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    Echo281

    @Echo281

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    Latest posts made by Echo281

    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 10
      
          Combat Move - Germans
              1 carrier, 2 fighters and 2 transports moved from South Pacific Sea Zone to North Pacific Sea Zone
      
          Non Combat Move - Germans
      
          Turn Complete - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 1 bomber and 7 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Japanese
              1 fighter moved from French Indo China to Wake Island Sea Zone
              1 fighter moved from French Indo China to East Indies Sea Zone
              1 armour moved from Manchuria to Sinkiang
      
          Combat - Japanese
              Battle in Wake Island Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      Japanese roll dice for 1 fighter in Wake Island Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 transport in Wake Island Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the Americans lost in Wake Island Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 transport
              Battle in East Indies Sea Zone
                  Japanese attack with 1 fighter
                  British defend with 1 transport
                      Japanese roll dice for 1 fighter in East Indies Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 transport in East Indies Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the British lost in East Indies Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 8
                  Casualties for British: 1 transport
              Battle in Sinkiang
                  Japanese attack with 1 armour
                  British defend with 1 infantry
                      Japanese roll dice for 1 armour in Sinkiang, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Sinkiang, round 3 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Japanese lost in Sinkiang
                  Americans win with 1 infantry remaining. Battle score for attacker is -5
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Japanese
              1 fighter moved from Wake Island Sea Zone to Japan
              1 fighter moved from East Indies Sea Zone to French Indo China
              1 armour and 6 infantry moved from Kwangtung to French Indo China
              1 infantry moved from Manchuria to China
      
          Place Units - Japanese
              3 infantry placed in Kwangtung
              3 infantry placed in French Indo China
              1 bomber and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 29 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      British : -0.17
      Americans : 0.17
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 9
      
          Combat Move - Germans
              1 carrier, 2 fighters and 2 transports moved from South Argentina Sea Zone to South Pacific Sea Zone
      
          Non Combat Move - Germans
      
          Turn Complete - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      Agreed. I always use the “common sense” order of casualties, not the computer’s “attack/defense” method.

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 8
      
          Research Technology - Japanese
              Japanese spend 35 on tech rolls
                  Japanese roll 4,6,4,4,6,1,4 and gets 2 hits
              Japanese discover Long Range Aircraft and Heavy Bomber
      
          Activate Technology - Japanese
              Japanese activating Long Range Aircraft and Heavy Bomber
      
          Combat Move - Japanese
              3 infantry moved from Kwangtung to French Indo China
              1 armour moved from Yakut S.S.R. to Kwangtung
              6 infantry moved from Manchuria to Kwangtung
              1 infantry moved from Japan to Japan Sea Zone
              1 armour moved from Japan to Japan Sea Zone
              1 armour moved from Japan Sea Zone to Manchuria
              1 infantry moved from Japan Sea Zone to Manchuria
              1 fighter moved from Japan to French Indo China
              1 transport moved from Japan Sea Zone to Okinawa Sea Zone
              1 infantry moved from Okinawa to Okinawa Sea Zone
              1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
              1 infantry moved from Japan Sea Zone to Manchuria
      
          Non Combat Move - Japanese
              1 infantry moved from French Indo China to Sinkiang
      
          Turn Complete - Japanese
              Japanese collect 37 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 8
      
          Combat Move - Germans
              1 carrier, 2 fighters and 2 transports moved from South Brazil Sea Zone to South Argentina Sea Zone
      
          Non Combat Move - Germans
      
          Turn Complete - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Sinkiang to Kazakh S.S.R.
                    Japanese take Kazakh S.S.R. from Russians
              4 infantry moved from Manchuria to Yakut S.S.R.
              1 armour moved from Kwangtung to Yakut S.S.R.
              1 infantry moved from China to Sinkiang
              1 infantry moved from Kwangtung to French Indo China
              1 armour moved from Kwangtung to French Indo China
              3 fighters moved from French Indo China to Indian Ocean Sea Zone
              1 transport moved from French Indo China Sea Zone to North Australia Sea Zone
              2 battleships and 1 transport moved from French Indo China Sea Zone to Japan Sea Zone
              6 infantry moved from Japan to Japan Sea Zone
              6 infantry moved from Japan Sea Zone to Manchuria
      
          Combat - Japanese
              Battle in Indian Ocean Sea Zone
                  Japanese attack with 3 fighters
                  British defend with 1 transport
                      Japanese roll dice for 3 fighters in Indian Ocean Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      British roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the British lost in Indian Ocean Sea Zone
                  Japanese win with 3 fighters remaining. Battle score for attacker is 8
                  Casualties for British: 1 transport
              Battle in Yakut S.S.R.
                  Japanese attack with 1 armour and 4 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour and 4 infantry in Yakut S.S.R., round 2 : 3/5 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                  Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              3 fighters moved from Indian Ocean Sea Zone to French Indo China
      
          Place Units - Japanese
              3 infantry placed in French Indo China
              3 infantry placed in Kwangtung
              1 armour and 1 fighter placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      British : -0.17
      Russians : 0.67
      Japanese : 2.33
      

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 7
      
          Combat Move - Germans
              1 carrier, 2 fighters and 2 transports moved from West Spain Sea Zone to South Brazil Sea Zone
      
          Non Combat Move - Germans
      
          Turn Complete - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 2 armour and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              2 battleships and 2 transports moved from Red Sea Zone to French Indo China Sea Zone
              1 infantry moved from Manchuria to China
              1 armour and 1 infantry moved from Manchuria to Yakut S.S.R.
              4 infantry moved from Japan to Japan Sea Zone
              4 infantry moved from Japan Sea Zone to Manchuria
              3 fighters moved from French Indo China to Sinkiang
              2 infantry moved from French Indo China to Sinkiang
      
          Combat - Japanese
              Battle in Yakut S.S.R.
                  Japanese attack with 1 armour and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Yakut S.S.R.
                  Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Sinkiang
                  Japanese attack with 3 fighters and 2 infantry
                  Russians defend with 1 armour
                      Japanese roll dice for 3 fighters and 2 infantry in Sinkiang, round 2 : 0/5 hits, 1.83 expected hits
                      Americans roll dice for 1 armour in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sinkiang
                      Japanese roll dice for 3 fighters and 1 infantry in Sinkiang, round 3 : 2/4 hits, 1.67 expected hits
                      Americans roll dice for 1 armour in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
                      1 armour owned by the Russians lost in Sinkiang
                  Japanese win, taking Sinkiang from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 armour
      
          Non Combat Move - Japanese
              3 fighters moved from Sinkiang to French Indo China
      
          Place Units - Japanese
              3 infantry placed in French Indo China
              2 armour and 1 infantry placed in Kwangtung
              5 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.33
      Russians : -0.33
      Japanese : -1.17
      

      Savegame

      posted in Play Boardgames
      E
      Echo281
    • RE: AcesWild vs Echo AnA Classic 2nd Edition

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 6
      
          Purchase Units - Germans
              Germans buy 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              5 infantry moved from Germany to South Europe
              3 armour moved from Germany to South Europe
              2 fighters moved from Central Mediteranean Sea Zone to South Europe
      
          Combat - Germans
              Battle in South Europe
                  Germans attack with 3 armour, 2 fighters and 5 infantry
                  Americans defend with 1 aaGun, 1 armour, 1 factory and 6 infantry
                      AA fire in South Europe : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 3 armour, 2 fighters and 5 infantry in South Europe, round 2 : 2/10 hits, 3.33 expected hits
                      Americans roll dice for 1 armour and 6 infantry in South Europe, round 2 : 4/7 hits, 2.33 expected hits
                      4 infantry owned by the Germans and 2 infantry owned by the Americans lost in South Europe
                      Germans roll dice for 3 armour, 2 fighters and 1 infantry in South Europe, round 3 : 4/6 hits, 2.67 expected hits
                      Americans roll dice for 1 armour and 4 infantry in South Europe, round 3 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Germans and 4 infantry owned by the Americans lost in South Europe
                      Germans roll dice for 3 armour and 2 fighters in South Europe, round 4 : 1/5 hits, 2.50 expected hits
                      Americans roll dice for 1 armour in South Europe, round 4 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Germans and 1 armour owned by the Americans lost in South Europe
                  Germans win, taking South Europe from Americans with 2 armour and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 armour and 5 infantry
                  Casualties for Americans: 1 armour and 6 infantry
      
          Non Combat Move - Germans
              2 fighters moved from South Europe to West Spain Sea Zone
              1 carrier and 2 transports moved from Central Mediteranean Sea Zone to West Spain Sea Zone
      
          Place Units - Germans
              5 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 16 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.50
      Americans : 1.67
      AA fire in South Europe : : -0.33
      

      Savegame

      posted in Play Boardgames
      E
      Echo281