This is to board game geek:
https://boardgamegeek.com/boardgame/291434/axis-empires-ultimate-edition
And this is to the official site:
https://shop.decisiongames.com/ProductDetails.asp?ProductCode=1040
This is to board game geek:
https://boardgamegeek.com/boardgame/291434/axis-empires-ultimate-edition
And this is to the official site:
https://shop.decisiongames.com/ProductDetails.asp?ProductCode=1040
I love Axis and Allies obviously, but recently I’ve been playing HOI4 and looking for a more in-depth axis and allies, and in my research, I came across Axis Empires. I normally would just buy it, but it’s like $300 :)
Now if I get as much mileage out of it as I did Axis and Allies, that’s a no brainer, I might have played like 10+ games last year. Anyone have any opinions on Axis Empires, or any suggestions to point me in the right direction?
Thanks!
@barnee I get the OOB rules, and I think it might just be my interpretation of the change that the Belgians are now an independent, neutral power that is leading me to what I mentioned previously. Some clarification would be nice, but I don’t have the first idea on how to track Oztea down :(
@barnee Yeah since it’s not in the 1940 rules, the way I’m piecing it together is that since the Dutch are an independent faction, it becomes a sprint for who gets control of the islands the earliest.
Looking solely at the Pacific, let’s say the Japanese take Celebes, then Java and the other one that is escaping me flip to Pro-Allied. That doesn’t constitute a DOW on the Allies, correct?
So then, the Allies can grab the other islands, but Celebes is off limits unless the Pacific Allies declare war on Japan. Am I interpreting/applying the rules correctly?
@Blackychan So then does it not behoove the Pacific Allies to take the islands so that way the Japanese can’t claim the islands without declaring war on the Allies?
Unless I’m misunderstanding the rules, the way this set up is that where the Japanese could take the money islands without allowing the US into the war earlier?
In essence, the main difference is that now the Pacific UK and ANZAC can no longer claim the money islands freely?
If Japan strikes the islands, does that allow the US to declare war like Global 1940?
@barnee Wait, I thought you couldn’t scramble into a SZ that there isn’t combat occuring in? Am I misreading the initial prompt? The power conducting the amphibious assault can choose to ignore the SS so then the fighters do not have a combat to scramble into.
@barnee Hi barnee! For some reason I feel honored, as if I’m in the presence of forum royalty!
Yeah, he and I work together, so we’ve had plenty of opportunities over the last 6 years we’ve known each other. :)
I mostly play in person, but with a few days in between each session, and we maybe get through 3 rounds in a session. Therefore, I have plenty of time to plan, mwahaha.
How would I play 1940 online? I’ve only ever done 1942 online and I found it a pale substitute for 1940 global.
@AndrewAAGamer Is low 40’s really reasonable? I admit that I only have real experience playing with my one friend, but I have long said that 14 IPC is the minimum I would take the allies for. Naturally, more is better, but I feel as if 40-60 is entirely too much. I have played maybe 25 games total, but they’ve almost entirely been against my one friend.
Do we know how well balanced Oztea’s 1942 set up is? I played as allies, recieved a bid of 12 and won. I am going to play as axis next, and want to know what people think about its balance?
@AndrewAAGamer Would Germany still not be able to take both SZ 110 and 111? I believe that Germany has 4 subs, 4 fighters, 4 tactical bombers, 2 strategic bombers and 1 battleship to bring to bear on the two sea zones.
If it’s split evenly, with the battleship going to the English Channel, Germany has odds on both, even with a Scottish Fighter bid and scrambling the now 5 fighters.
Are my calculations off or is it not a given that the Scottish Fighter saves a fleet?
@shadowhawk So Germany normally sends the Bismarck to the channel? Last time I was axis, I sent 2 SS and 3 fighters, 3 tacticals, and 1 strategic bomber. For the Scottish fleet, I sent the BB, 2 subs, and 1 of each of the fighter, tactical and strategic bomber. I don’t want to get too lost in the strategic weeds here though, haha.
So if I put a sub in the med for Taranto, should I put a fighter in Scotland? Is there (in your opinion) a better use for the bid?
@AndrewAAGamer I agree, I like having a higher bid, but I’ve played a few games and won them with decreasing amounts of bid. We started at like 60 and I’ve won almost every game. The last one I won, I had a bid of 24 which I was okay with.
In your opinion though, if you had an 18 ipc bid, where would you place it and why?
Firstly, I apologize if this is on the wrong part of the forum, I couldn’t find a place for quick questions.
In an upcoming game, I am going to be allies with a base bid of 14, and using the sum of two rolled dice for additional ipcs (unless I roll snake eyes, then I can reroll a die.) I was wondering where to best use these ipcs?
My thought was a sub for the med, and a DD for the English Channel, to negate any first strike. Doing more research, I see the Scotland fighter being touted, as well as a Russian Fighter to be flown to Yunnan. We’re playing G40 2nd ed, with the addition of the Vichy rule from BM3.
Any guidance or assistance would be appreciated :)