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    Brian Cannon

    @Brian Cannon

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    Best posts made by Brian Cannon

    • 1942 2nd Edition (Steam) Genco Harris version

      This is aimed at Axis players as I play Axis exclusively. I have a tough time coming back if the opening Soviet move is successful. I build the standard 11 Inf and 2 Arty trying to max out units and build up Byelorussia but I feel like I cant get the right mass of strength before Germany is getting besieged on the Western front. It seems to easy for Allies to pack Moscow with stacks of fighters so any attack is like a buzzsaw. Curious how you recover from a successful Soviet opening move.

      posted in Axis & Allies 1942 Online
      Brian Cannon
      Brian Cannon
    • RE: 1942 2nd Edition (Steam) Genco Harris version

      @Panther

      Thanks sorry about that

      posted in Axis & Allies 1942 Online
      Brian Cannon
      Brian Cannon
    • Season 2 Rant

      Genco Harris mod is purported to make things more balanced, I have heard players say even with that Axis have a big advantage. Just not seeing it. The Dice rolls on the attack for the Axis are absolutely laughable, and defending die rolls for infantry are damn near not miss. If my tanks and planes cant hit with 3’s, then Axis has no chance of winning. Christ my Battleships and bombers miss with a roll of 4. It is too easy for Soviets to just trade territory with Germany keeping its IPC income up and bleed Germany to death. Japan is so easily contained, you must do Pearl Harbor attack, otherwise the US is just going to put a factory on Alaska and you are in a naval arms race that you will ultimately lose and you can put zero pressure on Allies. Season 2 has been ridiculous so far.

      posted in Axis & Allies 1942 Online
      Brian Cannon
      Brian Cannon
    • RE: An Opinion

      https://imgur.com/a/lh2JnAw

      posted in Axis & Allies 1942 Online
      Brian Cannon
      Brian Cannon

    Latest posts made by Brian Cannon

    • RE: 🎲😢 PRNG dice support group — and ranting

      @brian-cannon There is just something drastically wrong with the dice, and there has been for awhile. I have suspicions of a number of things but that there is something badly wrong I have no doubt. How units like infantry and artillery have such a dramatically successful hit rate on defense and conversely units that require a 3 or more have a god awful hit rate. The funny thing is as Axis on turn 1, my units defending West Russia and Ukraine never seem to hit a damn thing, but on subsequent turns on the attack I cant take Transjordan without suffering a casualty if I take it at all, or Japs attacking Anwhei turn 1, 4 inf and a fighter and I see 2 defending infantry wipe 2-3 attacking infantry, it just simply doesnt make sense and its terribly sad that there has been nothing done to correct the problem. Have the devs deliberately weighted the dice? Does each player have their own dice profile? Are players using third party programs to affect dice rolls?

      posted in Axis & Allies 1942 Online
      Brian Cannon
      Brian Cannon
    • RE: 🎲😢 PRNG dice support group — and ranting

      @brian-cannon 7e69ed24-6ae2-4ee2-b32e-9f987ecabf1b-image.png

      posted in Axis & Allies 1942 Online
      Brian Cannon
      Brian Cannon
    • RE: 🎲😢 PRNG dice support group — and ranting

      @djensen c38cfd36-c1d4-4552-a022-623338fb37e3-image.png

      posted in Axis & Allies 1942 Online
      Brian Cannon
      Brian Cannon
    • RE: First time Playing in over 2 months

      @juliusborisovbeamdog I read it and applaud your transparency, that isn’t sarcasm. My question though is why haven’t you been transparent in the past, and why for so long did your development team deny there was a problem.

      posted in Axis & Allies 1942 Online
      Brian Cannon
      Brian Cannon
    • RE: First time Playing in over 2 months

      @brian-cannon

      First game this season as Allies

      https://imgur.com/a/iJ0RX5s

      posted in Axis & Allies 1942 Online
      Brian Cannon
      Brian Cannon
    • RE: First time Playing in over 2 months

      @quintin Sent all 3 subs

      posted in Axis & Allies 1942 Online
      Brian Cannon
      Brian Cannon
    • RE: Russian Openings and AA Online

      @boston_nwo So curious as to the counter to the West Russia death stack, as that particularly strategy has always given me fits. Hitting it on German turn 1 seems to be all too often a suicide move

      posted in Axis & Allies 1942 Online
      Brian Cannon
      Brian Cannon
    • RE: First time Playing in over 2 months

      @nosho Taken from Developers Notes:

      DICE & AXIS & ALLIES
      There’s been a ton of discussion in our community around dice rolls. We’ve heard you, and we understand that the randomness of the dice just doesn’t feel right.

      Our goal is for the combat to feel satisfying and strategic while staying true to the element of chance at the heart of the board game. So, based on community feedback, our development team is working on a “Stabilized Dice” option for the game.

      What does Stabilized Dice Mean?

      Stabilized Dice will still be random, but will control for extreme outcomes, and should feel more natural as a result. Our objective is to allow player strategy to play a larger part in the overall game by reducing the chances that dice can swing a whole game in a single roll.

      Under Construction

      We’re currently in the testing phase for this new dice option, but we’re looking forward to releasing the new dice mode in a future update!

      posted in Axis & Allies 1942 Online
      Brian Cannon
      Brian Cannon
    • RE: First time Playing in over 2 months

      @nosho Well as I have said over and over, I do not deny that things like this are bound to happen sometimes, I have played the board game and that is the randomness of real dice, the problem with this representation is that it happens way to many times. Hell man dont you see the developers now admitting after denying till they were blue in the face that there is a problem with the dice??

      posted in Axis & Allies 1942 Online
      Brian Cannon
      Brian Cannon
    • RE: First time Playing in over 2 months

      @nosho Nope, I have never said that. I have said repeatedly that the dice are not anything close to random, and until recently the developers have denied there was a problem. I am happy to provide screenshots of each and every turn to show what my dice results are, and how often they repeat the same horrid results.

      posted in Axis & Allies 1942 Online
      Brian Cannon
      Brian Cannon