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    Posts made by variance

    • Gargantua changed my mind

      OK I will give it a chance.  Garg checked into it and he tells me some good things about the zombie game.  So yeah let’s keep an open mind and see what they came up with.

      I kind of miss playing too.

      posted in Axis & Allies & Zombies
      variance
      variance
    • RE: Subjective Complaints about AAZ (Zombies are stupid thread)

      @Dauvio:

      A&A gets monotonous after you get to a certain skill level.

      This is true.

      My league games this year have been very dull. Games with 20+ rounds and quite repetitive except for the occasional extreme dice. I honestly haven’t seen any new ideas in a very long time. No risk taking just endless grinding. Maybe if it gets fun again I will be back but for now I am out.

      posted in Axis & Allies & Zombies
      variance
      variance
    • RE: Post League Game Results Here

      vonalba over variance(allies) - BM game

      https://www.axisandallies.org/forums/index.php?topic=41954.120

      posted in League
      variance
      variance
    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      I have lost interest unfortunately.  I will post the result.  congratulations!

      posted in League
      variance
      variance
    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 12

      Purchase Units - Russians
                  Russians repair damage of 11x factory_major; Remaining resources: 3 PUs;
                  Russians buy 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 fighters and 1 tactical_bomber moved from Russia to Samara
                  4 infantry moved from Russia to Samara
                  47 infantry and 1 mech_infantry moved from Russia to Vologda

      Combat - Russians
                  Battle in Vologda
                      Russians attack with 47 infantry and 1 mech_infantry
                      Germans defend with 1 artillery and 1 infantry
                          Russians roll dice for 47 infantry and 1 mech_infantry in Vologda, round 2 :  7/48 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  1/2 hits
                          1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda
                      Russians win, taking Vologda from Japanese with 46 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery and 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Samara
                      Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                      Germans defend with 1 artillery and 1 infantry; Italians defend with 1 infantry; Japanese defend with 1 armour
                          Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Samara, round 2 :  4/7 hits
                          Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Samara, round 2 :  2/4 hits
                          2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Japanese and 1 infantry owned by the Italians lost in Samara
                      Russians win, taking Samara from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 artillery and 1 infantry
                      Casualties for Italians: 1 infantry
                      Casualties for Russians: 2 infantry
                      Casualties for Japanese: 1 armour

      Non Combat Move - Russians
                  5 aaGuns moved from Russia to Vologda
                  2 fighters and 1 tactical_bomber moved from Samara to Northwest Persia

      Place Units - Russians
                  1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 5 PUs; end with 5 PUs

      triplea_41954_Rus12.tsvg

      posted in League
      variance
      variance
    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 11

      Combat Move - French

      Non Combat Move - French
                  3 infantry moved from Iraq to Northwest Persia
                  1 infantry moved from United Kingdom to Scotland
                  1 infantry moved from United Kingdom to Scotland

      Turn Complete - French

      triplea_41954_Fre11.tsvg

      posted in League
      variance
      variance
    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 11

      Purchase Units - British
                  British buy 1 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Iraq to Persia
                        British take Persia from Italians
                  1 infantry moved from Iraq to Northwest Persia
                  7 mech_infantrys moved from Iraq to Northwest Persia
                  1 mech_infantry moved from Syria to Northwest Persia
                  1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia

      Combat - British
                  Battle in Northwest Persia
                      British attack with 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
                      Germans defend with 1 infantry
                          British roll dice for 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 :  2/11 hits
                          Italians roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                          1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                      British win, taking Northwest Persia from Italians with 1 fighter, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  5 artilleries moved from Trans-Jordan to Iraq
                  3 mech_infantrys moved from Egypt to Iraq
                  1 artillery moved from Egypt to Trans-Jordan
                  1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
                  1 fighter moved from United Kingdom to Scotland
                  3 aaGuns, 1 artillery and 20 infantry moved from West India to Eastern Persia

      Place Units - British
                  1 destroyer placed in 106 Sea Zone
                  1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                  1 mech_infantry placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 14
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,3,1
                      Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,4
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2
                      Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,6
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
                  British collect 20 PUs (14 lost to blockades); end with 20 PUs

      Turn Complete - UK_Pacific

      triplea_41954_UK_11.tsvg

      posted in League
      variance
      variance
    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 11

      Purchase Units - Americans
                  Americans buy 2 artilleries, 2 carriers, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
                  1 submarine moved from 54 Sea Zone to 44 Sea Zone
                        Americans take 42 Sea Zone from Japanese
                  1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                        Americans take 37 Sea Zone from Japanese
                  1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                  4 bombers moved from Scotland to Smolensk
                  1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                  1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                  6 fighters moved from 54 Sea Zone to 46 Sea Zone

      Combat - Americans
                  Battle in 44 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 44 Sea Zone
                          Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                      Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 21 Sea Zone
                      Americans attack with 1 destroyer and 1 submarine
                      Japanese defend with 1 submarine and 1 transport
                          Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Japanese lost in 21 Sea Zone
                          Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                          1 transport owned by the Japanese lost in 21 Sea Zone
                      Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                      Casualties for Japanese: 1 submarine and 1 transport
                  Battle in 46 Sea Zone
                      Americans attack with 1 destroyer and 6 fighters
                      Japanese defend with 1 submarine
                          Americans roll dice for 1 destroyer and 6 fighters in 46 Sea Zone, round 2 :  4/7 hits
                          Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
                      Americans win with 6 fighters remaining. Battle score for attacker is -2
                      Casualties for Americans: 1 destroyer
                      Casualties for Japanese: 1 submarine
                  Battle in Smolensk
                      Americans attack with 4 bombers, 1 fighter and 1 tactical_bomber
                      Germans defend with 1 artillery and 1 infantry; Japanese defend with 1 armour
                          Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in Smolensk, round 2 :  5/6 hits
                          Germans roll dice for 1 armour, 1 artillery and 1 infantry in Smolensk, round 2 :  3/3 hits
                          1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 bombers owned by the Americans lost in Smolensk
                      Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -22
                      Casualties for Germans: 1 artillery and 1 infantry
                      Casualties for Americans: 2 bombers and 1 tactical_bomber
                      Casualties for Japanese: 1 armour

      Non Combat Move - Americans
                  2 bombers and 1 fighter moved from Smolensk to Russia
                  6 fighters moved from 46 Sea Zone to 54 Sea Zone
                  1 submarine moved from 30 Sea Zone to 54 Sea Zone
                  1 transport moved from 11 Sea Zone to 10 Sea Zone
                  1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                  1 mech_infantry moved from Egypt to Iraq
                  3 fighters moved from Trans-Jordan to Iraq
                  2 infantry moved from Egypt to Trans-Jordan
                  1 mech_infantry moved from French Equatorial Africa to Egypt
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  1 infantry moved from Nigeria to French Equatorial Africa
                  1 transport moved from 89 Sea Zone to 101 Sea Zone
                  6 bombers moved from Eastern United States to Scotland

      Place Units - Americans
                  1 artillery and 1 infantry placed in Western United States
                  1 artillery and 1 infantry placed in Central United States
                  1 carrier and 1 destroyer placed in 101 Sea Zone
                  2 fighters placed in Eastern United States
                  1 fighter placed in Western United States
                  1 carrier placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 56 PUs; end with 56 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from Russia: 1 bomber
                  EDIT: Adding units owned by Americans to Russia: 1 tactical_bomber
                  EDIT: Turning off Edit Mode

      triplea_41954_Ame11.tsvg

      posted in League
      variance
      variance
    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 11

      Purchase Units - Russians
                  Russians buy nothing; Remaining resources: 9 PUs;

      Combat Move - Russians
                  1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                  1 artillery and 1 infantry moved from Russia to Samara
                  1 artillery and 1 infantry moved from Russia to Bryansk
                  1 infantry moved from Russia to Bryansk
                  1 infantry moved from Russia to Bryansk
                  1 fighter moved from Russia to Samara

      Combat - Russians
                  Battle in Samara
                      Russians attack with 1 artillery, 1 fighter and 1 infantry
                      Germans defend with 1 artillery
                          Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 :  2/3 hits
                          Germans roll dice for 1 artillery in Samara, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
                      Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 artillery
                      Casualties for Russians: 1 infantry
                  Battle in Bryansk
                      Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                      Germans defend with 3 infantry
                          Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/6 hits
                          Italians roll dice for 3 infantry in Bryansk, round 2 :  3/3 hits
                          3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                          Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bryansk, round 3 :  2/3 hits
                          Italians roll dice for 2 infantry in Bryansk, round 3 :  0/2 hits
                          2 infantry owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 3 infantry

      Non Combat Move - Russians
                  1 tactical_bomber moved from Bryansk to Russia
                  1 fighter moved from Bryansk to Russia
                  1 fighter moved from Samara to Russia

      Turn Complete - Russians
                  Russians collect 5 PUs; end with 14 PUs

      triplea_41954_Rus11.tsvg

      posted in League
      variance
      variance
    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      intercept. kill americans then russians

      posted in League
      variance
      variance
    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 10

      Combat Move - French

      Non Combat Move - French
                  3 infantry moved from Trans-Jordan to Iraq

      Turn Complete - French

      triplea_41954_Fre10.tsvg

      posted in League
      variance
      variance
    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 10

      Purchase Units - British
                  British buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair damage of 2x factory_major; Remaining resources: 0 PUs;
                  UK_Pacific buy nothing; Remaining resources: 0 PUs;

      Combat Move - British
                  1 mech_infantry moved from Trans-Jordan to Syria
                        British take Syria from Germans
                  3 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq
                  3 mech_infantrys moved from Egypt to Iraq
                  1 fighter and 1 tactical_bomber moved from Egypt to Iraq

      Combat - British
                  Battle in Iraq
                      British attack with 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber
                      Germans defend with 1 artillery and 2 infantry
                          British roll dice for 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  3/12 hits
                          Germans roll dice for 1 artillery and 2 infantry in Iraq, round 2 :  1/3 hits
                          1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                      British win, taking Iraq from Germans with 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 artillery and 2 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
                  3 artilleries moved from Egypt to Trans-Jordan
                  3 mech_infantrys moved from Belgian Congo to Egypt
                  1 submarine moved from 91 Sea Zone to 106 Sea Zone
                  1 aaGun moved from United Kingdom to Scotland
                  1 fighter moved from United Kingdom to Scotland
                  2 infantry moved from United Kingdom to Scotland
                  1 infantry moved from United Kingdom to Scotland
                  1 battleship moved from 33 Sea Zone to 54 Sea Zone

      Place Units - British
                  1 artillery and 2 infantry placed in Egypt
                  1 fighter and 1 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 7
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
                      Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,4
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,4
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
                      Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                  British collect 25 PUs (7 lost to blockades); end with 25 PUs

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                  UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to West India: 3 aaGuns, 1 artillery and 21 infantry
                  EDIT: Removing units owned by British from India: 3 aaGuns, 1 artillery and 21 infantry
                  EDIT: Turning off Edit Mode

      triplea_41954_UK_10.tsvg

      posted in League
      variance
      variance
    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 10

      Purchase Units - British
                  British buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair damage of 2x factory_major; Remaining resources: 0 PUs;
                  UK_Pacific buy nothing; Remaining resources: 0 PUs;

      Combat Move - British
                  1 mech_infantry moved from Trans-Jordan to Syria
                        British take Syria from Germans
                  3 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq
                  3 mech_infantrys moved from Egypt to Iraq
                  1 fighter and 1 tactical_bomber moved from Egypt to Iraq

      Combat - British
                  Battle in Iraq
                      British attack with 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber
                      Germans defend with 1 artillery and 2 infantry
                          British roll dice for 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  3/12 hits
                          Germans roll dice for 1 artillery and 2 infantry in Iraq, round 2 :  1/3 hits
                          1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                      British win, taking Iraq from Germans with 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 artillery and 2 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
                  3 artilleries moved from Egypt to Trans-Jordan
                  3 mech_infantrys moved from Belgian Congo to Egypt
                  1 submarine moved from 91 Sea Zone to 106 Sea Zone
                  1 aaGun moved from United Kingdom to Scotland
                  1 fighter moved from United Kingdom to Scotland
                  2 infantry moved from United Kingdom to Scotland
                  1 infantry moved from United Kingdom to Scotland
                  1 battleship moved from 33 Sea Zone to 54 Sea Zone

      Place Units - British
                  1 artillery and 2 infantry placed in Egypt
                  1 fighter and 1 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 7
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
                      Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,4
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,4
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
                      Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                  British collect 25 PUs (7 lost to blockades); end with 25 PUs

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                  UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs

      triplea_41954_UK_10.tsvg

      posted in League
      variance
      variance
    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 10

      Purchase Units - Americans
                  Americans buy 6 bombers; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                  6 bombers moved from Eastern United States to 109 Sea Zone
                  1 bomber moved from French West Africa to 109 Sea Zone
                  4 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
                  6 fighters moved from 33 Sea Zone to 36 Sea Zone
                  1 armour moved from Caroline Islands to 33 Sea Zone
                  1 marine moved from Caroline Islands to 33 Sea Zone
                  1 armour, 1 marine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                  1 armour and 1 marine moved from 42 Sea Zone to Java
                  1 artillery moved from Caroline Islands to 33 Sea Zone
                  1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                  1 artillery moved from 44 Sea Zone to Celebes
                  1 marine moved from Caroline Islands to 33 Sea Zone
                  1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone
                        Americans take 22 Sea Zone from Japanese
                  1 marine moved from 21 Sea Zone to Guam
                  1 marine moved from Caroline Islands to 33 Sea Zone
                  1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
                  1 marine moved from 45 Sea Zone to Dutch New Guinea

      Combat - Americans
                  Battle in Guam
                  Battle in Celebes
                  Battle in 36 Sea Zone
                      Americans attack with 6 fighters and 4 tactical_bombers
                      Japanese defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 transports
                      2 submarines owned by the Japanese Submerged
                          Americans roll dice for 6 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 :  7/10 hits
                          Japanese roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports in 36 Sea Zone, round 2 :  6/7 hits
                          1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 2 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 36 Sea Zone
                          Americans roll dice for 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 :  2/4 hits
                          Japanese roll dice for 1 fighter and 2 transports in 36 Sea Zone, round 3 :  1/1 hits
                          1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 36 Sea Zone
                          1 transport owned by the Japanese lost in 36 Sea Zone
                      Americans win, taking Guam from Japanese, taking Celebes from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                      Casualties for Americans: 4 fighters and 3 tactical_bombers
                      Casualties for Japanese: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
                  Battle in 109 Sea Zone
                      Americans attack with 7 bombers and 1 destroyer
                      Germans defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 1 transport
                          Americans roll dice for 7 bombers and 1 destroyer in 109 Sea Zone, round 2 :  5/8 hits
                      Units damaged: 1 carrier owned by the Germans
                          Germans roll dice for 3 submarines in 109 Sea Zone, round 2 :  1/3 hits
                          Germans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 109 Sea Zone, round 2 :  3/7 hits
                          1 destroyer owned by the Germans, 3 submarines owned by the Germans, 1 destroyer owned by the Americans and 3 bombers owned by the Americans lost in 109 Sea Zone
                      retreated to 109 Sea Zone
                      Germans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -18
                      Casualties for Germans: 1 destroyer and 3 submarines
                      Casualties for Americans: 3 bombers and 1 destroyer
                  Battle in Dutch New Guinea
                      Americans attack with 1 marine
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 cruiser in Dutch New Guinea, round 2 :  0/1 hits
                          Americans roll dice for 1 marine in Dutch New Guinea, round 2 :  0/1 hits
                          Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                          Americans roll dice for 1 marine in Dutch New Guinea, round 3 :  0/1 hits
                          Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 :  0/1 hits
                          Americans roll dice for 1 marine in Dutch New Guinea, round 4 :  1/1 hits
                          Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 :  0/1 hits
                          1 infantry owned by the Japanese lost in Dutch New Guinea
                      Americans win, taking Dutch New Guinea from Japanese with 1 marine remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Java
                      Americans attack with 1 armour and 1 marine
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 armour and 1 marine in Java, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Java, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Java
                      Americans win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is -2
                      Casualties for Americans: 1 marine
                      Casualties for Japanese: 1 infantry
                      2 fighters owned by the Germans could not land and were killed

      Non Combat Move - Americans
                  2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                  2 carriers moved from 33 Sea Zone to 34 Sea Zone
                  2 carriers moved from 34 Sea Zone to 20 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                  1 submarine moved from 25 Sea Zone to 30 Sea Zone
                  1 battleship, 6 carriers, 5 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                  1 destroyer and 6 submarines moved from 30 Sea Zone to 54 Sea Zone
                  1 transport moved from 89 Sea Zone to 11 Sea Zone
                  1 fighter moved from Hawaiian Islands to 54 Sea Zone
                  1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                  2 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 mech_infantry moved from French Equatorial Africa to Egypt
                  3 fighters moved from Tobruk to Trans-Jordan
                  1 infantry moved from Nigeria to French Equatorial Africa
                  1 infantry moved from French West Africa to Nigeria
                  1 mech_infantry moved from French West Africa to French Equatorial Africa
                  1 transport moved from 87 Sea Zone to 89 Sea Zone
                  4 bombers moved from 109 Sea Zone to Scotland

      Place Units - Americans
                  6 bombers placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 59 PUs; end with 59 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                  Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

      triplea_41954_Ame10.tsvg

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    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      ool z109?

      triplea_41954_USA10.tsvg

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    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 10

      Purchase Units - Russians
                  Russians repair damage of 6x factory_major; Remaining resources: 16 PUs;
                  Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 mech_infantrys moved from Russia to Archangel
                  1 artillery, 1 fighter and 1 infantry moved from Russia to Samara
                  1 fighter moved from Russia to Archangel
                  1 tactical_bomber moved from Russia to Samara

      Combat - Russians
                  Battle in Samara
                      Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 artillery and 1 infantry
                          Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 :  1/4 hits
                          Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 :  0/2 hits
                          1 infantry owned by the Germans lost in Samara
                      1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                      Germans win with 1 artillery remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Archangel
                      Russians attack with 1 fighter and 2 mech_infantrys
                      Germans defend with 1 artillery
                          Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 :  0/3 hits
                          Germans roll dice for 1 artillery in Archangel, round 2 :  1/1 hits
                          1 mech_infantry owned by the Russians lost in Archangel
                          Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 :  0/2 hits
                          Germans roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                          Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 4 :  0/2 hits
                          Germans roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                          Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 5 :  0/2 hits
                          Germans roll dice for 1 artillery in Archangel, round 5 :  0/1 hits
                          Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 6 :  0/2 hits
                          Germans roll dice for 1 artillery in Archangel, round 6 :  1/1 hits
                          1 mech_infantry owned by the Russians lost in Archangel
                      retreated to Archangel
                      Germans win with 1 artillery remaining. Battle score for attacker is -8
                      Casualties for Russians: 2 mech_infantrys

      Non Combat Move - Russians
                  1 fighter moved from Archangel to Russia
                  1 fighter and 1 tactical_bomber moved from Samara to Russia

      Place Units - Russians
                  1 artillery and 4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 9 PUs; end with 9 PUs

      triplea_41954_Rus10.tsvg

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    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      intercept. Lose french, british, US, then Russian planes

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    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 9

      Combat Move - French

      Non Combat Move - French
                  1 fighter moved from Eastern Persia to Russia
                  3 infantry moved from Egypt to Trans-Jordan

      Turn Complete - French

      triplea_41954_Fre9.tsvg

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    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 9

      Purchase Units - British
                  British buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair damage of 11x factory_major; Remaining resources: 10 PUs;
                  UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour moved from Egypt to Trans-Jordan
                        British take Trans-Jordan from Italians
                  1 armour moved from Trans-Jordan to Iraq
                        British take Iraq from Italians
                  1 armour, 1 fighter and 1 mech_infantry moved from United Kingdom to Eire

      Combat - British
                  Battle in Eire
                      British attack with 1 armour, 1 fighter and 1 mech_infantry
                      Germans defend with 1 artillery, 1 infantry and 1 marine
                          British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Eire, round 2 :  1/3 hits
                          Germans roll dice for 1 artillery, 1 infantry and 1 marine in Eire, round 2 :  0/3 hits
                          1 infantry owned by the Germans lost in Eire
                          British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Eire, round 3 :  1/3 hits
                          Germans roll dice for 1 artillery and 1 marine in Eire, round 3 :  0/2 hits
                          1 artillery owned by the Germans lost in Eire
                          British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Eire, round 4 :  2/3 hits
                          Germans roll dice for 1 marine in Eire, round 4 :  0/1 hits
                          1 marine owned by the Germans lost in Eire
                      British win, taking Eire from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12
                      Casualties for Germans: 1 artillery, 1 infantry and 1 marine

      Non Combat Move - British
                  1 fighter moved from Eire to United Kingdom
                  2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                  3 mech_infantrys moved from Belgian Congo to Egypt
                  3 mech_infantrys moved from Union of South Africa to Belgian Congo
                  1 fighter moved from Bryansk to Russia
                  1 battleship moved from 26 Sea Zone to 33 Sea Zone
                  1 submarine moved from 106 Sea Zone to 91 Sea Zone
                  5 mech_infantrys moved from Egypt to Trans-Jordan

      Place Units - British
                  3 artilleries placed in Egypt
                  3 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
                      Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,5
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,5,3,5,1,1,3,5
                      Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,5
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
                  British collect 23 PUs (8 lost to blockades); end with 23 PUs

      Place Units - UK_Pacific
                  1 artillery and 2 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,5,3
                  UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
                  Some Units in India change ownership: 1 artillery and 2 infantry
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from India: 1 bomber
                  EDIT: Adding units owned by Americans to French West Africa: 1 bomber
                  EDIT: Turning off Edit Mode

      triplea_41954_UK_9.tsvg

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    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 9

      Purchase Units - British
                  British buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair damage of 11x factory_major; Remaining resources: 10 PUs;
                  UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour moved from Egypt to Trans-Jordan
                        British take Trans-Jordan from Italians
                  1 armour moved from Trans-Jordan to Iraq
                        British take Iraq from Italians
                  1 armour, 1 fighter and 1 mech_infantry moved from United Kingdom to Eire

      Combat - British
                  Battle in Eire
                      British attack with 1 armour, 1 fighter and 1 mech_infantry
                      Germans defend with 1 artillery, 1 infantry and 1 marine
                          British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Eire, round 2 :  1/3 hits
                          Germans roll dice for 1 artillery, 1 infantry and 1 marine in Eire, round 2 :  0/3 hits
                          1 infantry owned by the Germans lost in Eire
                          British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Eire, round 3 :  1/3 hits
                          Germans roll dice for 1 artillery and 1 marine in Eire, round 3 :  0/2 hits
                          1 artillery owned by the Germans lost in Eire
                          British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Eire, round 4 :  2/3 hits
                          Germans roll dice for 1 marine in Eire, round 4 :  0/1 hits
                          1 marine owned by the Germans lost in Eire
                      British win, taking Eire from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12
                      Casualties for Germans: 1 artillery, 1 infantry and 1 marine

      Non Combat Move - British
                  1 fighter moved from Eire to United Kingdom
                  2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                  3 mech_infantrys moved from Belgian Congo to Egypt
                  3 mech_infantrys moved from Union of South Africa to Belgian Congo
                  1 fighter moved from Bryansk to Russia
                  1 battleship moved from 26 Sea Zone to 33 Sea Zone
                  1 submarine moved from 106 Sea Zone to 91 Sea Zone
                  5 mech_infantrys moved from Egypt to Trans-Jordan

      Place Units - British
                  3 artilleries placed in Egypt
                  3 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
                      Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,5
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,5,3,5,1,1,3,5
                      Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,5
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
                  British collect 23 PUs (8 lost to blockades); end with 23 PUs

      Place Units - UK_Pacific
                  1 artillery and 2 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,5,3
                  UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
                  Some Units in India change ownership: 1 artillery and 2 infantry

      triplea_41954_UK_9.tsvg

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    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 6 bombers; Remaining resources: 0 PUs;

      Combat Move - Americans
                  4 fighters moved from Tobruk to 95 Sea Zone
                  1 submarine moved from 10 Sea Zone to 25 Sea Zone
                  9 fighters moved from 26 Sea Zone to 25 Sea Zone
                  4 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  3 marines moved from Hawaiian Islands to 26 Sea Zone
                  1 armour, 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 2 infantry, 3 marines, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands
                  2 fighters moved from Hawaiian Islands to 25 Sea Zone

      Combat - Americans
                  Battle in 25 Sea Zone
                      Americans attack with 11 fighters, 1 submarine and 4 tactical_bombers
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 25 Sea Zone
                      Americans win with 11 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 95 Sea Zone
                      Americans attack with 4 fighters
                      Italians defend with 1 destroyer and 1 transport
                          Americans roll dice for 4 fighters in 95 Sea Zone, round 2 :  2/4 hits
                          Italians roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 fighter owned by the Americans lost in 95 Sea Zone
                      Americans win with 3 fighters remaining. Battle score for attacker is 5
                      Casualties for Italians: 1 destroyer and 1 transport
                      Casualties for Americans: 1 fighter
                  Battle in Caroline Islands
                      Americans attack with 1 armour, 1 artillery, 2 infantry and 3 marines
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                          Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                          Americans roll dice for 1 armour, 1 artillery, 2 infantry and 3 marines in Caroline Islands, round 2 :  2/7 hits
                          Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  2/2 hits
                          2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                      Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 3 marines remaining. Battle score for attacker is 5
                      Casualties for Americans: 2 infantry
                      Casualties for Japanese: 1 aaGun and 2 infantry

      Non Combat Move - Americans
                  11 fighters and 4 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
                  6 submarines moved from 10 Sea Zone to 30 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                  1 transport moved from 87 Sea Zone to 89 Sea Zone
                  1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                  1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                  2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  1 infantry moved from French West Africa to Nigeria
                  1 mech_infantry moved from French West Africa to French Equatorial Africa
                  1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                  1 bomber moved from Egypt to India
                  5 fighters and 1 tactical_bomber moved from Bryansk to Russia
                  3 fighters moved from 95 Sea Zone to Tobruk

      Place Units - Americans
                  6 bombers placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

      triplea_41954_Ame9.tsvg

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    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 9

      Purchase Units - Russians
                  Russians repair damage of 17x factory_major; Remaining resources: 24 PUs;
                  Russians buy 7 infantry; Remaining resources: 3 PUs;

      Combat Move - Russians
                  2 infantry moved from Smolensk to Archangel
                  1 artillery and 5 infantry moved from Bryansk to Rostov
                  2 fighters and 1 tactical_bomber moved from Bryansk to Rostov
                  2 infantry moved from Novosibirsk to Timguska
                  1 armour moved from Vologda to Timguska
                  1 artillery moved from Vologda to Archangel
                  1 infantry moved from Smolensk to Archangel

      Combat - Russians
                  Battle in Rostov
                      Russians attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                      Germans defend with 1 artillery and 2 bombers; Italians defend with 1 aaGun, 1 armour and 2 infantry
                          AA fire in Rostov :  0/3 hits
                          Russians roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Rostov, round 2 :  3/9 hits
                          Italians roll dice for 1 aaGun, 1 armour, 1 artillery, 2 bombers and 2 infantry in Rostov, round 2 :  2/6 hits
                          2 infantry owned by the Russians, 1 aaGun owned by the Italians and 2 bombers owned by the Germans lost in Rostov
                          Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 3 :  3/7 hits
                          Italians roll dice for 1 armour, 1 artillery and 2 infantry in Rostov, round 3 :  3/4 hits
                          3 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Italians lost in Rostov
                          Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Rostov, round 4 :  2/4 hits
                          Italians roll dice for 1 armour in Rostov, round 4 :  1/1 hits
                          1 artillery owned by the Russians and 1 armour owned by the Italians lost in Rostov
                      Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
                      Casualties for Germans: 1 artillery and 2 bombers
                      Casualties for Italians: 1 aaGun, 1 armour and 2 infantry
                      Casualties for Russians: 1 artillery and 5 infantry
                  Battle in Archangel
                      Russians attack with 1 artillery and 3 infantry
                      Germans defend with 1 artillery and 1 infantry
                          Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 :  0/4 hits
                          Italians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                          1 infantry owned by the Russians lost in Archangel
                          Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  0/3 hits
                          Italians roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  0/2 hits
                          Russians roll dice for 1 artillery and 2 infantry in Archangel, round 4 :  1/3 hits
                          Italians roll dice for 1 artillery and 1 infantry in Archangel, round 4 :  0/2 hits
                          1 infantry owned by the Germans lost in Archangel
                          Russians roll dice for 1 artillery and 2 infantry in Archangel, round 5 :  1/3 hits
                          Italians roll dice for 1 artillery in Archangel, round 5 :  0/1 hits
                          1 artillery owned by the Germans lost in Archangel
                      Russians win, taking Archangel from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery and 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Timguska
                      Russians attack with 1 armour and 2 infantry
                      Japanese defend with 1 artillery
                          Russians roll dice for 1 armour and 2 infantry in Timguska, round 2 :  1/3 hits
                          Japanese roll dice for 1 artillery in Timguska, round 2 :  1/1 hits
                          1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
                      Russians win, taking Timguska from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Russians
                  2 fighters and 1 tactical_bomber moved from Rostov to Russia
                  1 aaGun and 1 artillery moved from Vologda to Russia
                  1 aaGun moved from Smolensk to Russia
                  4 mech_infantrys moved from Bryansk to Russia
                  13 infantry moved from Bryansk to Russia
                  1 infantry moved from Bryansk to Smolensk
                  3 aaGuns and 31 infantry moved from Bryansk to Russia
                  1 mech_infantry moved from Russia to Samara
                  1 infantry moved from Yakut S.S.R. to Yenisey

      Place Units - Russians
                  7 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 15 PUs; end with 18 PUs
                  Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs

      triplea_41954_Rus9.tsvg

      posted in League
      variance
      variance
    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      no scramble

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      variance
      variance
    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 8

      Combat Move - French
                  1 fighter moved from Egypt to Persia

      Combat - French
                  Battle in Persia
                      French attack with 1 fighter
                      Italians defend with 1 armour
                          French roll dice for 1 fighter in Persia, round 2 :  0/1 hits
                          Italians roll dice for 1 armour in Persia, round 2 :  0/1 hits
                          French roll dice for 1 fighter in Persia, round 3 :  1/1 hits
                          Italians roll dice for 1 armour in Persia, round 3 :  0/1 hits
                          1 armour owned by the Italians lost in Persia
                      French win with 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Italians: 1 armour

      Non Combat Move - French
                  1 fighter moved from Persia to Eastern Persia

      Turn Complete - French

      triplea_41954_Fre8.tsvg

      posted in League
      variance
      variance
    • RE: 8L G40 BM.2 variance (Allies) vs VonAlba (Axis)

      scramble, OOL depends on the dice

      posted in League
      variance
      variance
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