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    Posts made by jkeller

    • RE: L24 BM4 jkeller (X) vs fasthard (L+20)

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 18 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 fighter moved from Western Germany to 126 Sea Zone
      
          Combat - Germans
              Battle in 126 Sea Zone
                  Germans attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 126 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
      
          Non Combat Move - Germans
              1 fighter moved from 126 Sea Zone to Novgorod
              1 aaGun moved from Belarus to Novgorod
              4 artilleries and 1 infantry moved from Belarus to Bryansk
              4 artilleries moved from Novgorod to Belarus
              1 aaGun moved from Bryansk to Belarus
              1 infantry moved from Smolensk to Bryansk
              1 infantry moved from Vologda to Smolensk
              1 infantry moved from Novosibirsk to Vologda
              1 infantry moved from Tambov to Bryansk
              1 infantry moved from Volgograd to Samara
              2 infantry moved from Volgograd to Tambov
              1 armour and 1 mech_infantry moved from Novosibirsk to Volgograd
              6 mech_infantrys moved from Ukraine to Volgograd
              1 mech_infantry moved from Bessarabia to Bryansk
              4 mech_infantrys moved from Eastern Poland to Novgorod
              1 armour moved from Poland to Novgorod
              4 mech_infantrys moved from Poland to Novgorod
              1 mech_infantry moved from Poland to Novgorod
              4 mech_infantrys moved from Poland to Belarus
              1 infantry moved from Romania to Bessarabia
              1 artillery moved from Germany to Western Germany
              10 mech_infantrys moved from Western Germany to Poland
              3 mech_infantrys moved from Germany to Baltic States
              1 destroyer moved from 113 Sea Zone to 115 Sea Zone
              2 fighters moved from Germany to Novgorod
              1 fighter moved from Western Germany to Germany
              1 tactical_bomber moved from Western Germany to Germany
              1 aaGun moved from Western Germany to Germany
      
          Place Units - Germans
              3 infantry placed in Novgorod
              3 infantry placed in Volgograd
              4 infantry and 6 mech_infantrys placed in Western Germany
              8 infantry placed in Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Bryansk: 2 bombers
              EDIT: Adding units owned by Germans to Germany: 1 bomber
              EDIT: Adding units owned by Germans to Yunnan: 1 bomber
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,6,5,4,4,2,1,3,1,5
              Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      jkellerJ
      jkeller
    • RE: L24 BM4 jkeller (X) vs fasthard (L+20)

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 infantry moved from Rostov to Caucasus
              1 armour moved from Kazakhstan to Caucasus
              2 armour and 3 mech_infantrys moved from Volgograd to Caucasus
      
          Combat - Italians
              Battle in Caucasus
                  Italians attack with 3 armour, 2 infantry and 3 mech_infantrys
                  British defend with 1 mech_infantry
                      Italians roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/8 hits, 2.33 expected hits
                      Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Caucasus
                  Italians win, taking Caucasus from Russians with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
      
          Non Combat Move - Italians
              2 infantry moved from Ukraine to Rostov
              3 infantry moved from Bryansk to Rostov
              3 fighters moved from Western Germany to Germany
              2 infantry moved from Normandy Bordeaux to France
              1 infantry moved from Holland Belgium to France
              3 infantry moved from Southern France to France
              1 infantry moved from Holland Belgium to France
              2 mech_infantrys moved from Germany to Western Germany
              3 infantry moved from Southern Italy to Northern Italy
              2 aaGuns moved from Southern Italy to Northern Italy
              3 infantry moved from Yugoslavia to Northern Italy
      
          Place Units - Italians
              3 infantry placed in Southern France
              1 infantry placed in Ukraine
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 11
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,5,3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,5,5,4,6,3,3,1,5,5
              Italians collect 11 PUs (11 lost to blockades); end with 11 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      Russians regular : -0.33
      

      Savegame

      posted in League
      jkellerJ
      jkeller
    • RE: L24 BM4 jkeller (X) vs fasthard (L+20)

      @fasthard Thank you so much for your patience! Just looking again at all the different landing possibilities you have in North Europe lol. I should be able to post the turn today.

      posted in League
      jkellerJ
      jkeller
    • RE: L24 BM4 jkeller (X) vs fasthard (L+20)

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine
              EDIT: Adding units owned by Germans to 121 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              Japanese buy 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Sakha to Buryatia
                    Japanese take Buryatia from Russians
              1 infantry moved from Shensi to Sikang
                    Japanese take Sikang from Chinese
              1 infantry moved from Kweichow to Shensi
              1 infantry moved from Hunan to Kweichow
              1 infantry moved from Kwangsi to Hunan
              1 infantry moved from Yunnan to Szechwan
              1 artillery moved from Szechwan to Yunnan
              1 infantry moved from Yunnan to Burma
              1 fighter and 1 tactical_bomber moved from French Indo China to Burma
              2 artilleries and 1 infantry moved from Yunnan to Shan State
              1 infantry moved from Malaya to 37 Sea Zone
              1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              1 artillery moved from Sumatra to 41 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
              1 destroyer moved from 37 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              1 marine moved from Malaya to Shan State
              1 artillery and 4 infantry moved from French Indo China to Shan State
              1 infantry moved from Yunnan to Shan State
              2 infantry moved from Kwangsi to Yunnan
              3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone
              1 destroyer moved from 6 Sea Zone to 17 Sea Zone
              2 bombers moved from Japan to 25 Sea Zone
              1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
      
          Combat - Japanese
              Battle in 17 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 17 Sea Zone
                  Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in 44 Sea Zone
                  Japanese attack with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the Japanese lost in 44 Sea Zone
                      1 submarine owned by the Americans lost in 44 Sea Zone
                  Japanese win with 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 destroyer
                  Casualties for Americans: 1 submarine
              Battle in Celebes
                  Japanese attack with 1 artillery and 1 infantry
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Celebes
                  Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in Burma
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
                      UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Shan State
                  Japanese attack with 3 artilleries, 6 infantry and 1 marine
                  British defend with 1 infantry
                      Japanese roll dice for 3 artilleries, 6 infantry and 1 marine in Shan State, round 2 : 3/10 hits, 2.67 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 6 infantry and 1 marine remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in 25 Sea Zone
                  Japanese attack with 2 bombers
                  Americans defend with 1 destroyer
                      Japanese roll dice for 2 bombers in 25 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win with 2 bombers remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Japanese
              2 bombers moved from 25 Sea Zone to Japan
              1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan
              1 artillery and 5 infantry moved from Japan to 6 Sea Zone
              1 artillery, 2 carriers, 2 fighters, 5 infantry, 5 submarines, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
              1 transport moved from 36 Sea Zone to 20 Sea Zone
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 infantry moved from Kwangtung to 20 Sea Zone
              2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
              1 marine moved from Malaya to 37 Sea Zone
              1 cruiser and 1 marine moved from 37 Sea Zone to 36 Sea Zone
              1 marine moved from 36 Sea Zone to French Indo China
              4 infantry moved from 36 Sea Zone to Kwangsi
              2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
              2 battleships, 3 carriers and 7 submarines moved from 37 Sea Zone to 36 Sea Zone
              1 submarine moved from 58 Sea Zone to 39 Sea Zone
              3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from Burma to French Indo China
              1 aaGun moved from Amur to Buryatia
              1 armour moved from Soviet Far East to Amur
              3 infantry moved from Amur to Manchuria
              1 artillery moved from Amur to Manchuria
      
          Place Units - Japanese
              3 infantry placed in Kwangtung
              1 carrier and 2 destroyers placed in 36 Sea Zone
              1 submarine placed in 6 Sea Zone
              1 fighter and 2 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
              Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Japanese regular : 2.67
      UK_Pacific regular : -0.67
      ANZAC regular : -0.33
      

      Savegame

      posted in League
      jkellerJ
      jkeller
    • RE: L24 BM4 jkeller (X) vs fasthard (L+20)

      @fasthard meant to move german sub ill edit it now if thats ok

      posted in League
      jkellerJ
      jkeller
    • RE: L24 BM4 jkeller (X) vs fasthard (L+20)

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 5 artilleries, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 mech_infantrys moved from Volgograd to Northwest Persia
              2 bombers moved from Ukraine to Northwest Persia
      
          Combat - Germans
              Battle in Northwest Persia
                  Germans attack with 2 bombers and 2 mech_infantrys
                  British defend with 1 infantry and 1 mech_infantry
                      Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1.67 expected hits
                      British roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 3 : 2/4 hits, 1.67 expected hits
                      British roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 3 : 2/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Germans lost in Northwest Persia
                      1 mech_infantry owned by the British and 1 infantry owned by the British lost in Northwest Persia
                  Germans win with 2 bombers remaining. Battle score for attacker is -1
                  Casualties for Germans: 2 mech_infantrys
                  Casualties for British: 1 infantry and 1 mech_infantry
      
          Non Combat Move - Germans
              2 bombers moved from Northwest Persia to Bryansk
              2 tactical_bombers moved from Ukraine to Germany
              5 fighters moved from Bryansk to Germany
              2 mech_infantrys moved from Ukraine to Bryansk
              8 mech_infantrys moved from Eastern Poland to Bryansk
              6 mech_infantrys moved from Romania to Ukraine
              2 artilleries and 3 infantry moved from Belarus to Bryansk
              1 aaGun moved from Bryansk to Belarus
              1 infantry moved from Smolensk to Bryansk
              1 infantry moved from Archangel to Smolensk
              4 artilleries and 1 infantry moved from Novgorod to Belarus
              1 mech_infantry moved from Novosibirsk to Volgograd
              1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk
              1 infantry moved from Samara to Novosibirsk
              1 infantry moved from Tambov to Samara
              1 infantry moved from Bryansk to Tambov
              1 transport moved from 115 Sea Zone to 114 Sea Zone
              1 artillery and 1 infantry moved from Germany to 114 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
              1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
              4 mech_infantrys moved from Germany to Eastern Poland
              1 armour and 9 mech_infantrys moved from Western Germany to Poland
              1 destroyer moved from 125 Sea Zone to 113 Sea Zone
              4 fighters moved from Southern Italy to Western Germany
              2 tactical_bombers moved from Southern Italy to Western Germany
              1 mech_infantry moved from Yugoslavia to Bessarabia
              1 infantry moved from Bulgaria to Romania
      
          Place Units - Germans
              10 mech_infantrys placed in Western Germany
              1 artillery, 1 infantry and 2 mech_infantrys placed in Germany
              3 artilleries placed in Novgorod
              3 infantry placed in Volgograd
              1 artillery placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,3,6,4,6,5,1,4
              Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Germany: 1 artillery
              EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans regular : -1.33
      British regular : 0.67
      

      Savegame

      posted in League
      jkellerJ
      jkeller
    • RE: L24 BM4 jkeller (X) vs fasthard (L+20)

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              2 infantry moved from France to Normandy Bordeaux
              2 infantry moved from France to Holland Belgium
              2 fighters moved from Southern Italy to Holland Belgium
              1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
              1 armour moved from Kazakhstan to Turkmenistan
                    Italians take Turkmenistan from Russians
              1 armour moved from Turkmenistan to Kazakhstan
              1 armour moved from Kazakhstan to Volgograd
      
          Combat - Italians
              Battle in Normandy Bordeaux
                  Italians attack with 1 bomber, 1 fighter and 2 infantry
                  Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits
                      Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.50 expected hits
                      Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Normandy Bordeaux
                  Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Holland Belgium
                  Italians attack with 2 fighters and 2 infantry
                  Americans defend with 1 infantry
                      Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                      Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Holland Belgium
                  Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
              2 fighters moved from Holland Belgium to Western Germany
              1 fighter moved from Normandy Bordeaux to Western Germany
              1 bomber moved from Normandy Bordeaux to Southern Italy
              1 infantry moved from Rostov to Caucasus
              2 mech_infantrys moved from Ukraine to Volgograd
              1 mech_infantry moved from Ukraine to Volgograd
              2 infantry moved from Ukraine to Rostov
              3 infantry moved from Bulgaria to Yugoslavia
              2 infantry moved from Southern France to France
              2 mech_infantrys moved from Romania to Germany
              1 armour moved from Ukraine to Volgograd
      
          Place Units - Italians
              3 infantry placed in Southern France
              2 infantry placed in Ukraine
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,4,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,3,1,1,2,4,4,1
              Italians collect 10 PUs (10 lost to blockades); end with 12 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.00
      Italians regular : -2.33
      

      Savegame

      posted in League
      jkellerJ
      jkeller
    • RE: Post League Game Results Here

      axis-dominion over jkeller

      https://www.axisandallies.org/forums/topic/40901/l24-bm4-jkeller-axis-vs-axis-dominion-allies-20/2

      posted in League
      jkellerJ
      jkeller
    • RE: L24 BM4 jkeller(Axis) vs axis-dominion(Allies+20)

      @axis-dominion I apologize, some things have come up for me that prevent me from even logging in, so I just saw this message. If you rather just wrap it up I can post the loss. I rather have my head in the game and make moves to the best of my ability rather than just go through the motions.

      posted in League
      jkellerJ
      jkeller
    • RE: L24 BM4 jkeller (X) vs fasthard (L+20)

      thanks for allowing that. I am going through a lot personally so I appreciate your understanding.

      triplea_40931_7j.tsvg

      posted in League
      jkellerJ
      jkeller
    • RE: L24 BM4 jkeller (X) vs fasthard (L+20)

      triplea_40931_7j.tsvg

      posted in League
      jkellerJ
      jkeller
    • RE: L24 BM4 jkeller (X) vs fasthard (L+20)

      post not working, posting manual savetriplea_40931_6g.tsvg

      posted in League
      jkellerJ
      jkeller
    • RE: L24 BM4 jkeller (X) vs fasthard (L+20)

      @fasthard yes that’s fine I forgot

      posted in League
      jkellerJ
      jkeller
    • RE: L24 BM4 jkeller (X) vs fasthard (L+20)

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 fighter moved from Southern Italy to 99 Sea Zone
              1 mech_infantry moved from Rostov to Northwest Persia
                    Italians take Northwest Persia from Neutral_Allies
              1 armour moved from Rostov to Kazakhstan
                    Italians take Kazakhstan from Russians
      
          Combat - Italians
              Battle in 99 Sea Zone
                  Italians attack with 1 fighter
                  British defend with 2 transports
                      2 transports owned by the British lost in 99 Sea Zone
                  Italians win with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for British: 2 transports
      
          Non Combat Move - Italians
              1 fighter moved from 99 Sea Zone to Southern Italy
              1 aaGun moved from Northern Italy to Southern Italy
              2 mech_infantrys moved from Northern Italy to Romania
              1 armour moved from Rostov to Kazakhstan
              4 infantry moved from Ukraine to Rostov
              1 armour and 2 mech_infantrys moved from Romania to Ukraine
              3 infantry moved from Yugoslavia to Bulgaria
              2 artilleries and 10 infantry moved from Northern Italy to France
      
          Place Units - Italians
              2 infantry and 1 mech_infantry placed in Ukraine
              2 infantry placed in Southern France
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,4,1,1
              Italians collect 14 PUs (6 lost to blockades); end with 15 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Rostov: 2 infantry
              EDIT: Adding units owned by Italians to Bryansk: 2 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Rostov: 1 infantry
              EDIT: Adding units owned by Italians to Bryansk: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      jkellerJ
      jkeller
    • RE: L24 BM4 jkeller (X) vs fasthard (L+20)

      @fasthard very strange I will take a look

      posted in League
      jkellerJ
      jkeller
    • RE: L24 BM4 jkeller (X) vs fasthard (L+20)

      @fasthard no problem at all

      posted in League
      jkellerJ
      jkeller
    • RE: L24 BM4 jkeller (X) vs fasthard (L+20)

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 11 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
              2 battleships, 3 carriers, 1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
              2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
              1 armour, 2 bombers and 4 infantry moved from Korea to Amur
              1 infantry moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
      
          Combat - Japanese
              Battle in 37 Sea Zone
                  Japanese attack with 2 battleships, 3 carriers, 1 destroyer and 2 submarines
                  Americans defend with 1 destroyer
                      Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Amur
                  Japanese attack with 1 armour, 2 bombers and 4 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour, 2 bombers and 4 infantry in Amur, round 2 : 3/7 hits, 2.50 expected hits
                      Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Amur
                      1 infantry owned by the Russians lost in Amur
                  Japanese win, taking Amur from Russians with 1 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in 42 Sea Zone
                  Japanese attack with 2 fighters and 2 tactical_bombers
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                      ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in 25 Sea Zone
                  Japanese attack with 2 fighters and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Japanese
              2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
              4 submarines moved from 6 Sea Zone to 20 Sea Zone
              1 cruiser moved from 6 Sea Zone to 21 Sea Zone
              1 marine moved from Guam to 21 Sea Zone
              1 cruiser and 1 marine moved from 21 Sea Zone to 20 Sea Zone
              1 marine moved from 20 Sea Zone to Kiangsi
              1 infantry moved from Hopei to Suiyuyan
              1 infantry moved from Kweichow to Hopei
              1 infantry moved from Yunnan to Kweichow
              2 artilleries and 1 infantry moved from Yunnan to French Indo China
              1 aaGun moved from Yunnan to French Indo China
              1 fighter moved from Hunan to 37 Sea Zone
              2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
              1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
              1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
              2 bombers moved from Amur to Japan
              2 artilleries moved from Japan to 6 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 transport moved from 36 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
              1 aaGun moved from Korea to Amur
              1 artillery and 1 infantry moved from 5 Sea Zone to Amur
              1 fighter and 2 tactical_bombers moved from Korea to Japan
              1 submarine moved from 6 Sea Zone to 20 Sea Zone
              2 submarines moved from 6 Sea Zone to 20 Sea Zone
              3 submarines moved from 20 Sea Zone to 36 Sea Zone
              1 submarine moved from 20 Sea Zone to 36 Sea Zone
              1 submarine moved from 20 Sea Zone to 36 Sea Zone
              2 transports moved from 5 Sea Zone to 6 Sea Zone
              1 carrier and 1 fighter moved from 5 Sea Zone to 6 Sea Zone
      
          Place Units - Japanese
              5 submarines placed in 6 Sea Zone
              5 infantry placed in Japan
              3 infantry placed in Kwangtung
              3 infantry placed in French Indo China
      
          Turn Complete - Japanese
              Japanese collect 60 PUs; end with 60 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.67
      Japanese regular : 0.83
      ANZAC regular : -0.33
      Russians regular : 0.67
      

      Savegame

      posted in League
      jkellerJ
      jkeller
    • RE: L24 BM4 jkeller(Axis) vs Me1946(Allies+20)

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Italians To War With Chinese
                  Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
      
          Combat Move - Italians
              1 armour moved from Northern Italy to Normandy Bordeaux
                    Italians take Normandy Bordeaux from French
              2 infantry moved from Albania to Greece
              1 armour moved from Albania to Greece
              1 transport moved from 95 Sea Zone to 96 Sea Zone
              1 transport moved from 97 Sea Zone to 96 Sea Zone
              1 armour moved from Tobruk to 96 Sea Zone
              2 fighters moved from Southern Italy to Greece
              1 bomber moved from Northern Italy to Greece
              1 cruiser moved from 95 Sea Zone to 97 Sea Zone
              1 infantry moved from Italian Somaliland to British Somaliland
                    Italians take British Somaliland from British
              1 infantry moved from Ethiopia to Kenya
                    Italians take Kenya from British
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
              1 infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 artillery moved from Ethiopia to Kenya
              1 infantry moved from Libya to 96 Sea Zone
              1 infantry moved from Tobruk to 96 Sea Zone
              1 mech_infantry moved from Tobruk to 96 Sea Zone
              1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 2 armour, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 0/3 hits, 1.67 expected hits
                      Italians roll dice for 2 armour, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Greece, round 2 : 4/10 hits, 3.50 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Italians lost in Greece
                      4 infantry owned by the Neutral_Allies lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
                  Casualties for Neutral_Allies: 4 infantry
      
          Non Combat Move - Italians
              2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
              2 infantry moved from Southern Italy to Northern Italy
              2 fighters moved from Greece to Southern Italy
              1 bomber moved from Greece to Southern Italy
              1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
      
          Place Units - Italians
              1 armour and 1 mech_infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
              Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
              EDIT: Adding units owned by Italians to Northern Italy: 3 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : -1.17
      Neutral_Allies regular : 0.67
      

      Savegame

      posted in League
      jkellerJ
      jkeller
    • RE: L24 BM4 jkeller (X) vs fasthard (L+20)

      please use second save

      posted in League
      jkellerJ
      jkeller
    • RE: L24 BM4 jkeller (X) vs fasthard (L+20)

      TripleA Manual Gamesave Post: Germans round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 artilleries, 1 destroyer, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Archangel to Vologda
              2 infantry moved from Bryansk to Tambov
              1 bomber moved from Western Germany to Tambov
              1 bomber moved from Western Germany to Vologda
              1 mech_infantry moved from Bryansk to Caucasus
                    Germans take Caucasus from Russians
              2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
              1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
                    Germans take Urals from Russians
                    Germans take Evenkiyskiy from Russians
      
          Combat - Germans
              Germans creates battle in territory 125 Sea Zone
              Battle in Tambov
                  Germans attack with 1 bomber and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                      1 infantry owned by the Russians lost in Tambov
                  Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Volgograd
                  Germans attack with 2 armour and 2 mech_infantrys
                  Russians defend with 1 factory_minor and 1 infantry
                      Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Vologda
                  Germans attack with 1 bomber and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                      Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Vologda
                  Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Vologda to Archangel
              1 fighter moved from Western Germany to Archangel
              4 fighters moved from Western Germany to Bryansk
              1 infantry moved from Belarus to Smolensk
              1 artillery moved from Novgorod to Belarus
              1 aaGun moved from Bryansk to Belarus
              1 infantry moved from Belarus to Archangel
              1 infantry moved from Belarus to Archangel
              3 infantry moved from Belarus to Bryansk
              1 artillery moved from Novgorod to Belarus
              2 mech_infantrys moved from Germany to Romania
              6 mech_infantrys moved from Western Germany to Yugoslavia
              1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
              1 tactical_bomber moved from Western Germany to Southern Italy
              3 fighters and 2 tactical_bombers moved from Southern France to Southern Italy
              1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
              1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
              1 bomber moved from Tambov to Bryansk
              1 infantry moved from Novgorod to Belarus
              3 aaGuns moved from Western Germany to Northern Italy
      
          Place Units - Germans
              1 destroyer placed in 113 Sea Zone
              1 artillery and 1 infantry placed in Germany
              1 artillery and 2 infantry placed in Novgorod
              8 mech_infantrys placed in Germany
              1 mech_infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
              Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Archangel: 1 fighter
              EDIT: Adding units owned by Germans to Bryansk: 1 fighter
              EDIT: Removing units owned by Germans from Belarus: 1 infantry
              EDIT: Adding units owned by Germans to Archangel: 1 infantry
              EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
              EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
              EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Russians regular : 0.67
      Germans regular : -1.17
      

      Savegame

      posted in League
      jkellerJ
      jkeller
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