The biggest key to the allies strategy is getting the US in the war.
I disagree. Any viable strategy has to consider a lot of variables, and when the US comes into the war is only a small part of it. What power is responsible for protecting what VC, and how to react to the Axis player’s moves.
When the US comes into the war is a factor, but by round 7 or 8, it won’t matter if you don’t have a solid Allied strategy regardless. Remember, the decision is out of your hands, so any good Allied strategy has contingencies and variations for the US entering each round.
I believe the best strategy is the British buying a factory in Kwangtung. This almost forces Japan to attack the British or risk losing asia. This is a win win for the allies, either the British dominate Asia or the Us gets in the war.
I’m not sure where you’re getting this from. Japan would not be forced to attack Kwangtung immediately. Placing a factory in the heart of their empire in a territory they WILL take anyway is a free gift that weakens India.
If Japan DOESN’T take the factory for a Round or two, the UK will be able to place 6 units max there. Very easy to take as Japan. And India can’t reinforce through China without issuing a DOW.
The British ability to dominate Asia is imperceptibly low.
The way I see it, Japan will still set up and do their planned J2/J3 move, you’ve wasted 12 ICs that could be 4 INF to protect India, and given Japan a free factory, something many players purchase on their own anyway.
It’s not quite the win/win you’re envisioning.
If japan sets up and attacks early, J1 J2, it is easier to get the DEI and the bonus, while denying the Allies their bonuses. So that +70 isn’t really +70 at all. You have to subtract the gains Japan made by attacking early. The DEI plus bonus is +20.
Now the second biggest thing with the US is getting troops on the front. I believe the best way to do this in Europe is get transports to Norway and Finland. Once there you can build two minor industrial complexes and be able to produce 6 units on Europe every turn, combine with buying planes in the US this will turn the tide of the war.
While a viable strategy, I often see Germany building a navy. It can be quite difficult to get to Norway. Once there, you have to contend with a counter assault by the Luftewaffe and any subs hiding above Germany. They start with 5 fighters, 5 tac, 2 strat. It takes a considerable navy to be able to withstand that.
In Asia the key is getting transports (with tanks) to the soviet Far East. Once there you can get to Manchuria/Korea in two turns and just like Europe build two factories combine with naval support from western US.
Again, a factory in Korea is good to have as the US, but difficult to execute. Travelling through the Soviet Far East isn’t the best way to go. Any taking of Korea necessitates the destruction of the Japanese fleet, otherwise Japan can just land from SZ6 and attack with planes. You’ll never hold it long enough to build a factory and produce there if Japan has a navy and your land units are taking the long way.
In addition, how do you protect your transports that go to the SFE? They are within striking distance from Japan.
If the US goes North, then Japan gets the DEI mostly uncontested. Sometimes the US sailing from Hawaii to AU to the DEI is a better plan.
Ok I understand that. What would you suggest as US turn 1, 2, and 3 purchases?