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    Posts made by Echo281

    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 10
      
          Combat Move - Germans
              1 carrier, 2 fighters and 2 transports moved from South Pacific Sea Zone to North Pacific Sea Zone
      
          Non Combat Move - Germans
      
          Turn Complete - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 1 bomber and 7 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Japanese
              1 fighter moved from French Indo China to Wake Island Sea Zone
              1 fighter moved from French Indo China to East Indies Sea Zone
              1 armour moved from Manchuria to Sinkiang
      
          Combat - Japanese
              Battle in Wake Island Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      Japanese roll dice for 1 fighter in Wake Island Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 transport in Wake Island Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the Americans lost in Wake Island Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 transport
              Battle in East Indies Sea Zone
                  Japanese attack with 1 fighter
                  British defend with 1 transport
                      Japanese roll dice for 1 fighter in East Indies Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 transport in East Indies Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the British lost in East Indies Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 8
                  Casualties for British: 1 transport
              Battle in Sinkiang
                  Japanese attack with 1 armour
                  British defend with 1 infantry
                      Japanese roll dice for 1 armour in Sinkiang, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Sinkiang, round 3 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Japanese lost in Sinkiang
                  Americans win with 1 infantry remaining. Battle score for attacker is -5
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Japanese
              1 fighter moved from Wake Island Sea Zone to Japan
              1 fighter moved from East Indies Sea Zone to French Indo China
              1 armour and 6 infantry moved from Kwangtung to French Indo China
              1 infantry moved from Manchuria to China
      
          Place Units - Japanese
              3 infantry placed in Kwangtung
              3 infantry placed in French Indo China
              1 bomber and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 29 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      British : -0.17
      Americans : 0.17
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 9
      
          Combat Move - Germans
              1 carrier, 2 fighters and 2 transports moved from South Argentina Sea Zone to South Pacific Sea Zone
      
          Non Combat Move - Germans
      
          Turn Complete - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      Agreed. I always use the “common sense” order of casualties, not the computer’s “attack/defense” method.

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 8
      
          Research Technology - Japanese
              Japanese spend 35 on tech rolls
                  Japanese roll 4,6,4,4,6,1,4 and gets 2 hits
              Japanese discover Long Range Aircraft and Heavy Bomber
      
          Activate Technology - Japanese
              Japanese activating Long Range Aircraft and Heavy Bomber
      
          Combat Move - Japanese
              3 infantry moved from Kwangtung to French Indo China
              1 armour moved from Yakut S.S.R. to Kwangtung
              6 infantry moved from Manchuria to Kwangtung
              1 infantry moved from Japan to Japan Sea Zone
              1 armour moved from Japan to Japan Sea Zone
              1 armour moved from Japan Sea Zone to Manchuria
              1 infantry moved from Japan Sea Zone to Manchuria
              1 fighter moved from Japan to French Indo China
              1 transport moved from Japan Sea Zone to Okinawa Sea Zone
              1 infantry moved from Okinawa to Okinawa Sea Zone
              1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
              1 infantry moved from Japan Sea Zone to Manchuria
      
          Non Combat Move - Japanese
              1 infantry moved from French Indo China to Sinkiang
      
          Turn Complete - Japanese
              Japanese collect 37 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 8
      
          Combat Move - Germans
              1 carrier, 2 fighters and 2 transports moved from South Brazil Sea Zone to South Argentina Sea Zone
      
          Non Combat Move - Germans
      
          Turn Complete - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Sinkiang to Kazakh S.S.R.
                    Japanese take Kazakh S.S.R. from Russians
              4 infantry moved from Manchuria to Yakut S.S.R.
              1 armour moved from Kwangtung to Yakut S.S.R.
              1 infantry moved from China to Sinkiang
              1 infantry moved from Kwangtung to French Indo China
              1 armour moved from Kwangtung to French Indo China
              3 fighters moved from French Indo China to Indian Ocean Sea Zone
              1 transport moved from French Indo China Sea Zone to North Australia Sea Zone
              2 battleships and 1 transport moved from French Indo China Sea Zone to Japan Sea Zone
              6 infantry moved from Japan to Japan Sea Zone
              6 infantry moved from Japan Sea Zone to Manchuria
      
          Combat - Japanese
              Battle in Indian Ocean Sea Zone
                  Japanese attack with 3 fighters
                  British defend with 1 transport
                      Japanese roll dice for 3 fighters in Indian Ocean Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      British roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the British lost in Indian Ocean Sea Zone
                  Japanese win with 3 fighters remaining. Battle score for attacker is 8
                  Casualties for British: 1 transport
              Battle in Yakut S.S.R.
                  Japanese attack with 1 armour and 4 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour and 4 infantry in Yakut S.S.R., round 2 : 3/5 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                  Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              3 fighters moved from Indian Ocean Sea Zone to French Indo China
      
          Place Units - Japanese
              3 infantry placed in French Indo China
              3 infantry placed in Kwangtung
              1 armour and 1 fighter placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      British : -0.17
      Russians : 0.67
      Japanese : 2.33
      

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 7
      
          Combat Move - Germans
              1 carrier, 2 fighters and 2 transports moved from West Spain Sea Zone to South Brazil Sea Zone
      
          Non Combat Move - Germans
      
          Turn Complete - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 2 armour and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              2 battleships and 2 transports moved from Red Sea Zone to French Indo China Sea Zone
              1 infantry moved from Manchuria to China
              1 armour and 1 infantry moved from Manchuria to Yakut S.S.R.
              4 infantry moved from Japan to Japan Sea Zone
              4 infantry moved from Japan Sea Zone to Manchuria
              3 fighters moved from French Indo China to Sinkiang
              2 infantry moved from French Indo China to Sinkiang
      
          Combat - Japanese
              Battle in Yakut S.S.R.
                  Japanese attack with 1 armour and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Yakut S.S.R.
                  Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Sinkiang
                  Japanese attack with 3 fighters and 2 infantry
                  Russians defend with 1 armour
                      Japanese roll dice for 3 fighters and 2 infantry in Sinkiang, round 2 : 0/5 hits, 1.83 expected hits
                      Americans roll dice for 1 armour in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sinkiang
                      Japanese roll dice for 3 fighters and 1 infantry in Sinkiang, round 3 : 2/4 hits, 1.67 expected hits
                      Americans roll dice for 1 armour in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
                      1 armour owned by the Russians lost in Sinkiang
                  Japanese win, taking Sinkiang from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 armour
      
          Non Combat Move - Japanese
              3 fighters moved from Sinkiang to French Indo China
      
          Place Units - Japanese
              3 infantry placed in French Indo China
              2 armour and 1 infantry placed in Kwangtung
              5 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.33
      Russians : -0.33
      Japanese : -1.17
      

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 6
      
          Purchase Units - Germans
              Germans buy 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              5 infantry moved from Germany to South Europe
              3 armour moved from Germany to South Europe
              2 fighters moved from Central Mediteranean Sea Zone to South Europe
      
          Combat - Germans
              Battle in South Europe
                  Germans attack with 3 armour, 2 fighters and 5 infantry
                  Americans defend with 1 aaGun, 1 armour, 1 factory and 6 infantry
                      AA fire in South Europe : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 3 armour, 2 fighters and 5 infantry in South Europe, round 2 : 2/10 hits, 3.33 expected hits
                      Americans roll dice for 1 armour and 6 infantry in South Europe, round 2 : 4/7 hits, 2.33 expected hits
                      4 infantry owned by the Germans and 2 infantry owned by the Americans lost in South Europe
                      Germans roll dice for 3 armour, 2 fighters and 1 infantry in South Europe, round 3 : 4/6 hits, 2.67 expected hits
                      Americans roll dice for 1 armour and 4 infantry in South Europe, round 3 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Germans and 4 infantry owned by the Americans lost in South Europe
                      Germans roll dice for 3 armour and 2 fighters in South Europe, round 4 : 1/5 hits, 2.50 expected hits
                      Americans roll dice for 1 armour in South Europe, round 4 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Germans and 1 armour owned by the Americans lost in South Europe
                  Germans win, taking South Europe from Americans with 2 armour and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 armour and 5 infantry
                  Casualties for Americans: 1 armour and 6 infantry
      
          Non Combat Move - Germans
              2 fighters moved from South Europe to West Spain Sea Zone
              1 carrier and 2 transports moved from Central Mediteranean Sea Zone to West Spain Sea Zone
      
          Place Units - Germans
              5 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 16 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.50
      Americans : 1.67
      AA fire in South Europe : : -0.33
      

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 1 factory and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              4 infantry moved from French Indo China to French Indo China Sea Zone
              4 infantry and 2 transports moved from French Indo China Sea Zone to Red Sea Zone
              4 infantry moved from Red Sea Zone to Anglo Sudan Egypt
              2 battleships moved from French Indo China Sea Zone to Red Sea Zone
              1 armour moved from Manchuria to Sinkiang
              1 infantry moved from French Indo China to Sinkiang
              3 fighters moved from French Indo China to Sinkiang
              2 infantry moved from Japan to Japan Sea Zone
              1 armour moved from Japan to Japan Sea Zone
              2 infantry moved from Japan Sea Zone to Manchuria
              1 armour moved from Japan Sea Zone to Manchuria
      
          Combat - Japanese
              Battle in Anglo Sudan Egypt
                  Japanese attack with 4 infantry
                  British defend with 1 armour
                      Japanese roll dice for 2 battleships in Anglo Sudan Egypt, round 2 : 2/2 hits, 1.33 expected hits
                      British roll dice for 1 armour in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.33 expected hits
                      1 armour owned by the British lost in Anglo Sudan Egypt
                  Japanese win, taking Anglo Sudan Egypt from British with 4 infantry remaining. Battle score for attacker is 5
                  Casualties for British: 1 armour
              Battle in Sinkiang
                  Japanese attack with 1 armour, 3 fighters and 1 infantry
                  Americans defend with 1 armour
                      Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Sinkiang, round 2 : 3/5 hits, 2.17 expected hits
                      Americans roll dice for 1 armour in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Sinkiang
                  Japanese win, taking Sinkiang from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 armour
      
          Non Combat Move - Japanese
              3 fighters moved from Sinkiang to French Indo China
      
          Place Units - Japanese
              3 infantry placed in French Indo China
              1 factory placed in Kwangtung
              5 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      British : -0.33
      Americans : 0.67
      Japanese : 1.50
      

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 5
      
          Research Technology - Germans
              Germans spend 25 on tech rolls
                  Germans roll 4,2,1,5,4 and gets 0 hits
      
          Combat Move - Germans
              1 carrier, 2 fighters and 2 transports moved from West Spain Sea Zone to Central Mediteranean Sea Zone
              2 fighters moved from Central Mediteranean Sea Zone to South Europe
              4 infantry moved from Germany to South Europe
              2 armour moved from Germany to South Europe
      
          Combat - Germans
              Battle in South Europe
                  Germans attack with 2 armour, 2 fighters and 4 infantry
                  Russians defend with 1 aaGun, 1 armour, 1 factory and 3 infantry
                      AA fire in South Europe : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 2 armour, 2 fighters and 4 infantry in South Europe, round 2 : 4/8 hits, 2.67 expected hits
                      Russians roll dice for 1 armour and 3 infantry in South Europe, round 2 : 2/4 hits, 1.33 expected hits
                      3 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in South Europe
                  Germans win, taking South Europe from Russians with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 armour and 3 infantry
      
          Non Combat Move - Germans
              2 fighters moved from South Europe to Central Mediteranean Sea Zone
      
          Turn Complete - Germans
              Germans collect 16 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      Russians : 0.67
      AA fire in South Europe : : -0.33
      

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 aaGun, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                    Japanese take Evenki National Okrug from Russians
              6 infantry moved from Yakut S.S.R. to Novosibirsk
                    Japanese take Novosibirsk from Russians
              1 transport moved from French Indo China Sea Zone to Borneo Sea Zone
              1 infantry moved from Borneo Celebes to Borneo Sea Zone
              1 infantry and 1 transport moved from Borneo Sea Zone to North Australia Sea Zone
              1 infantry moved from North Australia Sea Zone to Australia
                    Japanese take Australia from British
              1 infantry moved from China to Sinkiang
              1 infantry moved from French Indo China to Sinkiang
              3 fighters moved from French Indo China to Sinkiang
              1 bomber moved from French Indo China to Indian Ocean Sea Zone
              1 armour moved from Japan to Japan Sea Zone
              1 armour moved from Japan Sea Zone to Manchuria
              1 transport moved from French Indo China Sea Zone to Philippines Sea Zone
              2 infantry moved from Philippines to Philippines Sea Zone
              2 infantry and 1 transport moved from Philippines Sea Zone to French Indo China Sea Zone
              2 infantry moved from French Indo China Sea Zone to French Indo China
              1 transport moved from French Indo China Sea Zone to East Indies Sea Zone
              1 infantry moved from East Indies to East Indies Sea Zone
              1 infantry and 1 transport moved from East Indies Sea Zone to French Indo China Sea Zone
              1 infantry moved from French Indo China Sea Zone to French Indo China
      
          Combat - Japanese
              Battle in Indian Ocean Sea Zone
                  Japanese attack with 1 bomber
                  British defend with 1 transport
                      Japanese roll dice for 1 bomber in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      British roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 bomber in Indian Ocean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 transport in Indian Ocean Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the British lost in Indian Ocean Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 8
                  Casualties for British: 1 transport
              Battle in Sinkiang
                  Japanese attack with 3 fighters and 2 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 3 fighters and 2 infantry in Sinkiang, round 2 : 2/5 hits, 1.83 expected hits
                      Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                  Japanese win, taking Sinkiang from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              3 fighters moved from Sinkiang to French Indo China
              1 bomber moved from Indian Ocean Sea Zone to French Indo China
      
          Place Units - Japanese
              1 aaGun and 2 infantry placed in French Indo China
              1 transport placed in Japan Sea Zone
              2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      British : -0.33
      Americans : 0.67
      Japanese : -0.17
      

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      @Echo281 Sorry. The “edit” feature is beyond my skillset. Lol!

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 4
      
          Purchase Units - Germans
              Germans buy 10 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              2 armour moved from South Europe to Central Mediteranean Sea Zone
              2 armour, 1 carrier, 2 fighters and 2 transports moved from Central Mediteranean Sea Zone to West Spain Sea Zone
              3 infantry moved from West Europe to Germany
              2 infantry moved from West Europe to South Europe
      
          Non Combat Move - Germans
              2 armour moved from West Spain Sea Zone to West Europe
      
          Place Units - Germans
              10 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 25 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              6 infantry moved from Japan to Japan Sea Zone
              6 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
              6 infantry moved from French Indo China Sea Zone to French Indo China
              2 battleships moved from New Guinea Sea Zone to French Indo China Sea Zone
              1 infantry moved from Manchuria to China
              1 fighter moved from Japan to French Indo China
              1 armour moved from Manchuria to French Indo China
              6 infantry moved from Manchuria to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 infantry moved from Soviet Far East to Yakut S.S.R.
              2 fighters moved from French Indo China to Sinkiang
              1 bomber moved from French Indo China to Sinkiang
      
          Combat - Japanese
              Battle in Sinkiang
                  Japanese attack with 1 bomber and 2 fighters
                  British defend with 1 infantry
                      Japanese roll dice for 1 bomber and 2 fighters in Sinkiang, round 2 : 3/3 hits, 1.67 expected hits
                      Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Sinkiang
                  Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Sinkiang to French Indo China
              1 bomber moved from Sinkiang to French Indo China
      
          Place Units - Japanese
              1 factory placed in French Indo China
              1 transport placed in Japan Sea Zone
              1 armour and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 31 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      Japanese : 1.33
      

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 3
      
          Purchase Units - Germans
              Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              4 infantry moved from Germany to East Europe
              1 armour moved from Germany to East Europe
              1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
                    Germans take Anglo Sudan Egypt from British
              2 fighters moved from Germany to East Europe
      
          Combat - Germans
              Battle in East Europe
                  Germans attack with 1 armour, 2 fighters and 4 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 armour, 2 fighters and 4 infantry in East Europe, round 2 : 2/7 hits, 2.17 expected hits
                      Russians roll dice for 2 infantry in East Europe, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Europe
                  Germans win, taking East Europe from Russians with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              2 fighters moved from East Europe to Central Mediteranean Sea Zone
              1 armour moved from Germany to South Europe
      
          Place Units - Germans
              9 infantry placed in Germany
              1 armour placed in South Europe
      
          Turn Complete - Germans
              Germans collect 31 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.17
      Russians : 0.33
      

      Dice Statistics:

      Total
              1 was rolled 37 times
              2 was rolled 32 times
              3 was rolled 30 times
              4 was rolled 25 times
              5 was rolled 34 times
              6 was rolled 38 times
          Average roll : 3.515
          Median : 3.000
          Variance : 0.591
          Standard Deviation : 0.769
          Total rolls : 196
      
      Germans Combat
              1 was rolled 8 times
              2 was rolled 13 times
              3 was rolled 10 times
              4 was rolled 8 times
              5 was rolled 11 times
              6 was rolled 7 times
          Average roll : 3.386
          Median : 3.000
          Variance : 0.455
          Standard Deviation : 0.675
          Total rolls : 57
      
      British Combat
              1 was rolled 5 times
              2 was rolled 6 times
              3 was rolled 3 times
              4 was rolled 3 times
              5 was rolled 4 times
              6 was rolled 2 times
          Average roll : 3.043
          Median : 3.000
          Variance : 0.492
          Standard Deviation : 0.702
          Total rolls : 23
      
      Americans Combat
              1 was rolled 5 times
              2 was rolled 1 times
              3 was rolled 1 times
              4 was rolled 2 times
              5 was rolled 4 times
              6 was rolled 4 times
          Average roll : 3.647
          Median : 4.000
          Variance : 0.927
          Standard Deviation : 0.963
          Total rolls : 17
      
      Russians Combat
              1 was rolled 12 times
              2 was rolled 7 times
              3 was rolled 9 times
              4 was rolled 7 times
              5 was rolled 10 times
              6 was rolled 17 times
          Average roll : 3.758
          Median : 4.000
          Variance : 1.169
          Standard Deviation : 1.081
          Total rolls : 62
      
      Japanese Combat
              1 was rolled 7 times
              2 was rolled 5 times
              3 was rolled 7 times
              4 was rolled 5 times
              5 was rolled 5 times
              6 was rolled 8 times
          Average roll : 3.541
          Median : 3.000
          Variance : 0.245
          Standard Deviation : 0.495
          Total rolls : 37
      

      Savegame

      posted in Play Boardgames
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      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from China to Sinkiang
                    Japanese take Sinkiang from Americans
              1 infantry moved from Manchuria to Soviet Far East
                    Japanese take Soviet Far East from Russians
              4 infantry moved from Japan to Japan Sea Zone
              1 armour moved from Japan to Japan Sea Zone
              4 infantry moved from Japan Sea Zone to Manchuria
              1 armour moved from Japan Sea Zone to Manchuria
              2 battleships moved from Hawaii Sea Zone to New Guinea Sea Zone
              1 infantry moved from China to French Indo China
      
          Combat - Japanese
      
          Non Combat Move - Japanese
      
          Place Units - Japanese
              1 fighter and 6 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 31 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Dice Statistics:

      Total
              1 was rolled 29 times
              2 was rolled 26 times
              3 was rolled 23 times
              4 was rolled 18 times
              5 was rolled 27 times
              6 was rolled 28 times
          Average roll : 3.477
          Median : 3.000
          Variance : 0.552
          Standard Deviation : 0.743
          Total rolls : 151
      
      Germans Combat
              1 was rolled 6 times
              2 was rolled 9 times
              3 was rolled 8 times
              4 was rolled 4 times
              5 was rolled 7 times
              6 was rolled 6 times
          Average roll : 3.375
          Median : 3.000
          Variance : 0.393
          Standard Deviation : 0.627
          Total rolls : 40
      
      British Combat
              1 was rolled 5 times
              2 was rolled 6 times
              3 was rolled 3 times
              4 was rolled 3 times
              5 was rolled 4 times
              6 was rolled 2 times
          Average roll : 3.043
          Median : 3.000
          Variance : 0.492
          Standard Deviation : 0.702
          Total rolls : 23
      
      Americans Combat
              1 was rolled 5 times
              2 was rolled 1 times
              3 was rolled 1 times
              4 was rolled 2 times
              5 was rolled 4 times
              6 was rolled 4 times
          Average roll : 3.647
          Median : 4.000
          Variance : 0.927
          Standard Deviation : 0.963
          Total rolls : 17
      
      Russians Combat
              1 was rolled 6 times
              2 was rolled 5 times
              3 was rolled 4 times
              4 was rolled 4 times
              5 was rolled 7 times
              6 was rolled 8 times
          Average roll : 3.735
          Median : 4.000
          Variance : 0.404
          Standard Deviation : 0.636
          Total rolls : 34
      
      Japanese Combat
              1 was rolled 7 times
              2 was rolled 5 times
              3 was rolled 7 times
              4 was rolled 5 times
              5 was rolled 5 times
              6 was rolled 8 times
          Average roll : 3.541
          Median : 3.000
          Variance : 0.245
          Standard Deviation : 0.495
          Total rolls : 37
      

      Savegame

      posted in Play Boardgames
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      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 2
      
          Purchase Units - Germans
              Germans buy 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 bomber moved from Germany to Anglo Sudan Egypt
              2 infantry moved from East Europe to Ukraine S.S.R.
              2 fighters moved from Germany to Ukraine S.S.R.
              1 armour moved from Germany to Ukraine S.S.R.
              1 infantry moved from French West Africa to French Equatorial Africa
      
          Combat - Germans
              Battle in Anglo Sudan Egypt
                  Germans attack with 1 bomber
                  British defend with 1 fighter
                      Germans roll dice for 1 bomber in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.67 expected hits
                      British roll dice for 1 fighter in Anglo Sudan Egypt, round 2 : 1/1 hits, 0.67 expected hits
                      1 bomber owned by the Germans lost in Anglo Sudan Egypt
                  British win with 1 fighter remaining. Battle score for attacker is -15
                  Casualties for Germans: 1 bomber
              Battle in Ukraine S.S.R.
                  Germans attack with 1 armour, 2 fighters and 2 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 armour, 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/5 hits, 1.83 expected hits
                      Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Germans roll dice for 1 armour, 2 fighters and 1 infantry in Ukraine S.S.R., round 3 : 1/4 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                  Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              2 fighters moved from Ukraine S.S.R. to Germany
              4 infantry moved from Germany to East Europe
              1 infantry moved from Germany to West Europe
              1 armour moved from South Europe to Germany
      
          Place Units - Germans
              1 carrier and 2 transports placed in Central Mediteranean Sea Zone
              1 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 32 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.17
      British : 0.33
      Russians : 1.00
      

      Territory Summary for Germans :

      East Europe : 4 infantry
      French Equatorial Africa : 1 flag, 1 infantry
      French West Africa : 1 flag
      Germany : 1 aaGun, 7 armour, 1 factory, 2 fighters and 7 infantry
      South Europe : 1 aaGun and 1 factory
      Ukraine S.S.R. : 1 armour
      West Europe : 1 aaGun and 7 infantry
      Central Mediteranean Sea Zone : 1 carrier and 2 transports
      

      Production/PUs Summary :

      Russians : 24 / 27
      Germans : 32 / 32
      British : 30 / 30
      Japanese : 27 / 30
      Americans : 34 / 34
      

      Dice Statistics:

      Total
              1 was rolled 29 times
              2 was rolled 26 times
              3 was rolled 23 times
              4 was rolled 18 times
              5 was rolled 27 times
              6 was rolled 28 times
          Average roll : 3.477
          Median : 3.000
          Variance : 0.552
          Standard Deviation : 0.743
          Total rolls : 151
      
      Germans Combat
              1 was rolled 6 times
              2 was rolled 9 times
              3 was rolled 8 times
              4 was rolled 4 times
              5 was rolled 7 times
              6 was rolled 6 times
          Average roll : 3.375
          Median : 3.000
          Variance : 0.393
          Standard Deviation : 0.627
          Total rolls : 40
      
      British Combat
              1 was rolled 5 times
              2 was rolled 6 times
              3 was rolled 3 times
              4 was rolled 3 times
              5 was rolled 4 times
              6 was rolled 2 times
          Average roll : 3.043
          Median : 3.000
          Variance : 0.492
          Standard Deviation : 0.702
          Total rolls : 23
      
      Americans Combat
              1 was rolled 5 times
              2 was rolled 1 times
              3 was rolled 1 times
              4 was rolled 2 times
              5 was rolled 4 times
              6 was rolled 4 times
          Average roll : 3.647
          Median : 4.000
          Variance : 0.927
          Standard Deviation : 0.963
          Total rolls : 17
      
      Russians Combat
              1 was rolled 6 times
              2 was rolled 5 times
              3 was rolled 4 times
              4 was rolled 4 times
              5 was rolled 7 times
              6 was rolled 8 times
          Average roll : 3.735
          Median : 4.000
          Variance : 0.404
          Standard Deviation : 0.636
          Total rolls : 34
      
      Japanese Combat
              1 was rolled 7 times
              2 was rolled 5 times
              3 was rolled 7 times
              4 was rolled 5 times
              5 was rolled 5 times
              6 was rolled 8 times
          Average roll : 3.541
          Median : 3.000
          Variance : 0.245
          Standard Deviation : 0.495
          Total rolls : 37
      

      Savegame

      posted in Play Boardgames
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      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 battleship, 1 carrier and 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone
              1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone
              1 battleship moved from Japan Sea Zone to Hawaii Sea Zone
              1 bomber moved from Japan to India
              1 fighter and 2 infantry moved from French Indo China to India
              1 fighter moved from Philippines to Hawaii Sea Zone
              3 infantry moved from Manchuria to China
              1 fighter moved from Manchuria to China
              2 infantry moved from Kwangtung to China
              1 transport moved from Japan Sea Zone to Wake Island Sea Zone
              1 infantry moved from Wake Island to Wake Island Sea Zone
              1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone
              1 infantry moved from Japan to Japan Sea Zone
              1 transport moved from Philippines Sea Zone to Japan Sea Zone
              2 infantry moved from Japan to Japan Sea Zone
              4 infantry moved from Japan Sea Zone to Manchuria
      
          Combat - Japanese
              Battle in Hawaii Sea Zone
                  Japanese attack with 2 battleships, 1 carrier, 2 fighters and 1 submarine
                  Americans defend with 1 carrier, 1 fighter and 1 submarine
                      Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 battleships, 1 carrier and 2 fighters in Hawaii Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Americans roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in Hawaii Sea Zone
                      Japanese roll dice for 2 battleships and 1 carrier in Hawaii Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                      Americans roll dice for 1 fighter in Hawaii Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Americans lost in Hawaii Sea Zone
                  Japanese win with 2 battleships and 1 carrier remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 fighters and 1 submarine
                  Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
              Battle in China
                  Japanese attack with 1 fighter and 5 infantry
                  Americans defend with 1 fighter and 2 infantry
                      Japanese roll dice for 1 fighter and 5 infantry in China, round 2 : 0/6 hits, 1.33 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/3 hits, 1.33 expected hits
                      1 infantry owned by the Japanese lost in China
                      Japanese roll dice for 1 fighter and 4 infantry in China, round 3 : 2/5 hits, 1.17 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in China, round 3 : 2/3 hits, 1.33 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in China
                      Japanese roll dice for 1 fighter and 2 infantry in China, round 4 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 1 fighter in China, round 4 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Americans lost in China
                  Japanese win, taking China from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                  Casualties for Japanese: 3 infantry
                  Casualties for Americans: 1 fighter and 2 infantry
              Battle in India
                  Japanese attack with 1 bomber, 1 fighter and 2 infantry
                  British defend with 1 factory and 1 infantry
                      Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 2 : 3/4 hits, 1.50 expected hits
                      British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in India
                  Japanese win, taking India from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from India to French Indo China
              1 fighter moved from India to French Indo China
              1 fighter moved from China to French Indo China
              1 fighter moved from Japan to Hawaii Sea Zone
      
          Place Units - Japanese
              1 transport placed in Japan Sea Zone
              1 armour and 4 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      British : -0.33
      Americans : 0.50
      Japanese : -0.17
      

      Territory Summary for Japanese :

      Borneo Celebes : 1 infantry
      Caroline Islands : 1 infantry
      China : 1 flag, 2 infantry
      East Indies : 1 infantry
      French Indo China : 1 bomber and 2 fighters
      India : 1 flag, 1 factory and 2 infantry
      Japan : 1 aaGun, 2 armour, 1 factory and 4 infantry
      Manchuria : 4 infantry
      New Guinea : 1 infantry
      Okinawa : 1 infantry
      Philippines : 2 infantry
      Solomon Islands : 1 infantry
      Hawaii Sea Zone : 2 battleships, 1 carrier and 1 fighter
      Japan Sea Zone : 3 transports
      

      Production/PUs Summary :

      Russians : 21 / 24
      Germans : 35 / 37
      British : 27 / 30
      Japanese : 30 / 30
      Americans : 34 / 36
      

      Dice Statistics:

      Total
              1 was rolled 17 times
              2 was rolled 15 times
              3 was rolled 16 times
              4 was rolled 7 times
              5 was rolled 14 times
              6 was rolled 14 times
          Average roll : 3.337
          Median : 3.000
          Variance : 0.766
          Standard Deviation : 0.875
          Total rolls : 83
      
      Germans Combat
              1 was rolled 3 times
              2 was rolled 5 times
              3 was rolled 5 times
              4 was rolled 2 times
              5 was rolled 4 times
              6 was rolled 3 times
          Average roll : 3.364
          Median : 3.000
          Variance : 0.349
          Standard Deviation : 0.591
          Total rolls : 22
      
      British Combat
              1 was rolled 5 times
              2 was rolled 6 times
              3 was rolled 3 times
              4 was rolled 2 times
              5 was rolled 4 times
              6 was rolled 2 times
          Average roll : 3.000
          Median : 2.500
          Variance : 0.635
          Standard Deviation : 0.797
          Total rolls : 22
      
      Americans Combat
              1 was rolled 4 times
              2 was rolled 1 times
              3 was rolled 1 times
              4 was rolled 1 times
              5 was rolled 1 times
              6 was rolled 3 times
          Average roll : 3.273
          Median : 3.000
          Variance : 0.883
          Standard Deviation : 0.940
          Total rolls : 11
      
      Russians Combat
              5 was rolled 1 times
          Average roll : 5.000
          Median : 5.000
          Variance : ∞
          Standard Deviation : ∞
          Total rolls : 1
      
      Japanese Combat
              1 was rolled 5 times
              2 was rolled 3 times
              3 was rolled 7 times
              4 was rolled 2 times
              5 was rolled 4 times
              6 was rolled 6 times
          Average roll : 3.556
          Median : 3.000
          Variance : 0.673
          Standard Deviation : 0.820
          Total rolls : 27
      

      Savegame

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