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    Posts made by Captaxis

    • RE: 1942 2nd E. Captaxis (Allies +14) vs Seawolf (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from West Russia to Germany
                  1 armour, 2 artilleries and 5 infantry moved from Eastern Canada to 10 Sea Zone
                  1 armour, 2 artilleries, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 5 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone
                  5 infantry moved from 8 Sea Zone to France
                        Americans take France from Germans
                  2 artilleries moved from 8 Sea Zone to France
                  1 armour moved from 8 Sea Zone to France

      Combat - Americans
                  Strategic bombing raid in Germany
                          AA fire in Germany :  0/1 hits
                      Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                      Bombing raid in Germany causes 5 damage total.

      Non Combat Move - Americans
                  1 bomber moved from Germany to West Russia

      Place Units - Americans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 11 Sea Zone: 3 transports
                  EDIT: Adding units owned by Americans to 10 Sea Zone: 3 transports
                  EDIT: Removing units owned by Americans from Eastern United States: 1 armour, 2 artilleries and 3 infantry
                  EDIT: Adding units owned by Americans to Eastern Canada: 1 armour, 2 artilleries and 3 infantry
                  EDIT: Turning off Edit Mode
                  4 artilleries, 1 fighter and 4 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 44 PUs; end with 44 PUs total

      Production/PUs Summary :

      Russians : 18 / 24
          Germans : 42 / 49
          British : 22 / 26
          Japanese : 42 / 42
          Americans : 44 / 44

      posted in Play Boardgames
      C
      Captaxis
    • RE: 1942 2nd E. Captaxis (Allies +14) vs Seawolf (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4

      Purchase Units - British
                  British buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - British
                  3 bombers moved from West Russia to Germany
                  2 infantry moved from India to Persia
                  1 artillery moved from India to Persia
                  2 infantry moved from India to Burma
                  1 armour moved from India to Burma
                  1 fighter moved from India to Burma
                  1 fighter moved from West Russia to Persia
                  1 fighter moved from West Russia to Persia
                  1 destroyer moved from 28 Sea Zone to 24 Sea Zone

      Combat - British
                  Strategic bombing raid in Germany
                          AA fire in Germany :  0/3 hits
                      Bombing raid in Germany rolls: 4,3,2 and causes: 9 damage to unit: factory
                      Bombing raid in Germany causes 9 damage total.
                  Battle in Burma
                      British attack with 1 armour, 1 fighter and 2 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          British roll dice for 1 armour, 1 fighter and 2 infantry in Burma, round 2 :  1/4 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  2/2 hits
                          2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                          British roll dice for 1 armour and 1 fighter in Burma, round 3 :  0/2 hits
                          Japanese roll dice for 1 artillery in Burma, round 3 :  1/1 hits
                          1 armour owned by the British lost in Burma
                      retreated to Burma
                      Japanese win with 1 artillery remaining. Battle score for attacker is -9
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 armour and 2 infantry
                  Battle in Persia
                      British attack with 1 artillery, 2 fighters and 2 infantry
                      Germans defend with 1 artillery and 1 infantry
                          British roll dice for 1 artillery, 2 fighters and 2 infantry in Persia, round 2 :  2/5 hits
                          Germans roll dice for 1 artillery and 1 infantry in Persia, round 2 :  0/2 hits
                          1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Persia
                      British win, taking Persia from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 artillery and 1 infantry

      Non Combat Move - British
                  2 fighters moved from Persia to West Russia
                  1 fighter moved from Burma to India
                  3 bombers moved from Germany to West Russia

      Place Units - British
                  3 infantry placed in India
                  1 artillery and 1 infantry placed in United Kingdom
                  1 carrier, 1 destroyer and 3 transports placed in 8 Sea Zone

      Turn Complete - British
                  British collect 26 PUs; end with 26 PUs total

      Production/PUs Summary :

      Russians : 21 / 24
          Germans : 48 / 49
          British : 26 / 26
          Japanese : 35 / 39
          Americans : 38 / 38

      posted in Play Boardgames
      C
      Captaxis
    • RE: 1942 2nd E. Captaxis (Allies +14) vs Seawolf (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4

      Research Technology - Russians

      Purchase Units - Russians
                  Russians repair 0 damage on 1 factory; Remaining resources: 18 PUs;
                  Russians buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Caucasus to Kazakh S.S.R.
                  1 artillery moved from Caucasus to Kazakh S.S.R.
                  1 infantry moved from Caucasus to Kazakh S.S.R.
                  2 infantry moved from Vologda to Novosibirsk
                  1 artillery moved from Russia to Novosibirsk
                  2 infantry moved from Russia to Archangel
                  1 artillery moved from West Russia to Archangel
                  1 infantry moved from Russia to Archangel
                  2 infantry moved from West Russia to Belorussia
                  1 armour moved from West Russia to Belorussia
                  1 fighter moved from West Russia to Belorussia
                  1 fighter moved from West Russia to Archangel

      Combat - Russians
                  Battle in Archangel
                      Russians attack with 1 artillery, 1 fighter and 3 infantry
                      Germans defend with 3 infantry
                          Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Archangel, round 2 :  2/5 hits
                          Germans roll dice for 3 infantry in Archangel, round 2 :  0/3 hits
                          2 infantry owned by the Germans lost in Archangel
                          Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Archangel, round 3 :  2/5 hits
                          Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                          1 infantry owned by the Germans lost in Archangel
                      Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                      Casualties for Germans: 3 infantry
                  Battle in Kazakh S.S.R.
                      Russians attack with 1 artillery and 2 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                          Russians roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 3 :  2/3 hits
                          Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Kazakh S.S.R.
                      Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Novosibirsk
                      Russians attack with 1 artillery and 2 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Novosibirsk
                      Russians win, taking Novosibirsk from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Belorussia
                      Russians attack with 1 armour, 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 2 :  1/4 hits
                          Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Belorussia
                      Russians win, taking Belorussia from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Archangel to West Russia
                  1 fighter moved from Belorussia to West Russia

      Place Units - Russians
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 24 PUs; end with 24 PUs total

      Production/PUs Summary :

      Russians : 24 / 24
          Germans : 40 / 43
          British : 31 / 59
          Japanese : 35 / 39
          Americans : 38 / 38

      posted in Play Boardgames
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      Captaxis
    • RE: 1942 2nd E. Captaxis (Allies +14) vs Seawolf (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 armour, 2 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from West Russia to Germany

      Combat - Americans
                  Strategic bombing raid in Germany
                          AA fire in Germany :  0/1 hits
                      Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                      Bombing raid in Germany causes 1 damage total.

      Non Combat Move - Americans
                  1 bomber moved from Germany to West Russia
                  2 infantry moved from Caucasus to West Russia
                  1 artillery moved from Eastern United States to Eastern Canada
                  1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 4 transports moved from 11 Sea Zone to 10 Sea Zone

      Place Units - Americans
                  3 transports placed in 11 Sea Zone
                  1 armour, 2 artilleries and 3 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 38 PUs; end with 38 PUs total

      Production/PUs Summary :

      Russians : 18 / 23
          Germans : 43 / 43
          British : 31 / 59
          Japanese : 38 / 39
          Americans : 38 / 38

      posted in Play Boardgames
      C
      Captaxis
    • RE: 1942 2nd E. Captaxis (Allies +14) vs Seawolf (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3

      Purchase Units - British
                  British repair 0 damage on 1 factory; Remaining resources: 36 PUs;
                  British buy 3 infantry; Remaining resources: 27 PUs;

      Combat Move - British
                  1 infantry moved from India to Burma
                  1 artillery moved from India to Burma
                  1 fighter moved from India to Burma
                  1 bomber moved from West Russia to Germany
                  2 bombers moved from United Kingdom to Germany

      Combat - British
                  Strategic bombing raid in Germany
                          AA fire in Germany :  0/3 hits
                      Bombing raid in Germany rolls: 5,6,1 and causes: 12 damage to unit: factory
                      Bombing raid in Germany causes 12 damage total.
                  Battle in Burma
                      British attack with 1 artillery, 1 fighter and 1 infantry
                      Japanese defend with 1 artillery
                          British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 :  2/3 hits
                          Japanese roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Burma
                      British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - British
                  1 fighter moved from Burma to India
                  3 bombers moved from Germany to West Russia
                  1 infantry moved from Persia to India
                  1 artillery moved from Persia to India

      Place Units - British
                  3 infantry placed in India

      Turn Complete - British
                  British collect 32 PUs; end with 59 PUs total

      Production/PUs Summary :

      Russians : 22 / 23
          Germans : 43 / 43
          British : 32 / 59
          Japanese : 29 / 34
          Americans : 42 / 44

      posted in Play Boardgames
      C
      Captaxis
    • RE: 1942 2nd E. Captaxis (Allies +14) vs Seawolf (Axis)

      No problem!

      posted in Play Boardgames
      C
      Captaxis
    • RE: 1942 2nd E. Captaxis (Allies +14) vs Seawolf (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Caucasus to Ukraine S.S.R.
                  1 artillery moved from Caucasus to Ukraine S.S.R.
                  1 infantry moved from Caucasus to Ukraine S.S.R.
                  3 infantry moved from Evenki National Okrug to Archangel
                  2 infantry moved from Evenki National Okrug to Vologda
                  1 fighter moved from West Russia to Ukraine S.S.R.
                  1 fighter moved from West Russia to Archangel
                  1 infantry moved from Caucasus to West Russia
                  5 infantry moved from Russia to West Russia

      Combat - Russians
                  Battle in Archangel
                      Russians attack with 1 fighter and 3 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 :  0/4 hits
                          Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                          Russians roll dice for 1 fighter and 3 infantry in Archangel, round 3 :  1/4 hits
                          Germans roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                      Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Ukraine S.S.R.
                      Russians attack with 1 artillery, 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 :  2/4 hits
                          Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Ukraine S.S.R. to West Russia
                  1 fighter moved from Archangel to West Russia
                  1 submarine moved from 3 Sea Zone to 8 Sea Zone

      Place Units - Russians
                  1 artillery and 3 infantry placed in Caucasus
                  1 artillery and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 23 PUs; end with 23 PUs total

      Production/PUs Summary :

      Russians : 23 / 23
          Germans : 41 / 44
          British : 32 / 37
          Japanese : 30 / 34
          Americans : 42 / 44

      posted in Play Boardgames
      C
      Captaxis
    • RE: 1942 2nd E. Captaxis (Allies +14) vs Seawolf (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 cruiser, 1 destroyer and 2 transports; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 bomber moved from United Kingdom to Germany
                  2 infantry moved from Kazakh S.S.R. to Caucasus
                  1 fighter moved from India to West Russia
                  2 infantry moved from Solomon Islands to 44 Sea Zone
                  1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 47 Sea Zone
                  2 infantry moved from 47 Sea Zone to Borneo
                  2 fighters moved from 47 Sea Zone to Borneo

      Combat - Americans
                  Battle in Borneo
                      Americans attack with 2 fighters and 2 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 battleship in Borneo, round 2 :  1/1 hits
                          Japanese roll dice for 1 infantry in Borneo, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                      Americans win, taking Borneo from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 1 infantry
                  Strategic bombing raid in Germany
                          AA fire in Germany :  0/1 hits
                      Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                      Bombing raid in Germany causes 1 damage total.

      Non Combat Move - Americans
                  1 bomber moved from Germany to West Russia
                  2 fighters moved from Borneo to 47 Sea Zone
                  2 infantry moved from Western Canada to Eastern Canada
                  1 aaGun moved from Western Canada to Western United States

      Place Units - Americans
                  1 cruiser, 1 destroyer and 2 transports placed in 11 Sea Zone
                  1 artillery placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 42 PUs; end with 44 PUs total

      Production/PUs Summary :

      Russians : 20 / 26
          Germans : 44 / 44
          British : 32 / 37
          Japanese : 30 / 34
          Americans : 42 / 44

      posted in Play Boardgames
      C
      Captaxis
    • RE: 1942 2nd E. Captaxis (Allies +14) vs Seawolf (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 2 bombers and 3 infantry; Remaining resources: 4 PUs;

      Combat Move - British
                  1 infantry moved from India to Burma
                  1 artillery moved from India to Burma
                  1 infantry moved from India to Burma

      Combat - British
                  Battle in Burma
                      British attack with 1 artillery and 2 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 artillery and 2 infantry in Burma, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Burma
                      British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  1 destroyer moved from 32 Sea Zone to 28 Sea Zone
                  1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
                  2 infantry moved from Trans-Jordan to Persia
                  1 armour moved from Trans-Jordan to India
                  1 artillery moved from Trans-Jordan to Persia
                  1 fighter moved from West Russia to India
                  2 fighters moved from United Kingdom to West Russia
                  1 bomber moved from United Kingdom to West Russia

      Place Units - British
                  3 infantry placed in India
                  2 bombers placed in United Kingdom

      Turn Complete - British
                  British collect 33 PUs; end with 37 PUs total

      Production/PUs Summary :

      Russians : 21 / 26
          Germans : 44 / 44
          British : 33 / 37
          Japanese : 30 / 31
          Americans : 40 / 40

      posted in Play Boardgames
      C
      Captaxis
    • RE: 1942 2nd E. Captaxis (Allies +14) vs Seawolf (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour moved from Caucasus to Ukraine S.S.R.
                        Russians take Ukraine S.S.R. from Germans
                  1 armour moved from Ukraine S.S.R. to West Russia

      Combat - Russians

      Non Combat Move - Russians
                  1 infantry moved from Archangel to West Russia
                  1 infantry moved from Russia to West Russia
                  2 armour moved from Russia to West Russia
                  4 infantry moved from Caucasus to West Russia
                  1 armour moved from Caucasus to West Russia
                  2 fighters moved from Caucasus to West Russia
                  1 infantry moved from Szechwan to Sinkiang
                  5 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  1 submarine moved from 7 Sea Zone to 3 Sea Zone

      Place Units - Russians
                  1 artillery and 3 infantry placed in Caucasus
                  5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 26 PUs; end with 26 PUs total

      Production/PUs Summary :

      Russians : 26 / 26
          Germans : 35 / 39
          British : 36 / 37
          Japanese : 31 / 31
          Americans : 40 / 40

      posted in Play Boardgames
      C
      Captaxis
    • RE: 1942 2nd E. Captaxis (Allies +14) vs Seawolf (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry moved from Western United States to 56 Sea Zone
                  1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
                  1 infantry moved from Hawaiian Islands to 53 Sea Zone
                  1 fighter moved from Hawaiian Islands to 53 Sea Zone
                  1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 44 Sea Zone
                  2 infantry moved from 44 Sea Zone to Solomon Islands
                  2 fighters moved from 44 Sea Zone to Solomon Islands

      Combat - Americans
                  Battle in Solomon Islands
                      Americans attack with 2 fighters and 2 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 battleship in Solomon Islands, round 2 :  1/1 hits
                          Japanese roll dice for 1 infantry in Solomon Islands, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Solomon Islands
                      Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Americans
                  2 fighters moved from Solomon Islands to 44 Sea Zone
                  1 cruiser moved from 19 Sea Zone to 11 Sea Zone
                  1 fighter moved from Eastern United States to 11 Sea Zone
                  1 fighter moved from Western United States to 11 Sea Zone
                  1 infantry moved from Alaska to Western Canada
                  1 infantry moved from Western United States to Western Canada
                  1 infantry moved from Central United States to Eastern Canada
                  1 artillery moved from Eastern United States to Eastern Canada
                  1 infantry moved from Eastern United States to Eastern Canada
                  1 infantry moved from Eastern United States to Eastern Canada
                  1 armour moved from Eastern United States to Eastern Canada
                  1 bomber moved from Eastern United States to United Kingdom
                  1 aaGun moved from Western United States to Western Canada
                  1 aaGun moved from Eastern United States to Eastern Canada
                  2 infantry moved from Szechwan to Kazakh S.S.R.
                  1 fighter moved from Szechwan to India

      Place Units - Americans
                  1 carrier, 1 cruiser and 2 destroyers placed in 11 Sea Zone

      Turn Complete - Americans
                  Americans collect 40 PUs; end with 40 PUs total

      Production/PUs Summary :

      Russians : 24 / 28
          Germans : 37 / 39
          British : 36 / 37
          Japanese : 31 / 31
          Americans : 40 / 40

      posted in Play Boardgames
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      Captaxis
    • RE: 1942 2nd E. Captaxis (Allies +14) vs Seawolf (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1

      Purchase Units - British
                  British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 fighter moved from Egypt to 37 Sea Zone
                  1 fighter moved from 35 Sea Zone to 37 Sea Zone
                  1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                  1 carrier moved from 35 Sea Zone to 37 Sea Zone
                  1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                  1 submarine moved from 39 Sea Zone to 37 Sea Zone
                  2 infantry moved from Eastern Australia to 39 Sea Zone
                  2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                  2 infantry moved from 37 Sea Zone to East Indies
                  1 infantry moved from India to 35 Sea Zone
                  1 infantry moved from India to 35 Sea Zone
                  2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                  2 infantry moved from 37 Sea Zone to East Indies
                  1 bomber moved from United Kingdom to 5 Sea Zone
                  2 fighters moved from United Kingdom to 5 Sea Zone
                  1 infantry moved from Western Canada to Eastern Canada
                  1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                  1 armour moved from Eastern Canada to 10 Sea Zone
                  1 armour and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                  1 armour moved from 3 Sea Zone to Norway
                        British take Norway from Germans

      Combat - British
                  Battle in 5 Sea Zone
                      British attack with 1 bomber and 2 fighters
                      Germans defend with 1 cruiser, 1 submarine and 1 transport
                      1 submarine owned by the Germans Submerged
                          British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 :  1/3 hits
                          Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 :  1/1 hits
                          1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
                          1 transport owned by the Germans lost in 5 Sea Zone
                      British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
                      Casualties for Germans: 1 cruiser and 1 transport
                      Casualties for British: 1 fighter
                  Battle in 37 Sea Zone
                      British attack with 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 2 transports
                      Japanese defend with 1 battleship, 1 carrier and 2 fighters
                          British roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 battleship owned by the Japanese
                          British roll dice for 1 carrier, 2 cruisers, 2 fighters and 2 transports in 37 Sea Zone, round 2 :  3/5 hits
                          Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 battleship and 1 carrier in 37 Sea Zone, round 2 :  1/2 hits
                          1 cruiser owned by the British, 1 carrier owned by the Japanese, 1 submarine owned by the British and 2 fighters owned by the Japanese lost in 37 Sea Zone
                          British roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 37 Sea Zone, round 3 :  2/4 hits
                          Japanese roll dice for 1 battleship in 37 Sea Zone, round 3 :  1/1 hits
                          1 cruiser owned by the British and 1 battleship owned by the Japanese lost in 37 Sea Zone
                      British win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is 24
                      Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
                      Casualties for British: 2 cruisers and 1 submarine
                  Battle in East Indies
                      British attack with 4 infantry
                      Japanese defend with 2 infantry
                          British roll dice for 4 infantry in East Indies, round 2 :  1/4 hits
                          Japanese roll dice for 2 infantry in East Indies, round 2 :  0/2 hits
                          1 infantry owned by the Japanese lost in East Indies
                          British roll dice for 4 infantry in East Indies, round 3 :  0/4 hits
                          Japanese roll dice for 1 infantry in East Indies, round 3 :  0/1 hits
                          British roll dice for 4 infantry in East Indies, round 4 :  1/4 hits
                          Japanese roll dice for 1 infantry in East Indies, round 4 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Japanese lost in East Indies
                      British win, taking East Indies from Japanese with 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  1 infantry moved from Union of South Africa to Rhodesia
                  2 infantry moved from Egypt to Trans-Jordan
                  1 artillery moved from Egypt to Trans-Jordan
                  1 armour moved from Egypt to Trans-Jordan
                  1 infantry moved from Burma to India
                  1 infantry moved from Persia to India
                  1 destroyer moved from 17 Sea Zone to 32 Sea Zone
                  1 bomber moved from 5 Sea Zone to United Kingdom
                  1 fighter moved from 5 Sea Zone to West Russia

      Place Units - British
                  2 artilleries and 1 infantry placed in India
                  2 fighters placed in United Kingdom

      Turn Complete - British
                  British collect 37 PUs; end with 37 PUs total

      Production/PUs Summary :

      Russians : 26 / 28
          Germans : 37 / 39
          British : 37 / 37
          Japanese : 26 / 30
          Americans : 42 / 42

      posted in Play Boardgames
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      Captaxis
    • RE: 1942 2nd E. Captaxis (Allies +14) vs Seawolf (Axis)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  3 infantry moved from Karelia S.S.R. to Belorussia
                  1 artillery moved from Karelia S.S.R. to Belorussia
                  1 fighter moved from Karelia S.S.R. to Belorussia
                  1 infantry moved from Karelia S.S.R. to West Russia
                  1 infantry moved from Archangel to West Russia
                  1 armour moved from Archangel to West Russia
                  4 infantry moved from Russia to West Russia
                  1 artillery moved from Russia to West Russia
                  1 armour, 1 artillery and 4 infantry moved from Caucasus to Ukraine S.S.R.
                  2 armour moved from Russia to Ukraine S.S.R.
                  1 fighter moved from Russia to Ukraine S.S.R.

      Combat - Russians
                  Battle in Belorussia
                      Russians attack with 1 artillery, 1 fighter and 3 infantry
                      Germans defend with 3 infantry
                          Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belorussia, round 2 :  1/5 hits
                          Germans roll dice for 3 infantry in Belorussia, round 2 :  2/3 hits
                          2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                          Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 :  2/3 hits
                          Germans roll dice for 2 infantry in Belorussia, round 3 :  0/2 hits
                          2 infantry owned by the Germans lost in Belorussia
                      Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 2 infantry
                  Battle in West Russia
                      Russians attack with 1 armour, 1 artillery and 6 infantry
                      Germans defend with 1 armour, 1 artillery and 3 infantry
                          Russians roll dice for 1 armour, 1 artillery and 6 infantry in West Russia, round 2 :  2/8 hits
                          Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 :  3/5 hits
                          3 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                          Russians roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 3 :  3/5 hits
                          Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 :  0/3 hits
                          1 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in West Russia
                      Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                      Casualties for Russians: 3 infantry
                  Battle in Ukraine S.S.R.
                      Russians attack with 3 armour, 1 artillery, 1 fighter and 4 infantry
                      Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
                          Russians roll dice for 3 armour, 1 artillery, 1 fighter and 4 infantry in Ukraine S.S.R., round 2 :  2/9 hits
                          Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 :  4/6 hits
                          4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
                          Russians roll dice for 3 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 3 :  2/5 hits
                          Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 :  2/4 hits
                          1 armour owned by the Russians, 1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
                      2 armour owned by the Russians retreated to Caucasus
                      Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is -9
                      Casualties for Germans: 1 artillery and 3 infantry
                      Casualties for Russians: 1 armour, 1 artillery and 4 infantry

      Non Combat Move - Russians
                  1 fighter moved from Belorussia to Caucasus
                  1 fighter moved from Ukraine S.S.R. to Caucasus
                  1 aaGun moved from Caucasus to West Russia
                  1 aaGun moved from Russia to West Russia
                  1 infantry moved from Kazakh S.S.R. to Szechwan
                  2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                  2 infantry moved from Soviet Far East to Yakut S.S.R.
                  2 infantry moved from Evenki National Okrug to Archangel
                  1 infantry moved from Novosibirsk to Russia
                  1 submarine moved from 4 Sea Zone to 7 Sea Zone

      Place Units - Russians
                  4 infantry placed in Caucasus
                  2 armour placed in Russia

      Turn Complete - Russians
                  Russians collect 28 PUs; end with 28 PUs total

      Production/PUs Summary :

      Russians : 28 / 28
          Germans : 37 / 41
          British : 31 / 31
          Japanese : 30 / 30
          Americans : 42 / 42

      posted in Play Boardgames
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      Captaxis
    • RE: Looking for 1942 2nd Edition opponent

      Hey!

      I am new to this forum, but not to the game series. I would like to try a game of 1942 2nd Edition.

      I did a few practice games by myself with the tripleA game, but I have not tried play by forum before. You care to set it up?

      And how would you suggest bidding for allies?

      posted in Find Online Players
      C
      Captaxis
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