Ah, so those troops can defend. I see now. :smile:
And another question, if I take a neutral capital like Japan, do I get that player’s money (if there even is any)?
Overall, I like this variant very much. However it seems as though USSR is at a weaker position since it really has to break into heavily defended areas before making a decent IPC grab. All USA can do is load in transports and take Africa in minimal time, along with Canada, which is a HUGE freebee. However, USSR does have the advantage in the way that it doesn’t have to build a transport fleet, making Europe a IPC jackpot. Another problem I see is Asia. USA has a huge advantage in Asia, in addition to more “freebee” islands. It would be interesting to see how you can balance this out. Maybe you can have a 4-player option with two other players taking the West and East sides of USA and USSR.