After recieveing a copy of these new rules designed by the original designer I found a major flaw.
Germany takes England on turn 3.
Germany’s first turn consist of the following:
2 subs take out transport & destroyer off canada
2 subs take out trans and destroyer off england
1 sub , heavy bomber, tact bomber and figher take out battle ship and destroyer north of england
(remember to use the sub as first casualty due to the destroyer,then the fighter) you will need the
this should take out both the english fleet and the fighter from scotland
Object here is to take out all the british destroyers so your subs are left for more attacks later.
german battle ship , cruiser, and a fighter as well as a tact bomber take out the combined french and english cruisers.(loose the cruiser first (this should take one roll of the dice)
fighter ,tact bomber(from romania and poland), and tanks with infantry and cannon take out yugoslavia.
THIS IS VERY IMPORTANT<<<
Land the planes in SOUTHERN ITALY(these will scramble when and if england attacks italian fleet
Non combat turn move single german troop east of yugoslavia and gain more german troops for push(useing tanks from yugo and free infantry) into greece on turn 2. the rest in yugo go towards russia
(!!!)take the infantry and artillary in holland and take out normandy. send (1)one infantry to france for a casualty. bring a plane and tact bomber to seal the deal in normandy.
You must do this to prevent the british plane from going back to england for defence<<<
take the rest of the german land forces, all (5) tanks included, around france and invade france along with the rest of the german airforce. This should be over with two turns of dice roles and all the german planes and tanks should be intact.
(!!!) land all the planes in germany with the airfield!!! place cruiser in sea zone where german fleet started. it will be protected from british planes by your planes in germany and no british ships can go through straights.
(!!!)England still has cruiser off gilbralter and fleet in the Med’ plus the battleship and cruiser off england
NON combat moves;
move both planes from yugoslavia to southern italy.
move all aircraft to germany airfield
Move two infantry from germany north , take pro-axis country east.
Leave the infantry in germany!!!
England may move the cruiser either to support a counter attack against your cruiser and battleship with fighters, or support an attack against italy. either way no matter. england my even run toward iceland . dont panic
The important thing is england has only one destroyer and its in the Med’ not near your subs
england may or may not attack Italys fleet now that two more german planes are present.
Either way make sure italy builds another plane on its turn .
buy a plane
Take gilbralter(part of italian bonus)
finnish off the french fleet with the northern italy’s airforce;this frees up more italian money off southern french coast.
Italy takes out southern france(part of italian bonus)
If england attacked Italian fleet, finnish it off with the rest of the italian fleet.
Italy rules the med’!!!
dont forget to move italian forces in southern/mid africa and grab as much land as possible.
place the new plane in southern italy due to the airfield.
I have no idea what england buys.(toilet paper)
German turn (2)
Now you have german money, frances money and german bonuses.
6 transports(you already have one transport)
1 destroyer(important in case england buys a sub for defences)
1 airfeild(goes on denmark)
Use the subs and /or aircraft to hunt down british battleship and cruiser with the heavy bomber(provided you still have it)
take out greece with yugo tanks and new infantry.(helps bonus for italy)
non combat moves
if you can move the two german planes in italy back to germany(if not? no matter you should still have plenty of planes still)
move 1 fighter and two tact bombers to denmark.
move fighters and bombers to germany.
move tanks whats left from france to germany
place transports and destroyers inside same sea zone as the cruiser.
German turn three(3)
next Invade England!!!
heavy bomber(if ya still got it)
tact bombers(great with the tanks)
use fighters and ships to take out any british ships in way or use to invade as well.
remember if england builds subs for defence your destroyer still helps kill these with your fighters. so use the cruiser as a casulty first.(BE smart)
If your friends still want to play after this. use the transports to move tanks toward russia.
later place three fighters in england, and buy three infantry a turn for englands defence.
With the money you recieved(95 total)
german money plus englands money plus all the bonuses you should have enough to fight russia and and no england on your back.
Get italy to build a tank and infantry force to repel any possible US invaders.
with england unable to buy anything in the europian area italy should take over the Med and most of africa. maybe even parts of the middle east.
If possible keep small fleet east of gilbralter and infantry with fighter aircraft in gilbralter.
Now knowing this england players will just sit back and build nothing but infantry to prevent the invasion. of england.(like the old A&A russian players did)
no problem. this becomes a double edged sword for the allies.
italy rolls all over the MEd’(no england money in south africa to the Med’)
and the germans use the transports to attack russia.