Know this is an ooooooolld post, but just found it. Live in Manassas, VA and would like to find some players for face to face battles.
Posts made by MrBill13
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RE: Looking for players in Northern VA
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RE: Rules clarification again and again
Ok, after reading the post on acronyms I saw that LHTR is used with A&A revised, but will still welcome any comments. Thanks.
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RE: Piece Count
Yeah, my copy of Spring 1942 didn’t come with enough pieces. I had two “classic” A&A’s so I raided one of them. The Germans weren’t the right color, so I got some black spray paint for plastics, mainly for fighters and bombers.
The Japanese needed Tanks, fighters, bombers and transports, so I painted them with plastic paint as well. A little harder to find, but found some at a hobby shop.
Both the Brits and U.S. Needed transports, and the Brits needed fighters, and the colors matched in both versions.
Another thing I’ve done to reduce confusion (lost a major battle once by confusing a destroyer for a cruiser) was to paint the tops of minor ships, cruisers have red masts, destroyers have yellow and transports are white. The rest are highly distinguishable…
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Rules clarification again and again
fellow world domineers,
After a bit of a vacation from the forum, I made the mistake of reading a post that said the “LHTR” is essentially the bible for tournament play. So of course i had to read it. I have to ask because unless Hasbro came out with some modifications to the rules, there are some conflicts.
1. The rules that came with (my copy anyway) of spring 1942 say that strategic bombardment cannot total more than twice the territories worth. The LHTR says no more than simply the value of the territory. Since I don’t play in tournaments, which is the overall accepted procedure.
2. When I played classic, every Ack Ack we flew over could fire on your planes. Spring 42 says that only Ack Acks in a country being attacked fire on planes. LHTR goes back to the classic way. Again, which is generally accepted.
3. Nothing is said in the Sping 42 rulebook about weapons development. And I ask again, is this generally accepted, or do these particular rules only come into use during tournament play.
Thanks for your indulgence…
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RE: Strategic bombing raid
and, of course, as soon as I posted this I saw that there is an optional rule that covers this…sorry!
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Does anyone still use paper money (ipc's)?
Afraid I’m old school and still using paper money for IPC’s. It easier to figure out what to buy when you can just subtract from the pile or just pay directly into the bank when bombers hit your factories. Just curious if anyone has reasons that this should not be done…
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RE: Strategic bombing raid
hey guys…
I understand the rules as written, and typically when bombing factories my friends and I have only taken bombers on bombing raids. However maybe there should be an addendum where a fighter could escort the bombers and take the hit if a 1 shows up without having separate rolls. Of course this doubles the chances that the defender actually hits something. -
RE: German Strategy…beef up the navy or straight to Moscow?
what Germany needs is boots on the ground. Men, tanks and arty. No extra ships except an additional transport to bank some additional boots in Africa.
The key to this game is Germany and Russia. I don’t waste a lot of time worrying about Western Europe. By the time the allies invade, I have Russia on its heels.
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RE: Submarine Rules…Whaaat?
well then…my friends and I have been playing subs incorrectly for 25 years. I assume profanity is frowned upon here, so (expletive deleted). Always thought I had a keen, intuitive grasp of the rules.
Your other point about “you’d be surprised by some of the questions.” Yeah, I’ve read some of the posts, plan to read many more, and agree that some of these folks need to apply just a teeny tiny little bit of thought before asking…
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RE: What do you drink while playing AA42?
Good bourbon. Take a shot every combat and the game gets interesting very, very quickly.
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RE: Submarine Rules…Whaaat?
I’ve been trying to find the post about the artillery vs subs and cannot find it again, so I’ll just assume I was hallucinating at the time.
Seems to me most people have an IQ higher than 64 and the rules SHOULD NOT need to state that subs do not get to shoot twice each round of combat.
But Ok, for the sake of argument, lets take the destroyer out of the equation. In the original version (some call it classic), the sub got a sneak attack on the first roll of combat and if it hit, an enemy naval piece was immedidately removed. If it missed on the first roll, from that point on it was like regular combat and any units hit got to shoot back. It was a sneak attack because the enemy was hit and not able to do anything about it.
Remember, there are no destroyers present and answers should not include them. What I’m getting from youse guys is that ANYTIME a sub hits, a defending piece is immediately removed from the board without the ability to defend itself. Not just once, but multiple times per combat.
In real life, a sub would get one chance to get a surprise attack on an enemy, would take it and get the heck out of there. If they hung around any ship - cruisers, battleships and even carriers had the capability to take out a sub. So this just doesn’t make any logical sense…
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Submarine Rules…Whaaat?
Morning Gents,
I’m fairly new to this forum, but have been playing A&A since its inception in the 80’s.
I felt that since the rules that came with '42 were fairly vague concerning subs, I wanted to get some clarification.The very first two I ran into had me shaking my head. Nowhere in the rules does it say that artillery can fire on Subs. If this is the case why not men and tanks. Why not have subs shoot at artillery? I’m just sayin’
The second one was about surprise attacks. Basically Krieghund said that subs get sneak attacks every roll that a destroyer isn’t present. Doesn’t this defeat the purpose of “sneak attack”. The way I interpreted the rules was that you get one shot at a sneak attack, and then hit or miss thats it. The rules specifically state “submarines that fired in step 2 cannot fire again during the same combat round.” Also, with the original version, in a sneak attack, the defender that is hit is immediately removed without the ability to retaliate. Is this no longer the case?
stay tuned for more questions…
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RE: G1 sub buy
And the Brits let your carrier live. Sorry, but that would be a gift for the allies and a German waste of money in the games I play!
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RE: Has anyone tried to make there own maps?
Yes. The map that comes with the game is too small. Over the years have hand drawn maps four times. Very tiresome. Did graphics for twenty years so made the last on the computer. Had it printed out and laminated at Kinkos. Its about a third larger, but individual countries (i.e., Germany, southern Germany, Great Britian, etc.) are proportionately oversize to handle all the equipment.