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    Posts made by Tirano

    • RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - Italians
              1 submarine moved from 95 Sea Zone to 93 Sea Zone
              2 fighters moved from Southern Italy to 93 Sea Zone
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 armour and 1 mech_infantry moved from Alexandria to Egypt
              1 armour moved from Northern Italy to 97 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 artillery and 2 infantry moved from Northern Italy to Southern France
              1 bomber moved from Northern Italy to Egypt
              1 artillery moved from Northern Italy to 95 Sea Zone
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
              1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              1 armour and 1 infantry moved from 98 Sea Zone to Egypt
              1 destroyer moved from 95 Sea Zone to 98 Sea Zone
      
          Combat - Italians
              Battle in Southern France
                  Italians attack with 1 artillery and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Southern France
                  1 artillery owned by the Italians retreated to Northern Italy
                  French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Italians: 2 infantry
              Battle in 93 Sea Zone
                  Italians attack with 2 fighters and 1 submarine
                  French defend with 1 cruiser and 1 destroyer
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                  Italians win, taking 93 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 20
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in Egypt
                  Italians attack with 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                  British defend with 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
                      Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
                      Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/7 hits, 2.67 expected hits
                      British roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 1/7 hits, 2.67 expected hits
                      2 infantry owned by the ANZAC, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                      Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 3 : 4/6 hits, 2.50 expected hits
                      British roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 1/4 hits, 1.67 expected hits
                      1 tactical_bomber owned by the British, 1 artillery owned by the British, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                  Italians win, taking Egypt from British with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 27
                  Casualties for Italians: 2 infantry
                  Casualties for ANZAC: 2 infantry
                  Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
      
          Non Combat Move - Italians
              2 fighters moved from 93 Sea Zone to Southern Italy
              2 infantry moved from Southern Italy to Northern Italy
              2 infantry moved from Southern Italy to Northern Italy
              1 armour moved from Albania to Romania
              1 aaGun moved from Northern Italy to France
              1 bomber moved from Egypt to Tobruk
      
          Place Units - Italians
              1 transport placed in 97 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
              EDIT: Adding units owned by Italians to Kenya: 1 infantry
              EDIT: Changing ownership of Kenya from British to Italians
              EDIT: Turning off Edit Mode
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
              Italians collect 12 PUs; end with 15 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.00
      British : -2.33
      French : 0.50
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: UK_Pacific round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 7 bombers; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 91 Sea Zone to 104 Sea Zone
              2 armour and 2 artilleries moved from Gibraltar to 91 Sea Zone
              10 infantry moved from Gibraltar to 91 Sea Zone
              2 armour, 2 artilleries, 10 infantry and 7 transports moved from 91 Sea Zone to 108 Sea Zone
              2 armour, 2 artilleries, 10 infantry and 7 transports moved from 108 Sea Zone to 109 Sea Zone
              1 cruiser moved from 91 Sea Zone to 108 Sea Zone
              1 cruiser moved from 108 Sea Zone to 109 Sea Zone
                    Americans take 109 Sea Zone from Germans
              2 infantry moved from 109 Sea Zone to Eire
              3 destroyers moved from 91 Sea Zone to 108 Sea Zone
              3 destroyers moved from 108 Sea Zone to 109 Sea Zone
              2 armour, 2 artilleries and 8 infantry moved from 109 Sea Zone to Eire
              6 bombers moved from Gibraltar to 104 Sea Zone
              4 carriers and 8 fighters moved from 91 Sea Zone to 108 Sea Zone
              4 carriers and 8 fighters moved from 108 Sea Zone to 109 Sea Zone
              1 destroyer moved from 91 Sea Zone to 104 Sea Zone
              2 destroyers and 4 submarines moved from 91 Sea Zone to 108 Sea Zone
              2 destroyers and 4 submarines moved from 108 Sea Zone to 109 Sea Zone
      
          Combat - Americans
              Battle in Eire
              Battle in 104 Sea Zone
                  Americans attack with 6 bombers, 1 destroyer and 1 submarine
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 6 bombers and 1 destroyer in 104 Sea Zone, round 2 : 5/7 hits, 4.33 expected hits
                      Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 104 Sea Zone
                  Americans win, taking Eire from Germans with 6 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
              1 aaGun and 1 infantry moved from 109 Sea Zone to Eire
              2 submarines moved from 101 Sea Zone to 91 Sea Zone
              1 armour moved from Shan State to Burma
              1 fighter moved from Celebes to Malaya
              1 battleship moved from 54 Sea Zone to 43 Sea Zone
              1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              6 bombers moved from 104 Sea Zone to Eastern United States
      
          Place Units - Americans
              7 bombers placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 61 PUs; end with 63 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 2 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 carriers moved from 91 Sea Zone to 109 Sea Zone
              1 fighter moved from Gibraltar to 109 Sea Zone
              3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
              1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
              1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
              1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
              1 transport moved from 39 Sea Zone to 38 Sea Zone
              1 transport moved from 38 Sea Zone to 37 Sea Zone
              1 artillery moved from Malaya to 37 Sea Zone
              1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
              1 artillery moved from 42 Sea Zone to Java
      
          Combat - British
              Battle in Java
              Battle in Scotland
      
          Non Combat Move - British
              1 artillery and 3 infantry moved from India to Burma
              1 mech_infantry moved from Shan State to India
              2 aaGuns, 2 fighters and 7 infantry moved from Shan State to Burma
              1 armour and 3 mech_infantrys moved from Egypt to Iraq
              1 tactical_bomber moved from 109 Sea Zone to Eire
      
          Place Units - UK_Pacific
              3 artilleries placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 15 PUs; end with 16 PUs
              Some Units in India change ownership: 3 artilleries
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Americans : 0.33
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: Americans round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 7 bombers; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 91 Sea Zone to 104 Sea Zone
              2 armour and 2 artilleries moved from Gibraltar to 91 Sea Zone
              10 infantry moved from Gibraltar to 91 Sea Zone
              2 armour, 2 artilleries, 10 infantry and 7 transports moved from 91 Sea Zone to 108 Sea Zone
              2 armour, 2 artilleries, 10 infantry and 7 transports moved from 108 Sea Zone to 109 Sea Zone
              1 cruiser moved from 91 Sea Zone to 108 Sea Zone
              1 cruiser moved from 108 Sea Zone to 109 Sea Zone
                    Americans take 109 Sea Zone from Germans
              2 infantry moved from 109 Sea Zone to Eire
              3 destroyers moved from 91 Sea Zone to 108 Sea Zone
              3 destroyers moved from 108 Sea Zone to 109 Sea Zone
              2 armour, 2 artilleries and 8 infantry moved from 109 Sea Zone to Eire
              6 bombers moved from Gibraltar to 104 Sea Zone
              4 carriers and 8 fighters moved from 91 Sea Zone to 108 Sea Zone
              4 carriers and 8 fighters moved from 108 Sea Zone to 109 Sea Zone
              1 destroyer moved from 91 Sea Zone to 104 Sea Zone
              2 destroyers and 4 submarines moved from 91 Sea Zone to 108 Sea Zone
              2 destroyers and 4 submarines moved from 108 Sea Zone to 109 Sea Zone
      
          Combat - Americans
              Battle in Eire
              Battle in 104 Sea Zone
                  Americans attack with 6 bombers, 1 destroyer and 1 submarine
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 6 bombers and 1 destroyer in 104 Sea Zone, round 2 : 5/7 hits, 4.33 expected hits
                      Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 104 Sea Zone
                  Americans win, taking Eire from Germans with 6 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
              1 aaGun and 1 infantry moved from 109 Sea Zone to Eire
              2 submarines moved from 101 Sea Zone to 91 Sea Zone
              1 armour moved from Shan State to Burma
              1 fighter moved from Celebes to Malaya
              1 battleship moved from 54 Sea Zone to 43 Sea Zone
              1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              6 bombers moved from 104 Sea Zone to Eastern United States
      
          Place Units - Americans
              7 bombers placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 61 PUs; end with 63 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Americans : 0.33
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: Russians round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Purchase Units - Russians
              Russians repair damage of 2x factory_major; Remaining resources: 28 PUs; 
              Russians buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              6 infantry moved from Buryatia to Amur
                    Russians take Amur from Japanese
              1 infantry moved from Yenisey to Evenkiyskiy
                    Russians take Evenkiyskiy from Japanese
              1 infantry moved from Yenisey to Timguska
              1 infantry moved from Urals to Timguska
              6 mech_infantrys moved from Kazakhstan to Tsinghai
              3 fighters moved from Russia to Tsinghai
              1 infantry moved from Novosibirsk to Timguska
              1 infantry moved from Archangel to Belarus
              1 infantry moved from Bryansk to Belarus
              2 infantry moved from Bryansk to Western Ukraine
              1 tactical_bomber moved from Bryansk to Rostov
              2 infantry moved from Bryansk to Rostov
      
          Combat - Russians
              Battle in Belarus
                  Russians attack with 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                      Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                  Germans win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Russians: 2 infantry
              Battle in Western Ukraine
                  Russians attack with 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Rostov
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                      Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                   retreated to Rostov
                  Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
                  Casualties for Russians: 2 infantry
              Battle in Timguska
                  Russians attack with 3 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 infantry in Timguska, round 3 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 infantry in Timguska, round 4 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 infantry in Timguska, round 5 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Timguska, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Timguska
                      Russians roll dice for 2 infantry in Timguska, round 6 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Timguska, round 6 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Timguska, round 7 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Timguska, round 7 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Timguska, round 8 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Timguska, round 8 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Timguska, round 9 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Timguska, round 9 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Timguska, round 10 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Timguska, round 10 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
                  Russians win, taking Timguska from Japanese with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 2 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Tsinghai
                  Russians attack with 3 fighters and 6 mech_infantrys
                  Germans defend with 2 armour and 2 mech_infantrys
                      Russians roll dice for 3 fighters and 6 mech_infantrys in Tsinghai, round 2 : 5/9 hits, 2.50 expected hits
                      Germans roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits
                      2 mech_infantrys owned by the Russians, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Tsinghai
                  Russians win, taking Tsinghai from Germans with 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 12
                  Casualties for Russians: 2 mech_infantrys
                  Casualties for Germans: 2 armour and 2 mech_infantrys
      
          Non Combat Move - Russians
              6 infantry moved from Russia to Bryansk
              1 tactical_bomber moved from Rostov to Bryansk
              4 infantry moved from Samara to Kazakhstan
              3 fighters moved from Tsinghai to Kazakhstan
              1 infantry moved from Nenetsia to Vologda
      
          Place Units - Russians
              2 artilleries, 4 infantry and 2 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns
              EDIT: Adding units owned by Russians to Amur: 2 aaGuns
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : 3.00
      Russians : -1.83
      Japanese : -1.00
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: Tirano (Axis) Vs. Trulpen (Allies +19)

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 5 artilleries, 1 bomber, 2 destroyers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              3 mech_infantrys moved from Kwangtung to Yunnan
              4 mech_infantrys moved from Kiangsi to Yunnan
              2 bombers moved from Philippines to Yunnan
              1 armour, 1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
              1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 45 Sea Zone to 37 Sea Zone
              1 artillery moved from 37 Sea Zone to Malaya
              1 armour, 1 artillery and 2 infantry moved from Western Australia to 56 Sea Zone
              1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 56 Sea Zone to 37 Sea Zone
              1 armour moved from 37 Sea Zone to Shan State
              1 artillery moved from 37 Sea Zone to Siam
              1 infantry moved from 37 Sea Zone to Shan State
              1 infantry moved from 37 Sea Zone to Malaya
              1 infantry moved from 37 Sea Zone to Siam
      
          Combat - Japanese
              Battle in Siam
              Battle in Shan State
              Battle in Malaya
              Battle in Yunnan
                  Japanese attack with 2 bombers and 7 mech_infantrys
                  British defend with 2 armour, 1 infantry and 4 mech_infantrys
                      Japanese roll dice for 2 bombers and 7 mech_infantrys in Yunnan, round 2 : 3/9 hits, 2.50 expected hits
                      Chinese roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Yunnan, round 2 : 1/7 hits, 2.67 expected hits
                      1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Yunnan
                      Japanese roll dice for 2 bombers and 6 mech_infantrys in Yunnan, round 3 : 1/8 hits, 2.33 expected hits
                      Chinese roll dice for 2 armour and 2 mech_infantrys in Yunnan, round 3 : 2/4 hits, 1.67 expected hits
                      2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                      Japanese roll dice for 2 bombers and 4 mech_infantrys in Yunnan, round 4 : 2/6 hits, 2.00 expected hits
                      Chinese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 4 : 0/3 hits, 1.33 expected hits
                      1 mech_infantry owned by the British and 1 armour owned by the British lost in Yunnan
                      Japanese roll dice for 2 bombers and 4 mech_infantrys in Yunnan, round 5 : 0/6 hits, 2.00 expected hits
                      Chinese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the Japanese lost in Yunnan
                      Japanese roll dice for 2 bombers and 3 mech_infantrys in Yunnan, round 6 : 0/5 hits, 1.83 expected hits
                      Chinese roll dice for 1 armour in Yunnan, round 6 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 2 bombers and 3 mech_infantrys in Yunnan, round 7 : 1/5 hits, 1.83 expected hits
                      Chinese roll dice for 1 armour in Yunnan, round 7 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the British lost in Yunnan
                  Japanese win, taking Siam from UK_Pacific, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 15
                  Casualties for Japanese: 4 mech_infantrys
                  Casualties for British: 2 armour, 1 infantry and 4 mech_infantrys
      
          Non Combat Move - Japanese
              1 aaGun, 1 artillery and 12 infantry moved from Anhwe to Shantung
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 submarine moved from 37 Sea Zone to 35 Sea Zone
              1 submarine moved from 79 Sea Zone to 39 Sea Zone
              1 destroyer moved from 42 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from Kwangtung to Kwangsi
              2 bombers moved from Yunnan to Kwangsi
              3 fighters moved from Japan to Kwangsi
              1 artillery and 1 infantry moved from Tsinghai to Kansu
      
          Place Units - Japanese
              3 artilleries placed in Shantung
              2 destroyers and 2 transports placed in 6 Sea Zone
              2 artilleries and 1 bomber placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 55 PUs; end with 55 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Chinese : -3.17
      Japanese : -5.50
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: French round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
              2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
      
          Combat - ANZAC
              Battle in Kiangsu
                  ANZAC attack with 2 artilleries and 2 infantry
                  Japanese defend with 1 factory_minor and 3 mech_infantrys
                      ANZAC roll dice for 2 artilleries and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 3 mech_infantrys in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsu
                      ANZAC roll dice for 2 artilleries and 1 infantry in Kiangsu, round 3 : 2/3 hits, 1.00 expected hits
                      Japanese roll dice for 2 mech_infantrys in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsu
                  ANZAC win, taking Kiangsu from Japanese with 2 artilleries remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 2 infantry
                  Casualties for Japanese: 3 mech_infantrys
              Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
      
          Non Combat Move - ANZAC
              1 infantry moved from Burma to Shan State
              2 fighters moved from Burma to Shan State
              2 armour moved from New South Wales to Queensland
              1 infantry moved from New South Wales to Queensland
              2 fighters moved from New South Wales to Queensland
              2 aaGuns moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
      
          Politics - French
              Turning on Edit Mode
              EDIT: Removing units owned by British from 106 Sea Zone: 2 carriers, 1 destroyer and 4 fighters
              EDIT: Removing units owned by British from 106 Sea Zone: 2 transports
              EDIT: Adding units owned by British to 91 Sea Zone: 2 carriers, 1 destroyer, 4 fighters and 2 transports
              EDIT: Adding units owned by British to Gibraltar: 1 artillery and 3 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
              EDIT: Adding units owned by British to Gibraltar: 1 fighter
              EDIT: Adding units owned by British to 91 Sea Zone: 1 tactical_bomber
              EDIT: Removing units owned by British from Quebec: 1 artillery, 3 infantry and 1 tactical_bomber
              EDIT: Turning off Edit Mode
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Algeria to Morocco
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0.67
      Japanese : 0.33
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: ANZAC round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
              2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
      
          Combat - ANZAC
              Battle in Kiangsu
                  ANZAC attack with 2 artilleries and 2 infantry
                  Japanese defend with 1 factory_minor and 3 mech_infantrys
                      ANZAC roll dice for 2 artilleries and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 3 mech_infantrys in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsu
                      ANZAC roll dice for 2 artilleries and 1 infantry in Kiangsu, round 3 : 2/3 hits, 1.00 expected hits
                      Japanese roll dice for 2 mech_infantrys in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsu
                  ANZAC win, taking Kiangsu from Japanese with 2 artilleries remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 2 infantry
                  Casualties for Japanese: 3 mech_infantrys
              Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
      
          Non Combat Move - ANZAC
              1 infantry moved from Burma to Shan State
              2 fighters moved from Burma to Shan State
              2 armour moved from New South Wales to Queensland
              1 infantry moved from New South Wales to Queensland
              2 fighters moved from New South Wales to Queensland
              2 aaGuns moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0.67
      Japanese : 0.33
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Allies
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
              1 destroyer moved from 33 Sea Zone to 62 Sea Zone
              1 cruiser moved from 20 Sea Zone to 37 Sea Zone
              1 artillery moved from Manchuria to 19 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              2 bombers moved from Japan to 37 Sea Zone
              1 fighter moved from Formosa to Philippines
              1 fighter moved from Okinawa to Kwangtung
              2 tactical_bombers moved from Japan to Kwangtung
              1 fighter moved from 6 Sea Zone to Kwangtung
              1 artillery and 2 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery and 3 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 mech_infantry moved from Manchuria to Anhwe
              1 artillery and 1 infantry moved from Kiangsi to Kwangtung
              1 infantry moved from Kiangsi to Hunan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              2 fighters moved from Japan to Kwangtung
              2 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
              1 battleship, 1 cruiser and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 armour moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 armour and 1 infantry moved from 35 Sea Zone to Philippines
      
          Combat - Japanese
              Battle in Borneo
              Battle in 62 Sea Zone
                  Japanese attack with 1 destroyer
                  ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
                  ANZAC win, taking Borneo from UK_Pacific with 1 transport remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 destroyer
                  Casualties for ANZAC: 1 destroyer
              Battle in 35 Sea Zone
                  Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports
                  Americans defend with 1 destroyer and 1 submarine
                      Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                  Japanese win with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
                  Casualties for Americans: 1 destroyer and 1 submarine
              Battle in 37 Sea Zone
                  Japanese attack with 2 bombers and 1 cruiser
                  British defend with 1 battleship
                      Japanese roll dice for 2 bombers and 1 cruiser in 37 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                      British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                  Japanese win with 2 bombers remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 cruiser
                  Casualties for British: 1 battleship
              Battle in Philippines
                  Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                  Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/7 hits, 3.00 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                      Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 2/6 hits, 2.83 expected hits
                      Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 fighter and 2 infantry
              Battle in Kwangtung
                  Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 4.00 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.17 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 4 infantry
              Battle in Hunan
                  Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2.50 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                  Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
              4 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
              1 artillery and 3 infantry moved from Kiangsu to Kiangsi
              1 fighter moved from Korea to Japan
              2 carriers moved from 6 Sea Zone to 35 Sea Zone
              2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
              1 carrier moved from 33 Sea Zone to 35 Sea Zone
              2 bombers moved from 37 Sea Zone to Kwangsi
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
      
          Place Units - Japanese
              3 transports placed in 6 Sea Zone
              1 artillery placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 40 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      British : 0.33
      ANZAC : -1.33
      Americans : -0.50
      Chinese : 0.67
      UK_Pacific : -0.67
      Japanese : -2.00
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: Tirano (Axis) Vs. Trulpen (Allies +19)

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 artilleries, 6 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 mech_infantrys moved from Bryansk to Eastern Poland
              3 fighters and 2 tactical_bombers moved from Bryansk to Eastern Poland
              4 armour moved from Bryansk to Caucasus
                    Germans take Rostov from Russians
                    Germans take Caucasus from Russians
              1 armour moved from Bryansk to Smolensk
                    Germans take Smolensk from Russians
              1 armour moved from Smolensk to Bryansk
              1 mech_infantry moved from Bryansk to Novgorod
                    Germans take Novgorod from Russians
              2 armour moved from Bryansk to Novgorod
              2 bombers moved from Bryansk to Eastern Poland
              1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                    Germans take Tambov from Russians
              5 bombers moved from Western Germany to United Kingdom
      
          Combat - Germans
              Strategic bombing raid in United Kingdom
                      AA fire in United Kingdom : 2/5 hits, 0.83 expected hits
                  2 bombers killed by AA
                  Bombing raid in United Kingdom rolls: 7,5,7 and causes: 19 damage to unit: factory_major
                  Bombing raid in United Kingdom causes 19 damage total. 
              Battle in Eastern Poland
                  Germans attack with 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 5/9 hits, 4.50 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Volgograd
                  Germans attack with 1 armour and 1 mech_infantry
                  Russians defend with 1 factory_minor and 1 infantry
                      Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              2 bombers moved from Eastern Poland to Western Germany
              2 mech_infantrys moved from Western Germany to Poland
              3 fighters and 2 tactical_bombers moved from Eastern Poland to Bryansk
              3 bombers moved from United Kingdom to Western Germany
              2 artilleries moved from France to Western Germany
              1 artillery and 2 infantry moved from Normandy Bordeaux to France
      
          Place Units - Germans
              2 transports placed in 113 Sea Zone
              6 infantry placed in Germany
              3 artilleries placed in Ukraine
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
              Germans collect 50 PUs; end with 50 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Ukraine: 2 infantry
              EDIT: Adding units owned by Germans to Bryansk: 2 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : 1.83
      Russians : -1.00
      AA fire in United Kingdom : : 1.17
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: UK_Pacific round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 unit repaired.
              1 artillery and 1 infantry moved from Burma to Yunnan
              1 fighter moved from Shan State to 43 Sea Zone
      
          Combat - Americans
              Battle in 43 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Yunnan
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Americans win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 fighter moved from 43 Sea Zone to Celebes
              1 battleship moved from 35 Sea Zone to 54 Sea Zone
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              1 aaGun, 2 armour, 2 artilleries and 11 infantry moved from Quebec to 106 Sea Zone
              1 aaGun, 2 armour, 2 artilleries, 4 carriers, 1 cruiser, 6 destroyers, 8 fighters, 11 infantry, 5 submarines and 8 transports moved from 106 Sea Zone to 91 Sea Zone
              1 aaGun, 2 armour, 2 artilleries and 11 infantry moved from 91 Sea Zone to Gibraltar
              6 bombers moved from Eastern United States to Gibraltar
              1 aaGun moved from Quebec to Eastern United States
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Western United States
              1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
              2 fighters placed in 10 Sea Zone
              1 submarine placed in 10 Sea Zone
              2 submarines placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 61 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 1 PU
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              Turning on Edit Mode
              EDIT: Removing units owned by UK_Pacific from Shan State: 1 artillery
              EDIT: Removing units owned by UK_Pacific from Shan State: 1 mech_infantry
              EDIT: Adding units owned by British to Shan State: 1 artillery and 1 mech_infantry
              EDIT: Turning off Edit Mode
              1 artillery and 1 infantry moved from Shan State to Malaya
              2 fighters moved from India to Malaya
      
          Combat - British
              Battle in Malaya
                  British attack with 1 artillery, 2 fighters and 1 infantry
                  Japanese defend with 1 harbour and 1 infantry
                      British roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 0/4 hits, 1.67 expected hits
                      Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 3 : 2/4 hits, 1.67 expected hits
                      Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                  British win, taking Malaya from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 aaGun and 5 infantry moved from Burma to Shan State
              1 aaGun and 5 infantry moved from India to Burma
              2 fighters moved from Malaya to Shan State
              1 infantry moved from West India to India
              1 transport moved from 80 Sea Zone to 39 Sea Zone
              2 mech_infantrys moved from Rostov to Bryansk
              1 mech_infantry moved from Caucasus to Bryansk
      
          Place Units - UK_Pacific
              1 artillery and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 11 PUs; end with 13 PUs
              Some Units in India change ownership: 1 artillery and 2 infantry
      

      Combat Hit Differential Summary :

      British : -1.33
      Americans : 0.33
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: Chinese round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 1 PU
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: Americans round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 unit repaired.
              1 artillery and 1 infantry moved from Burma to Yunnan
              1 fighter moved from Shan State to 43 Sea Zone
      
          Combat - Americans
              Battle in 43 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Yunnan
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Americans win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 fighter moved from 43 Sea Zone to Celebes
              1 battleship moved from 35 Sea Zone to 54 Sea Zone
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              1 aaGun, 2 armour, 2 artilleries and 11 infantry moved from Quebec to 106 Sea Zone
              1 aaGun, 2 armour, 2 artilleries, 4 carriers, 1 cruiser, 6 destroyers, 8 fighters, 11 infantry, 5 submarines and 8 transports moved from 106 Sea Zone to 91 Sea Zone
              1 aaGun, 2 armour, 2 artilleries and 11 infantry moved from 91 Sea Zone to Gibraltar
              6 bombers moved from Eastern United States to Gibraltar
              1 aaGun moved from Quebec to Eastern United States
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Western United States
              1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
              2 fighters placed in 10 Sea Zone
              1 submarine placed in 10 Sea Zone
              2 submarines placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 61 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.33
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 bomber moved from Germany to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 91 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 118 Sea Zone to 106 Sea Zone
              1 fighter moved from Holland Belgium to 111 Sea Zone
              1 tactical_bomber moved from Germany to 111 Sea Zone
              1 fighter moved from Norway to 110 Sea Zone
              2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              2 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to France
              3 mech_infantrys moved from Western Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 tactical_bomber moved from Poland to Yugoslavia
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
              British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
              Battle in 91 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 cruiser
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the British lost in 91 Sea Zone
                  Germans win with 1 submarine remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
              Battle in 106 Sea Zone
                  Germans attack with 2 submarines
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 106 Sea Zone
                      1 transport owned by the British lost in 106 Sea Zone
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                  Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in 110 Sea Zone
                  Germans attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                      1 cruiser owned by the French, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 1/5 hits, 3.00 expected hits
                      British roll dice for 3 fighters in 110 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                      British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone
                      Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits
                      British roll dice for 1 battleship and 2 fighters in 110 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
                      1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                   retreated to 110 Sea Zone
                  British win with 1 battleship and 1 fighter remaining. Battle score for attacker is -25
                  Casualties for Germans: 3 fighters, 1 submarine and 3 tactical_bombers
                  Casualties for British: 1 cruiser and 1 fighter
                  Casualties for French: 1 cruiser and 1 fighter
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                      Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 0/4 hits, 2.50 expected hits
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 submarine owned by the Germans lost in 111 Sea Zone
                      Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                      1 destroyer owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 111 Sea Zone
                  1 battleship owned by the Germans retreated to 112 Sea Zone
                  British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -19
                  Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
                  Casualties for British: 1 destroyer
              Battle in Yugoslavia
                  Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/13 hits, 4.67 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                      5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in France
                  Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 3/20 hits, 6.33 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 5 infantry owned by the Germans and 2 infantry owned by the French lost in France
                      Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 6/15 hits, 5.50 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 6/9 hits, 3.67 expected hits
                      2 infantry owned by the Germans, 4 infantry owned by the French, 1 artillery owned by the British, 4 mech_infantrys owned by the Germans and 1 artillery owned by the French lost in France
                      Germans roll dice for 6 armour and 3 artilleries in France, round 4 : 5/9 hits, 4.00 expected hits
                      French roll dice for 2 armour and 1 fighter in France, round 4 : 2/3 hits, 1.67 expected hits
                      2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour and 1 artillery remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 artilleries, 7 infantry and 4 mech_infantrys
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
              Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              1 bomber moved from 111 Sea Zone to Western Germany
              1 bomber moved from 110 Sea Zone to Western Germany
              1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
              3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
              1 tactical_bomber moved from Yugoslavia to Western Germany
              1 fighter moved from Yugoslavia to Southern Italy
      
          Place Units - Germans
              1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
      
          Turn Complete - Germans
              Germans collect 36 PUs; end with 55 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Turning on Edit Mode
              EDIT: Changing ownership of Finland from Neutral_Axis to Germans
              EDIT: Changing ownership of Bulgaria from Neutral_Axis to Germans
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to Bulgaria: 5 infantry
              EDIT: Removing units owned by Neutral_Axis from Bulgaria: 4 infantry
              EDIT: Removing units owned by Germans from Romania: 1 infantry
              EDIT: Removing units owned by Germans from Norway: 1 infantry
              EDIT: Removing units owned by Neutral_Axis from Finland: 4 infantry
              EDIT: Adding units owned by Germans to Finland: 5 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Changing PUs for Germans from 65 to 68
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -9.83
      British : -3.00
      French : 3.33
      Neutral_Allies : -0.67
      

      Savegame

      posted in Play Boardgames
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      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 bomber moved from Germany to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 91 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 118 Sea Zone to 106 Sea Zone
              1 fighter moved from Holland Belgium to 111 Sea Zone
              1 tactical_bomber moved from Germany to 111 Sea Zone
              1 fighter moved from Norway to 110 Sea Zone
              2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              2 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to France
              3 mech_infantrys moved from Western Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 tactical_bomber moved from Poland to Yugoslavia
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 8:20:09 PM
      Savegame

      posted in Play Boardgames
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      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs

      I messed up the allies to much, therefore I concede and we will start anew as discussed in DM!

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: Russians round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Purchase Units - Russians
              Russians repair damage of 9x factory_major; Remaining resources: 20 PUs; 
              Russians buy 6 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Belarus to Novgorod
                    Russians take Novgorod from Germans
              1 infantry moved from Vologda to Archangel
                    Russians take Archangel from Germans
              1 infantry moved from Vologda to Nenetsia
                    Russians take Nenetsia from Germans
              1 infantry moved from Vologda to Urals
                    Russians take Urals from Germans
              1 infantry moved from Vologda to Novosibirsk
                    Russians take Novosibirsk from Germans
              2 infantry moved from Belarus to Eastern Poland
              2 infantry moved from Belarus to Baltic States
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Italians with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Eastern Poland
                  Russians attack with 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                      Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Italians win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Russians
              1 mech_infantry moved from Samara to Kazakhstan
              5 mech_infantrys moved from Russia to Kazakhstan
              4 aaGuns, 8 armour, 11 artilleries, 19 infantry and 3 mech_infantrys moved from Belarus to Bryansk
              1 infantry moved from Belarus to Bryansk
              1 tactical_bomber moved from Russia to Bryansk
              4 infantry moved from Vologda to Samara
      
          Place Units - Russians
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 29 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 infantry
              EDIT: Adding units owned by Russians to Yenisey: 2 infantry
              EDIT: Changing ownership of Yenisey from Japanese to Russians
              EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 6 infantry
              EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 6 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Changing PUs for Russians from 29 to 30
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians : 0.33
      Russians : -0.50
      

      Savegame

      posted in Play Boardgames
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      Tirano
    • RE: Tirano (Axis) Vs. Trulpen (Allies +19)

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from Yugoslavia to Poland
              1 infantry moved from Ethiopia to British Somaliland
                    Italians take British Somaliland from British
              2 armour moved from Bryansk to Belarus
                    Italians take Belarus from Russians
              2 armour moved from Belarus to Eastern Poland
              1 bomber moved from Germany to Eastern Poland
              1 fighter moved from Southern Italy to Poland
              1 fighter moved from Southern Italy to Eastern Poland
      
          Combat - Italians
              Battle in Poland
                  Italians attack with 1 armour and 1 fighter
                  Russians defend with 1 mech_infantry
                      Italians roll dice for 1 armour and 1 fighter in Poland, round 2 : 2/2 hits, 1.00 expected hits
                      Russians roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Poland
                  Italians win, taking Poland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 mech_infantry
              Battle in Eastern Poland
                  Italians attack with 2 armour, 1 bomber and 1 fighter
                  Russians defend with 1 artillery and 1 infantry
                      Italians roll dice for 2 armour, 1 bomber and 1 fighter in Eastern Poland, round 2 : 0/4 hits, 2.17 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 2 armour, 1 bomber and 1 fighter in Eastern Poland, round 3 : 0/4 hits, 2.17 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
                      1 armour owned by the Italians lost in Eastern Poland
                  1 armour owned by the Italians retreated to Belarus
                  Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Italians: 1 armour
      
          Non Combat Move - Italians
              1 bomber moved from Eastern Poland to Southern Italy
              1 fighter moved from Eastern Poland to Romania
              2 infantry moved from Bulgaria to Romania
              2 artilleries and 3 infantry moved from Yugoslavia to Bulgaria
              1 fighter moved from Poland to Germany
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              1 armour and 1 mech_infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
              Italians collect 14 PUs (6 lost to blockades); end with 14 PUs
      

      Combat Hit Differential Summary :

      Italians : -3.33
      Russians : -0.67
      

      Savegame

      posted in Play Boardgames
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      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 39 Sea Zone to 36 Sea Zone
              2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
              2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
      
          Combat - ANZAC
              Battle in Philippines
              Battle in 36 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                      ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the ANZAC lost in 36 Sea Zone
                  Japanese win, taking Philippines from Japanese with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                  Casualties for ANZAC: 1 submarine
      
          Non Combat Move - ANZAC
              1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
              2 fighters moved from Queensland to New South Wales
              2 aaGuns moved from Queensland to New South Wales
              1 fighter moved from Russia to Belarus
      
          Place Units - ANZAC
              2 armour and 1 infantry placed in New South Wales
              3 infantry placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      
          Combat Move - French
              1 destroyer moved from 81 Sea Zone to 99 Sea Zone
              1 infantry moved from Algeria to Tunisia
                    French take Tunisia from Italians
      
          Combat - French
      
          Non Combat Move - French
              1 infantry moved from Alexandria to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -0.33
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
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      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: ANZAC round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 39 Sea Zone to 36 Sea Zone
              2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
              2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
      
          Combat - ANZAC
              Battle in Philippines
              Battle in 36 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                      ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the ANZAC lost in 36 Sea Zone
                  Japanese win, taking Philippines from Japanese with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                  Casualties for ANZAC: 1 submarine
      
          Non Combat Move - ANZAC
              1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
              2 fighters moved from Queensland to New South Wales
              2 aaGuns moved from Queensland to New South Wales
              1 fighter moved from Russia to Belarus
      
          Place Units - ANZAC
              2 armour and 1 infantry placed in New South Wales
              3 infantry placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.33
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
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      Tirano
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