I used to play this version often some time ago… I might remember wrong but I think Germany is strong enough to take down Russia alone some times, just because Germany is so strong at the beginning and sometimes one less than average dice result would kill Russia early. It doesn’t mean Allies can’t hold but it’s tough the first 8 rounds for Allies. Once passed this threshold the chance of Allies victory improves over time typically…
Posts made by innohub
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RE: New Players need help with the Axis
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RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 aaGun, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from Aleutian Islands to 8 Sea Zone 2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from Japan to 21 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 artillery and 1 infantry moved from Siam to Shan State 1 infantry moved from Urals to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 destroyer moved from 17 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Alaska Japanese attack with 4 infantry Americans defend with 1 fighter Japanese roll dice for 4 infantry in Alaska, round 2 : 1/4 hits, 0.67 expected hits Americans roll dice for 1 fighter in Alaska, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 4 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Battle in Shan State Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer and 5 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 5 fighters in 19 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 5 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 3 fighters moved from 19 Sea Zone to Japan 1 bomber moved from 21 Sea Zone to Japan 2 fighters moved from 19 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone Place Units - Japanese 1 destroyer placed in 19 Sea Zone 1 destroyer placed in 6 Sea Zone 1 aaGun and 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,4,6,1,3,3,4,6,5,5,1,2,1,5,2,5,1,4,3,3,3,3,2,4,6,1,3,3,4,6,6,2,1,2,2,3,1,5 Japanese collect 39 PUs (5 lost to blockades); end with 39 PUs
Combat Hit Differential Summary :
Americans : 0.33 ANZAC : 0.83 UK_Pacific : -0.67 Japanese : -1.00
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RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 1 destroyer, 2 fighters, 6 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from French West Africa to French Central Africa Germans take French Central Africa from French 1 infantry moved from French Equatorial Africa to Belgian Congo 1 mech_infantry moved from Egypt to Belgian Congo 1 armour moved from Tanganyika Territory to Belgian Congo 1 submarine moved from 110 Sea Zone to 104 Sea Zone 2 fighters moved from Western Germany to 104 Sea Zone 6 infantry moved from Gibraltar to 92 Sea Zone 6 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to Morocco 5 fighters moved from Gibraltar to Morocco 1 mech_infantry moved from Volgograd to Sikang Germans take Sikang from Chinese 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Belgian Congo Germans attack with 1 armour, 1 infantry and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo Germans win, taking Belgian Congo from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 104 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Morocco Germans attack with 6 fighters and 6 infantry British defend with 1 armour and 2 fighters; Americans defend with 2 artilleries and 2 infantry Germans roll dice for 6 fighters and 6 infantry in Morocco, round 2 : 3/12 hits, 4.00 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Morocco, round 2 : 2/7 hits, 3.17 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Germans roll dice for 6 fighters and 4 infantry in Morocco, round 3 : 5/10 hits, 3.67 expected hits Americans roll dice for 1 armour, 1 artillery and 2 fighters in Morocco, round 3 : 4/4 hits, 2.17 expected hits 1 fighter owned by the Germans, 3 infantry owned by the Germans, 1 artillery owned by the Americans, 2 fighters owned by the British and 1 armour owned by the British lost in Morocco Germans win, taking Morocco from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 1 fighter and 5 infantry Casualties for Americans: 2 artilleries and 2 infantry Casualties for British: 1 armour and 2 fighters Non Combat Move - Germans 1 fighter moved from Morocco to 92 Sea Zone 2 mech_infantrys moved from Northwest Persia to Eastern Persia 7 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Persia to Eastern Persia 3 mech_infantrys moved from Iraq to Eastern Persia 3 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 105 Sea Zone 3 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 artillery moved from 105 Sea Zone to Normandy Bordeaux 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Novgorod to France 1 bomber moved from Novgorod to France 1 aaGun moved from Western Germany to France 4 bombers moved from Bryansk to France 1 armour moved from Caucasus to Persia 1 infantry moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Tambov to Kazakhstan 3 armour moved from Russia to Kazakhstan 1 mech_infantry moved from Smolensk to Samara 2 fighters moved from Persia to Eastern Persia 3 tactical_bombers moved from Persia to Eastern Persia 2 tactical_bombers moved from Persia to Egypt 1 aaGun moved from Russia to Samara 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 2 fighters moved from 104 Sea Zone to 105 Sea Zone 1 carrier moved from 112 Sea Zone to 105 Sea Zone 2 fighters moved from Morocco to Gibraltar 2 fighters moved from Morocco to Tunisia 1 aaGun moved from Russia to Bryansk 1 infantry moved from Novgorod to Karelia Place Units - Germans 1 carrier and 1 fighter placed in 105 Sea Zone 1 carrier and 1 destroyer placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone Germans undo move 1. 1 fighter placed in 112 Sea Zone 1 transport placed in 127 Sea Zone 1 transport placed in 112 Sea Zone 1 transport placed in 105 Sea Zone 2 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany 3 mech_infantrys placed in Volgograd 1 infantry placed in Egypt Germans undo move 10. 1 mech_infantry placed in Egypt Germans undo move 10. 1 infantry placed in Egypt 2 mech_infantrys placed in Western Germany Germans undo move 11. 1 infantry placed in Western Germany 1 carrier placed in 112 Sea Zone Germans undo move 12. Germans undo move 11. Germans undo move 10. Germans undo move 9. Germans undo move 8. Germans undo move 7. Germans undo move 6. Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 1 carrier placed in 105 Sea Zone 2 fighters placed in 105 Sea Zone 4 infantry placed in Western Germany 2 transports placed in 127 Sea Zone Germans undo move 4. Germans undo move 2. Germans undo move 2. 1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone 2 fighters placed in 112 Sea Zone 2 infantry placed in Western Germany 2 infantry placed in Normandy Bordeaux 2 infantry placed in France Germans undo move 6. 1 infantry placed in France 1 mech_infantry placed in Western Germany 3 mech_infantrys placed in Volgograd 1 infantry placed in Egypt 1 mech_infantry placed in Russia Germans undo move 5. 1 transport placed in 81 Sea Zone 1 infantry placed in Egypt 1 transport placed in 112 Sea Zone Germans undo move 12. 1 transport placed in 127 Sea Zone Germans undo move 12. 1 transport placed in 112 Sea Zone 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 77 PUs; end with 77 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : 0.33 Americans : 0.67
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RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Libya to Morocco 1 bomber moved from Egypt to Morocco 1 tactical_bomber moved from Southern Italy to Morocco 5 artilleries and 5 infantry moved from Persia to Eastern Persia Italians take Eastern Persia from British 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Samara to Turkmenistan Italians take Turkmenistan from Russians Combat - Italians Battle in Morocco Italians attack with 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber British defend with 1 armour, 2 fighters and 1 infantry; Americans defend with 2 artilleries and 4 infantry Italians roll dice for 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 3/7 hits, 3.17 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 5 infantry in Morocco, round 2 : 4/10 hits, 4.17 expected hits 3 infantry owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Morocco Americans win with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is -5 Casualties for Italians: 2 artilleries and 2 infantry Casualties for Americans: 3 infantry 1 tactical_bomber owned by the Italians and 2 bombers owned by the Italians retreated Non Combat Move - Italians 1 tactical_bomber moved from Morocco to 92 Sea Zone 2 bombers moved from Morocco to Tunisia 1 aaGun, 3 artilleries and 8 infantry moved from Iraq to Persia 2 infantry moved from Rostov to Caucasus 2 aaGuns moved from Rostov to Caucasus 1 aaGun and 1 infantry moved from Ukraine to Rostov 2 fighters moved from Caucasus to 95 Sea Zone 1 mech_infantry moved from Northern Italy to Southern France 1 submarine moved from 84 Sea Zone to 85 Sea Zone Place Units - Italians 1 destroyer and 1 transport placed in 95 Sea Zone 1 submarine placed in 93 Sea Zone 1 carrier placed in 95 Sea Zone 1 infantry placed in Southern France 1 infantry placed in Northern Italy 1 infantry placed in Southern France Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : -0.17
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RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 2 infantry moved from Soviet Far East to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone 4 tactical_bombers moved from French Indo China to Kwangtung 5 fighters moved from French Indo China to Kwangtung 1 infantry moved from French Indo China to Siam 1 artillery moved from French Indo China to Siam Combat - Japanese Battle in Aleutian Islands Battle in Siam Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Siam, round 3 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Siam, round 4 : 2/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Aleutian Islands from Americans, taking Siam from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangtung Japanese attack with 5 fighters and 4 tactical_bombers Americans defend with 2 artilleries and 1 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 harbour Japanese roll dice for 5 fighters and 4 tactical_bombers in Kwangtung, round 2 : 6/9 hits, 5.17 expected hits UK_Pacific roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangtung, round 2 : 4/4 hits, 1.67 expected hits 4 tactical_bombers owned by the Japanese, 1 fighter owned by the ANZAC, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Kwangtung Japanese win with 5 fighters remaining. Battle score for attacker is -23 Casualties for Japanese: 4 tactical_bombers Casualties for Americans: 2 artilleries and 1 infantry Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 2 aaGuns, 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Anhwe to Kiangsi 5 fighters moved from Kwangtung to French Indo China 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 1 destroyer moved from 19 Sea Zone to 17 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 1 aaGun moved from Jehol to 19 Sea Zone 1 aaGun, 1 battleship, 6 carriers, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 2 fighters moved from Siberia to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Japan 1 bomber moved from Siberia to Japan 2 infantry moved from 6 Sea Zone to Japan Place Units - Japanese 1 fighter placed in 6 Sea Zone 2 destroyers placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China Japanese undo move 3. 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,1,6,3,6,4,3,1,2,1,4,5,4,1,3,4,6,1,5,4,3,1,2,4,4,3,1,6,2,4,4,1,3,3,4,5,6,4,3,4 Japanese collect 36 PUs (2 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
Americans : -0.67 UK_Pacific : 1.33 Japanese : -1.17
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RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Germans 2 armour, 15 artilleries, 55 infantry and 5 mech_infantrys moved from Bryansk to Russia 3 armour and 7 mech_infantrys moved from Volgograd to Russia 2 mech_infantrys moved from Caucasus to Northwest Persia 2 fighters moved from Iraq to Northwest Persia 5 tactical_bombers moved from Iraq to Northwest Persia 1 bomber moved from Novgorod to Russia 1 bomber moved from Ukraine to Russia 2 bombers moved from Germany to Russia 2 bombers moved from Greece to Russia 1 bomber moved from Southern Italy to Russia 1 armour moved from Ethiopia to Tanganyika Territory Germans take Kenya from British Germans take Tanganyika Territory from British 2 mech_infantrys moved from Baltic States to Smolensk 3 mech_infantrys moved from Ukraine to Tambov 1 armour moved from Caucasus to Tambov 1 infantry moved from Nigeria to French Equatorial Africa Germans take French Equatorial Africa from French 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 1 bomber moved from Yakut S.S.R. to Russia 1 infantry moved from Vologda to Russia Combat - Germans Battle in Tambov Germans attack with 1 armour and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Tambov, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans roll dice for 1 armour and 2 mech_infantrys in Tambov, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 2 fighters, 2 mech_infantrys and 5 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 5 tactical_bombers in Northwest Persia, round 2 : 4/9 hits, 4.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Russia Germans attack with 5 armour, 15 artilleries, 8 bombers, 56 infantry and 12 mech_infantrys Russians defend with 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 2 fighters, 62 infantry and 2 tactical_bombers AA fire in Russia : 2/8 hits, 1.33 expected hits 2 bombers owned by the Germans lost in Russia Germans roll dice for 5 armour, 15 artilleries, 6 bombers, 56 infantry and 12 mech_infantrys in Russia, round 2 : 25/94 hits, 25.33 expected hits Russians roll dice for 4 aaGuns, 2 armour, 15 artilleries, 2 fighters, 62 infantry and 2 tactical_bombers in Russia, round 2 : 24/83 hits, 29.00 expected hits 21 infantry owned by the Russians, 24 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 5 armour, 15 artilleries, 6 bombers, 32 infantry and 12 mech_infantrys in Russia, round 3 : 19/70 hits, 21.33 expected hits Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 41 infantry and 2 tactical_bombers in Russia, round 3 : 26/62 hits, 22.00 expected hits 19 infantry owned by the Russians and 26 infantry owned by the Germans lost in Russia Germans roll dice for 5 armour, 15 artilleries, 6 bombers, 6 infantry and 12 mech_infantrys in Russia, round 4 : 15/44 hits, 17.00 expected hits Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 22 infantry and 2 tactical_bombers in Russia, round 4 : 18/43 hits, 15.67 expected hits 15 infantry owned by the Russians, 6 infantry owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 5 armour, 15 artilleries and 6 bombers in Russia, round 5 : 13/26 hits, 11.50 expected hits Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers in Russia, round 5 : 7/28 hits, 10.67 expected hits 7 infantry owned by the Russians, 6 artilleries owned by the Russians and 7 artilleries owned by the Germans lost in Russia Germans roll dice for 5 armour, 8 artilleries and 6 bombers in Russia, round 6 : 7/19 hits, 9.17 expected hits Russians roll dice for 2 armour, 9 artilleries, 2 fighters and 2 tactical_bombers in Russia, round 6 : 6/15 hits, 6.33 expected hits 7 artilleries owned by the Russians and 6 artilleries owned by the Germans lost in Russia Germans roll dice for 5 armour, 2 artilleries and 6 bombers in Russia, round 7 : 4/13 hits, 7.17 expected hits Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Russia, round 7 : 2/8 hits, 4.00 expected hits 2 armour owned by the Russians, 2 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Russia Germans roll dice for 5 armour and 6 bombers in Russia, round 8 : 5/11 hits, 6.50 expected hits Russians roll dice for 2 fighters and 2 tactical_bombers in Russia, round 8 : 2/4 hits, 2.33 expected hits 2 tactical_bombers owned by the Russians, 2 fighters owned by the Russians and 2 armour owned by the Germans lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 3 armour and 6 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 armour, 15 artilleries, 2 bombers, 56 infantry and 12 mech_infantrys Casualties for Russians: 4 aaGuns, 2 armour, 15 artilleries, 2 fighters, 62 infantry and 2 tactical_bombers Non Combat Move - Germans 2 armour and 3 mech_infantrys moved from Caucasus to Persia 2 fighters moved from Northwest Persia to Persia 5 tactical_bombers moved from Northwest Persia to Persia 5 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Persia 2 aaGuns moved from Bryansk to Russia 2 bombers moved from Russia to Novgorod 4 bombers moved from Russia to Bryansk 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 infantry and 1 transport moved from 105 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 aaGun moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 carrier moved from 105 Sea Zone to 92 Sea Zone 1 fighter moved from France to Gibraltar 1 fighter moved from 105 Sea Zone to 92 Sea Zone 1 destroyer moved from 105 Sea Zone to 92 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 infantry moved from Gold Coast to French West Africa 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Caucasus to Volgograd 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone Place Units - Germans 1 submarine placed in 105 Sea Zone 2 fighters placed in Western Germany 1 carrier and 2 destroyers placed in 112 Sea Zone 2 transports placed in 112 Sea Zone 1 artillery and 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Greater Southern Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode 1 mech_infantry placed in Egypt 1 mech_infantry placed in Novgorod 1 mech_infantry placed in Volgograd Turn Complete - Germans Germans collect 74 PUs; end with 87 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 99 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUs
Combat Hit Differential Summary :
Germans : -10.00 AA fire in Russia : : 0.67 British : -0.33 Russians : -3.67
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RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 carrier, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Rostov to Tambov 1 bomber moved from Syria to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 5 artilleries and 5 infantry moved from Iraq to Persia 1 mech_infantry moved from Rostov to Samara 3 fighters moved from Tambov to Samara 1 mech_infantry moved from Belgian Congo to Kenya 1 bomber moved from Anglo Egyptian Sudan to Kenya Combat - Italians Battle in Persia Italians attack with 5 artilleries and 5 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 5 artilleries and 5 infantry in Persia, round 2 : 2/10 hits, 3.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Samara Italians attack with 3 fighters and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 3 fighters and 1 mech_infantry in Samara, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 fighter owned by the Italians lost in Samara Italians win, taking Samara from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 fighter Casualties for Russians: 1 mech_infantry Battle in Northwest Persia Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia Italians roll dice for 1 bomber and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia retreated to Northwest Persia British win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Battle in Kenya Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Kenya Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Egypt 1 aaGun, 3 artilleries and 4 infantry moved from Syria to Iraq 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Samara to Volgograd 2 infantry moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 aaGun moved from Bryansk to Rostov 1 bomber moved from Kenya to Libya 2 fighters moved from Volgograd to Caucasus Place Units - Italians 2 transports placed in 95 Sea Zone 2 infantry and 1 mech_infantry placed in Iraq 1 carrier placed in 95 Sea Zone Italians undo move 3. 1 carrier placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 82 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 87 Sea Zone: 1 submarine EDIT: Removing units owned by Italians from 87 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 84 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians : -2.67 British : 1.67 Russians : 0.67
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RE: Should Germany attack Karelia first turn?
If I remember correctly, it’s typical for Germany to take Karelia the first round since Russia is not going to have enough force to keep it. The main duty for Russia is to make sure Germany cannot use Karelia’s factory to produce new units next couple rounds, meaning Russia needs to take it back if Germany conquer it. If not Allies will be in difficult position.
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RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 destroyers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Place Units - Japanese Turning on Edit Mode EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese EDIT: Removing units owned by Japanese from Yenisey: 1 infantry EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 infantry EDIT: Changing ownership of Soviet Far East from Russians to Japanese EDIT: Removing units owned by Americans from Soviet Far East: 2 infantry EDIT: Removing units owned by Japanese from Japan: 2 infantry EDIT: Adding units owned by Japanese to Soviet Far East: 2 infantry EDIT: Removing units owned by Americans from 3 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Manchuria: 1 bomber EDIT: Adding units owned by Japanese to Siberia: 1 bomber and 2 fighters EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 fighters EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 21 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 20 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer EDIT: Removing units owned by Chinese from Jehol: 1 infantry EDIT: Adding units owned by Japanese to Jehol: 1 infantry EDIT: Changing ownership of Jehol from Chinese to Japanese EDIT: Removing units owned by Chinese from Anhwe: 2 infantry EDIT: Adding units owned by Japanese to Anhwe: 1 infantry EDIT: Changing ownership of Anhwe from Chinese to Japanese EDIT: Removing units owned by Chinese from Kwangsi: 1 infantry EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry EDIT: Changing ownership of Kwangsi from Chinese to Japanese EDIT: Removing units owned by Japanese from French Indo China: 2 infantry EDIT: Removing units owned by Japanese from Kiangsi: 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry EDIT: Removing units owned by Japanese from Kiangsu: 2 armour and 1 mech_infantry EDIT: Adding units owned by Japanese to Kwangtung: 2 armour, 1 bomber and 1 mech_infantry EDIT: Removing units owned by Japanese from French Indo China: 1 bomber EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Shantung: 1 artillery, 1 infantry and 1 mech_infantry EDIT: Adding units owned by Japanese to Kiangsi: 1 mech_infantry EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun and 1 infantry EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun and 1 infantry EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun EDIT: Adding units owned by Japanese to Jehol: 1 aaGun EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 3 infantry EDIT: Adding units owned by Japanese to Jehol: 2 infantry EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun and 1 infantry EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to French Indo China: 2 fighters EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 38 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 43 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 tactical_bombers EDIT: Adding units owned by Japanese to French Indo China: 2 tactical_bombers EDIT: Turning off Edit Mode 3 infantry placed in French Indo China 3 destroyers placed in 19 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,1,1,2,4,1,1,1,3,1,6,6,2,1,4,6,3,6,1,1,2,1,6,4,3,2,1,2,6,4,4,5,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,6,3,6,2 Japanese collect 36 PUs (4 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
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RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 76 PUs; Germans buy 1 artillery, 2 fighters, 3 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Syria to Northwest Persia Germans take Northwest Persia from Russians 2 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from French West Africa to Nigeria Germans take Nigeria from British 1 infantry moved from French West Africa to Gold Coast Germans take Gold Coast from British 1 mech_infantry moved from Bryansk to Caucasus 1 infantry moved from Rostov to Caucasus 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk 2 bombers moved from Germany to Smolensk 2 infantry moved from Syria to Iraq 1 artillery moved from Syria to Iraq 1 infantry moved from Bryansk to Tambov 2 bombers moved from Bryansk to Tambov 1 mech_infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Volgograd to Samara 1 bomber moved from Bryansk to Samara 1 bomber moved from Bryansk to Kazakhstan 1 armour moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Kazakhstan 1 armour moved from Kenya to Italian Somaliland Italians take Italian Somaliland from British 1 armour moved from Italian Somaliland to Ethiopia Italians take Ethiopia from British 2 fighters moved from 105 Sea Zone to Gibraltar Combat - Germans Battle in Tambov Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Samara Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 mech_infantry moved from Syria to Iraq 3 armour moved from Syria to Iraq 2 fighters moved from Syria to Iraq 3 tactical_bombers moved from Syria to Iraq 2 tactical_bombers moved from Egypt to Iraq 1 bomber moved from Samara to Yakut S.S.R. 3 mech_infantrys moved from Novgorod to Bryansk 3 mech_infantrys moved from Bryansk to Volgograd 2 infantry moved from Normandy Bordeaux to 105 Sea Zone 2 infantry and 1 transport moved from 105 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 submarine moved from 103 Sea Zone to 109 Sea Zone 2 fighters moved from Egypt to Gibraltar 1 artillery and 11 infantry moved from Western Ukraine to Bryansk 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from Smolensk to Novgorod 2 bombers moved from Tambov to Germany 1 bomber moved from Caucasus to Southern Italy 2 bombers moved from Kazakhstan to Greece 1 armour moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 bomber moved from Smolensk to Ukraine 1 armour moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 2 armour moved from Volgograd to Caucasus 1 mech_infantry moved from Bryansk to Volgograd 2 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Germany to Greater Southern Germany 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 1 artillery moved from Rostov to Bryansk 1 armour moved from Caucasus to Volgograd Place Units - Germans 2 fighters and 1 transport placed in 105 Sea Zone Germans undo move 1. 2 fighters placed in 105 Sea Zone 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Egypt Germans undo move 2. 3 mech_infantrys placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 infantry placed in France Germans undo move 1. 1 fighter and 1 transport placed in 105 Sea Zone Germans undo move 5. 1 infantry placed in Normandy Bordeaux 1 fighter placed in France Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 3.17 Russians : 0.33
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RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Syria to Iraq 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 bomber moved from Southern Italy to Belgian Congo 3 fighters moved from Egypt to Trans-Jordan 2 infantry moved from Syria to Trans-Jordan 5 artilleries and 6 infantry moved from Syria to Iraq 1 mech_infantry moved from Western Ukraine to Tambov 1 bomber moved from Western Ukraine to Tambov Combat - Italians Battle in Belgian Congo Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tambov retreated to Tambov Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Battle in Iraq Italians attack with 5 artilleries and 8 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 5 artilleries and 8 infantry in Iraq, round 2 : 5/13 hits, 3.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians win, taking Iraq from British with 5 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 3 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 4 transports moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone 3 artilleries and 3 infantry moved from 99 Sea Zone to Syria 1 infantry moved from 99 Sea Zone to Syria 1 aaGun moved from 99 Sea Zone to Syria 1 mech_infantry moved from Western Ukraine to Rostov 1 aaGun moved from Western Ukraine to Bryansk 2 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 1 bomber moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Tambov to Syria 3 fighters moved from Trans-Jordan to Rostov Place Units - Italians 1 infantry and 1 tactical_bomber placed in Southern Italy 2 artilleries, 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : 0.00 Russians : 0.67
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RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Jehol to Anhwe 1 fighter moved from Kwangsi to Anhwe 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 armour moved from Manchuria to 19 Sea Zone 1 armour moved from 19 Sea Zone to Kiangsu 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 battleship moved from 36 Sea Zone to 19 Sea Zone 1 cruiser moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from 36 Sea Zone to Kiangsu 1 tactical_bomber moved from 36 Sea Zone to Kiangsu 1 fighter moved from 36 Sea Zone to Shantung 1 tactical_bomber moved from 36 Sea Zone to Shantung 1 artillery moved from Malaya to Shan State 2 infantry moved from French Indo China to Shan State 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Manchuria to Shantung 1 tactical_bomber moved from 19 Sea Zone to 16 Sea Zone 1 fighter moved from 19 Sea Zone to 16 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 bomber moved from French Indo China to Shan State 1 bomber moved from Kwangsi to Shan State 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Kiangsi 2 fighters moved from 36 Sea Zone to Kiangsi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kiangsu Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 3 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in Shantung Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Shan State Japanese attack with 1 artillery, 2 bombers and 3 infantry British defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Shan State, round 2 : 3/6 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 3 : 3/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 3 infantry Battle in Kiangsi Japanese attack with 2 fighters and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 4 carriers moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 1 tactical_bomber moved from Shantung to 19 Sea Zone 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 fighter moved from Kiangsu to 19 Sea Zone 1 fighter moved from Anhwe to 19 Sea Zone 2 fighters moved from Kiangsi to 19 Sea Zone 1 bomber moved from Shan State to Manchuria 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangsi to Kiangsu 1 bomber moved from Shan State to French Indo China 1 armour moved from Kwangsi to Kiangsu 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 19 Sea Zone 1 armour and 1 mech_infantry moved from Kwangsi to French Indo China 1 mech_infantry moved from Kwangsi to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 fighter moved from 43 Sea Zone to 19 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 destroyer placed in 19 Sea Zone 6 infantry placed in Japan 1 submarine placed in 6 Sea Zone 1 destroyer placed in 19 Sea Zone Japanese undo move 3. 5 infantry placed in Japan 1 infantry placed in Manchuria Japanese undo move 6. Japanese undo move 5. 4 infantry placed in Japan 1 infantry placed in Manchuria 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1 Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
Americans : 0.83 Chinese : 0.33 UK_Pacific : 0.33 Japanese : 4.17
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RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd Germans take Tambov from Russians 1 infantry moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Smolensk 1 bomber moved from Eastern Poland to Smolensk 1 bomber moved from Eastern Poland to Archangel 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Western Germany to Ukraine 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 armour moved from Egypt to Kenya Germans take Kenya from British 1 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 bomber moved from Eastern Poland to Rostov 1 bomber moved from France to Ukraine 1 bomber moved from France to Rostov 1 bomber moved from France to Rostov 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 76 Sea Zone 1 tactical_bomber moved from Trans-Jordan to 76 Sea Zone 1 fighter moved from Trans-Jordan to 76 Sea Zone 1 armour moved from Bryansk to Volgograd Combat - Germans Battle in 76 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 carrier Germans roll dice for 2 fighters and 2 tactical_bombers in 76 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 carrier in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the British lost in 76 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for British: 1 carrier Battle in French West Africa Battle in Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking French West Africa from French, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 4 armour and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Volgograd Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 3 : 4/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 3 infantry Casualties for Germans: 1 mech_infantry Battle in Rostov Germans attack with 1 artillery, 3 bombers and 2 infantry Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 3 bombers and 2 infantry in Rostov, round 2 : 4/6 hits, 2.83 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 10 mech_infantrys moved from Eastern Poland to Bryansk 6 infantry moved from Eastern Poland to Western Ukraine 2 armour moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 aaGun moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 bomber moved from Smolensk to Bryansk 1 bomber moved from Rostov to Bryansk 2 bombers moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Western Germany to Syria 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers moved from Trans-Jordan to Syria 1 mech_infantry moved from Egypt to Syria 2 armour moved from Egypt to Syria 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from Greece to 97 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Syria 1 mech_infantry moved from 99 Sea Zone to Syria 1 bomber moved from Archangel to Germany 1 infantry moved from France to Northern Italy 1 aaGun moved from France to Northern Italy 2 fighters moved from 76 Sea Zone to Egypt 2 tactical_bombers moved from 76 Sea Zone to Egypt 1 submarine moved from 114 Sea Zone to 112 Sea Zone 1 bomber moved from Ukraine to Bryansk 1 bomber moved from Ukraine to Bryansk Place Units - Germans 1 bomber placed in France Germans undo move 1. 1 bomber placed in Western Germany 1 transport placed in 105 Sea Zone 2 infantry placed in Normandy Bordeaux 2 armour and 1 mech_infantry placed in Egypt 3 infantry placed in Novgorod 5 mech_infantrys placed in Germany Germans undo move 5. 2 infantry placed in Novgorod Germans undo move 1. 1 bomber placed in Novgorod Germans undo move 6. 1 infantry placed in Novgorod 1 bomber placed in Germany Germans undo move 6. Germans undo move 5. Germans undo move 4. 3 mech_infantrys placed in Novgorod 1 infantry and 2 mech_infantrys placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 4.50 British : -0.33 Russians : 0.00
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RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 5 infantry moved from Trans-Jordan to Syria Italians take Syria from French 1 bomber moved from Southern Italy to Tambov 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan 1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan Combat - Italians Battle in Tambov Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Tambov, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 battleship moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Anglo Egyptian Sudan to Egypt 2 cruisers moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 battleship moved from 97 Sea Zone to 99 Sea Zone 2 mech_infantrys moved from Romania to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 2 infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 1 infantry moved from Yugoslavia to Romania 1 aaGun moved from Yugoslavia to Romania 1 bomber moved from Tambov to Western Ukraine 1 fighter moved from Trans-Jordan to Egypt 1 fighter moved from Greece to Egypt Place Units - Italians 1 artillery, 1 bomber and 1 infantry placed in Southern Italy 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.33 Russians : -0.33
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RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 49 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from French Indo China to Shan State 2 fighters moved from 36 Sea Zone to Shan State 1 infantry moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Shan State 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to Kiangsu 1 tactical_bomber moved from 36 Sea Zone to Kiangsu 1 fighter moved from Japan to Kiangsu 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from Kwangsi to Yunnan 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 fighter moved from French Indo China to Malaya 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to Kiangsu 1 fighter moved from Kwangsi to Yunnan Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 10 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kiangsu Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Kiangsu, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Japanese retreated to 16 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese 1 infantry moved from Chahar to Jehol 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from French Indo China to Kwangsi 2 fighters moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Malaya to 36 Sea Zone 1 fighter moved from Malaya to 36 Sea Zone 1 fighter moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from Kiangsu to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Kiangsu to Kwangsi 1 bomber moved from Kiangsu to Kwangsi 1 bomber moved from Shan State to French Indo China 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 aaGun moved from Jehol to Manchuria 1 artillery moved from Jehol to Manchuria 1 infantry moved from Korea to Manchuria 1 aaGun moved from Korea to Manchuria 1 aaGun moved from Korea to Manchuria Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone 1 mech_infantry placed in French Indo China Japanese undo move 3. 1 armour and 1 infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Manchuria Japanese undo move 4. Japanese undo move 3. 2 infantry placed in French Indo China 1 armour and 1 mech_infantry placed in Manchuria 1 carrier placed in 19 Sea Zone Japanese undo move 5. 1 carrier placed in 19 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
ANZAC : -1.50 Americans : 0.00 Chinese : -0.17 UK_Pacific : 0.50 Japanese : -2.00
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RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 5 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 3 armour, 13 artilleries, 46 infantry and 1 mech_infantry moved from Belarus to Bryansk 4 armour and 1 mech_infantry moved from Archangel to Bryansk 1 infantry moved from Belarus to Smolensk 1 bomber moved from Eastern Poland to Smolensk 1 bomber moved from Western Germany to Smolensk 1 bomber moved from Western Germany to Bessarabia 1 submarine moved from 112 Sea Zone to 114 Sea Zone 2 bombers moved from Western Germany to 114 Sea Zone 1 armour moved from Egypt to Anglo Egyptian Sudan Germans take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt Combat - Germans Battle in Bessarabia Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 7 armour, 13 artilleries, 46 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 13 artilleries, 46 infantry and 2 mech_infantrys in Bryansk, round 2 : 22/68 hits, 18.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 7 armour, 13 artilleries, 45 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 7 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 7 infantry in Western Ukraine, round 2 : 1/8 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 2 bombers and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 114 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry EDIT: Removing units owned by Japanese from Manchuria: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Turning off Edit Mode 1 mech_infantry moved from Eastern Poland to Bryansk 1 aaGun moved from Belarus to Bryansk 1 artillery and 3 infantry moved from Novgorod to Belarus 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 aaGun moved from Archangel to Belarus 6 infantry moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 1 armour, 1 artillery, 3 fighters and 2 infantry moved from Egypt to Trans-Jordan 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 carrier moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 101 Sea Zone to 103 Sea Zone 2 tactical_bombers moved from Western Germany to Trans-Jordan 1 tactical_bomber moved from Western Germany to Trans-Jordan 1 cruiser moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from France to 105 Sea Zone 1 tactical_bomber moved from France to Trans-Jordan 2 bombers moved from 114 Sea Zone to France 1 bomber moved from Bessarabia to France 1 bomber moved from Bessarabia to Eastern Poland 2 bombers moved from Smolensk to Eastern Poland 1 fighter and 1 tactical_bomber moved from France to Western Germany Place Units - Germans 1 destroyer and 1 transport placed in 105 Sea Zone 1 infantry placed in Normandy Bordeaux 3 armour placed in Egypt Germans undo move 3. 3 armour placed in Egypt Germans undo move 3. 2 armour and 1 infantry placed in Egypt Germans undo move 3. 2 armour and 1 mech_infantry placed in Egypt 2 armour and 1 mech_infantry placed in Novgorod 1 infantry placed in France Germans undo move 5. 1 bomber placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 2.67 Russians : 0.17
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RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 0:45:05
Savegame -
RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Romania to Bessarabia 1 fighter moved from Eastern Poland to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia retreated to Bessarabia Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Bessarabia to Greece 2 mech_infantrys moved from Northern Italy to Romania 2 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 2 infantry moved from Yugoslavia to Romania 4 infantry moved from Northern Italy to Yugoslavia 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 aaGun moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy 1 bomber placed in Southern Italy 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -0.67 Russians : 0.67
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RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 23:25:36
Savegame -
RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 41 Sea Zone to 57 Sea Zone 1 bomber moved from Shan State to 57 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 armour moved from Shan State to Yunnan Japanese take Yunnan from Chinese 1 armour moved from Shan State to Yunnan 1 armour moved from Yunnan to Kwangsi 1 armour moved from Yunnan to Kwangsi 1 mech_infantry moved from Shan State to French Indo China 1 mech_infantry moved from French Indo China to Kwangsi 1 mech_infantry moved from French Indo China to Kwangsi 1 mech_infantry moved from Shan State to French Indo China 1 mech_infantry moved from French Indo China to Kwangsi 2 infantry moved from French Indo China to Kwangsi 1 artillery moved from Shan State to Burma 2 tactical_bombers moved from Shan State to Burma 1 bomber moved from Shan State to Burma 1 infantry moved from Jehol to Anhwe 1 infantry moved from Amur to Buryatia 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Jehol to Chahar 1 fighter moved from 41 Sea Zone to 57 Sea Zone 2 fighters moved from 41 Sea Zone to 58 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 58 Sea Zone 2 fighters moved from Jehol to Anhwe 1 fighter moved from Jehol to Chahar 1 fighter moved from Jehol to Chahar Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 57 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 battleship Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 57 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Chahar Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Chahar, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Chahar, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 bomber and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 tactical_bombers in Burma, round 2 : 3/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in 58 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 58 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 58 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Anhwe Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 battleship, 2 carriers and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 58 Sea Zone to 36 Sea Zone 1 fighter moved from 57 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Burma to 36 Sea Zone 2 carriers moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Anhwe to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 aaGun moved from Manchuria to Jehol 1 artillery moved from Soviet Far East to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 aaGuns moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 aaGuns moved from 6 Sea Zone to Korea 2 infantry moved from 6 Sea Zone to Korea 1 armour moved from Jehol to Kiangsu 1 fighter moved from Amur to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 bomber moved from Burma to Kwangsi 1 bomber moved from 57 Sea Zone to Shan State 2 artilleries moved from Shan State to French Indo China 1 bomber moved from Kwangsi to French Indo China 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 bomber moved from 25 Sea Zone to Japan 1 submarine moved from 3 Sea Zone to 5 Sea Zone 1 fighter moved from Chahar to Kwangsi 1 fighter moved from Chahar to Kwangsi 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier placed in 36 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Yunnan: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 bomber EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Kwangsi: 1 bomber EDIT: Removing units owned by Japanese from Kwangsi: 1 armour and 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode 1 mech_infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 2 destroyers and 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Manchuria 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1,5,3,4,1,4,4,6,4,1,3,3,2,5,3,2,3,1,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 Japanese collect 50 PUs (12 lost to blockades); end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : 0.00 Chinese : -1.00 UK_Pacific : -0.67 Japanese : -0.17