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    Posts made by cyanight

    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 submarine moved from 55 Sea Zone to 63 Sea Zone
              1 submarine moved from 46 Sea Zone to 63 Sea Zone
              2 aaGuns moved from New South Wales to South Australia
              1 artillery moved from New South Wales to South Australia
              3 infantry moved from New South Wales to South Australia
      
          Place Units - ANZAC
              1 armour and 1 mech_infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: L20 #1 cyanight (X) vs trulpen (A+16) BM3

      TripleA Turn Summary: Japanese round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Japanese buy 2 carriers, 4 fighters and 2 transports; Remaining resources: 1 PUs; 4 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 armour moved from Kweichow to Shensi
              1 mech_infantry moved from Hunan to Shensi
              1 destroyer moved from 56 Sea Zone to 55 Sea Zone
              6 fighters moved from 56 Sea Zone to 55 Sea Zone
              4 fighters moved from 56 Sea Zone to 55 Sea Zone
              2 fighters moved from 56 Sea Zone to 61 Sea Zone
              1 tactical_bomber moved from Western Australia to 61 Sea Zone
              1 destroyer moved from 56 Sea Zone to 61 Sea Zone
              1 fighter moved from 63 Sea Zone to 50 Sea Zone
              1 fighter moved from 63 Sea Zone to 61 Sea Zone
              1 bomber moved from Western Australia to 61 Sea Zone
              1 bomber moved from Western Australia to 61 Sea Zone
              2 bombers moved from Western Australia to 61 Sea Zone
              1 bomber moved from Western Australia to 61 Sea Zone
              2 armour moved from Shan State to 37 Sea Zone
              1 armour and 1 transport moved from 37 Sea Zone to 45 Sea Zone
              1 armour moved from 45 Sea Zone to Dutch New Guinea
              1 armour and 1 transport moved from 37 Sea Zone to 46 Sea Zone
              1 armour moved from 46 Sea Zone to New Guinea
      
          Combat - Japanese
              Battle in New Guinea
              Battle in 50 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 50 Sea Zone
                  Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Dutch New Guinea
              Battle in Shensi
                  Japanese attack with 1 armour and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Shensi
                      Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0.50 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Japanese lost in Shensi
                  Chinese win, taking Dutch New Guinea from Dutch with 1 infantry remaining. Battle score for attacker is -10
                  Casualties for Japanese: 1 armour and 1 mech_infantry
              Battle in 61 Sea Zone
                  Japanese attack with 5 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 5 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 61 Sea Zone, round 2 : 5/10 hits, 5.83 expected hits
                      Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 61 Sea Zone
                  Japanese win with 5 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 destroyer
                  Casualties for Americans: 1 destroyer
              Battle in 55 Sea Zone
                  Japanese attack with 1 destroyer and 10 fighters
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer and 10 fighters in 55 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 55 Sea Zone
                  Japanese win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Changing ownership of Solomon Islands from ANZAC to Japanese
              EDIT: Changing ownership of New Britain from ANZAC to Japanese
              EDIT: Changing ownership of Caroline Islands from Americans to Japanese
              EDIT: Turning off Edit Mode
              5 bombers moved from 61 Sea Zone to New South Wales
              3 fighters moved from 61 Sea Zone to New South Wales
              1 tactical_bomber moved from 61 Sea Zone to New South Wales
              10 fighters moved from 55 Sea Zone to New South Wales
              1 fighter moved from 50 Sea Zone to New South Wales
              2 armour moved from Western Australia to New South Wales
              1 artillery moved from Western Australia to 56 Sea Zone
              1 artillery and 1 transport moved from 56 Sea Zone to 33 Sea Zone
              1 artillery moved from 33 Sea Zone to Caroline Islands
              1 transport moved from 56 Sea Zone to 55 Sea Zone
              1 infantry moved from Northern Territory to 55 Sea Zone
              1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
              1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
              1 infantry moved from 47 Sea Zone to New Britain
              1 transport moved from 56 Sea Zone to 55 Sea Zone
              1 artillery moved from Northern Territory to 55 Sea Zone
              1 artillery and 1 transport moved from 55 Sea Zone to 49 Sea Zone
              1 artillery moved from 49 Sea Zone to Solomon Islands
              2 battleships, 8 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 33 Sea Zone
              3 fighters moved from French Indo China to 33 Sea Zone
              3 fighters moved from Malaya to India
              1 armour moved from Kwangtung to Kiangsu
              1 armour moved from Kwangtung to Hunan
              1 infantry moved from Yunnan to Kweichow
              1 infantry moved from Shan State to Yunnan
              1 destroyer moved from 17 Sea Zone to 6 Sea Zone
              1 submarine moved from 17 Sea Zone to 6 Sea Zone
              2 infantry moved from Philippines to 35 Sea Zone
      
          Place Units - Japanese
              2 carriers and 2 transports placed in 6 Sea Zone
              4 fighters placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6,2,3,3,5,3,1,2,5,2,1,5,2,4,2,5,5,3,1,3,5,1,4,5,3,5,3,1,2,3,3,4,4,5,3,2,1,4
              Japanese collect 68 PUs (1 lost to blockades); end with 69 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 87 PUs
              Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Americans regular : 0.50
      Japanese regular : -3.33
      

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 destroyer, 1 infantry and 10 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 mech_infantrys moved from Normandy Bordeaux to Southern France
              3 fighters moved from Normandy Bordeaux to Southern France
              1 destroyer moved from 101 Sea Zone to 122 Sea Zone
              1 fighter moved from Eastern United States to 122 Sea Zone
              2 fighters moved from 110 Sea Zone to Southern France
              1 fighter moved from 26 Sea Zone to 31 Sea Zone
      
          Combat - Americans
              Battle in 31 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 31 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 122 Sea Zone
                  Americans attack with 1 destroyer and 1 fighter
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 122 Sea Zone
                  Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Southern France
                  Americans attack with 5 fighters and 2 mech_infantrys
                  Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                      Americans roll dice for 5 fighters and 2 mech_infantrys in Southern France, round 2 : 2/7 hits, 2.83 expected hits
                      Italians roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
                  Americans win, taking Southern France from Italians with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 mech_infantry
                  Casualties for Italians: 2 mech_infantrys
      
          Non Combat Move - Americans
              1 carrier moved from 110 Sea Zone to 92 Sea Zone
              1 fighter moved from Southern France to Gibraltar
              2 fighters moved from Southern France to 92 Sea Zone
              2 fighters moved from Southern France to Normandy Bordeaux
              1 destroyer moved from 110 Sea Zone to 92 Sea Zone
              1 cruiser moved from 110 Sea Zone to 92 Sea Zone
              1 armour moved from Normandy Bordeaux to 110 Sea Zone
              1 armour and 1 transport moved from 110 Sea Zone to 92 Sea Zone
              1 armour moved from 92 Sea Zone to Morocco
              2 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
              1 fighter moved from 122 Sea Zone to Quebec
              2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              1 fighter moved from 31 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              2 armour and 1 infantry placed in Normandy Bordeaux
              1 destroyer placed in 101 Sea Zone
              10 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Hopei
              1 artillery moved from Shensi to Hopei
              1 infantry moved from Suiyuyan to Chahar
              1 fighter moved from Shensi to Chahar
              16 infantry moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 16 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 16 infantry in Kweichow, round 2 : 3/16 hits, 2.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 16 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Chahar
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Hopei
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Chahar to Shensi
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 11 PUs
      
          Purchase Units - British
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Americans to 95 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              British buy 2 armour, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Normandy Bordeaux to Holland Belgium
              4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
              1 destroyer moved from 81 Sea Zone to 96 Sea Zone
              1 fighter moved from Egypt to Northwest Persia
              1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
              1 bomber, 1 fighter and 1 infantry moved from Persia to Northwest Persia
              1 fighter and 1 tactical_bomber moved from West India to Northwest Persia
              7 infantry moved from West India to India
      
          Combat - British
              Battle in Holland Belgium
                  British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3.00 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in India
                  British attack with 7 infantry
                  Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                      British roll dice for 7 infantry in India, round 2 : 2/7 hits, 1.17 expected hits
                      Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 0/4 hits, 1.33 expected hits
                      2 infantry owned by the Japanese lost in India
                      British roll dice for 7 infantry in India, round 3 : 1/7 hits, 1.17 expected hits
                      Japanese roll dice for 2 artilleries in India, round 3 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                      British roll dice for 6 infantry in India, round 4 : 0/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in India, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 6 infantry in India, round 5 : 4/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in India, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in India
                  British win, taking India from Japanese with 6 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 2 artilleries and 2 infantry
                  Casualties for British: 1 infantry
              Battle in Northwest Persia
                  British attack with 1 armour, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 2 armour and 7 mech_infantrys
                      British roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 3/9 hits, 3.83 expected hits
                      Germans roll dice for 2 armour and 7 mech_infantrys in Northwest Persia, round 2 : 6/9 hits, 3.33 expected hits
                      2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 bomber owned by the British, 3 mech_infantrys owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Northwest Persia
                   retreated to Northwest Persia
                  Germans win with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is -28
                  Casualties for British: 1 armour, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Casualties for Germans: 3 mech_infantrys
      
          Non Combat Move - British
              3 fighters moved from Northwest Persia to Iraq
              2 armour moved from Egypt to Iraq
              3 aaGuns moved from West India to India
              1 armour moved from Ethiopia to Egypt
              2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
              1 artillery moved from Italian Somaliland to Ethiopia
              1 infantry moved from Kenya to Anglo Egyptian Sudan
              1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
              1 armour and 1 mech_infantry moved from Tunisia to Tobruk
              4 fighters moved from Holland Belgium to Normandy Bordeaux
              1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
              6 infantry moved from United Kingdom to 110 Sea Zone
              1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 6 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
              6 infantry moved from 92 Sea Zone to Gibraltar
      
          Place Units - British
              2 transports placed in 106 Sea Zone
              2 armour and 1 infantry placed in Egypt
              2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 38 PUs; end with 38 PUs
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.83
      Italians : 0.33
      British : 1.83
      Americans : -2.33
      Chinese : 0.33
      Japanese : -2.00
      

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Hopei
              1 artillery moved from Shensi to Hopei
              1 infantry moved from Suiyuyan to Chahar
              1 fighter moved from Shensi to Chahar
              16 infantry moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 16 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 16 infantry in Kweichow, round 2 : 3/16 hits, 2.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 16 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Chahar
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Hopei
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Chahar to Shensi
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.33
      Japanese : -0.33
      

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 destroyer, 1 infantry and 10 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 mech_infantrys moved from Normandy Bordeaux to Southern France
              3 fighters moved from Normandy Bordeaux to Southern France
              1 destroyer moved from 101 Sea Zone to 122 Sea Zone
              1 fighter moved from Eastern United States to 122 Sea Zone
              2 fighters moved from 110 Sea Zone to Southern France
              1 fighter moved from 26 Sea Zone to 31 Sea Zone
      
          Combat - Americans
              Battle in 31 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 31 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 122 Sea Zone
                  Americans attack with 1 destroyer and 1 fighter
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 122 Sea Zone
                  Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Southern France
                  Americans attack with 5 fighters and 2 mech_infantrys
                  Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                      Americans roll dice for 5 fighters and 2 mech_infantrys in Southern France, round 2 : 2/7 hits, 2.83 expected hits
                      Italians roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
                  Americans win, taking Southern France from Italians with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 mech_infantry
                  Casualties for Italians: 2 mech_infantrys
      
          Non Combat Move - Americans
              1 carrier moved from 110 Sea Zone to 92 Sea Zone
              1 fighter moved from Southern France to Gibraltar
              2 fighters moved from Southern France to 92 Sea Zone
              2 fighters moved from Southern France to Normandy Bordeaux
              1 destroyer moved from 110 Sea Zone to 92 Sea Zone
              1 cruiser moved from 110 Sea Zone to 92 Sea Zone
              1 armour moved from Normandy Bordeaux to 110 Sea Zone
              1 armour and 1 transport moved from 110 Sea Zone to 92 Sea Zone
              1 armour moved from 92 Sea Zone to Morocco
              2 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
              1 fighter moved from 122 Sea Zone to Quebec
              2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              1 fighter moved from 31 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              2 armour and 1 infantry placed in Normandy Bordeaux
              1 destroyer placed in 101 Sea Zone
              10 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.50
      Italians : 0.33
      Americans : -2.33
      

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: L20 #1 cyanight (X) vs trulpen (A+16) BM3

      @trulpenplay Please use latest file.

      posted in League
      cyanightC
      cyanight
    • RE: L20 #1 cyanight (X) vs trulpen (A+16) BM3

      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 14
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Western Australia to New South Wales
              2 fighters moved from Western Australia to New South Wales
              2 tactical_bombers moved from Western Australia to New South Wales
              2 tactical_bombers moved from Western Australia to New South Wales
              1 bomber moved from Western Australia to West India
              3 infantry moved from Eastern Persia to West India
              1 infantry moved from India to West India
              3 infantry moved from Western Germany to Holland Belgium
              1 fighter moved from Western Germany to Holland Belgium
              1 armour and 5 fighters moved from Germany to Holland Belgium
              3 bombers moved from Germany to Holland Belgium
      
          Combat - Germans
              Battle in New South Wales
                  Germans attack with 1 armour, 2 fighters and 4 tactical_bombers
                  ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
                      Germans roll dice for 1 armour, 2 fighters and 4 tactical_bombers in New South Wales, round 2 : 5/7 hits, 4.00 expected hits
                      ANZAC roll dice for 1 infantry in New South Wales, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in New South Wales
                  Germans destroys 7PUs while taking ANZAC capital
                  Germans win, taking New South Wales from ANZAC with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
                  Casualties for Germans: 1 tactical_bomber
                  Casualties for Americans: 1 infantry
              Battle in West India
                  Germans attack with 1 bomber and 4 infantry
                  British defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 bomber and 4 infantry in West India, round 2 : 2/5 hits, 1.33 expected hits
                      UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the British and 1 infantry owned by the British lost in West India
                  Germans win, taking West India from UK_Pacific with 1 bomber and 4 infantry remaining. Battle score for attacker is 7
                  Casualties for British: 1 artillery and 1 infantry
              Battle in Holland Belgium
                  Germans attack with 1 armour, 3 bombers, 6 fighters and 3 infantry
                  Americans defend with 3 infantry
                      Germans roll dice for 1 armour, 3 bombers, 6 fighters and 3 infantry in Holland Belgium, round 2 : 5/13 hits, 6.00 expected hits
                      Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 1 armour, 3 bombers, 6 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 3 infantry
      
          Non Combat Move - Germans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 55 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              3 bombers moved from Holland Belgium to Germany
              6 fighters moved from Holland Belgium to Germany
              2 aaGuns and 15 infantry moved from Western Germany to Germany
              1 armour moved from Eastern Persia to India
              1 carrier moved from 56 Sea Zone to 63 Sea Zone
              1 destroyer moved from 56 Sea Zone to 54 Sea Zone
              1 transport moved from 56 Sea Zone to 35 Sea Zone
              4 tactical_bombers moved from Western Australia to India
              1 bomber moved from West India to India
              2 tactical_bombers moved from New South Wales to 56 Sea Zone
              2 fighters moved from New South Wales to South Australia
              1 tactical_bomber moved from New South Wales to South Australia
      
          Place Units - Germans
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 56 Sea Zone: 2 fighters
              EDIT: Adding units owned by Japanese to 63 Sea Zone: 2 fighters
              EDIT: Removing units owned by Germans from South Australia: 2 fighters
              EDIT: Adding units owned by Germans to 56 Sea Zone: 2 fighters
              EDIT: Turning off Edit Mode
              1 armour, 1 artillery, 2 fighters and 6 infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,5,2,6,4,4,4,2,6,3,3,2,2,6,6,1,3,4,6,4,5,6,3,3,4,3,6,4,2,6,1,1,6,1,5,4,3,3
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
              Germans collect 25 PUs (4 lost to blockades); end with 25 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 30 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 32 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to 55 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from South Australia: 1 tactical_bomber
              EDIT: Adding units owned by Germans to Western Australia: 1 tactical_bomber
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      UK_Pacific regular : -0.67
      ANZAC regular : 0.67
      Germans regular : 0.67
      

      Savegame

      posted in League
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      cyanight
    • RE: L20 #1 cyanight (X) vs trulpen (A+16) BM3

      TripleA Manual Gamesave Post: Germans round 14

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 14
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Western Australia to New South Wales
              2 fighters moved from Western Australia to New South Wales
              2 tactical_bombers moved from Western Australia to New South Wales
              2 tactical_bombers moved from Western Australia to New South Wales
              1 bomber moved from Western Australia to West India
              3 infantry moved from Eastern Persia to West India
              1 infantry moved from India to West India
              3 infantry moved from Western Germany to Holland Belgium
              1 fighter moved from Western Germany to Holland Belgium
              1 armour and 5 fighters moved from Germany to Holland Belgium
              3 bombers moved from Germany to Holland Belgium
      
          Combat - Germans
              Battle in New South Wales
                  Germans attack with 1 armour, 2 fighters and 4 tactical_bombers
                  ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
                      Germans roll dice for 1 armour, 2 fighters and 4 tactical_bombers in New South Wales, round 2 : 5/7 hits, 4.00 expected hits
                      ANZAC roll dice for 1 infantry in New South Wales, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in New South Wales
                  Germans destroys 7PUs while taking ANZAC capital
                  Germans win, taking New South Wales from ANZAC with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
                  Casualties for Germans: 1 tactical_bomber
                  Casualties for Americans: 1 infantry
              Battle in West India
                  Germans attack with 1 bomber and 4 infantry
                  British defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 bomber and 4 infantry in West India, round 2 : 2/5 hits, 1.33 expected hits
                      UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the British and 1 infantry owned by the British lost in West India
                  Germans win, taking West India from UK_Pacific with 1 bomber and 4 infantry remaining. Battle score for attacker is 7
                  Casualties for British: 1 artillery and 1 infantry
              Battle in Holland Belgium
                  Germans attack with 1 armour, 3 bombers, 6 fighters and 3 infantry
                  Americans defend with 3 infantry
                      Germans roll dice for 1 armour, 3 bombers, 6 fighters and 3 infantry in Holland Belgium, round 2 : 5/13 hits, 6.00 expected hits
                      Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 1 armour, 3 bombers, 6 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 3 infantry
      
          Non Combat Move - Germans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 55 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              3 bombers moved from Holland Belgium to Germany
              6 fighters moved from Holland Belgium to Germany
              2 aaGuns and 15 infantry moved from Western Germany to Germany
              1 armour moved from Eastern Persia to India
              1 carrier moved from 56 Sea Zone to 63 Sea Zone
              1 destroyer moved from 56 Sea Zone to 54 Sea Zone
              1 transport moved from 56 Sea Zone to 35 Sea Zone
              4 tactical_bombers moved from Western Australia to India
              1 bomber moved from West India to India
              2 tactical_bombers moved from New South Wales to 56 Sea Zone
              2 fighters moved from New South Wales to South Australia
              1 tactical_bomber moved from New South Wales to South Australia
      
          Place Units - Germans
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 56 Sea Zone: 2 fighters
              EDIT: Adding units owned by Japanese to 63 Sea Zone: 2 fighters
              EDIT: Removing units owned by Germans from South Australia: 2 fighters
              EDIT: Adding units owned by Germans to 56 Sea Zone: 2 fighters
              EDIT: Turning off Edit Mode
              1 armour, 1 artillery, 2 fighters and 6 infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,5,2,6,4,4,4,2,6,3,3,2,2,6,6,1,3,4,6,4,5,6,3,3,4,3,6,4,2,6,1,1,6,1,5,4,3,3
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
              Germans collect 25 PUs (4 lost to blockades); end with 25 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 30 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 32 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to 55 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      UK_Pacific regular : -0.67
      ANZAC regular : 0.67
      Germans regular : 0.67
      

      Savegame

      posted in League
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      cyanight
    • RE: L20 #1 cyanight (X) vs trulpen (A+16) BM3

      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 14
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Western Australia to New South Wales
              2 fighters moved from Western Australia to New South Wales
              2 tactical_bombers moved from Western Australia to New South Wales
              2 tactical_bombers moved from Western Australia to New South Wales
              1 bomber moved from Western Australia to West India
              3 infantry moved from Eastern Persia to West India
              1 infantry moved from India to West India
              3 infantry moved from Western Germany to Holland Belgium
              1 fighter moved from Western Germany to Holland Belgium
              1 armour and 5 fighters moved from Germany to Holland Belgium
              3 bombers moved from Germany to Holland Belgium
      
          Combat - Germans
              Battle in New South Wales
                  Germans attack with 1 armour, 2 fighters and 4 tactical_bombers
                  ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
                      Germans roll dice for 1 armour, 2 fighters and 4 tactical_bombers in New South Wales, round 2 : 5/7 hits, 4.00 expected hits
                      ANZAC roll dice for 1 infantry in New South Wales, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in New South Wales
                  Germans destroys 7PUs while taking ANZAC capital
                  Germans win, taking New South Wales from ANZAC with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
                  Casualties for Germans: 1 tactical_bomber
                  Casualties for Americans: 1 infantry
              Battle in West India
                  Germans attack with 1 bomber and 4 infantry
                  British defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 bomber and 4 infantry in West India, round 2 : 2/5 hits, 1.33 expected hits
                      UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the British and 1 infantry owned by the British lost in West India
                  Germans win, taking West India from UK_Pacific with 1 bomber and 4 infantry remaining. Battle score for attacker is 7
                  Casualties for British: 1 artillery and 1 infantry
              Battle in Holland Belgium
                  Germans attack with 1 armour, 3 bombers, 6 fighters and 3 infantry
                  Americans defend with 3 infantry
                      Germans roll dice for 1 armour, 3 bombers, 6 fighters and 3 infantry in Holland Belgium, round 2 : 5/13 hits, 6.00 expected hits
                      Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 1 armour, 3 bombers, 6 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 3 infantry
      
          Non Combat Move - Germans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 55 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              3 bombers moved from Holland Belgium to Germany
              6 fighters moved from Holland Belgium to Germany
              2 aaGuns and 15 infantry moved from Western Germany to Germany
              1 armour moved from Eastern Persia to India
              1 carrier moved from 56 Sea Zone to 63 Sea Zone
              1 destroyer moved from 56 Sea Zone to 54 Sea Zone
              1 transport moved from 56 Sea Zone to 35 Sea Zone
              4 tactical_bombers moved from Western Australia to India
              1 bomber moved from West India to India
              2 tactical_bombers moved from New South Wales to 56 Sea Zone
              2 fighters moved from New South Wales to South Australia
              1 tactical_bomber moved from New South Wales to South Australia
      
          Place Units - Germans
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 56 Sea Zone: 2 fighters
              EDIT: Adding units owned by Japanese to 63 Sea Zone: 2 fighters
              EDIT: Removing units owned by Germans from South Australia: 2 fighters
              EDIT: Adding units owned by Germans to 56 Sea Zone: 2 fighters
              EDIT: Turning off Edit Mode
              1 armour, 1 artillery, 2 fighters and 6 infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,5,2,6,4,4,4,2,6,3,3,2,2,6,6,1,3,4,6,4,5,6,3,3,4,3,6,4,2,6,1,1,6,1,5,4,3,3
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
              Germans collect 25 PUs (4 lost to blockades); end with 25 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 30 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      UK_Pacific regular : -0.67
      ANZAC regular : 0.67
      Germans regular : 0.67
      

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: L20 #1 cyanight (X) vs trulpen (A+16) BM3

      @trulpen Bump #2, Will you please continue this game?

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
              5 infantry moved from Amur to Manchuria
              13 infantry moved from Amur to Korea
              1 infantry moved from Smolensk to Bryansk
              2 infantry moved from Russia to Bryansk
              1 fighter and 1 tactical_bomber moved from Russia to Bryansk
              1 infantry moved from Samara to Kazakhstan
                    Russians take Kazakhstan from Germans
      
          Combat - Russians
              Battle in Manchuria
                  Russians attack with 5 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Russians roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                      Russians roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Manchuria
                      Russians roll dice for 3 infantry in Manchuria, round 4 : 2/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Manchuria
                  Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 2 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Korea
                  Russians attack with 13 infantry
                  Japanese defend with 1 aaGun and 2 infantry
                      Russians roll dice for 13 infantry in Korea, round 2 : 1/13 hits, 2.17 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                      1 aaGun owned by the Japanese lost in Korea
                      Russians roll dice for 13 infantry in Korea, round 3 : 1/13 hits, 2.17 expected hits
                      Japanese roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Korea
                      Russians roll dice for 13 infantry in Korea, round 4 : 1/13 hits, 2.17 expected hits
                      Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Korea
                  Russians win, taking Korea from Japanese with 13 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in Bryansk
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1.67 expected hits
                      Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 fighter moved from Bryansk to Russia
              1 tactical_bomber moved from Bryansk to Russia
              1 infantry moved from Tambov to Samara
              1 infantry moved from Russia to Tambov
              1 infantry moved from Archangel to Smolensk
              2 aaGuns moved from Amur to Korea
      
          Place Units - Russians
              1 artillery and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,5,3,4,4,6,2,6,1
              Russians collect 21 PUs (3 lost to blockades); end with 21 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.00
      Russians : -2.50
      Japanese : -1.00
      

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      @ksmckay Sorry for the late reply.

      French on US TT,
      ANZAC fighter one on US CV and one on ANZAC CV.

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 62 Sea Zone to 55 Sea Zone
              1 fighter moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from Queensland to 55 Sea Zone
              1 submarine moved from 54 Sea Zone to 46 Sea Zone
              2 fighters moved from Queensland to 46 Sea Zone
              1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 infantry moved from South Australia to 61 Sea Zone
              1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
              Battle in 46 Sea Zone
                  ANZAC attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 46 Sea Zone
                  ANZAC win, taking Java from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 55 Sea Zone
                  ANZAC attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              2 fighters moved from 55 Sea Zone to New South Wales
              2 fighters moved from 46 Sea Zone to 26 Sea Zone
              1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
              1 infantry moved from Queensland to New South Wales
              2 infantry moved from South Australia to New South Wales
              1 aaGun moved from South Australia to New South Wales
              1 aaGun moved from Queensland to New South Wales
              1 artillery moved from South Australia to New South Wales
      
          Place Units - ANZAC
              1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              2 infantry moved from United Kingdom to 110 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0.33
      Japanese : -0.67
      

      Savegame

      posted in League
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      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 62 Sea Zone to 55 Sea Zone
              1 fighter moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from Queensland to 55 Sea Zone
              1 submarine moved from 54 Sea Zone to 46 Sea Zone
              2 fighters moved from Queensland to 46 Sea Zone
              1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 infantry moved from South Australia to 61 Sea Zone
              1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
              Battle in 46 Sea Zone
                  ANZAC attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 46 Sea Zone
                  ANZAC win, taking Java from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 55 Sea Zone
                  ANZAC attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              2 fighters moved from 55 Sea Zone to New South Wales
              2 fighters moved from 46 Sea Zone to 26 Sea Zone
              1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
              1 infantry moved from Queensland to New South Wales
              2 infantry moved from South Australia to New South Wales
              1 aaGun moved from South Australia to New South Wales
              1 aaGun moved from Queensland to New South Wales
              1 artillery moved from South Australia to New South Wales
      
          Place Units - ANZAC
              1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0.33
      Japanese : -0.67
      

      Savegame

      posted in League
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      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 3 armour, 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Normandy Bordeaux to Southern France
              2 fighters moved from Normandy Bordeaux to Southern France
              2 fighters moved from 110 Sea Zone to Southern France
              1 fighter moved from United Kingdom to Southern France
      
          Combat - Americans
              Battle in Southern France
                  Americans attack with 5 fighters and 2 infantry
                  Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 2.83 expected hits
                      Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Southern France
                  Americans win, taking Southern France from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Americans
              1 battleship, 3 carriers, 2 cruisers, 2 fighters, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
              2 infantry moved from Queensland to New South Wales
              1 mech_infantry moved from Queensland to New South Wales
              1 bomber moved from Queensland to Hawaiian Islands
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              2 fighters moved from Western United States to 26 Sea Zone
              3 fighters moved from Western United States to 26 Sea Zone
              2 fighters moved from Southern France to 110 Sea Zone
              3 fighters moved from Southern France to Normandy Bordeaux
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              1 infantry moved from Algeria to Morocco
      
          Place Units - Americans
              3 armour placed in Normandy Bordeaux
              2 carriers and 1 destroyer placed in 10 Sea Zone
              1 fighter placed in Western United States
              1 fighter placed in Eastern United States
              1 destroyer placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Sikang to Shensi
              1 artillery, 1 fighter and 13 infantry moved from Tsinghai to Shensi
              1 infantry moved from Kansu to Shensi
              1 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              1 infantry placed in Shensi
              Chinese undo move 2.
              Chinese undo move 1.
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
              EDIT: Adding units owned by Chinese to Shensi: 1 infantry
              EDIT: Turning off Edit Mode
              1 infantry placed in Suiyuyan
              1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 infantry moved from West India to India
              1 fighter and 1 tactical_bomber moved from Persia to India
              1 artillery moved from Ethiopia to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 armour moved from Ethiopia to British Somaliland
                    British take British Somaliland from Italians
              1 armour moved from British Somaliland to Ethiopia
              1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                    British take Libya from Italians
              1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
              1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
              2 infantry moved from United Kingdom to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Holland Belgium
              4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
      
          Combat - British
              Battle in Holland Belgium
                  British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1.17 expected hits
                      British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/7 hits, 3.00 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                  British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry
                  Casualties for Germans: 2 infantry
              Battle in Tunisia
                  British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                  Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
                      British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
                      British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 : 0/3 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 4 : 1/3 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Tunisia
                  British win, taking Tunisia from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
              Battle in India
                  British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                      British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 1.67 expected hits
                      Japanese roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese lost in India
                      British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 3 : 1/5 hits, 1.67 expected hits
                      Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in India
                  British win, taking India from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Japanese: 3 infantry
      
          Non Combat Move - British
              1 fighter moved from India to West India
              1 tactical_bomber moved from India to West India
              1 infantry moved from Persia to Northwest Persia
              1 armour and 1 mech_infantry moved from Egypt to Iraq
              1 mech_infantry moved from Egypt to Iraq
              1 bomber moved from Belgian Congo to Persia
              2 mech_infantrys moved from Rhodesia to Anglo Egyptian Sudan
              1 artillery moved from Rhodesia to Belgian Congo
              1 infantry moved from Tanganyika Territory to Kenya
              4 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
      
          Place Units - British
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 2 aaGuns and 2 infantry
              EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns and 2 infantry
              EDIT: Turning off Edit Mode
              2 armour and 1 infantry placed in Egypt
              6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      Italians : -1.00
      British : -1.17
      Americans : 0.17
      Japanese : -1.33
      

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Sikang to Shensi
              1 artillery, 1 fighter and 13 infantry moved from Tsinghai to Shensi
              1 infantry moved from Kansu to Shensi
              1 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              1 infantry placed in Shensi
              Chinese undo move 2.
              Chinese undo move 1.
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
              EDIT: Adding units owned by Chinese to Shensi: 1 infantry
              EDIT: Turning off Edit Mode
              1 infantry placed in Suiyuyan
              1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 3 armour, 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Normandy Bordeaux to Southern France
              2 fighters moved from Normandy Bordeaux to Southern France
              2 fighters moved from 110 Sea Zone to Southern France
              1 fighter moved from United Kingdom to Southern France
      
          Combat - Americans
              Battle in Southern France
                  Americans attack with 5 fighters and 2 infantry
                  Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 2.83 expected hits
                      Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Southern France
                  Americans win, taking Southern France from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Americans
              1 battleship, 3 carriers, 2 cruisers, 2 fighters, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
              2 infantry moved from Queensland to New South Wales
              1 mech_infantry moved from Queensland to New South Wales
              1 bomber moved from Queensland to Hawaiian Islands
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              2 fighters moved from Western United States to 26 Sea Zone
              3 fighters moved from Western United States to 26 Sea Zone
              2 fighters moved from Southern France to 110 Sea Zone
              3 fighters moved from Southern France to Normandy Bordeaux
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              1 infantry moved from Algeria to Morocco
      
          Place Units - Americans
              3 armour placed in Normandy Bordeaux
              2 carriers and 1 destroyer placed in 10 Sea Zone
              1 fighter placed in Western United States
              1 fighter placed in Eastern United States
              1 destroyer placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.33
      Americans : 0.17
      

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: L20 #1 cyanight (X) vs trulpen (A+16) BM3

      TripleA Turn Summary: Italians round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 13
      
          Purchase Units - Italians
              Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                    Italians take Ethiopia from British
              1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                    Italians take French Equatorial Africa from French
              1 mech_infantry moved from Egypt to Belgian Congo
                    Italians take Belgian Congo from British
              2 infantry moved from Bulgaria to Greece
              3 fighters moved from Southern Italy to Greece
              2 fighters moved from Germany to Northern Italy
              2 mech_infantrys moved from Germany to Northern Italy
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 3 fighters and 2 infantry
                  Americans defend with 1 marine
                      Italians roll dice for 3 fighters and 2 infantry in Greece, round 2 : 1/5 hits, 1.83 expected hits
                      Americans roll dice for 1 marine in Greece, round 2 : 1/1 hits, 0.33 expected hits
                      1 marine owned by the Americans and 1 infantry owned by the Italians lost in Greece
                  Italians win, taking Greece from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 1 marine
              Battle in Northern Italy
                  Italians attack with 2 fighters and 2 mech_infantrys
                  Americans defend with 1 factory_minor and 1 infantry
                      Italians roll dice for 2 fighters and 2 mech_infantrys in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits
                      Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians lost in Northern Italy
                      Italians roll dice for 2 fighters and 1 mech_infantry in Northern Italy, round 3 : 0/3 hits, 1.17 expected hits
                      Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 fighters and 1 mech_infantry in Northern Italy, round 4 : 0/3 hits, 1.17 expected hits
                      Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 fighters and 1 mech_infantry in Northern Italy, round 5 : 0/3 hits, 1.17 expected hits
                      Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 fighters and 1 mech_infantry in Northern Italy, round 6 : 1/3 hits, 1.17 expected hits
                      Americans roll dice for 1 infantry in Northern Italy, round 6 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Northern Italy
                  Italians win, taking Northern Italy from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Italians: 1 mech_infantry
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
              2 fighters moved from Northern Italy to Southern Italy
              3 fighters moved from Greece to Southern Italy
              3 fighters moved from Egypt to Southern Italy
      
          Place Units - Italians
              2 armour and 1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 11
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,5,3,2,3,1,4,5,6,1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,3,2,4
              Italians collect 11 PUs (11 lost to blockades); end with 11 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      Italians regular : -5.83
      

      Savegame

      posted in League
      cyanightC
      cyanight
    • RE: L20 #1 cyanight (X) vs trulpen (A+16) BM3

      @trulpen Ok, I’m much better. Can we please continue this game. If you want to delay the game you can give me the league win and we can continue later.

      posted in League
      cyanightC
      cyanight
    • RE: Ksmckay (X) v Cyanight(A+18) BM3

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              2 fighters and 1 tactical_bomber moved from Russia to Bryansk
      
          Combat - Russians
              Russians creates battle in territory 125 Sea Zone
              Battle in Bryansk
                  Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.17 expected hits
                      Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              2 fighters moved from Bryansk to Russia
              1 tactical_bomber moved from Bryansk to Russia
              1 mech_infantry moved from Archangel to Russia
              1 infantry moved from Vologda to Archangel
              1 infantry moved from Russia to Samara
              1 submarine moved from 125 Sea Zone to 110 Sea Zone
      
          Place Units - Russians
              1 armour, 2 artilleries and 7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 21 PUs; end with 21 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      Russians : -0.17
      

      Savegame

      posted in League
      cyanightC
      cyanight
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