I was wondering if there was a version of TA 1914 with the tournament rules variant from Larry Harris. If there is, I can’t find it, so if someone could link that I would much appreciate it. If this version does not exist is there the possibility of one being made by one of the fine individuals on this site?
Posts made by Mursilis
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TripleA 1914 with Tournament rules.
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RE: Players in NC. Burlington and Greensboro area.
Gibsonville is only about 1 hour away from me. What would the start time be and what game would we be playing? Global?
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RE: Players in NC. Burlington and Greensboro area.
@Mark-Rodrick Madison actually. And I could probably host at my house. I usually do global but i find that that will be an 8-10 hour event. So if we started early that would be cool. Of course I have 2 kids and have not discussed this with my wife as of yet, but I am open to it. I am pondering in my mind right now.
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RE: Players in NC. Burlington and Greensboro area.
I live between winston salem and greensboro. I am pretty busy but I’ll keep this in mind.
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RE: Mechanized Russia
@Argothair Also not sure why there was a purchase of 10 infantry for germany. Gives russia more time.
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RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.
Yeah we can do another one, but not right now. I need a few days to decompress if that’s cool with you. Maybe start a new one on Sunday and I’ll be the allies.
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RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.
I messed up with germany after I took russia. I thought the game would be over and then, nope, still on. I was scrambling for some sort of second strategy. I should have just ignored turkey for a few rounds and focused on taking out spain. Would have saved me a headache. I gave you a gift with all those complexes when you had 9 bombers.
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RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.
That was a really stressful game for me =)
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RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.
You played really really well. You had me thrown off guard the whole game. Like I said before the bomber strat into taking the neutrals threw me for a curve.
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RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.
Oh, well the Italians sucked that round but yeah, Good Game!
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RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Turkey 1 armour moved from 99 Sea Zone to Turkey 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Northern Italy to Albania 2 fighters moved from Southern Italy to Albania 1 armour moved from Southern Italy to Yugoslavia 3 artilleries moved from Northern Italy to Yugoslavia Combat - Italians Battle in 98 Sea Zone Italians attack with 1 destroyer Americans defend with 2 transports 2 transports owned by the Americans lost in 98 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Turkey Italians attack with 1 armour and 1 infantry Americans defend with 1 airfield, 1 factory_minor and 1 infantry Italians roll dice for 1 armour and 1 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Turkey Italians roll dice for 1 armour in Turkey, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Turkey, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Turkey, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Turkey Americans win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 1 armour and 1 infantry Battle in Albania Italians attack with 2 fighters and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 2 fighters and 1 mech_infantry in Albania, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Albania Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Albania to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -1.83 Americans : 1.67
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RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.
Yeah. All your bombers gone?
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RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 6 armour, 3 bombers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 1 artillery and 2 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Burma 4 armour moved from Hunan to Burma 3 infantry moved from Kwangsi to Yunnan 3 artilleries, 1 bomber, 7 fighters, 2 infantry and 4 tactical_bombers moved from French Indo China to Shan State 3 artilleries moved from Malaya to Shan State 3 mech_infantrys moved from Kwangtung to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Chahar to Anhwe 1 infantry moved from Kiangsi to Hunan 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 battleship, 1 destroyer and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 cruiser moved from 64 Sea Zone to 29 Sea Zone Combat - Japanese Non Combat Move - Japanese 1 aaGun moved from Chahar to Anhwe 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 47 Sea Zone to 30 Sea Zone Place Units - Japanese 3 armour placed in Malaya 3 armour placed in French Indo China 3 bombers placed in Kwangtung 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
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RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.
Are you moving russia or should japan just go?
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RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 3 fighters, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 tactical_bombers moved from Ukraine to Egypt 1 fighter moved from Yugoslavia to Egypt 1 tactical_bomber moved from Yugoslavia to Egypt 2 armour, 1 infantry and 1 mech_infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 armour moved from Yakut S.S.R. to Timguska 4 artilleries and 2 fighters moved from France to Normandy Bordeaux 7 armour and 7 mech_infantrys moved from Southern Italy to Southern France 1 submarine moved from 112 Sea Zone to 103 Sea Zone Combat - Germans Battle in Normandy Bordeaux Germans attack with 4 artilleries and 2 fighters British defend with 1 fighter and 1 infantry; Americans defend with 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry AA fire in Normandy Bordeaux : 0/2 hits, 0.33 expected hits Germans roll dice for 4 artilleries and 2 fighters in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits Americans roll dice for 4 aaGuns, 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits 2 artilleries owned by the Germans and 1 aaGun owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 2 fighters in Normandy Bordeaux, round 3 : 1/4 hits, 1.67 expected hits Americans roll dice for 3 aaGuns, 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 2.17 expected hits 1 artillery owned by the Germans and 1 aaGun owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 4 : 2/3 hits, 1.33 expected hits Americans roll dice for 2 aaGuns, 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 4 : 1/5 hits, 2.17 expected hits 1 artillery owned by the Germans and 2 aaGuns owned by the Americans lost in Normandy Bordeaux retreated to Normandy Bordeaux Americans win with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 4 artilleries Casualties for Americans: 4 aaGuns Battle in Southern France Germans attack with 7 armour and 7 mech_infantrys Americans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour Germans roll dice for 7 armour and 7 mech_infantrys in Southern France, round 2 : 2/14 hits, 4.67 expected hits Americans roll dice for 1 armour and 2 artilleries in Southern France, round 2 : 1/3 hits, 1.17 expected hits 2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 7 armour and 6 mech_infantrys in Southern France, round 3 : 2/13 hits, 4.50 expected hits Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 armour and 2 artilleries Battle in Bulgaria Germans attack with 2 armour, 1 infantry and 1 mech_infantry British defend with 2 mech_infantrys Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 mech_infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Caucasus Germans attack with 1 artillery and 2 infantry British defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 2 infantry in Caucasus, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 2 infantry Casualties for British: 1 infantry Non Combat Move - Germans 2 infantry moved from Ukraine to Rostov 1 infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 1 infantry moved from Western Germany to Holland Belgium 5 artilleries and 3 infantry moved from Western Germany to France 2 aaGuns moved from Rostov to Volgograd 2 aaGuns moved from Romania to Bulgaria 2 fighters moved from Normandy Bordeaux to France Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 3 fighters placed in Western Germany 1 armour and 4 mech_infantrys placed in Western Germany 1 armour, 1 infantry and 1 mech_infantry placed in Yugoslavia 2 infantry placed in France 2 mech_infantrys placed in Western Germany 1 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 74 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -6.33 British : 1.00 Americans : -3.17 AA fire in Normandy Bordeaux : : -0.33
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RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.
I think you have 1 full round to take it back.
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RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.
Oh. I didn’t even notice.
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RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Southern Italy to 94 Sea Zone 1 fighter moved from Libya to Egypt 1 fighter moved from Southern Italy to Egypt 3 artilleries moved from Southern Italy to Northern Italy Combat - Italians Battle in Trans-Jordan Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win, taking Trans-Jordan from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Egypt Italians attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry British defend with 1 factory_minor, 1 fighter, 1 harbour and 3 infantry Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 4/10 hits, 3.33 expected hits British roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits 3 infantry owned by the British, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Italians: 2 infantry Casualties for British: 1 fighter and 3 infantry Non Combat Move - Italians 2 fighters moved from Egypt to Alexandria 1 fighter moved from 94 Sea Zone to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 transport placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy 1 armour placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 0.33