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    M
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    Posts made by Mursilis

    • TripleA 1914 with Tournament rules.

      I was wondering if there was a version of TA 1914 with the tournament rules variant from Larry Harris. If there is, I can’t find it, so if someone could link that I would much appreciate it. If this version does not exist is there the possibility of one being made by one of the fine individuals on this site?

      posted in TripleA Support
      M
      Mursilis
    • RE: Players in NC. Burlington and Greensboro area.

      Gibsonville is only about 1 hour away from me. What would the start time be and what game would we be playing? Global?

      posted in Player Locator
      M
      Mursilis
    • RE: Players in NC. Burlington and Greensboro area.

      @Mark-Rodrick Madison actually. And I could probably host at my house. I usually do global but i find that that will be an 8-10 hour event. So if we started early that would be cool. Of course I have 2 kids and have not discussed this with my wife as of yet, but I am open to it. I am pondering in my mind right now.

      posted in Player Locator
      M
      Mursilis
    • RE: Players in NC. Burlington and Greensboro area.

      I live between winston salem and greensboro. I am pretty busy but I’ll keep this in mind.

      posted in Player Locator
      M
      Mursilis
    • RE: Mechanized Russia

      @Argothair Also not sure why there was a purchase of 10 infantry for germany. Gives russia more time.

      posted in Axis & Allies Global 1940
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      @Sovietishcat Ok, I pmed it to you.

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      Yeah we can do another one, but not right now. I need a few days to decompress if that’s cool with you. Maybe start a new one on Sunday and I’ll be the allies.

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      I messed up with germany after I took russia. I thought the game would be over and then, nope, still on. I was scrambling for some sort of second strategy. I should have just ignored turkey for a few rounds and focused on taking out spain. Would have saved me a headache. I gave you a gift with all those complexes when you had 9 bombers.

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      That was a really stressful game for me =)

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      You played really really well. You had me thrown off guard the whole game. Like I said before the bomber strat into taking the neutrals threw me for a curve.

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      Oh, well the Italians sucked that round but yeah, Good Game!

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 armour moved from Southern Italy to 97 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              1 infantry moved from 99 Sea Zone to Turkey
              1 armour moved from 99 Sea Zone to Turkey
              1 destroyer moved from 97 Sea Zone to 98 Sea Zone
              1 mech_infantry moved from Northern Italy to Albania
              2 fighters moved from Southern Italy to Albania
              1 armour moved from Southern Italy to Yugoslavia
              3 artilleries moved from Northern Italy to Yugoslavia
      
          Combat - Italians
              Battle in 98 Sea Zone
                  Italians attack with 1 destroyer
                  Americans defend with 2 transports
                      2 transports owned by the Americans lost in 98 Sea Zone
                  Italians win with 1 destroyer remaining. Battle score for attacker is 14
                  Casualties for Americans: 2 transports
              Battle in Turkey
                  Italians attack with 1 armour and 1 infantry
                  Americans defend with 1 airfield, 1 factory_minor and 1 infantry
                      Italians roll dice for 1 armour and 1 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Turkey
                      Italians roll dice for 1 armour in Turkey, round 3 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour in Turkey, round 4 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 infantry in Turkey, round 4 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Italians lost in Turkey
                  Americans win with 1 infantry remaining. Battle score for attacker is -9
                  Casualties for Italians: 1 armour and 1 infantry
              Battle in Albania
                  Italians attack with 2 fighters and 1 mech_infantry
                  British defend with 1 mech_infantry
                      Italians roll dice for 2 fighters and 1 mech_infantry in Albania, round 2 : 1/3 hits, 1.17 expected hits
                      Americans roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Albania
                  Italians win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 mech_infantry
                  Casualties for British: 1 mech_infantry
      
          Non Combat Move - Italians
              2 fighters moved from Albania to Southern Italy
      
          Place Units - Italians
              1 fighter placed in Southern Italy
              1 transport placed in 97 Sea Zone
      
          Turn Complete - Italians
              Italians collect 10 PUs; end with 11 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Italians : -1.83
      Americans : 1.67
      

      Savegame

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      Yeah. All your bombers gone?

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 6 armour, 3 bombers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 armour, 1 artillery and 2 infantry moved from Shan State to Burma
                    Japanese take Burma from UK_Pacific
              1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
              4 armour moved from Hunan to Burma
              3 infantry moved from Kwangsi to Yunnan
              3 artilleries, 1 bomber, 7 fighters, 2 infantry and 4 tactical_bombers moved from French Indo China to Shan State
              3 artilleries moved from Malaya to Shan State
              3 mech_infantrys moved from Kwangtung to Yunnan
              3 mech_infantrys moved from Kiangsu to Hunan
              1 infantry moved from Chahar to Anhwe
              1 infantry moved from Kiangsi to Hunan
              2 infantry moved from Kiangsi to 20 Sea Zone
              2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
              2 infantry moved from 38 Sea Zone to Burma
              1 battleship, 1 destroyer and 1 transport moved from 36 Sea Zone to 19 Sea Zone
              1 cruiser moved from 64 Sea Zone to 29 Sea Zone
      
          Combat - Japanese
      
          Non Combat Move - Japanese
              1 aaGun moved from Chahar to Anhwe
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 cruiser moved from 47 Sea Zone to 30 Sea Zone
      
          Place Units - Japanese
              3 armour placed in Malaya
              3 armour placed in French Indo China
              3 bombers placed in Kwangtung
              1 infantry placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 57 PUs; end with 57 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
              Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      Are you moving russia or should japan just go?

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 2 artilleries, 3 fighters, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 tactical_bombers moved from Ukraine to Egypt
              1 fighter moved from Yugoslavia to Egypt
              1 tactical_bomber moved from Yugoslavia to Egypt
              2 armour, 1 infantry and 1 mech_infantry moved from Yugoslavia to Bulgaria
              2 infantry moved from Volgograd to Caucasus
              1 artillery moved from Volgograd to Caucasus
              1 armour moved from Yakut S.S.R. to Timguska
              4 artilleries and 2 fighters moved from France to Normandy Bordeaux
              7 armour and 7 mech_infantrys moved from Southern Italy to Southern France
              1 submarine moved from 112 Sea Zone to 103 Sea Zone
      
          Combat - Germans
              Battle in Normandy Bordeaux
                  Germans attack with 4 artilleries and 2 fighters
                  British defend with 1 fighter and 1 infantry; Americans defend with 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      AA fire in Normandy Bordeaux : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 4 artilleries and 2 fighters in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits
                      Americans roll dice for 4 aaGuns, 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits
                      2 artilleries owned by the Germans and 1 aaGun owned by the Americans lost in Normandy Bordeaux
                      Germans roll dice for 2 artilleries and 2 fighters in Normandy Bordeaux, round 3 : 1/4 hits, 1.67 expected hits
                      Americans roll dice for 3 aaGuns, 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 2.17 expected hits
                      1 artillery owned by the Germans and 1 aaGun owned by the Americans lost in Normandy Bordeaux
                      Germans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 4 : 2/3 hits, 1.33 expected hits
                      Americans roll dice for 2 aaGuns, 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 4 : 1/5 hits, 2.17 expected hits
                      1 artillery owned by the Germans and 2 aaGuns owned by the Americans lost in Normandy Bordeaux
                   retreated to Normandy Bordeaux
                  Americans win with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 4 artilleries
                  Casualties for Americans: 4 aaGuns
              Battle in Southern France
                  Germans attack with 7 armour and 7 mech_infantrys
                  Americans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
                      Germans roll dice for 7 armour and 7 mech_infantrys in Southern France, round 2 : 2/14 hits, 4.67 expected hits
                      Americans roll dice for 1 armour and 2 artilleries in Southern France, round 2 : 1/3 hits, 1.17 expected hits
                      2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                      Germans roll dice for 7 armour and 6 mech_infantrys in Southern France, round 3 : 2/13 hits, 4.50 expected hits
                      Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Americans lost in Southern France
                  Germans win, taking Southern France from Americans with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 10
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Americans: 1 armour and 2 artilleries
              Battle in Bulgaria
                  Germans attack with 2 armour, 1 infantry and 1 mech_infantry
                  British defend with 2 mech_infantrys
                      Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/4 hits, 1.33 expected hits
                      British roll dice for 2 mech_infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the British lost in Bulgaria
                  Germans win, taking Bulgaria from British with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                  Casualties for British: 2 mech_infantrys
              Battle in Caucasus
                  Germans attack with 1 artillery and 2 infantry
                  British defend with 2 infantry
                      Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                      British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Caucasus
                      Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                      British roll dice for 2 infantry in Caucasus, round 3 : 2/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                  British win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Germans: 1 artillery and 2 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              2 infantry moved from Ukraine to Rostov
              1 infantry moved from Western Germany to Switzerland
                    Germans take Switzerland from Neutral_True
              1 infantry moved from Western Germany to Holland Belgium
              5 artilleries and 3 infantry moved from Western Germany to France
              2 aaGuns moved from Rostov to Volgograd
              2 aaGuns moved from Romania to Bulgaria
              2 fighters moved from Normandy Bordeaux to France
      
          Place Units - Germans
              2 artilleries and 1 infantry placed in Volgograd
              3 fighters placed in Western Germany
              1 armour and 4 mech_infantrys placed in Western Germany
              1 armour, 1 infantry and 1 mech_infantry placed in Yugoslavia
              2 infantry placed in France
              2 mech_infantrys placed in Western Germany
              1 armour and 1 mech_infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 74 PUs; end with 74 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
      

      Combat Hit Differential Summary :

      Germans : -6.33
      British : 1.00
      Americans : -3.17
      AA fire in Normandy Bordeaux : : -0.33
      

      Savegame

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      I think you have 1 full round to take it back.

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      Oh. I didn’t even notice.

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 1 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              2 infantry moved from 98 Sea Zone to Trans-Jordan
              1 fighter moved from Southern Italy to 94 Sea Zone
              1 fighter moved from Libya to Egypt
              1 fighter moved from Southern Italy to Egypt
              3 artilleries moved from Southern Italy to Northern Italy
      
          Combat - Italians
              Battle in Trans-Jordan
              Battle in 94 Sea Zone
                  Italians attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 94 Sea Zone
                  Italians win, taking Trans-Jordan from British with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Egypt
                  Italians attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
                  British defend with 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
                      Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 4/10 hits, 3.33 expected hits
                      British roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
                      3 infantry owned by the British, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Egypt
                  Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                  Casualties for Italians: 2 infantry
                  Casualties for British: 1 fighter and 3 infantry
      
          Non Combat Move - Italians
              2 fighters moved from Egypt to Alexandria
              1 fighter moved from 94 Sea Zone to Southern Italy
      
          Place Units - Italians
              1 fighter placed in Southern Italy
              1 transport placed in 97 Sea Zone
              1 mech_infantry placed in Northern Italy
              1 armour placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 15 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.67
      British : 0.33
      

      Savegame

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      Ding the carrier first.

      posted in League
      M
      Mursilis
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