Test summary from TripleA, engine version: 2.7.14861, time: 8:17:18 PM
Savegame
13L G40 GAME3 "THE RECKONING" Infrastructure vs Stalingradski (+12 Allies)+Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans repair 10 damage on 8 factory_majors and 2 harbours; Remaining resources: 62 PUs;
Germans buy 2 armour, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from Nenetsia to Urals
1 bomber moved from Novgorod to Urals
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Rostov to Tambov
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Ukraine to Volgograd
6 armour moved from Ukraine to Volgograd
1 infantry moved from Nenetsia to Urals
1 infantry moved from Belarus to Smolensk
1 infantry moved from Rostov to Tambov
7 armour, 7 artilleries and 16 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Novgorod to Urals
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 tactical_bomber moved from Greece to VolgogradCombat - Germans
Germans creates battle in territory 119 Sea Zone
Battle in Eire
Battle in Scotland
Battle in Urals
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Urals, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Urals, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Urals
Germans win, taking 119 Sea Zone from British, taking Eire from British, taking Scotland from British, taking Urals from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 13 armour, 7 artilleries, 16 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 13 armour, 7 artilleries, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 1 : 11/38 hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 1 : 0/2 hits
2 mech_infantrys owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 13 armour, 7 artilleries, 16 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 1 : 4/5 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Urals to Archangel
1 armour, 2 artilleries and 1 infantry moved from Nenetsia to Archangel
1 bomber moved from Urals to Novgorod
3 mech_infantrys moved from Novgorod to Archangel
4 armour and 6 mech_infantrys moved from Eastern Poland to Archangel
1 aaGun, 5 artilleries and 17 infantry moved from Belarus to Archangel
2 aaGuns moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Greece
1 fighter moved from Greece to Western Germany
1 bomber moved from Smolensk to Greece
1 mech_infantry moved from Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Eastern Poland
8 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
1 fighter moved from Greece to Southern ItalyPlace Units - Germans
2 artilleries, 2 fighters and 6 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Urals
2 infantry moved from Vologda to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Urals
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Tambov
1 artillery and 1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to UralsCombat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Urals
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Urals from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 aaGun, 2 armour, 2 artilleries and 8 infantry moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Urals to Russia
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total -
Things are looking quite grim for the home team :cry:
You’ve surprised me and kept me off balance the whole game with new looks. Nice work ~
We have a long way to go, but this is officially now 2/3 Axis, 1/3 Allied chances of winning. I have to find some new opportunities of my own, and fast, or it will be a slow death.
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your just sayin’ that 'cause its russias turn…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 8 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 bomber and 1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Japanese take 19 Sea Zone from ANZAC
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 mech_infantry moved from Sikang to Szechwan
1 armour and 4 infantry moved from Evenkiyskiy to UralsCombat - Japanese
Battle in Urals
Japanese attack with 1 armour and 4 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 armour and 4 infantry in Urals, round 1 : 3/5 hits
Russians roll dice for 3 infantry in Urals, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Urals
Japanese win, taking Urals from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 bomber in 44 Sea Zone, round 1 : 0/1 hits
2 transports owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 : 3/5 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 2/3 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Removing units owned by Japanese from Shan State: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 aaGun moved from Sikang to Szechwan
1 bomber moved from Yunnan to French Indo China
1 infantry moved from Anhwe to Kweichow
6 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to Philippines
1 bomber moved from 44 Sea Zone to French Indo China
3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 infantry moved from Jehol to Chahar
3 infantry moved from Manchuria to Amur
5 infantry moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Manchuria
1 fighter placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,6
Japanese collect 54 PUs (8 lost to blockades); end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Super subsActivate Technology - Americans
Americans activating Super subsPurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 bomber moved from Egypt to Ukraine
1 bomber moved from Egypt to Volgograd
3 bombers moved from Egypt to Caucasus
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 bombers moved from Caroline Islands to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 battleship and 3 cruisers moved from 33 Sea Zone to 35 Sea Zone
7 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
5 fighters and 3 tactical_bombers moved from 33 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to Philippines
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from India to French Indo ChinaCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Air Battle in French Indo China
Americans attacks with 1 units heading to French Indo China
Japanese launches 1 interceptors out of French Indo China
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in French Indo China
1 bomber killed by AA guns
Bombing raid in French Indo China causes 0 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Caucasus
Americans attack with 3 bombers
Italians defend with 1 mech_infantry
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 1 battleship, 3 cruisers, 7 destroyers, 1 submarine and 1 transport
Japanese defend with 1 submarine and 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 3 cruisers, 7 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Philippines
Americans attack with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers
Japanese defend with 1 airfield, 1 fighter, 1 harbour and 4 infantry
Americans win, taking Philippines from Japanese with 1 artillery, 2 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 fighter and 4 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
5 carriers moved from 33 Sea Zone to 35 Sea Zone
6 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
2 bombers moved from Philippines to Celebes
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 bomber moved from Volgograd to Russia
1 bomber moved from Ukraine to Russia
3 bombers moved from Caucasus to Russia
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Western United States to 101 Sea Zone
1 bomber moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
2 submarines moved from 106 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to British Guiana
1 armour moved from Eastern United States to Western United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to 12 Sea Zone
1 tactical_bomber moved from 12 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 bomber placed in Western United States
1 infantry placed in Western United States
1 artillery placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 battleship moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 infantry and 1 mech_infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to YunnanCombat - British
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Scotland
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Scotland to United Kingdom
2 mech_infantrys moved from Iraq to Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Syria to Iraq
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Persia
2 fighters moved from French West Africa to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 artillery and 4 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Shan State to IndiaPlace Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,1,6,6,5,5,3,5,4,6
British collect 29 PUs (6 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 5 infantry -
I had some luck that turn for sure - super subs + Phillipines was too good to be true. I had one bomber shot down which was average based on the way I used them. So whatever way the luck had drifted, we’re hovering around even, with a slight bump to falling in my favor due to the tech roll, which is a much more long term piece of luck.
If I had hit long range aircraft, however, the game would have lurched drastically in my direction. I could have taken out a great deal of German material with my bombers. So, super subs were lucky oh yes, but not getting long range aircraft (or heavy bombers with the 10 on the board) was a bit of luck for you considering I did hit one.
I’d say the game shifted back to 60/40 (in your favor), down from 66/34. I won’t complain.
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I hate to argue, but it’s way closer to 50/50 now that was hitting a tech for only 2 dice as well as up a crz and a ftr, i had 8 pips at bombers so that 1 hit was on the low end…
It’s uphill now…
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ok maybe 53/47
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians repair 2 damage on 2 factory_minors; Remaining resources: 25 PUs;
Italians buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Rostov to Caucasus
2 fighters moved from Greece to Caucasus
1 artillery moved from Archangel to Vologda
1 bomber moved from Holland Belgium to Gibraltar
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to CaucasusCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Gibraltar, round 1 : 2/5 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Vologda
Italians attack with 1 artillery
Russians defend with 1 infantry
Italians roll dice for 1 artillery in Vologda, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 3 fighters and 3 infantry
British defend with 3 infantry
Italians roll dice for 3 fighters and 3 infantry in Caucasus, round 1 : 3/6 hits
Russians roll dice for 3 infantry in Caucasus, round 1 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Volgograd
1 artillery and 2 infantry moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 carrier, 4 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Holland Belgium to Morocco
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Morocco
1 mech_infantry moved from Greece to Romania
1 armour moved from Greece to Yugoslavia
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Southern Italy
1 transport moved from 112 Sea Zone to 91 Sea ZonePlace Units - Italians
1 artillery and 1 infantry placed in Ukraine
1 infantry placed in Southern Italy
1 airfield placed in MoroccoTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
Let’s settle at 56/44… :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea ZoneCombat - ANZAC
Battle in Malaya
Battle in 20 Sea Zone
ANZAC attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC win, taking Malaya from Japanese, taking 20 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
3 fighters moved from Caroline Islands to Philippines
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 73 PUs;
Germans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Samara
1 bomber moved from Novgorod to Novosibirsk
2 infantry moved from Ukraine to Bryansk
4 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
1 tactical_bomber moved from Greece to Kazakhstan
1 fighter moved from Greece to Kazakhstan
2 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Archangel to Novosibirsk
1 fighter and 1 tactical_bomber moved from Rostov to Samara
1 tactical_bomber moved from Rostov to Bryansk
1 bomber moved from Greece to Tambov
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Eire to Scotland
2 fighters moved from 109 Sea Zone to ScotlandCombat - Germans
Battle in Scotland
Germans attack with 2 fighters and 1 infantry
British defend with 1 airfield and 2 infantry
Germans roll dice for 2 fighters and 1 infantry in Scotland, round 1 : 0/3 hits
British roll dice for 2 infantry in Scotland, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Scotland
retreated to Scotland
British win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 0/4 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/6 hits
Russians roll dice for 3 infantry in Smolensk, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Novosibirsk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 1 : 1/2 hits
Russians roll dice for 1 artillery in Novosibirsk, round 1 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Samara, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Novosibirsk to Ukraine
1 fighter and 1 tactical_bomber moved from Samara to Rostov
1 mech_infantry moved from Eastern Poland to Ukraine
8 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 bomber moved from Tambov to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
5 armour, 6 artilleries, 8 infantry and 8 mech_infantrys moved from Archangel to Belarus
2 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Scotland to 91 Sea Zone
2 fighters moved from Western Germany to Morocco
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Holland Belgium to Western Germany
1 artillery and 3 infantry moved from Western Germany to Northern Italy
1 transport moved from 109 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Holland Belgium to GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
3 mech_infantrys placed in Germany
1 bomber, 1 fighter and 4 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 109 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 artillery moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
4 armour, 6 artilleries, 25 infantry and 9 mech_infantrys moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 4 armour, 6 artilleries, 25 infantry and 9 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 4 armour, 6 artilleries, 25 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 3 infantry
Russians win, taking Smolensk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
Russians win, taking Vologda from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Russia to Samara
1 fighter moved from Vologda to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Samara
2 fighters and 1 tactical_bomber moved from Samara to 128 Sea Zone
1 fighter moved from Bryansk to 128 Sea Zone
3 fighters and 1 tactical_bomber moved from 128 Sea Zone to PersiaPlace Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to Shan State
1 infantry moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
3 fighters moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from French Indo China to Shan StateCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 21 Sea Zone, round 1 : 3/6 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 6 fighters and 1 tactical_bomber in 19 Sea Zone, round 1 : 5/7 hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 1 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 armour moved from Szechwan to French Indo China
1 aaGun moved from Szechwan to Kweichow
4 infantry moved from Anhwe to Kweichow
4 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Anhwe
2 fighters moved from 19 Sea Zone to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from 19 Sea Zone to French Indo China
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 2 infantry
EDIT: Removing units owned by Japanese from Kweichow: 2 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 4 infantry
EDIT: Turning off Edit Mode
Japanese undo move 2.
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 3 infantry
EDIT: Adding units owned by Japanese to Manchuria: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Urals: 1 armour and 2 infantry
EDIT: Adding units owned by Japanese to Timguska: 1 armour and 2 infantry
EDIT: Removing units owned by Japanese from Evenkiyskiy: 1 aaGun
EDIT: Removing units owned by Japanese from Yenisey: 3 infantry
EDIT: Adding units owned by Japanese to Timguska: 1 aaGun and 3 infantry
EDIT: Turning off Edit Mode
1 submarine placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,3,6
Japanese collect 47 PUs (10 lost to blockades); end with 47 PUs total -
im going with 50/50 due to your consistent overboard convoy raiding.





