Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from 95 Sea Zone to Germany
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 battleship and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 carrier, 5 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
4 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Tunisia to Algeria
French take Algeria from Italians
Combat - ANZAC
Battle in Philippines
ANZAC attack with 2 fighters and 4 infantry
Japanese defend with 1 airfield, 1 armour, 1 harbour and 2 infantry
ANZAC roll dice for 1 battleship in Philippines, round 1 : 1/1 hits
ANZAC roll dice for 2 fighters and 4 infantry in Philippines, round 1 : 0/6 hits
Japanese roll dice for 1 armour and 2 infantry in Philippines, round 1 : 1/3 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
ANZAC roll dice for 2 fighters and 3 infantry in Philippines, round 2 : 1/5 hits
Japanese roll dice for 1 armour and 1 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Philippines
ANZAC roll dice for 2 fighters and 3 infantry in Philippines, round 3 : 1/5 hits
Japanese roll dice for 1 armour in Philippines, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
1 infantry moved from Burma to Yunnan
2 fighters moved from Philippines to 35 Sea Zone
Place Units - ANZAC
1 fighter placed in Queensland
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for ANZAC :
Yunnan : 1 infantry
Burma : 3 fighters
India : 1 armour, 1 artillery and 2 infantry
Queensland : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
Philippines : 3 infantry
Celebes : 1 flag
Java : 1 flag, 3 infantry
Dutch New Guinea : 1 flag
36 Sea Zone : 1 submarine
35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 6 destroyers, 2 fighters, 2 submarines and 2 transports
39 Sea Zone : 2 transports
62 Sea Zone : 2 transports
Algeria : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Production/PUs Summary :
Germans : 38 / 58
Russians : 12 / 18
Japanese : 40 / 33
Americans : 61 / 83
Chinese : 13 / 19
British : 46 / 62
UK_Pacific : 19 / 19
Italians : 2 / 0
ANZAC : 18 / 28
French : 16 / 15
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - French
French buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
Place Units - French
3 infantry placed in France
1 armour placed in Southern France
Turn Complete - French
French collect 16 PUs; end with 16 PUs total
Territory Summary for French :
35 Sea Zone : 1 destroyer
Normandy Bordeaux : 1 factory_minor and 1 harbour
Southern France : 1 armour, 1 factory_minor and 1 harbour
France : 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 6 infantry
Iraq : 2 infantry
Production/PUs Summary :
Germans : 38 / 58
Russians : 12 / 18
Japanese : 40 / 33
Americans : 61 / 83
Chinese : 13 / 19
British : 46 / 62
UK_Pacific : 19 / 19
Italians : 2 / 0
ANZAC : 18 / 28
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Caucasus to Northwest Persia
1 armour moved from Rostov to Northwest Persia
4 armour moved from Rostov to Volgograd
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Romania to Bryansk
1 bomber moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to Northwest Persia
Combat - Germans
Battle in Volgograd
Germans attack with 4 armour and 1 bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 4 armour and 1 bomber in Volgograd, round 1 : 3/5 hits
Russians roll dice for 3 infantry in Volgograd, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 3 infantry
Battle in Northwest Persia
Germans attack with 4 armour and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 4 armour and 1 tactical_bomber in Northwest Persia, round 1 : 4/5 hits
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Bulgaria to Romania
10 armour moved from Bessarabia to Slovakia Hungary
2 aaGuns, 3 artilleries and 18 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Rostov to Ukraine
1 aaGun moved from Rostov to Ukraine
1 bomber moved from Volgograd to Rostov
1 tactical_bomber moved from Bryansk to Rostov
3 armour moved from Belarus to Novgorod
1 armour moved from Vyborg to Karelia
2 armour moved from Novgorod to Karelia
1 tactical_bomber moved from Northwest Persia to Caucasus
3 armour moved from Ukraine to Romania
Place Units - Germans
2 armour placed in Ukraine
3 armour placed in Novgorod
Germans undo move 1.
2 armour, 4 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,6,5,2,2,5,6,1,5,4
Germans collect 38 PUs (4 lost to blockades); end with 38 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 40 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 55 PUs
Territory Summary for Germans :
Greater Southern Germany : 1 infantry
Slovakia Hungary : 11 armour
Romania : 4 armour
Germany : 6 armour, 8 artilleries, 1 factory_major, 2 fighters, 9 infantry and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag, 3 armour
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 15 armour, 1 bomber and 1 tactical_bomber
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 aaGuns, 3 artilleries and 18 infantry
Ukraine : 1 flag, 2 aaGuns and 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 6 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 tactical_bomber
Bulgaria : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag, 4 armour
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 42 / 55
Russians : 8 / 18
Japanese : 40 / 33
Americans : 61 / 83
Chinese : 13 / 19
British : 46 / 62
UK_Pacific : 19 / 19
Italians : 2 / 0
ANZAC : 18 / 28
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
17 armour moved from Russia to Rostov
4 infantry moved from Samara to Volgograd
2 fighters moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
30 infantry moved from Russia to Bryansk
7 artilleries moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 4 infantry
Germans defend with 3 armour and 1 factory_minor
Russians roll dice for 2 fighters and 4 infantry in Volgograd, round 1 : 2/6 hits
Germans roll dice for 3 armour in Volgograd, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 2 : 2/5 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 7 artilleries and 30 infantry
Germans defend with 2 infantry
Russians roll dice for 7 artilleries and 30 infantry in Bryansk, round 1 : 8/37 hits
Germans roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 7 artilleries and 30 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 17 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 15 armour, 1 bomber and 1 tactical_bomber
Russians roll dice for 17 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 1 : 8/20 hits
Germans roll dice for 15 armour, 1 bomber and 1 tactical_bomber in Rostov, round 1 : 7/17 hits
1 infantry owned by the Russians , 6 armour owned by the Russians , 1 bomber owned by the Germans and 7 armour owned by the Germans lost in Rostov
Russians roll dice for 11 armour, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 5/13 hits
Germans roll dice for 8 armour and 1 tactical_bomber in Rostov, round 2 : 3/9 hits
3 armour owned by the Russians and 5 armour owned by the Germans lost in Rostov
Russians roll dice for 8 armour, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 4/10 hits
Germans roll dice for 3 armour and 1 tactical_bomber in Rostov, round 3 : 1/4 hits
1 armour owned by the Russians , 1 tactical_bomber owned by the Germans and 3 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 7 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Germans: 15 armour, 1 bomber and 1 tactical_bomber
Casualties for Russians: 10 armour and 1 infantry
Non Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
3 aaGuns moved from Russia to Bryansk
3 infantry moved from Vologda to Smolensk
6 artilleries and 29 infantry moved from Russia to Tambov
1 infantry moved from Shensi to Hopei
2 infantry moved from Novosibirsk to Kansu
Place Units - Russians
1 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Russians :
Kansu : 2 infantry
Hopei : 1 infantry
Chahar : 1 infantry
Shan State : 1 infantry
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 3 aaGuns, 7 artilleries and 30 infantry
Rostov : 7 armour
Urals : 1 infantry
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Tambov : 6 artilleries and 29 infantry
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 3 infantry
113 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 35 / 55
Russians : 17 / 22
Japanese : 38 / 33
Americans : 61 / 83
Chinese : 13 / 19
British : 46 / 62
UK_Pacific : 19 / 19
Italians : 2 / 0
ANZAC : 18 / 28
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
24 armour, 4 artilleries, 6 fighters, 14 infantry and 2 tactical_bombers moved from French Indo China to Shan State
2 fighters moved from Kwangtung to Shan State
3 armour moved from Kiangsu to Kwangsi
4 armour moved from Kwangtung to Kwangsi
2 artilleries and 5 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
Combat - Japanese
Battle in Shan State
Japanese attack with 25 armour, 4 artilleries, 8 fighters, 14 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 25 armour, 4 artilleries, 8 fighters, 14 infantry and 2 tactical_bombers in Shan State, round 1 : 21/53 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 25 armour, 4 artilleries, 8 fighters, 14 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 7 armour
Chinese defend with 1 infantry
Japanese roll dice for 7 armour in Kwangsi, round 1 : 5/7 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 6 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 16 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
1 aaGun moved from French Indo China to Shan State
2 tactical_bombers moved from Shan State to Kwangtung
2 fighters moved from Shan State to French Indo China
6 fighters moved from Shan State to Kwangtung
3 fighters moved from 6 Sea Zone to Kwangtung
3 tactical_bombers moved from 6 Sea Zone to Kwangtung
1 bomber moved from Japan to Kwangtung
3 tactical_bombers moved from Japan to Kwangtung
1 bomber moved from 16 Sea Zone to Kwangtung
Place Units - Japanese
3 armour placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
Japanese collect 31 PUs (10 lost to blockades); end with 32 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 factory_minor
Kwangsi : 6 armour
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Shan State : 1 flag, 1 aaGun, 25 armour, 4 artilleries and 14 infantry
Kwangtung : 1 flag, 2 bombers, 9 fighters, 1 harbour and 8 tactical_bombers
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour, 1 factory_minor and 2 fighters
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer and 2 submarines
6 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 2 submarines and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Turkmenistan : 1 flag, 2 artilleries and 5 infantry
Production/PUs Summary :
Germans : 35 / 55
Russians : 17 / 22
Japanese : 41 / 32
Americans : 61 / 83
Chinese : 12 / 19
British : 46 / 62
UK_Pacific : 17 / 19
Italians : 2 / 0
ANZAC : 18 / 28
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Site was down when I tried to post earlier.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Yunnan to Kwangsi
3 infantry moved from Philippines to 35 Sea Zone
3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from 35 Sea Zone to Kwangsi
3 fighters moved from Burma to Kwangsi
1 infantry moved from Algeria to Morocco
French take Morocco from Italians
Combat - ANZAC
Battle in Kwangsi
ANZAC attack with 1 armour, 1 artillery, 5 fighters and 6 infantry
Japanese defend with 6 armour
ANZAC roll dice for 1 armour, 1 artillery, 5 fighters and 6 infantry in Kwangsi, round 1 : 3/13 hits
Japanese roll dice for 6 armour in Kwangsi, round 1 : 4/6 hits
4 infantry owned by the ANZAC and 3 armour owned by the Japanese lost in Kwangsi
ANZAC roll dice for 1 armour, 1 artillery, 5 fighters and 2 infantry in Kwangsi, round 2 : 4/9 hits
Japanese roll dice for 3 armour in Kwangsi, round 2 : 1/3 hits
1 infantry owned by the ANZAC and 3 armour owned by the Japanese lost in Kwangsi
ANZAC win, taking Kwangsi from Japanese with 1 armour, 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 21
Casualties for Japanese: 6 armour
Casualties for ANZAC: 5 infantry
Non Combat Move - ANZAC
5 fighters moved from Kwangsi to Burma
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from Queensland to 17 Sea Zone
1 battleship moved from 35 Sea Zone to 17 Sea Zone
2 submarines moved from 35 Sea Zone to 17 Sea Zone
1 carrier moved from 35 Sea Zone to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Algeria to Tunisia
Place Units - ANZAC
1 cruiser and 2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for ANZAC :
Kwangsi : 1 armour, 1 artillery and 1 infantry
Burma : 5 fighters
Queensland : 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag, 3 infantry
Dutch New Guinea : 1 flag
36 Sea Zone : 4 transports
35 Sea Zone : 1 flag
20 Sea Zone : 2 destroyers and 1 submarine
21 Sea Zone : 1 destroyer
19 Sea Zone : 2 destroyers
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 2 submarines
62 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
Morocco : 1 infantry
Tunisia : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Production/PUs Summary :
Germans : 25 / 55
Russians : 17 / 22
Japanese : 30 / 32
Americans : 70 / 101
Chinese : 20 / 25
British : 49 / 54
UK_Pacific : 17 / 17
Italians : 0 / 0
ANZAC : 18 / 28
French : 19 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - French
French buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 armour moved from Southern France to Western Germany
3 infantry moved from France to Western Germany
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
Place Units - French
1 fighter and 2 infantry placed in France
Turn Complete - French
French collect 19 PUs; end with 19 PUs total
Territory Summary for French :
French Indo China : 1 factory_minor
17 Sea Zone : 1 destroyer
Normandy Bordeaux : 1 factory_minor and 1 harbour
Southern France : 1 factory_minor and 1 harbour
France : 1 airfield, 1 factory_minor, 1 fighter and 2 infantry
Western Germany : 1 armour and 9 infantry
Iraq : 1 infantry
Persia : 1 infantry
Production/PUs Summary :
Germans : 25 / 55
Russians : 17 / 22
Japanese : 30 / 32
Americans : 70 / 101
Chinese : 20 / 25
British : 49 / 54
UK_Pacific : 17 / 17
Italians : 0 / 0
ANZAC : 18 / 28
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour moved from Novgorod to Archangel
3 armour moved from Karelia to Belarus
4 armour moved from Northwest Persia to Persia
1 tactical_bomber moved from Caucasus to Persia
4 armour moved from Romania to Greece
Combat - Germans
Battle in Archangel
Germans attack with 6 armour
Russians defend with 1 infantry
Germans roll dice for 6 armour in Archangel, round 1 : 3/6 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 6 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 armour
Russians defend with 1 infantry
Germans roll dice for 3 armour in Belarus, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Germans roll dice for 3 armour in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 4 armour
British defend with 1 mech_infantry
Germans roll dice for 4 armour in Greece, round 1 : 2/4 hits
British roll dice for 1 mech_infantry in Greece, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Greece
Germans win, taking Greece from British with 4 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Persia
Germans attack with 4 armour and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 4 armour and 1 tactical_bomber in Persia, round 1 : 1/5 hits
British roll dice for 1 infantry in Persia, round 1 : 0/1 hits
1 infantry owned by the French lost in Persia
Germans win, taking Persia from British with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Persia to Turkmenistan
2 aaGuns, 3 artilleries and 18 infantry moved from Bessarabia to Romania
11 armour moved from Slovakia Hungary to Germany
2 aaGuns moved from Ukraine to Bessarabia
Place Units - Germans
3 infantry placed in Novgorod
1 infantry placed in Ukraine
7 artilleries and 3 infantry placed in Germany
Germans undo move 3.
1 armour, 7 artilleries and 2 infantry placed in Germany
1 infantry placed in Ukraine
Germans undo move 4.
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1,1,2,5,2
Germans collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 33 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Territory Summary for Germans :
Romania : 2 aaGuns, 3 artilleries and 18 infantry
Germany : 18 armour, 15 artilleries, 1 factory_major, 2 fighters, 11 infantry and 1 tactical_bomber
Belarus : 1 flag, 3 armour
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 6 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 aaGuns
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Turkmenistan : 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 4 armour
Northwest Persia : 1 flag
Persia : 1 flag, 4 armour
Production/PUs Summary :
Germans : 31 / 43
Russians : 15 / 22
Japanese : 30 / 32
Americans : 70 / 101
Chinese : 20 / 25
British : 45 / 54
UK_Pacific : 17 / 17
Italians : 0 / 0
ANZAC : 18 / 28
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Russians
Russians buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Chahar to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
3 infantry moved from Smolensk to Archangel
2 mech_infantrys moved from Russia to Archangel
3 fighters and 1 tactical_bomber moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
2 artilleries and 8 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
5 artilleries and 21 infantry moved from Bryansk to Belarus
4 armour moved from Rostov to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 8 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 artilleries and 8 infantry in Ukraine, round 1 : 1/10 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 4 armour, 5 artilleries and 21 infantry
Germans defend with 3 armour
Russians roll dice for 4 armour, 5 artilleries and 21 infantry in Belarus, round 1 : 8/30 hits
Germans roll dice for 3 armour in Belarus, round 1 : 2/3 hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 armour, 5 artilleries and 19 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 6 armour
Russians roll dice for 1 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 1 : 2/11 hits
Germans roll dice for 6 armour in Archangel, round 1 : 2/6 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/9 hits
Germans roll dice for 4 armour in Archangel, round 2 : 1/4 hits
1 infantry owned by the Russians and 3 armour owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/8 hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 6 armour
Casualties for Russians: 3 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Archangel to Russia
3 armour moved from Rostov to Ukraine
1 aaGun moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Belarus
3 artilleries moved from Tambov to Volgograd
3 artilleries moved from Tambov to Bryansk
12 infantry moved from Tambov to Volgograd
17 infantry moved from Tambov to Bryansk
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Novosibirsk
Place Units - Russians
2 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Russians :
Suiyuyan : 1 infantry
Hopei : 1 infantry
Evenkiyskiy : 1 infantry
Yenisey : 1 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Buyant-Uhaa : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Belarus : 2 aaGuns, 4 armour, 5 artilleries and 19 infantry
Bryansk : 3 artilleries and 17 infantry
Archangel : 1 armour and 3 mech_infantrys
Russia : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 aaGun, 3 armour, 2 artilleries, 1 factory_minor and 8 infantry
Western Ukraine : 1 infantry
Novosibirsk : 1 infantry
Volgograd : 3 artilleries, 1 factory_minor and 14 infantry
Caucasus : 1 infantry
113 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 23 / 43
Russians : 26 / 31
Japanese : 27 / 32
Americans : 70 / 101
Chinese : 20 / 25
British : 45 / 54
UK_Pacific : 17 / 17
Italians : 0 / 0
ANZAC : 18 / 28
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
25 armour, 4 artilleries and 14 infantry moved from Shan State to Burma
2 artilleries and 5 infantry moved from Turkmenistan to Eastern Persia
Japanese take Eastern Persia from British
1 bomber moved from Kwangtung to Burma
8 tactical_bombers moved from Kwangtung to Burma
5 fighters moved from Kwangtung to Burma
1 bomber moved from Kwangtung to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 25 armour, 4 artilleries, 2 bombers, 5 fighters, 14 infantry and 8 tactical_bombers
ANZAC defend with 5 fighters; British defend with 4 aaGuns, 10 armour, 7 artilleries, 1 fighter, 22 infantry and 4 mech_infantrys
AA guns fire in Burma : 2/12 hits
2 fighters owned by the Japanese lost in Burma
Japanese roll dice for 25 armour, 4 artilleries, 2 bombers, 3 fighters, 14 infantry and 8 tactical_bombers in Burma, round 1 : 26/56 hits
UK_Pacific roll dice for 4 aaGuns, 10 armour, 7 artilleries, 6 fighters, 22 infantry and 4 mech_infantrys in Burma, round 1 : 23/49 hits
22 infantry owned by the British , 5 armour owned by the Japanese , 14 infantry owned by the Japanese , 4 aaGuns owned by the British and 4 artilleries owned by the Japanese lost in Burma
Japanese roll dice for 20 armour, 2 bombers, 3 fighters and 8 tactical_bombers in Burma, round 2 : 18/33 hits
UK_Pacific roll dice for 10 armour, 7 artilleries, 6 fighters and 4 mech_infantrys in Burma, round 2 : 12/27 hits
7 armour owned by the British , 12 armour owned by the Japanese , 7 artilleries owned by the British and 4 mech_infantrys owned by the British lost in Burma
Japanese roll dice for 8 armour, 2 bombers, 3 fighters and 8 tactical_bombers in Burma, round 3 : 16/21 hits
UK_Pacific roll dice for 3 armour and 6 fighters in Burma, round 3 : 4/9 hits
3 armour owned by the British , 4 armour owned by the Japanese , 1 fighter owned by the British and 5 fighters owned by the ANZAC lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 2 bombers, 3 fighters and 8 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 21 armour, 4 artilleries, 2 fighters and 14 infantry
Casualties for ANZAC: 5 fighters
Casualties for British: 4 aaGuns, 10 armour, 7 artilleries, 1 fighter, 22 infantry and 4 mech_infantrys
Non Combat Move - Japanese
1 aaGun moved from Shan State to Burma
2 bombers, 3 fighters and 8 tactical_bombers moved from Burma to Shan State
4 fighters moved from Kwangtung to Japan
Place Units - Japanese
10 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,1,1,6,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,4,4
Japanese collect 24 PUs (4 lost to blockades); end with 26 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 10 infantry
Shan State : 1 flag, 2 bombers, 3 fighters and 8 tactical_bombers
Burma : 1 flag, 1 aaGun and 4 armour
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 2 submarines and 3 transports
Ulaanbaatar : 1 flag
Turkmenistan : 1 flag
Eastern Persia : 1 flag, 2 artilleries and 5 infantry
Production/PUs Summary :
Germans : 23 / 43
Russians : 26 / 31
Japanese : 28 / 26
Americans : 70 / 101
Chinese : 20 / 25
British : 45 / 54
UK_Pacific : 16 / 17
Italians : 0 / 0
ANZAC : 18 / 28
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 4 destroyers, 3 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
12 submarines moved from 17 Sea Zone to 6 Sea Zone
3 destroyers moved from 17 Sea Zone to 6 Sea Zone
6 fighters and 4 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 battleship and 1 cruiser moved from 17 Sea Zone to 6 Sea Zone
5 carriers moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Greater Southern Germany to Slovakia Hungary
Americans take Slovakia Hungary from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
Scramble sz6?
No Scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 4 destroyers, 3 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
12 submarines moved from 17 Sea Zone to 6 Sea Zone
3 destroyers moved from 17 Sea Zone to 6 Sea Zone
6 fighters and 4 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 battleship and 1 cruiser moved from 17 Sea Zone to 6 Sea Zone
5 carriers moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Greater Southern Germany to Slovakia Hungary
Americans take Slovakia Hungary from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
Combat - Americans
Battle in Okinawa
Battle in Poland
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 8 destroyers, 6 fighters, 16 submarines, 5 tactical_bombers and 1 transport
Japanese defend with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 2 submarines and 3 transports
Americans roll dice for 16 submarines in 6 Sea Zone, round 1 : 7/16 hits
Units damaged: 5 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 8 destroyers, 6 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 1 : 14/22 hits
Japanese roll dice for 1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 3 transports in 6 Sea Zone, round 1 : 4/9 hits
4 submarines owned by the Americans , 3 transports owned by the Japanese , 2 cruisers owned by the Japanese , 5 carriers owned by the Japanese , 1 destroyer owned by the Japanese , 1 battleship owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
Americans win, taking Okinawa from Japanese, taking Poland from Germans, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 8 destroyers, 6 fighters, 12 submarines, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 141
Casualties for Japanese: 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 2 submarines and 3 transports
Casualties for Americans: 4 submarines
Battle in Korea
Non Combat Move - Americans
3 artilleries moved from Norway to 112 Sea Zone
3 artilleries moved from 112 Sea Zone to Western Germany
2 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 fighter and 2 infantry moved from Northern Italy to Western Germany
1 destroyer and 1 submarine moved from 95 Sea Zone to 81 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
4 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
4 artilleries moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 aaGun moved from France to Western Germany
1 fighter moved from Western United States to Wake Island
1 infantry moved from Finland to Norway
1 bomber moved from 6 Sea Zone to Hunan
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Norway
1 artillery, 1 fighter and 1 infantry placed in Northern Italy
3 transports placed in 10 Sea Zone
2 artilleries and 5 infantry placed in Western United States
Americans undo move 2.
1 artillery, 1 fighter and 1 tactical_bomber placed in Northern Italy
Americans undo move 4.
Americans undo move 1.
2 fighters and 1 tactical_bomber placed in Norway
1 artillery and 2 infantry placed in Northern Italy
1 artillery placed in Central United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 79 PUs; end with 79 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag
Korea : 1 flag, 1 artillery and 1 infantry
Okinawa : 1 flag, 1 infantry
Hunan : 1 bomber
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
36 Sea Zone : 1 submarine
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
10 Sea Zone : 3 transports
19 Sea Zone : 1 flag, 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 6 carriers, 1 cruiser, 8 destroyers, 6 fighters, 12 submarines, 5 tactical_bombers and 1 transport
Central United States : 1 artillery and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 4 artilleries, 1 fighter and 4 infantry
Greater Southern Germany : 1 flag, 1 infantry
Slovakia Hungary : 1 flag, 1 infantry
Western Germany : 1 aaGun, 1 armour, 3 artilleries, 2 bombers, 3 fighters and 6 infantry
Poland : 1 flag, 1 infantry
Norway : 1 flag, 1 factory_minor, 2 fighters, 1 infantry and 1 tactical_bomber
Northern Italy : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
112 Sea Zone : 1 carrier, 1 cruiser and 4 transports
93 Sea Zone : 1 flag
114 Sea Zone : 1 transport
81 Sea Zone : 1 destroyer and 1 submarine
Brazil : 1 flag
Yugoslavia : 1 flag, 1 infantry
91 Sea Zone : 4 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 18 / 43
Russians : 26 / 31
Japanese : 24 / 26
Americans : 79 / 104
Chinese : 20 / 25
British : 45 / 54
UK_Pacific : 16 / 17
Italians : 0 / 0
ANZAC : 18 / 28
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
2 artilleries and 2 infantry moved from Anhwe to Hunan
6 artilleries moved from Kweichow to Yunnan
14 infantry moved from Kweichow to Yunnan
1 fighter and 16 infantry moved from Kweichow to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery and 8 infantry moved from Jehol to Manchuria
Place Units - Chinese
8 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Territory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery and 9 infantry
Yunnan : 6 artilleries and 15 infantry
Hunan : 2 artilleries, 1 fighter and 18 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantry
Sikang : 8 infantry
Anhwe : 2 infantry
Kwangtung : 1 infantry
Production/PUs Summary :
Germans : 18 / 43
Russians : 26 / 31
Japanese : 18 / 26
Americans : 79 / 104
Chinese : 23 / 24
British : 45 / 54
UK_Pacific : 19 / 17
Italians : 0 / 0
ANZAC : 18 / 28
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
sorry I hit done instead of post.
Very convincing response Mr. Jack, after succumbing in our opening match. Japan was under siege almost immediately and the writing was on the wall.
Time for a deciding match?