruiser in India, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery, 1 bomber, 8 fighters, 2 infantry and 8 tactical_bombers in India, round 1 :  9/20 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry in India, round 1 :  3/6 hits
                        4 infantry owned by the British , 2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 mech_infantry owned by the British , 1 fighter owned by the British and 3 aaGuns owned by the British lost in India
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 2 infantry and 2 tactical_bombers
                    Casualties for British: 3 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                4 fighters moved from India to 39 Sea Zone
                2 carriers moved from 37 Sea Zone to 39 Sea Zone
                2 fighters moved from India to 38 Sea Zone
                1 bomber moved from India to Malaya
                2 fighters and 7 tactical_bombers moved from India to Shan State
                1 fighter moved from 20 Sea Zone to Hainan

    Place Units - Japanese
                1 armour and 2 artilleries placed in Malaya
                10 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,2,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,3,1,6,6,2,4,3,1,6,6,1,1,5,3,1,3,1,6,5,1,1,4,3,1,4,3
                Japanese collect 31 PUs (10 lost to blockades); end with 37 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs


  • Unknown:

    I’m down for a League game, but need serious IPC bid and Allies. You kicked my butt in case you didn’t notice.

  • '13

    Well, to tell you the truth, I credit it to us both being new to the game and me getting luckier. However, I have learned a lot.

    What kind of bid would you like to start with as the Allies? Kind of funny seeing I won as Allies  :wink:

    I assume we are still playing this one…

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Sakha to Soviet Far East
                2 fighters moved from 7 Sea Zone to Soviet Far East
                1 infantry moved from Shantung to Kiangsu
                1 artillery moved from Shantung to Kiangsu
                1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                1 fighter moved from 6 Sea Zone to Kiangsu
                1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                1 fighter moved from 6 Sea Zone to Kiangsu
                1 infantry moved from Normandy Bordeaux to Southern France
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from Normandy Bordeaux to France
                2 mech_infantrys moved from Normandy Bordeaux to France
                1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Southern France
                2 fighters moved from 110 Sea Zone to France

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 armour and 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 2 fighters in Soviet Far East, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Soviet Far East
                    Americans win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in France
                    Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor and 3 infantry
                        Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in France, round 1 :  5/6 hits
                        Germans roll dice for 3 infantry in France, round 1 :  1/3 hits
                        3 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                    Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Americans roll dice for 1 cruiser in Holland Belgium, round 1 :  1/1 hits
                        Germans roll dice for 1 armour in Holland Belgium, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Kiangsu
                    Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsu, round 1 :  4/6 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Southern France, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                2 armour, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from France to Normandy Bordeaux
                1 fighter moved from Southern France to 110 Sea Zone
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                2 transports moved from 110 Sea Zone to 107 Sea Zone
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                2 aaGuns, 2 armour, 1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 destroyer moved from 108 Sea Zone to 110 Sea Zone
                2 destroyers moved from 7 Sea Zone to 6 Sea Zone
                1 carrier moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Kiangsu to 6 Sea Zone
                2 fighters moved from Kiangsu to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to 6 Sea Zone
                2 fighters moved from Soviet Far East to 7 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 7 Sea Zone

    Place Units - Americans
                1 factory_minor and 1 harbour placed in Korea
                1 carrier and 1 destroyer placed in 10 Sea Zone
                3 artilleries, 3 infantry and 3 mech_infantrys placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Kiangsu : 1 artillery
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Buryatia : 1 bomber
        42 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier and 1 destroyer
        17 Sea Zone : 1 flag
        7 Sea Zone : 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber
        6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 4 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        New Brunswick Nova Scotia : 2 aaGuns, 2 armour, 1 artillery and 3 infantry
        Normandy Bordeaux : 2 armour, 2 fighters and 2 infantry
        Southern France : 1 infantry and 1 mech_infantry
        France : 1 infantry and 2 mech_infantrys
        Holland Belgium : 1 flag, 1 armour and 1 infantry
        106 Sea Zone : 3 transports
        Brazil : 1 flag
        107 Sea Zone : 2 transports
        110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 32 / 55
        Russians : 36 / 42
        Japanese : 38 / 42
        Americans : 60 / 90
        Chinese : 15 / 16
        British : 33 / 48
        UK_Pacific : 5 / 0
        Italians : 11 / 11
        ANZAC : 11 / 17
        French : 17 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                4 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                5 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 20 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kiangsu : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 infantry
        Kweichow : 4 infantry
        Hunan : 6 infantry
        Chahar : 2 infantry
        Anhwe : 2 infantry

    Production/PUs Summary :

    Germans : 32 / 55
        Russians : 36 / 42
        Japanese : 34 / 42
        Americans : 60 / 90
        Chinese : 19 / 20
        British : 33 / 48
        UK_Pacific : 5 / 0
        Italians : 11 / 11
        ANZAC : 11 / 17
        French : 17 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from 98 Sea Zone to Libya
                2 tactical_bombers moved from 98 Sea Zone to Libya
                2 artilleries moved from Egypt to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                3 infantry moved from Alexandria to 98 Sea Zone
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                1 infantry moved from Alexandria to 98 Sea Zone
                3 artilleries, 4 infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone
                3 artilleries moved from 99 Sea Zone to Greece
                4 infantry moved from 99 Sea Zone to Greece
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy

    Combat - British
                Battle in Greece
                Battle in Libya
                    British attack with 1 armour, 2 fighters and 2 tactical_bombers
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Libya, round 1 :  3/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 1 :  1/2 hits
                        1 armour owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
                    British win, taking Greece from Italians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Northern Italy
                    British attack with 1 mech_infantry
                    Italians defend with 1 aaGun and 1 factory_major
                        1 aaGun owned by the Italians lost in Northern Italy
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun

    Non Combat Move - British
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 armour moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Normandy Bordeaux to France
                2 carriers, 2 cruisers and 3 destroyers moved from 98 Sea Zone to 99 Sea Zone
                2 tactical_bombers moved from Libya to 99 Sea Zone
                2 fighters moved from Libya to 99 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                4 artilleries, 4 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,4
                British collect 33 PUs (6 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Kwangtung : 1 harbour
        6 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun, 2 armour, 3 infantry and 1 mech_infantry
        France : 1 infantry
        Tobruk : 1 flag
        Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry
        Ethiopia : 1 flag
        Greece : 1 flag, 3 artilleries and 4 infantry
        99 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 4 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 carrier, 1 fighter and 4 transports

    Production/PUs Summary :

    Germans : 32 / 55
        Russians : 36 / 42
        Japanese : 34 / 42
        Americans : 60 / 90
        Chinese : 19 / 20
        British : 39 / 38
        UK_Pacific : 5 / 0
        Italians : 5 / 11
        ANZAC : 11 / 17
        French : 17 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Northern Italy
                1 armour, 1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 artillery moved from Greater Southern Germany to Northern Italy
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 armour and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 1 :  2/5 hits
                        Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 armour owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Northern Italy
                    Italians attack with 2 artilleries, 1 fighter and 1 infantry
                    British defend with 1 factory_minor and 1 mech_infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Northern Italy, round 1 :  0/4 hits
                        British roll dice for 1 mech_infantry in Northern Italy, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 2 artilleries and 1 fighter in Northern Italy, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Northern Italy, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to Southern Italy
                2 fighters moved from 97 Sea Zone to Southern Italy
                2 fighters moved from Holland Belgium to Germany

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                2 submarines moved from 20 Sea Zone to 43 Sea Zone
                2 submarines moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 4 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                        ANZAC roll dice for 4 submarines in 43 Sea Zone, round 1 :  1/4 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese , 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Shantung to Philippines
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour and 1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Kwangsi : 1 infantry
        Kiangsi : 1 infantry
        Okinawa : 1 flag
        Queensland : 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 3 fighters
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 destroyer
        43 Sea Zone : 1 flag, 1 destroyer and 3 submarines
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 cruiser and 1 submarine
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 35 / 55
        Russians : 36 / 42
        Japanese : 32 / 42
        Americans : 57 / 90
        Chinese : 21 / 20
        British : 35 / 38
        UK_Pacific : 5 / 0
        Italians : 9 / 9
        ANZAC : 15 / 20
        French : 17 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Combat - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Tobruk
                2 infantry moved from Algeria to Tunisia
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total

    Territory Summary for French :

    Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 factory_minor and 1 harbour
        France : 1 airfield, 1 factory_minor and 4 infantry
        Tunisia : 2 infantry
        Tobruk : 2 infantry
        112 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 35 / 55
        Russians : 36 / 42
        Japanese : 32 / 42
        Americans : 57 / 90
        Chinese : 21 / 20
        British : 35 / 38
        UK_Pacific : 5 / 0
        Italians : 9 / 9
        ANZAC : 15 / 20
        French : 17 / 17
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 2 mech_infantrys moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                3 armour and 2 mech_infantrys moved from Vyborg to Finland
                      Germans take Finland from Russians
                2 infantry moved from Novgorod to Belarus
                2 artilleries and 2 infantry moved from Novgorod to Archangel
                7 artilleries and 8 infantry moved from Western Germany to France
                1 armour moved from Denmark to France
                1 bomber and 1 fighter moved from Germany to France
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
                2 armour and 1 mech_infantry moved from Novgorod to Finland

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 1 :  1/4 hits
                        Russians roll dice for 1 armour in Archangel, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in France
                    Germans attack with 1 armour, 7 artilleries, 1 bomber, 1 fighter and 8 infantry
                    French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 infantry; Americans defend with 1 infantry and 2 mech_infantrys
                        Germans roll dice for 1 armour, 7 artilleries, 1 bomber, 1 fighter and 8 infantry in France, round 1 :  10/18 hits
                        French roll dice for 6 infantry and 2 mech_infantrys in France, round 1 :  2/8 hits
                        1 infantry owned by the British , 4 infantry owned by the French , 2 mech_infantrys owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                    Germans captures 17PUs while taking French capital
                    Germans win, taking France from French with 1 armour, 7 artilleries, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 infantry
                    Casualties for French: 4 infantry
                    Casualties for British: 1 infantry
                    Casualties for Americans: 1 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from France to Western Germany
                4 artilleries and 2 infantry moved from Germany to Western Germany
                2 artilleries and 1 infantry moved from Poland to Germany
                1 aaGun moved from Slovakia Hungary to Germany
                1 fighter and 1 tactical_bomber moved from Belarus to Western Germany
                1 tactical_bomber moved from Novgorod to Western Germany
                2 artilleries moved from Novgorod to Karelia
                1 armour moved from Novgorod to Finland
                11 armour and 3 mech_infantrys moved from Novgorod to Poland
                1 artillery and 3 infantry moved from Eastern Poland to Poland
                1 aaGun moved from Eastern Poland to Poland
                1 aaGun and 1 artillery moved from Bessarabia to Romania
                2 infantry moved from Eastern Poland to Slovakia Hungary
                1 armour moved from Novgorod to Poland

    Place Units - Germans
                1 fighter and 9 infantry placed in Germany
                3 infantry placed in Western Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 43 PUs; end with 60 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Ukraine to Bessarabia
                2 artilleries moved from Ukraine to Bessarabia
                1 artillery moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Archangel
                1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus
                1 mech_infantry moved from Russia to Belarus
                1 fighter moved from Russia to Archangel
                1 armour moved from Russia to Belarus
                8 armour, 4 artilleries, 23 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                4 infantry moved from Buyant-Uhaa to Central Mongolia
                      Russians take Central Mongolia from Japanese
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan
                1 armour moved from Ukraine to Eastern Poland
                1 armour moved from Rostov to Bessarabia

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 1 :  4/6 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 1 :  2/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 1 :  1/3 hits
                        Germans roll dice for 2 infantry in Belarus, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 9 armour, 4 artilleries, 23 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 9 armour, 4 artilleries, 23 infantry and 1 mech_infantry in Eastern Poland, round 1 :  10/37 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 9 armour, 4 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Suiyuyan, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 armour, 2 artilleries and 6 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Bessarabia, round 1 :  3/9 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 artillery and 2 infantry moved from Rostov to Caucasus
                7 infantry moved from Russia to Smolensk
                1 armour moved from Russia to Western Ukraine
                2 fighters moved from Archangel to Russia
                1 tactical_bomber moved from Archangel to Russia
                1 aaGun moved from Ukraine to Bessarabia
                1 aaGun moved from Western Ukraine to Eastern Poland
                5 infantry moved from Buyant-Uhaa to Manchuria
                2 aaGuns moved from Amur to Korea
                3 infantry moved from Siberia to Amur

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs

    Territory Summary for Russians :

    Korea : 2 aaGuns
        Manchuria : 5 infantry
        Suiyuyan : 2 infantry
        Soviet Far East : 1 infantry
        Amur : 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 6 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Norway : 1 flag, 4 artilleries and 1 mech_infantry
        Belarus : 1 armour and 1 mech_infantry
        Archangel : 1 artillery
        Eastern Poland : 1 aaGun, 9 armour, 4 artilleries, 22 infantry and 1 mech_infantry
        Bessarabia : 1 aaGun, 1 armour, 2 artilleries and 6 infantry
        Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 armour
        Volgograd : 1 factory_minor
        Caucasus : 1 artillery and 2 infantry
        Smolensk : 1 aaGun and 7 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 36 / 39
        Japanese : 30 / 42
        Americans : 57 / 90
        Chinese : 22 / 20
        British : 35 / 38
        UK_Pacific : 5 / 0
        Italians : 9 / 9
        ANZAC : 15 / 20
        French : 13 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • are you toying with me? (re: taking France.)? Or, did you want to liberate it or just forget what would happen? Also, looking at rules, are you about to win with capture of my last Mainland China city? Or do you need to take Japan?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Burma to India
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to Tanganyika Territory
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from 39 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Shan State to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone
                1 bomber moved from Malaya to Java
                2 transports moved from 38 Sea Zone to 37 Sea Zone
                1 armour and 1 artillery moved from Malaya to 37 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 artillery moved from 42 Sea Zone to Java
                2 fighters moved from 38 Sea Zone to 43 Sea Zone
                1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
                3 tactical_bombers moved from Shan State to Kwangsi
                1 fighter moved from Hainan to Kwangsi

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in Yunnan, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tanganyika Territory
                Battle in 43 Sea Zone
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 3 submarines
                    3 submarines owned by the ANZAC Submerged
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 1 :  3/4 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking Tanganyika Territory from British with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 1 fighter and 3 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter and 3 tactical_bombers in Kwangsi, round 1 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Kwangsi
                    Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery and 1 bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Java, round 1 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Java, round 2 :  2/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 artillery moved from Malaya to Shan State
                1 carrier moved from 38 Sea Zone to 37 Sea Zone
                2 carriers moved from 39 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
                3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Malaya
                1 fighter moved from 42 Sea Zone to Malaya
                2 tactical_bombers moved from Kwangsi to 37 Sea Zone
                2 tactical_bombers moved from Yunnan to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to Shan State
                2 fighters moved from 39 Sea Zone to Malaya
                1 battleship, 1 cruiser and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                1 bomber moved from Java to Malaya

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in India
                1 destroyer placed in 37 Sea Zone
                2 infantry placed in Malaya
                5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6,3,4,1,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,4,6,6,2,2,5,6,5,4,6,5,3,3,4,1,6,5,1,3,1,5,1,4,6,5,4,4,3,1,1,4,5
                Japanese collect 26 PUs (12 lost to blockades); end with 26 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs

  • '13

    @ShrimpBoatChef:

    are you toying with me? (re: taking France.)? Or, did you want to liberate it or just forget what would happen? Also, looking at rules, are you about to win with capture of my last Mainland China city? Or do you need to take Japan?

    I think the Axis need to capture all 3 Axis capitals…as far as France goes, not sure what I was thinking  :oops:

Suggested Topics

  • 8
  • 6
  • 15
  • 57
  • 77
  • 73
  • 54
  • 130
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.8k

Users

40.6k

Topics

1.8m

Posts