@cloud7707
Klar doch. Wir spiel(t)en schon eine Weile (seit mindestens 2002) und auch verschiedene Varianten:
- Revised, Europe, Pacific
- Europe40, Pacific40 --> Global40
- Guadalcanal, D-Day …
@cloud7707
Klar doch. Wir spiel(t)en schon eine Weile (seit mindestens 2002) und auch verschiedene Varianten:
In my last Global40-game playing the Axis I did not capture Normandy-Bordeaux either. It helped a lot, because the Allies were unable to produce out of there. I even bombed the harbour.
This said, I agree with what you have written this is a long term thingy…
@Marshmallow:
The US forces are just observers when the UK is attacking. That means your scrambling aircraft are facing only the UK forces in the sea zone. If your opponent did not send forces to the sea zone beyond the two destroyers, you have an excellent chance of forestalling the invasion with the scramble.
Marsh
Yesss! Thanx a lot! I kind of thought so already, but wasn’t sure about it. Thanx!
Hello folks,
as i could not find - even using the forum-search - any answer, maybe someone here in this board can help me in a maybe-not-so-tricky situation.
i play axis and got under attack in europe, in detail: germany.
as the us-player goes first and strikes in germany (he has denmark) to SZ 113 he takes with him 2 destroyer, 1 cruiser and some transports which he unloads in germany. except one guy going to poland.
i have three fighters in w.germany which could scramble, but i did not choose to.
the attack got fought off, well, britain goes next all in. some guys, 4 fighters, 4 tac, 1 bomber. into SZ 113 with the transports go 2 destroyers.
here is the question: when i now choose to scramble into SZ 113 i only scramble against the british attack, right? which means the american navy cannot interfere in this sea-battle? in this situation it is britain conducting the assault, and britain only? even the us navy is present it is off the battle board?
the rulebook is not absolute clear about it, as i understand it.
“A quick reaction team of no more than 3 defending
fighters and/or tactical bombers (strategic bombers can�t
scramble) located on each island or coastal territory
that has an operative air base can be scrambled to
defend against attacks in the sea zones adjacent to those
territories. These air units can be scrambled to help
friendly units in adjacent sea zones that have come under
attack. They can also be scrambled to resist amphibious
assaults from adjacent sea zones, whether or not the
territory being assaulted is the territory containing the
air base. They may defend against the enemy ships
conducting the amphibious assault even if friendly ships
are not present.”
page 16.
thx in advance
I am grateful for your comments. Therefore i like to answer your questions.
As Germany i bought for starters only artillery, later mostly just tanks and mech. I lost some planes due bad dice, so i took moscow with just one tank, two tacs and 1 strategic bomber left. Germany has 79 IPCs in the treasury. The allies were keen to do KGF, which was noticeable about round 3, so I took some precautions to that event buying some inf etc. round 4, 5 and 6.
Russia defended well, but didn�t move troops from Leningrad back to Moscow. This did the trick, actually. I kind of lured him into it. This worked quite well.
Japan just took India kind of following the idea of Submersed Elk with his “J2/I2” plan. It worked quite well. America never really interfered in the Pacific, so Japan had nothing else to do than conquering all spots possible to reach. One by one. Islands taken in J3, 2 MinorICs built, too. China got smashed in Round 4, India J6. Most battles were extra-safe. :wink:
Japan bought 1 AC, 2 des, 2 trn, 1 fig and 4 inf. Still not placed, income is at 75 sth.
Russia tried as well to split Japanese forces helping out in China. It took 2 rounds to knock this big stack out, one Russian inf still being left there in manchuria.
The UK had some problems getting into the game, because Italy disturbed its progress in africa just by active defense. Which means attacking only when necessary and with good odds just for delaying movements.
I forgot to mention that those british troops in the caucasus and yugoslavia are mere ideas of the british player of future moves.
Italy had some bad dice at the beginning, never made more than 18 IPCs but helped out in the east can-opening.
In denkmark the US has 6 inf, 2 mech, 3 tnk. Income at 85. Played well, but split his forces.
ANZAC only forgot one NO.
I did some testing in TripleA and could win as Japan taking Australia easily, even with an US poised to save it from this. Germany could still generate an income above 40 for some rounds due to sticking to moscow etc. My plan is/was just to hold and defend actively until Japan would eventually win.
I hope this game can be continued one day…
obviously my question has not been answered. hm…
maybe i try it this way: who won?
see pictures below.
Hello Folks,
it took some time, but i had the pleasure to play with three fellows face to face another game of axis & allies 1940 global. But as usual it took long before the game reaaaaaaalllly startet (haha) and therefore i would like to ask you, members of this board, to describe me what course the game would have taken if it would be continued.
I took some fotographs and edited it into tripleA. We stopped during J6, after a succesful attack on India. Germany came under some trouble, but you surely will see that.
see xml-file beneath
rock on!
2016_04_27_ 1940_global.xml
in my group we play in similar ways, but i think it is not wise to do japan’s turn, BEFORE russia bought units.
another thing is, i have to admit, i had to smile that you regarded france as a block for itself… ;)
in my group we tried once a simple timer watch… 5 minutes for thinking one’s turn. it’s not that it worked purrrrfectly, but it reminded people better to play faster than other means like teasing someone etc. :D
sometimes we just reset the clock once more in connection with an “ultimatum”. exceptions were only made to germany and japan in the first round.
maybe you can find adequate stuff here:
i live in europe as well and once i ordered some chips only…cost less then 50 $. there had been no harassment like special taxes etc. i think for small pieces like tokens you won´t have to pay any tax.
rock on!
i’d say, euro-axis has won already. even if italy is going to lose every transport, germany is able to produce up to twelve fast units in russia while keeping europe defended united with italy. With 70-80 IPCs at hand germany could switch to an adaptation of operation “dark sky” (bombers) to threaten the allied fleet. some subs, mech and infantry combined with bombers. finito. Japan is strong enough to keep india at bay and threatened as well to deny any help for egypt.
well done! :wink:
oob… :D
1. sake of my friends who are not all familiar with the latest rules and we don´t play very often.
2. sake of me, because since the rules are not officially set i won´t change anything knowing that alpha 2+ etc. are really well made and did change the game a lot…
rock on!
i cannot open it either. it only shows a white screen… :(